Pair the pod that works

Both pods, same bench, minutes apart, no writes:

  − pod   buttons stop at ~51 s, every session; flag 0 -> 1; 2 key offers
  + pod   133 s, 78 paddle edges, flag never flipped, no key offer at all

So the `−` pod is not the controller. It relays more when it works — all
ten buttons, its twin's included — but "when it works" is under a minute
without a Zwift blessing in the last day, and the `+` pod alone is a
complete shifter: its paddle shifts up, `Y` shifts down, both already
mapped. Shifting is what a ride cannot do without.

`take_plus_pod` becomes `take_minus_pod` — the same rule with the pods
exchanged — and the housekeeping, the connect guard and the
no-pod-named default follow it. Opening both is still what stops the `−`
pod reporting its own paddle, so it is still one link, just the other one.

The UI stops telling riders to press the pod that dies: the panel asks
for the `+` pod, the tile prefers it, and the `−` pod's row says what it
actually offers — all ten buttons, for about fifty seconds.

This settles A-2 from the other end too. The keep-alive that "removes the
daily unlock, but only for the right controller" removes nothing. The
right controller never needed it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-08-27 20:09:26 +02:00
co-authored by Claude Opus 5
parent e8d384e6fc
commit 8964a0fd74
5 changed files with 121 additions and 82 deletions
+5 -4
View File
@@ -166,7 +166,8 @@
const minus = app.controller?.minus;
const plus = app.controller?.plus;
const live = minus?.state === 'connected' ? minus : plus?.state === 'connected' ? plus : null;
// The `+` pod first: it is the one that keeps reporting (§2.3.3).
const live = plus?.state === 'connected' ? plus : minus?.state === 'connected' ? minus : null;
const searching = minus?.state === 'searching' || plus?.state === 'searching';
out.push({
key: 'click',
@@ -177,13 +178,13 @@
primary: live ? `Zwift Click · ${live.symbol} pod` : searching ? 'Searching…' : 'Not connected',
detail: live
? [
live.pod === 'minus' ? 'All ten buttons' : 'Fallback — no D-pad',
live.pod === 'plus' ? 'Shift up · Y shifts down' : 'All ten buttons, for ~50 s',
live.batteryPercent != null ? `${live.batteryPercent}%` : null,
live.buttonsSeen > 0 ? `${live.buttonsSeen} presses` : 'no presses yet',
]
.filter(Boolean)
.join(' · ')
: 'Press a button to wake it — the keyboard works meanwhile',
: 'Press a button on the + pod — the keyboard works meanwhile',
tone: live ? 'tone-ok' : 'tone-idle',
// Connected, the useful action is *rebuild the link*. A Click can wedge
// while looking perfectly healthy — battery arriving every five seconds,
@@ -229,7 +230,7 @@
/** The Click panel is a repair manual, so it appears when there is something
* to repair. Connected, the tile above has already said everything it knows. */
const clickNeedsHelp = $derived(app.controller?.minus.state !== 'connected');
const clickNeedsHelp = $derived(app.controller?.plus.state !== 'connected');
/**
* What the row has to say, as badges. Nothing is emitted for a device that is