Both pods, same bench, minutes apart, no writes:
− pod buttons stop at ~51 s, every session; flag 0 -> 1; 2 key offers
+ pod 133 s, 78 paddle edges, flag never flipped, no key offer at all
So the `−` pod is not the controller. It relays more when it works — all
ten buttons, its twin's included — but "when it works" is under a minute
without a Zwift blessing in the last day, and the `+` pod alone is a
complete shifter: its paddle shifts up, `Y` shifts down, both already
mapped. Shifting is what a ride cannot do without.
`take_plus_pod` becomes `take_minus_pod` — the same rule with the pods
exchanged — and the housekeeping, the connect guard and the
no-pod-named default follow it. Opening both is still what stops the `−`
pod reporting its own paddle, so it is still one link, just the other one.
The UI stops telling riders to press the pod that dies: the panel asks
for the `+` pod, the tile prefers it, and the `−` pod's row says what it
actually offers — all ten buttons, for about fifty seconds.
This settles A-2 from the other end too. The keep-alive that "removes the
daily unlock, but only for the right controller" removes nothing. The
right controller never needed it.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
A link can wedge *after* working. On the tablet, 2026-08-27: the − pod
connected at 15:46:29, carried sixty presses, and at 15:47:19 stopped
sending button frames altogether while still streaming battery every five
seconds. The link was up, the pod was answering, and not one press
arrived for the rest of the ride.
The §7.1 detector could not see it. Its test was
`buttons_this_link == 0` — a link that had ever carried a button was
exempt, on the reasoning that a healthy pod proves itself once and should
never be disturbed again. Exempt for life turned out to mean dead for the
ride.
So the clock runs from the last press rather than from the connect, and
falls back to the connect for a link that never carried one. The cost of
being wrong is unchanged and still real — a rider who genuinely has not
shifted for NO_INPUT_AFTER loses shifting for the few seconds a reconnect
takes — which is why the window stays longer than any climb's worth of
steady pedalling.
Automatic recovery is deliberately slow, because the supervisor cannot
tell a wedged pod from a rider who is not shifting. The rider can, so the
shifter tile's action while connected is now Reconnect: drop the link and
take it again, immediately, instead of waiting out the window.
Not the both-pods failure, which was the first suspicion and would have
been the better story — connecting both is what stops the − pod reporting
its own paddle. The log rules it out: one `pod connected`, for the − pod,
and no redundant link ever closed. Every `plus` in it is the − pod
relaying its twin's paddle over the mesh, which is the pair working as
designed.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
The device screen answered the wrong question. A rider arriving at it
has three: is the trainer on, will it take control, is the Click awake.
A list sorted by signal strength answers none of them without being
read, and it opened with a MAC address on every row — a number nobody
types, acts on, or can tell from the one below it, and on Android a
randomised one that changes anyway.
So the setup comes first, as slots: Trainer, Shifter, Heart rate. Each
says what is filling it, what is standing in the way, and the one action
that would fix it. The list is still everything FR-9.1 asks for; it is
just no longer the first thing to read.
- FR-9.3 lives in the trainer tile: green only when connected *and*
controlling, because a trainer that is attached and uncontrollable
will not move the resistance. Its action then is Reconnect, since FTMS
control is requested once at connect time — offering "acquire control"
as a button the rider had failed to press would be a lie about what
the protocol does.
- Peripherals of no known role fold into a collapsed list. A scan in a
flat picks up a dozen phones and a TV, and each was a full-height row
between the rider and their trainer. The fold opens itself when no
trainer has been identified at all, because a trainer that does not
advertise FTMS until something connects classifies as unknown — that
is the one case this must not swallow.
- Kind is a glyph, identity is the name. Where two rows would otherwise
be indistinguishable — a pair of pods, a room of "(no name)" — four
characters of the address disambiguate them and nothing more.
- Forget appears only on remembered devices. Forgetting a device that
was never remembered is a no-op the rider had to read past on every
row.
- The Click panel is a repair manual, so it appears when there is
something to repair. Its five-step drill used to be `open` by default
in exactly the state riders hit most; it is now folded behind a
summary, and its lede renders only while it is saying something the
tile cannot.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
`remembered` was a HashSet inside DeviceRegistry, so it lasted exactly as
long as the process. Every launch started from nothing: find the trainer,
press Connect, find the strap, press Connect, and only then ride. FR-1.5
has been a Should since the beginning and was never actually true.
It is a file now — devices.json in the app data directory, written when a
link actually comes up rather than when Connect is pressed. A Connect the
hardware then refuses is not a pairing, and writing one down would mean a
trainer the rider gave up on getting chased on every launch afterwards.
Forgetting is recorded too, in its own list: absent means never seen,
forgotten means the rider looked at this device and said no, and
auto-connect has to keep honouring that on the next launch as well. The
file is advisory — a corrupt one costs auto-connect, never a ride.
Auto-connect is driven by the scan rather than fired once at startup. The
hardware is asleep at startup — a trainer wakes when the cranks turn, a
strap when it is put on (A-4) — so a remembered device is reconnected the
moment it advertises, through the same path the rider's own click takes,
scan suspension included. Bounded by AUTO_ATTEMPTS on an AUTO_RETRY
cooldown and cleared when the link comes up or the rider connects by
hand: an app that never stops trying can never honestly say it has
stopped (FR-1.11). A device disconnected by hand is left alone for the
rest of the session, since a disconnect that undoes itself two ticks
later is not a disconnect.
Pods now prefer the pod we know. Every Click advertises the same name and
the same type byte, so before this a rider whose partner was warming up
in the next room got whichever pod woke first. With nothing of that kind
remembered anything still goes, or there could never be a first pairing.
And the pair is one pod, not two. Confirmed on this hardware 2026-08-21:
pairing the − pod alone delivers all ten buttons, its twin's included —
which §2.3.1 had established for the frames but not for the pairing. So
take_plus_pod holds the + pod back while a known − pod may merely be
asleep, and connect_controller with no pod named means the − pod rather
than both. The wait is bounded by PLUS_GRACE, because a flat − pod should
cost the rider a D-pad and not a controller, and Buttons is untouched: it
is what makes the handover between the two configurations invisible.
Not yet tested against real hardware — nothing was advertising here. The
store, the retry budget and the pod-preference rules have unit tests, and
a seeded devices.json was confirmed to load and seed the − pod at launch,
but the connect path itself waits for a ride.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
A new HRM client in the BLE crate follows the crate's split: the 0x2A37
decoder is a pure function over bytes (u8/u16 formats, the three-state
sensor-contact field, straps that append energy/RR data), and only the
actor touches the radio. Anything exposing the standard Heart Rate
Service works — a chest strap, or a Garmin watch with Broadcast Heart
Rate on.
A single-slot supervisor in the app owns the link, shaped like the
trainer's and the controller's. It publishes bpm on a watch channel the
session backend stamps onto each tick's telemetry — never over a heart
rate FTMS itself reported, on the same authority rule as the Zwift
cadence merge — and it clears the reading after eight silent seconds,
so a strap taken off records nothing rather than a flatline of the
last real value. From there the existing pipeline does the rest: ride
screen tile, FIT records, avg/max in lap and session.
The device list routes heart-rate rows to the supervisor, keeps the row
alive while connected (a connected monitor stops advertising), and
shows the live bpm as proof data is flowing — a connected-but-silent
monitor otherwise looks exactly like a working one.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
On the phone the D100 was found, listed, and completely unreachable: it
sat below the fold and nothing scrolled.
.screen declared grid-template-rows: auto auto 1fr but has four children
— header, ClickPanel, the trainer gate, the list. The gate is
conditional, so whenever it rendered it took the 1fr track and the list
fell into an implicit auto row past the bottom of the screen. overflow-y
was on the list, which was not the box overflowing, so there was nothing
to scroll. On a desktop window everything fit and the bug never showed;
on a 412px viewport the Click panel alone is taller than the screen.
Flex has no fixed track count, so a conditional child cannot displace
anything — the same reason .ride is a column and not a grid.
On compact the whole screen scrolls as one document rather than pinning a
header above a scrolling list. Giving the list its own scroll region
there would leave it a few pixels tall: technically scrollable, still
unusable.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
The ride screen was built for a 1440x900 window and expressed its type
scale in vw. On a phone that fails twice over: 7vw of a 412px viewport is
29px, well under what is readable from the bars, and five side-by-side
readouts do not fit across 412px at any type size. Shrinking is not the
answer to a small screen — showing less is (FR-9.17, FR-9.18).
So screen size becomes a measured input. viewport.ts is a pure function
from a measurement — width, height, DPR, whether the pointer is coarse —
to a layout plan: type sizes in pixels, column counts, and which sections
earn their space. viewport.svelte.ts measures and publishes it as CSS
custom properties and data-* attributes; the stylesheets read those. The
three max-width media queries are gone, so there is now exactly one
definition of "narrow" in the codebase rather than four that can disagree
about where a phone starts.
The sizes are absolute rather than relative, and that is a physical
argument, not a preference. A number has to subtend enough visual angle
to read from the riding position. Desktop is ~96 CSS px per inch at about
a metre; Android's CSS pixel is the dp, ~160 per inch, and a bar-mounted
phone sits at roughly 0.6 m. (160/96) x (0.6/1.0) is almost exactly 1, so
the same pixel size is about as readable in both places — which is why
the floors are plain numbers with no per-platform correction, and why a
small screen is a content problem.
What gets dropped, and in what order: anything the rider cannot act on
mid-ride goes before anything they can. Sparklines first — they are
history, and a 60px chart is a smear. Then average / normalised / work /
burned, which is what the summary screen is for. The detail row survives
longer, because "climbing left" is the question a rider on a hill is
actually asking, and elapsed time stays on a phone while covered and
ascended go. The route profile is the screen's whole point (FR-9.7) and
goes only in landscape on a phone, where keeping it would leave nothing
for the numbers.
Touch is treated as an input, not a narrower mouse (FR-9.19): 48px
targets, hover styling suppressed so it does not stick after a tap, and
keyboard hints hidden — with a word added to the help button, which
carried only a key cap and would otherwise have become unpressable.
Being a pure function is the point: "does this fit on a Pixel 7" is now
answerable in CI on a machine with no phone attached. 15 tests, run by
`npm --prefix ui test`.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Speed now comes from the drivetrain and the load from the road, which is
the way round a bike actually works.
Speed is cadence x development, filtered lightly. Power, not cadence,
decides whether the rider is driving it: on a direct-drive trainer the
flywheel keeps the cranks turning after they stop, so cadence alone reads
a healthy 80 rpm for someone doing nothing. Below 15 W the speed runs
down to whatever the gradient sustains on no power - zero uphill, a real
freewheeling speed on a descent. Stopping on a 3.5% climb used to settle
at 22 km/h and stay there, because the model wanted to decelerate and a
blend toward the flywheel speed outvoted it; that blend is gone.
The D100 sends no cadence over FTMS - it is a rebadged Magene T110 with
cadence disabled in firmware (qdomyos-zwift#3282) - so it is inferred
from wheel speed, which one sprocket and no freewheel make exact. Its
Zwift channel does carry cadence, and is now greeted with RideOn and
subscribed on every notifying characteristic, so a measured value is used
where one arrives.
The load is commanded as power, not gradient. The trainer declares
50-600 W in 1 W steps against 0-6% inclination in 0.1% steps refusing
negatives, and whether it acts on 0x11 at all is still unconfirmed. Its
power target is a ceiling rather than a setpoint, which is very nearly
what a road is: exceed it and the surplus becomes speed. Gravity travels
on the same channel as watts, so nothing is lost by leaving 0x11 alone.
LoadChannel keeps the gradient path selectable and tested.
Virtual shifting reaches the trainer for the first time. The physics
load model was written but never called, and a paddle press both shifted
a gear in Rust and nudged the gradient in the webview - the shift
silently, the tilt visibly, so the paddles looked like a gradient trim.
Also: a fixed 12 W drivetrain loss, held as a power because that is how
it presents; crank length, so a gear can be reported as the force it puts
under the foot; gear and pedal force on the ride screen; a drag-race
profile for testing gearing on the flat.
Two readout bugs fixed on the way. The rolling windows were trimmed by
timestamp but fed on a fixed timer, so every second spent on the ride
screen before starting pushed samples at t=0 that could never expire -
speed read a fraction of the truth for the first 45 s. And the headline
speed was a 45 s mean, which took most of a minute to show a gear change.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Gears are expressed as an offset to the commanded gradient, leaving the
physics on the route's true gradient so shifting changes effort, not speed.
Neutral gear commands exactly the route gradient, so an un-shifted ride is
unchanged.
Cadence is not in FTMS on this trainer but is on its Zwift channel, decoded
against captured frames. The undeclared FTMS trailing bytes were ruled out:
wheel RPM restated at a fixed 73.8x speed.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
Standalone binary embeds the frontend, avoiding the dev-server dependency
that made the window fail to load.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>