See what the highlights are doing: a live histogram (FR-DSP-7)
Exposure, blacks and whites were set by eye. Nothing said a highlight had blown — the canvas shows white where a channel is at 250 and white where it is at 255, and the difference is the whole question. **Counted on the GPU, not on the readback.** There is a full frame sitting in CPU memory on every canvas update right now — `AdjustPass::read_output`, the bridge spike S1 removes — and walking it would have been thirty lines and no shader. FR-DSP-7 states the mechanism and not just the feature: "these derive from a GPU-side reduction into a small buffer. Per-frame CPU readback of image data is prohibited." A histogram founded on the bridge would be correct today and deleted by S1, and would meanwhile be the reason the bridge could not go. What crosses the bus here is 4104 bytes whatever the image size. The reduction tallies into workgroup memory first and merges once per workgroup. A photograph is not noise: a clear sky puts tens of thousands of adjacent pixels in one bin, and contending for that single global atomic serialises the dispatch. **On the settled frame only.** `render_now` already knows whether a gesture is still moving — `draft` is the flag `redraw` derives from `was_coalesced` — so the dispatch and its transfer happen once when the slider stops rather than on each of the forty frames a drag emits. Nothing is lost: a histogram flickering past under a finger is not a reading anyone takes. FR-DSP-7 requires exactly this, that it not extend the FR-DSP-3 frame budget. Luma is weighted in 8.8 fixed point — 54, 183, 19, summing to 256 exactly — rather than in floats. Not thrift: it makes the shader's arithmetic reproducible bit for bit, which is what lets the test below be an `assert_eq` against a CPU count rather than a tolerance. ARCH §6.13's line about integer state, applied where it happens to also be free. **What the numbers were checked against.** A flat frame must put all 4096 pixels in one bin and one only. A 256-wide ramp must occupy every level with exactly the same count, which is what catches an off-by-one in the quantisation — a `floor` where a rounding was needed shifts the whole photograph one bin left and looks like nothing at all. And a 101x37 frame of seeded pseudo-random pixels — deliberately not a multiple of the 16x16 workgroup, so the edge tiles run off the image — is compared slot for slot against a second, obvious CPU implementation. Exact equality, no tolerance. The CPU version is a deliberate reimplementation rather than shared code: the bugs worth catching here are ones shared code would commit identically on both sides. Above that, the presentation arithmetic is unit-tested headless, because it is where a wrong answer is invisible. A histogram of the wrong shape looks exactly as plausible as one of the right shape. So: 64 columns because it divides 256 and an uneven fold draws an even ramp as a comb; the peak excludes the end columns, or a night scene scaled against its own black spike is a flat line with no information in it; heights are clamped into the plot; and "0%" is kept distinct from "<0.1%" and from "—", since an indicator reading "clipped" over a figure reading "none" is a panel contradicting itself. Clipping counts a *pixel* with any channel at an extreme, not a channel. Any, because a blown red has no gradation left in it however much green and blue still hold — and it is the saturated highlight, the sunset and the red jersey, that clips first and recovers worst. Per pixel, because counting channels can report 200% of a frame clipped, and a percentage above 100 is a readout nobody trusts again. Two affordances for it, which NFR-A11Y-3 asks for: a bar standing at the end of the plot the tones are piling against, and a figure saying how much. Either alone reads. The panel sits directly under the capture metadata and above every control, because it is what the controls are judged against. It is hand-built rather than generated, and ARCH §4.3a is untroubled: a histogram is not an operation — no parameters, changes nothing, answers a question rather than asking one — and nothing in it reads a parameter out of a descriptor. Three plot colours and a neutral luma trace join the palette. That is the swatch's exception rather than a second one: a per-channel histogram has to say which channel, and no achromatic treatment distinguishes red from blue, so the hue is data exactly as the image beside it is. Held well back from full strength for the reason the theme preamble gives. The bounded, non-parking map wait moves out of `AdjustPass` into `readback::await_mapping`, shared with the histogram's transfer. Thirty lines of load-bearing reasoning about frozen interfaces and lost devices, and two copies of it would have drifted. The histogram describes the frame on the canvas, so it is in the output colour space FR-DSP-7 asks for, and when zoomed it describes the visible region — a photographer inspecting a highlight at 4x is asking about that highlight. A device that cannot build the reduction loses the histogram and keeps the photograph. Still to do for FR-DSP-7: the pixel colour readout under the cursor. 324 tests pass, clippy and fmt clean. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
This commit is contained in:
+119
-1
@@ -10,7 +10,7 @@
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//! new operation appears in the panel with no change here (FR-DEV-3c).
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use dr_decode::RawImage;
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use dr_gpu::{AdjustPass, DemosaicedImage, Demosaicer, GpuContext};
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use dr_gpu::{AdjustPass, DemosaicedImage, Demosaicer, GpuContext, Histogram, HistogramPass};
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use dr_pipeline::ops::curve;
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use dr_pipeline::{
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CropRect, EditGraph, OpCapability, OpId, ParamId, ParamKind, Presentation, Preset, Scope, Unit,
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@@ -25,6 +25,12 @@ pub struct DevelopSession {
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graph: EditGraph,
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demosaiced: DemosaicedImage,
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adjust: AdjustPass,
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/// TRACES: FR-DSP-7
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/// Optional, because a session that cannot count its frames is still a
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/// session that can develop them. If the reduction fails to build — an
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/// old driver, a device without the storage-buffer atomics it needs — the
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/// photographer loses the histogram and keeps the photograph.
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histogram: Option<HistogramPass>,
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}
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impl DevelopSession {
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@@ -77,6 +83,9 @@ impl DevelopSession {
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graph,
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demosaiced,
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adjust: AdjustPass::new(ctx),
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histogram: HistogramPass::new(ctx)
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.inspect_err(|e| log::warn!("no histogram on this device: {e}"))
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.ok(),
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}
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}
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@@ -533,6 +542,34 @@ impl DevelopSession {
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Ok(slint::Image::from_rgba8(buffer))
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}
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/// TRACES: FR-DSP-7
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/// Count the frame that is currently on the canvas.
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///
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/// **Reads the frame [`Self::render`] last produced rather than rendering
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/// its own.** The histogram has to describe what the photographer is
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/// looking at, and rendering a second time to count it would both cost a
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/// second pass and open the possibility of the two disagreeing.
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///
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/// That the frame is the *displayed* one has two consequences worth being
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/// explicit about. It is in the output colour space, which is what
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/// FR-DSP-7 asks for — the levels counted are the levels the display will
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/// show, so a clipped bin means a highlight that is actually gone rather
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/// than one the transform might still recover. And when the view is zoomed
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/// or cropped it describes the visible region, not the whole file: a
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/// photographer inspecting a highlight at 4× is asking about *that*
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/// highlight, and a histogram of the parts of the frame off screen would
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/// be answering a question nobody asked.
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///
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/// `None` where nothing has been rendered yet, or where the device could
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/// not build the reduction.
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pub fn histogram(&self) -> Option<Histogram> {
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let pass = self.histogram.as_ref()?;
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let frame = self.adjust.output()?;
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pass.compute(frame)
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.inspect_err(|e| log::warn!("histogram failed: {e}"))
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.ok()
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}
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/// Render the *whole* frame for the crop overlay to be drawn over.
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///
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/// Crop mode cannot use [`Self::render`]: that applies the crop, so the
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@@ -1871,6 +1908,87 @@ mod tests {
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}
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}
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/// A frame black on the left half and white on the right, at `size`
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/// square. Both ends of the histogram are occupied and both clipping
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/// counters are non-zero, and cropping to one half leaves exactly one of
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/// them so.
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fn split_frame(size: u32) -> Vec<u8> {
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let mut rgba = Vec::with_capacity((size * size * 4) as usize);
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for _ in 0..size {
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for x in 0..size {
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let v = if x < size / 2 { 0u8 } else { 255 };
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rgba.extend_from_slice(&[v, v, v, 255]);
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}
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}
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rgba
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}
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/// TRACES: FR-DSP-7
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#[test]
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fn the_histogram_counts_the_frame_that_is_actually_on_the_canvas() {
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// The wiring, end to end and against exact numbers: a 64x64 frame that
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// is half black and half white must come back as 2048 pixels at level
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// 0, 2048 at 255, and both clipping counters at 2048.
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//
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// Asserted at the session rather than at the pass because the mistake
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// this catches is not arithmetic — `dr_gpu` has its own tests for that
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// — it is counting the *wrong texture*. Reading a stale target, or the
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// demosaiced source instead of the adjusted output, produces a
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// perfectly well-formed histogram of an image the photographer is not
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// looking at, which is the one failure mode that cannot be seen.
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let Ok(ctx) = pollster::block_on(dr_gpu::GpuContext::new_headless()) else {
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log::warn!("no GPU adapter; skipping");
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return;
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};
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let rgba = split_frame(64);
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let mut session =
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DevelopSession::open_rgb(&ctx, &rgba, 64, 64, dr_types::Orientation::NORMAL)
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.expect("session");
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session.render(64, 64).expect("render");
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let hist = session.histogram().expect("a rendered session must count");
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assert_eq!(hist.pixels(), 64 * 64);
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assert_eq!(hist.red()[0], 2048, "the black half");
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assert_eq!(hist.red()[255], 2048, "the white half");
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assert_eq!(hist.clipped_shadows(), 2048);
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assert_eq!(hist.clipped_highlights(), 2048);
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}
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/// TRACES: FR-DSP-7
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#[test]
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fn the_histogram_follows_the_edit_rather_than_the_file() {
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// The property that makes it *live*. A histogram computed once from the
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// source would pass the test above and be useless — the whole reason
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// FR-DSP-7 exists is to show what an adjustment is doing, so cropping
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// away the white half must leave a histogram with no white in it and
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// no highlight clipping to report.
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let Ok(ctx) = pollster::block_on(dr_gpu::GpuContext::new_headless()) else {
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log::warn!("no GPU adapter; skipping");
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return;
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};
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let rgba = split_frame(64);
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let mut session =
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DevelopSession::open_rgb(&ctx, &rgba, 64, 64, dr_types::Orientation::NORMAL)
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.expect("session");
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session.set_crop(CropRect {
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x: 0.0,
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y: 0.0,
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width: 0.5,
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height: 1.0,
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});
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session.render(64, 64).expect("render");
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let hist = session.histogram().expect("histogram");
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assert_eq!(hist.pixels(), 32 * 64, "the crop halved the frame");
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assert_eq!(hist.red()[0], 32 * 64);
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assert_eq!(hist.red()[255], 0, "the white half was cropped away");
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assert_eq!(hist.clipped_highlights(), 0);
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assert_eq!(hist.clipped_shadows(), 32 * 64);
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}
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#[test]
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fn routing_indices_map_back_to_the_right_parameter() {
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// A wrong index would silently move the wrong slider's value, which
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@@ -0,0 +1,330 @@
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//! TRACES: FR-DSP-7
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//! Turning bin counts into something a 280-pixel column can be read from.
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//!
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//! `dr_gpu` counts; this decides what the counting looks like. The split is
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//! ARCH §4.3a's: how many columns a panel can show, which peak to scale
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//! against and when a handful of specular pixels is worth an alarm are all
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//! questions about *this* interface, and none of them belong beside the shader.
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//!
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//! Free-standing functions over plain numbers, deliberately. Every judgement
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//! here is one that shows up as a wrong picture rather than as a crash — a
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//! histogram flattened by a black-point spike, a clipping figure that reads
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//! 0.0% when a quarter of the sky is gone — and none of them can be checked by
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//! looking at a running application, because a plausible wrong shape and the
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//! right shape look equally plausible. So they are all reachable without a GPU,
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//! a window or a photograph.
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use dr_gpu::{Histogram, HISTOGRAM_BINS};
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use crate::HistogramView;
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/// Columns the plot draws.
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///
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/// **A divisor of [`HISTOGRAM_BINS`], and that is not a detail.** 96 columns
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/// over 256 bins folds two levels into some columns and three into others, so a
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/// perfectly even ramp is drawn as a comb — structure the photograph does not
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/// have. Four levels per column, always.
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///
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/// 64 rather than 128 because the plot is about 256px wide in the develop
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/// column: four pixels per column is a bar that can be seen, where two is a
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/// hairline. It also halves the repeater, and this panel is instantiated for
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/// the life of the window rather than built when it is looked at.
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pub(crate) const COLUMNS: usize = 64;
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/// Fraction of the frame that must clip before the indicator lights.
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///
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/// Not zero. Almost every photograph has a few pixels at an extreme — a
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/// specular glint on chrome, a sensor hot pixel, the dark corner of a vignette
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/// — and an indicator that fires on all of them is one a photographer stops
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/// reading within a day. A thousandth of the frame is roughly where clipping
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/// stops being an artefact and starts being a decision.
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const CLIP_VISIBLE: f32 = 0.001;
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/// The whole panel's state, for one counted frame.
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pub(crate) fn view(hist: &Histogram) -> HistogramView {
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HistogramView {
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// Zero pixels means nothing has been rendered yet, not an empty
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// photograph — the panel draws its frame and no data rather than a flat
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// line, which would be a claim about an image that does not exist.
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available: hist.pixels() > 0,
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luma: model(&scaled(hist.luma())),
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red: model(&scaled(hist.red())),
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green: model(&scaled(hist.green())),
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blue: model(&scaled(hist.blue())),
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highlights_clipped: fraction(hist.clipped_highlights(), hist.pixels()) >= CLIP_VISIBLE,
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shadows_clipped: fraction(hist.clipped_shadows(), hist.pixels()) >= CLIP_VISIBLE,
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highlights_label: percentage(hist.clipped_highlights(), hist.pixels()).into(),
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shadows_label: percentage(hist.clipped_shadows(), hist.pixels()).into(),
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}
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}
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/// An empty panel — no image open, or a frame that could not be counted.
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pub(crate) fn empty() -> HistogramView {
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HistogramView {
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available: false,
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luma: model(&[0.0; COLUMNS]),
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red: model(&[0.0; COLUMNS]),
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green: model(&[0.0; COLUMNS]),
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blue: model(&[0.0; COLUMNS]),
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highlights_clipped: false,
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shadows_clipped: false,
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// Not "0%". Nothing has been counted, and claiming no clipping about a
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// frame that does not exist is the one thing an instrument must not do.
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highlights_label: UNKNOWN.into(),
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shadows_label: UNKNOWN.into(),
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}
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}
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/// What a figure reads before there is a frame behind it.
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const UNKNOWN: &str = "—";
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fn model(heights: &[f32; COLUMNS]) -> slint::ModelRc<f32> {
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slint::ModelRc::new(slint::VecModel::from(heights.to_vec()))
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}
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/// Fold 256 levels into [`COLUMNS`] columns and scale to 0..1.
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pub(crate) fn scaled(bins: &[u32; HISTOGRAM_BINS]) -> [f32; COLUMNS] {
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let folded = fold(bins);
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let peak = peak(&folded);
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if peak == 0 {
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return [0.0; COLUMNS];
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}
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let mut out = [0.0f32; COLUMNS];
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for (o, count) in out.iter_mut().zip(folded.iter()) {
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// Clamped because `peak` deliberately ignores the end columns, so the
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// spike at a clipped white is taller than the scale it is drawn on.
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*o = (*count as f32 / peak as f32).min(1.0);
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}
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out
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}
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/// Sum adjacent levels into the columns the plot has room for.
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fn fold(bins: &[u32; HISTOGRAM_BINS]) -> [u32; COLUMNS] {
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const PER_COLUMN: usize = HISTOGRAM_BINS / COLUMNS;
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let mut out = [0u32; COLUMNS];
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for (level, count) in bins.iter().enumerate() {
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// Saturating: a 24 MP frame of one colour is 24 million in one bin,
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// which fits, but two folded bins of a hypothetical larger frame need
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// not — and a histogram that wrapped to near-zero at the exact moment
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// the image went flat would be worse than useless.
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out[level / PER_COLUMN] = out[level / PER_COLUMN].saturating_add(*count);
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}
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out
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||||
}
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/// The count the plot's full height stands for.
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///
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/// **The end columns are excluded, and this is the single most consequential
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/// decision in the file.** A photograph shot against a black backdrop puts a
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/// third of its pixels in level 0; scaled against that, every tone the
|
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/// photographer is actually working with is drawn two pixels tall and the
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/// histogram says nothing. The same happens at the top with a blown sky. Both
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/// spikes are exactly what the clipping indicators report separately and in
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||||
/// figures, so nothing is hidden by leaving them off the scale — the plot stops
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||||
/// being dominated by the one fact it was already stating twice.
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///
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/// Falls back to the true maximum when the ends are all there is, so a frame
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/// that really is entirely black still draws something rather than nothing.
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fn peak(folded: &[u32; COLUMNS]) -> u32 {
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let interior = folded[1..COLUMNS - 1].iter().copied().max().unwrap_or(0);
|
||||
if interior > 0 {
|
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interior
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||||
} else {
|
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folded.iter().copied().max().unwrap_or(0)
|
||||
}
|
||||
}
|
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|
||||
fn fraction(clipped: u32, pixels: u32) -> f32 {
|
||||
if pixels == 0 {
|
||||
0.0
|
||||
} else {
|
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clipped as f32 / pixels as f32
|
||||
}
|
||||
}
|
||||
|
||||
/// How much of the frame is gone, as a figure rather than a colour.
|
||||
///
|
||||
/// NFR-A11Y-3 asks that no status be carried by hue alone, and this is the
|
||||
/// text half of that: the marker beside it says *whether*, and this says how
|
||||
/// much — which is the more useful half anyway, since the choice between
|
||||
/// pulling a stop back and leaving a specular highlight alone is a choice about
|
||||
/// magnitude.
|
||||
///
|
||||
/// Distinguishes "none" from "not none but under a tenth of a percent": those
|
||||
/// are different answers, and rounding the second to `0.0%` would tell a
|
||||
/// photographer their highlights were safe when the indicator beside it is lit.
|
||||
fn percentage(clipped: u32, pixels: u32) -> String {
|
||||
if pixels == 0 || clipped == 0 {
|
||||
return "0%".into();
|
||||
}
|
||||
let pct = 100.0 * fraction(clipped, pixels);
|
||||
if pct < 0.1 {
|
||||
"<0.1%".into()
|
||||
} else {
|
||||
format!("{pct:.1}%")
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
||||
/// A histogram with `count` pixels at each named level and nothing else.
|
||||
///
|
||||
/// Built through the GPU pass's own constructor path would need a device;
|
||||
/// these are assertions about arithmetic, so they take the counts directly.
|
||||
fn bins(levels: &[(usize, u32)]) -> [u32; HISTOGRAM_BINS] {
|
||||
let mut out = [0u32; HISTOGRAM_BINS];
|
||||
for (level, count) in levels {
|
||||
out[*level] = *count;
|
||||
}
|
||||
out
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn every_column_covers_the_same_number_of_levels() {
|
||||
// The comb bug. With a column count that does not divide 256, some
|
||||
// columns gather three levels and some two, so a perfectly even ramp is
|
||||
// drawn with every third bar 50% taller — which reads as structure in
|
||||
// the image that is not there. Asserted on the fold rather than on the
|
||||
// constant, because the constant being wrong is only a problem through
|
||||
// what the fold then does with it.
|
||||
assert_eq!(HISTOGRAM_BINS % COLUMNS, 0);
|
||||
|
||||
let flat = [7u32; HISTOGRAM_BINS];
|
||||
let folded = fold(&flat);
|
||||
let first = folded[0];
|
||||
assert!(first > 0);
|
||||
assert!(
|
||||
folded.iter().all(|c| *c == first),
|
||||
"an even distribution must fold to even columns, got {folded:?}"
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn a_level_lands_in_the_column_that_covers_it() {
|
||||
// Routing, level by level. An off-by-one here draws the whole
|
||||
// photograph one column left of where it belongs, which is invisible on
|
||||
// any image and wrong on all of them.
|
||||
let per = HISTOGRAM_BINS / COLUMNS;
|
||||
for level in [0usize, 1, per, per + 1, HISTOGRAM_BINS - 1] {
|
||||
let folded = fold(&bins(&[(level, 5)]));
|
||||
let expected = level / per;
|
||||
assert_eq!(
|
||||
folded[expected], 5,
|
||||
"level {level} missed column {expected}"
|
||||
);
|
||||
assert_eq!(
|
||||
folded.iter().sum::<u32>(),
|
||||
5,
|
||||
"level {level} was counted in more than one column"
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn a_clipped_spike_does_not_flatten_everything_else() {
|
||||
// The reason `peak` ignores the ends. A frame that is nine-tenths pure
|
||||
// black — a studio shot on a black backdrop, or any night scene — must
|
||||
// still show the tones the photographer is working on. Scaled against
|
||||
// the black spike they would be a hundredth of the plot's height, which
|
||||
// is a flat line.
|
||||
let mut levels = vec![(0usize, 900_000u32)];
|
||||
levels.push((128, 1000));
|
||||
levels.push((129, 500));
|
||||
let heights = scaled(&bins(&levels));
|
||||
|
||||
let mid = heights[128 / (HISTOGRAM_BINS / COLUMNS)];
|
||||
assert!(
|
||||
mid > 0.9,
|
||||
"the tallest interior column should reach the top, got {mid}"
|
||||
);
|
||||
// And the spike is still drawn, at the ceiling rather than off it.
|
||||
assert_eq!(heights[0], 1.0);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn an_entirely_black_frame_still_draws_its_spike() {
|
||||
// The fallback in `peak`. With every pixel at level 0 the interior is
|
||||
// empty, and dividing by that peak would either panic or produce a
|
||||
// plot with nothing in it — which says "no data" about a frame that has
|
||||
// a great deal of data, all of it bad news.
|
||||
let heights = scaled(&bins(&[(0, 4096)]));
|
||||
assert_eq!(heights[0], 1.0);
|
||||
assert!(heights[1..].iter().all(|h| *h == 0.0));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn an_empty_frame_scales_to_nothing_rather_than_dividing_by_zero() {
|
||||
let heights = scaled(&[0u32; HISTOGRAM_BINS]);
|
||||
assert!(heights.iter().all(|h| *h == 0.0));
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn heights_never_leave_the_plot() {
|
||||
// Everything downstream multiplies these by the plot's height, so a
|
||||
// value above 1 paints outside the box and one below 0 paints upward
|
||||
// out of the panel. Checked across the shapes most likely to break it:
|
||||
// all the weight at one end, and all of it in one interior column.
|
||||
for levels in [
|
||||
vec![(0usize, 100u32)],
|
||||
vec![(255, 100)],
|
||||
vec![(0, 100), (255, 100)],
|
||||
vec![(64, 100)],
|
||||
vec![(0, 1_000_000), (64, 1)],
|
||||
] {
|
||||
for h in scaled(&bins(&levels)) {
|
||||
assert!((0.0..=1.0).contains(&h), "height {h} left the plot");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn folding_cannot_overflow_on_a_large_frame() {
|
||||
// `u32` counts summed two at a time. A saturating add rather than a
|
||||
// wrapping one, because the wrap would land near zero — a histogram
|
||||
// that emptied itself at the exact moment the image became flat.
|
||||
let folded = fold(&[u32::MAX; HISTOGRAM_BINS]);
|
||||
assert_eq!(folded[0], u32::MAX);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn a_clipping_figure_distinguishes_none_from_nearly_none() {
|
||||
// `0.0%` and `<0.1%` are different answers, and the second is the one
|
||||
// that appears beside a lit marker. Rounding it to the first would have
|
||||
// the panel contradict itself: an indicator saying "clipped" over a
|
||||
// figure saying "none".
|
||||
assert_eq!(percentage(0, 1000), "0%");
|
||||
assert_eq!(percentage(1, 1_000_000), "<0.1%");
|
||||
assert_eq!(percentage(12, 1000), "1.2%");
|
||||
assert_eq!(percentage(1000, 1000), "100.0%");
|
||||
// No frame yet: not a claim that nothing is clipped so much as nothing
|
||||
// to claim, and "0%" is the honest reading of zero pixels counted.
|
||||
assert_eq!(percentage(0, 0), "0%");
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn an_uncounted_frame_says_it_does_not_know_rather_than_says_zero() {
|
||||
// The panel is emptied when an image is closed and again when one fails
|
||||
// to render, and it stays empty until the first settled frame. Reading
|
||||
// "Highlights 0%" through that gap is a positive claim about a
|
||||
// photograph nobody has counted — the failure mode of an instrument
|
||||
// that is worse than no instrument.
|
||||
let blank = empty();
|
||||
assert!(!blank.available);
|
||||
assert_eq!(blank.highlights_label, UNKNOWN);
|
||||
assert_eq!(blank.shadows_label, UNKNOWN);
|
||||
assert!(!blank.highlights_clipped && !blank.shadows_clipped);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn the_indicator_ignores_a_handful_of_specular_pixels() {
|
||||
// The threshold, from both sides. Below it the marker stays dark while
|
||||
// the figure still reports what it found — an indicator that fired on
|
||||
// every glint would be one nobody reads, and one that hid the number
|
||||
// would be one nobody could check.
|
||||
let just_under = (CLIP_VISIBLE * 1_000_000.0) as u32 - 1;
|
||||
assert!(fraction(just_under, 1_000_000) < CLIP_VISIBLE);
|
||||
assert!(fraction(just_under + 1, 1_000_000) >= CLIP_VISIBLE);
|
||||
}
|
||||
}
|
||||
@@ -19,6 +19,7 @@ mod collections_ui;
|
||||
mod derived_sync;
|
||||
mod develop;
|
||||
mod export;
|
||||
mod histogram;
|
||||
mod labels;
|
||||
mod library;
|
||||
mod library_ui;
|
||||
@@ -256,6 +257,11 @@ fn reset_view_state(window: &AppWindow) {
|
||||
window.set_flip_h(false);
|
||||
window.set_flip_v(false);
|
||||
window.set_framing_modified(false);
|
||||
// TRACES: FR-DSP-7
|
||||
// Emptied rather than left standing: the previous photograph's histogram
|
||||
// beside the next one's filename is a confident, precise lie, and the gap
|
||||
// before the new frame settles is exactly long enough to read it.
|
||||
window.set_histogram(histogram::empty());
|
||||
}
|
||||
|
||||
/// Push the framing back to the geometry panel.
|
||||
@@ -1002,10 +1008,32 @@ pub fn run(paths: Vec<PathBuf>) -> Result<()> {
|
||||
// duration of every gesture.
|
||||
let (vw, vh) = *viewport.borrow();
|
||||
window.set_magnified(s.magnifies_source(vw, vh));
|
||||
|
||||
// TRACES: FR-DSP-7
|
||||
// **Counted on the settled frame and no other.**
|
||||
//
|
||||
// FR-DSP-7 requires the histogram not extend the FR-DSP-3
|
||||
// frame budget, and `draft` is already exactly the flag
|
||||
// that says a gesture is still moving — so this reduction
|
||||
// and its 4 KB transfer happen once when the slider stops
|
||||
// rather than on every one of the forty frames a drag
|
||||
// emits. Nothing is lost by it: a histogram of a
|
||||
// half-resolution frame flickering past under a finger is
|
||||
// not a reading anyone takes.
|
||||
if !draft {
|
||||
window.set_histogram(
|
||||
s.histogram()
|
||||
.as_ref()
|
||||
.map_or_else(histogram::empty, histogram::view),
|
||||
);
|
||||
}
|
||||
}
|
||||
Err(e) => {
|
||||
log::warn!("render failed: {e}");
|
||||
window.set_load_error(e.into());
|
||||
// No frame, so nothing to describe. The stale plot would
|
||||
// otherwise sit beside the error message looking current.
|
||||
window.set_histogram(histogram::empty());
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
@@ -117,6 +117,31 @@ colors:
|
||||
state, and it is worth the one exception to say that instantly. Muted
|
||||
rather than saturated so it does not shift perception of a nearby image.
|
||||
|
||||
_plot:
|
||||
section: plot series
|
||||
note: |
|
||||
The histogram's four traces (FR-DSP-7). Hue here is the same exception the
|
||||
swatch takes and not a second one: a per-channel histogram has to say
|
||||
*which channel*, and no achromatic treatment can distinguish red from blue
|
||||
— so the colour is data, exactly as the image beside it is.
|
||||
|
||||
Held well back from full strength, and darker than `ink`, for the reason
|
||||
the theme preamble gives: three saturated traces sitting a few centimetres
|
||||
from the photograph would compete with it and shift how its colours read.
|
||||
These are legible against `ground` at a glance and no louder than that.
|
||||
|
||||
plot-red: "#C4626A"
|
||||
plot-green: "#6BA867"
|
||||
plot-blue: "#5F8CCB"
|
||||
|
||||
plot-luma:
|
||||
value: "#4E5257"
|
||||
doc: |
|
||||
The luminance trace, drawn filled and behind the three channels. Neutral
|
||||
because luminance is not a channel — it is the axis exposure is read off,
|
||||
and a hue would imply it were one series among four rather than the one
|
||||
the other three are decomposing.
|
||||
|
||||
lengths:
|
||||
_gaps: { break: true }
|
||||
gap-sm: 6
|
||||
|
||||
+22
-1
@@ -4,9 +4,10 @@ import { LaunchScreen } from "launch.slint";
|
||||
import { LibraryGrid, LibraryCell, TimelineBar } from "library.slint";
|
||||
import { Button, PanelHeading, Label, Value, Caption, Panel, EmptyState, ProgressBar, ActivityRow } from "widgets.slint";
|
||||
import { CollectionsPanel, CollectionRow } from "collections.slint";
|
||||
import { HistogramPanel, HistogramView } from "histogram.slint";
|
||||
import { SettingsPage } from "settings.slint";
|
||||
|
||||
export { LibraryCell, TimelineBar, CollectionRow, ActivityRow }
|
||||
export { LibraryCell, TimelineBar, CollectionRow, ActivityRow, HistogramView }
|
||||
|
||||
// Status strip — surfaces the GPU backend and adapter, which matters during
|
||||
// v0.1 because assumption A1 is exactly "does this compositing path work on
|
||||
@@ -199,6 +200,11 @@ export component AppWindow inherits Window {
|
||||
in property <int> total: 0;
|
||||
in property <string> load-error: "";
|
||||
|
||||
/// TRACES: FR-DSP-7
|
||||
/// The counted frame. Set only when the render has settled — a histogram
|
||||
/// of a draft frame is a histogram of an image nobody is reading.
|
||||
in property <HistogramView> histogram;
|
||||
|
||||
// --- zoom, pan and crop (FR-DEV-4) ---
|
||||
//
|
||||
// Zoom is a *viewing* state, not an edit: it changes the resolution the
|
||||
@@ -1449,6 +1455,21 @@ in property <bool> panel-visible: true;
|
||||
background: Theme.rule;
|
||||
}
|
||||
|
||||
// Directly under the capture metadata and above every
|
||||
// control, because it is the thing the controls are
|
||||
// judged against: exposure, blacks and whites are all
|
||||
// set by watching this move (FR-DSP-7). An instrument
|
||||
// below the sliders it reports on would have the
|
||||
// photographer looking away from it to use it.
|
||||
HistogramPanel {
|
||||
data: root.histogram;
|
||||
}
|
||||
|
||||
Rectangle {
|
||||
height: 1px;
|
||||
background: Theme.rule;
|
||||
}
|
||||
|
||||
// Framing above the colour work, matching how the edit is
|
||||
// made rather than how it is applied: the frame is decided
|
||||
// by eye first and the pipeline runs it last (see
|
||||
|
||||
@@ -0,0 +1,248 @@
|
||||
// TRACES: FR-DSP-7
|
||||
// The live histogram, and what it says about clipping.
|
||||
//
|
||||
// **Why this is hand-built when the rest of the column is generated.** The
|
||||
// develop panel is built from operation capabilities, and a histogram is not an
|
||||
// operation: it has no parameters, changes nothing about the photograph, and
|
||||
// answers a question rather than asking one. It is an *instrument* — the same
|
||||
// kind of thing as the zoom readout — so it is written, and ARCH §4.3a is
|
||||
// untroubled by it: nothing here reads a parameter out of a descriptor.
|
||||
//
|
||||
// **Everything numeric was decided in Rust.** The heights arriving here are
|
||||
// already 0..1 against a chosen scale, and the clipping figures are already
|
||||
// strings. That is not tidiness — it is the only way the arithmetic is
|
||||
// testable. A peak chosen in Slint could only be checked by looking at it, and
|
||||
// a histogram that is the wrong shape looks exactly as plausible as one that is
|
||||
// right (see `src/histogram.rs`).
|
||||
|
||||
import { Theme } from "theme.slint";
|
||||
import { PanelHeading, Caption, Panel } from "widgets.slint";
|
||||
|
||||
// One counted frame, ready to draw.
|
||||
//
|
||||
// Heights are 0..1 with y up, darkest level first — the same convention the
|
||||
// tone curve's samples use, so the two plots in this column cannot end up
|
||||
// disagreeing about which way is up.
|
||||
export struct HistogramView {
|
||||
// Whether a frame has been counted at all. Distinct from an all-zero
|
||||
// histogram, which would be a claim about an image rather than the absence
|
||||
// of one.
|
||||
available: bool,
|
||||
|
||||
luma: [float],
|
||||
red: [float],
|
||||
green: [float],
|
||||
blue: [float],
|
||||
|
||||
// Past the threshold worth reporting — see `CLIP_VISIBLE` in Rust.
|
||||
highlights-clipped: bool,
|
||||
shadows-clipped: bool,
|
||||
|
||||
// How much, as text. NFR-A11Y-3: the marker beside these says *whether*
|
||||
// by hue and position, and these say *how much* in a form that survives
|
||||
// being unable to tell the two apart.
|
||||
highlights-label: string,
|
||||
shadows-label: string,
|
||||
}
|
||||
|
||||
// One series, as a run of columns.
|
||||
//
|
||||
// Two shapes from one component because the two differ only in where the column
|
||||
// starts: the luminance trace is filled from the baseline, the three channels
|
||||
// are a line. Splitting them into two components would duplicate the column
|
||||
// arithmetic, which is the part that has to stay identical or the four series
|
||||
// would no longer be plotted against the same axis.
|
||||
//
|
||||
// One thin Rectangle per column: Slint has no polyline primitive, and this is
|
||||
// the same construction `CurveEditor` uses a few files away.
|
||||
component Trace inherits Rectangle {
|
||||
/// 0..1, y up.
|
||||
in property <[float]> heights;
|
||||
in property <color> ink;
|
||||
/// Filled from the baseline rather than drawn as a line.
|
||||
in property <bool> filled: false;
|
||||
in property <float> shade: 1.0;
|
||||
|
||||
background: transparent;
|
||||
|
||||
for h[i] in root.heights: Rectangle {
|
||||
// The next column's height, so a line segment can span the gap between
|
||||
// them. Without this a steep edge draws as a dotted stair rather than a
|
||||
// rising line — the same fix `CurveEditor` makes for the same reason.
|
||||
property <float> next: i + 1 < root.heights.length
|
||||
? root.heights[i + 1] : h;
|
||||
|
||||
x: parent.width * i / max(root.heights.length, 1);
|
||||
width: parent.width / max(root.heights.length, 1) + 1px;
|
||||
|
||||
y: root.filled
|
||||
? parent.height * (1.0 - h)
|
||||
: parent.height * (1.0 - max(h, self.next));
|
||||
height: root.filled
|
||||
? parent.height * h
|
||||
// A floor, so a flat stretch of the trace is still a line and not a
|
||||
// gap in one.
|
||||
: max(parent.height * abs(self.next - h), 1.5px);
|
||||
|
||||
background: root.ink;
|
||||
opacity: root.shade;
|
||||
}
|
||||
}
|
||||
|
||||
// A clipping readout: a lit marker and a figure.
|
||||
//
|
||||
// **Two affordances for one fact, and NFR-A11Y-3 is why.** No status in this
|
||||
// application is carried by hue alone, and clipping is the status most worth
|
||||
// getting right — it is the one the histogram exists to warn about. So the
|
||||
// marker appears and disappears (a shape, not a tint) and the figure states the
|
||||
// magnitude in words. Either alone is enough to read it.
|
||||
component ClipReadout inherits HorizontalLayout {
|
||||
in property <string> title;
|
||||
in property <string> figure;
|
||||
in property <bool> lit;
|
||||
|
||||
spacing: Theme.gap-sm;
|
||||
|
||||
Rectangle {
|
||||
width: 6px;
|
||||
height: 6px;
|
||||
y: (parent.height - self.height) / 2;
|
||||
border-radius: 1px;
|
||||
// `warn-ink`, the palette's one sanctioned hue: a blown highlight is a
|
||||
// caution about the photograph, which is exactly the kind of thing that
|
||||
// token exists to say instantly.
|
||||
background: Theme.warn-ink;
|
||||
visible: root.lit;
|
||||
}
|
||||
|
||||
Caption { text: root.title; }
|
||||
Caption { text: root.figure; warn: root.lit; }
|
||||
}
|
||||
|
||||
// TRACES: FR-DSP-7
|
||||
export component HistogramPanel inherits Rectangle {
|
||||
in property <HistogramView> data;
|
||||
|
||||
background: transparent;
|
||||
height: panel.preferred-height;
|
||||
|
||||
panel := Panel {
|
||||
// Flat, like every panel in this column: the rule between it and its
|
||||
// neighbour belongs to the column that stacks them.
|
||||
flat: true;
|
||||
width: 100%;
|
||||
|
||||
PanelHeading { text: "HISTOGRAM"; }
|
||||
|
||||
Rectangle {
|
||||
// Tall enough to read a shape off and no taller. The column is the
|
||||
// photographer's instrument panel, and every pixel this takes is a
|
||||
// slider pushed below the fold.
|
||||
height: 84px;
|
||||
background: Theme.ground;
|
||||
border-width: 1px;
|
||||
border-color: Theme.rule;
|
||||
// The traces are positioned by fraction of the plot and a value at
|
||||
// the ceiling lands exactly on the border; clipping keeps the top
|
||||
// row of pixels inside the box rather than over its edge.
|
||||
clip: true;
|
||||
|
||||
// Quarter gridlines, so a tone can be placed on the axis without
|
||||
// counting. Same construction and same weight as the tone curve's,
|
||||
// because the two plots sit in one column and any difference
|
||||
// between them would read as meaning something.
|
||||
for i in [1, 2, 3]: Rectangle {
|
||||
x: parent.width * i / 4;
|
||||
width: 1px;
|
||||
background: Theme.rule;
|
||||
opacity: 0.5;
|
||||
}
|
||||
|
||||
// Luminance first, so it sits behind: it is the envelope the three
|
||||
// channels decompose, and a filled area drawn over a line hides it.
|
||||
Trace {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
heights: root.data.luma;
|
||||
ink: Theme.plot-luma;
|
||||
filled: true;
|
||||
}
|
||||
|
||||
// The channels over it, held back so three overlapping traces stay
|
||||
// legible where they cross — which on a neutral subject is
|
||||
// everywhere.
|
||||
Trace {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
heights: root.data.red;
|
||||
ink: Theme.plot-red;
|
||||
shade: 0.85;
|
||||
}
|
||||
Trace {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
heights: root.data.green;
|
||||
ink: Theme.plot-green;
|
||||
shade: 0.85;
|
||||
}
|
||||
Trace {
|
||||
width: 100%;
|
||||
height: 100%;
|
||||
heights: root.data.blue;
|
||||
ink: Theme.plot-blue;
|
||||
shade: 0.85;
|
||||
}
|
||||
|
||||
// The clipping markers, drawn on the plot's own ends.
|
||||
//
|
||||
// Here as well as in the figures below because this is where the
|
||||
// eye already is: a bar standing at the edge the tones are piling
|
||||
// against says which end has gone in the same glance that reads the
|
||||
// shape, and the figures underneath say how much.
|
||||
Rectangle {
|
||||
x: 0;
|
||||
width: 2px;
|
||||
height: 100%;
|
||||
background: Theme.warn-ink;
|
||||
visible: root.data.shadows-clipped;
|
||||
}
|
||||
Rectangle {
|
||||
x: parent.width - self.width;
|
||||
width: 2px;
|
||||
height: 100%;
|
||||
background: Theme.warn-ink;
|
||||
visible: root.data.highlights-clipped;
|
||||
}
|
||||
|
||||
// Nothing rendered yet. Said rather than shown as an empty plot,
|
||||
// which would be a claim that the photograph has no tones in it.
|
||||
Caption {
|
||||
text: "no frame yet";
|
||||
width: 100%;
|
||||
horizontal-alignment: center;
|
||||
y: (parent.height - self.height) / 2;
|
||||
visible: !root.data.available;
|
||||
}
|
||||
}
|
||||
|
||||
// Always drawn, never hidden. With no frame counted the figures read
|
||||
// "—", which is a different statement from "0%" and the true one: the
|
||||
// panel does not yet know. Hiding the row instead would move the
|
||||
// controls below it up and back down as each image opens.
|
||||
HorizontalLayout {
|
||||
ClipReadout {
|
||||
title: "Shadows";
|
||||
figure: root.data.shadows-label;
|
||||
lit: root.data.shadows-clipped;
|
||||
}
|
||||
|
||||
Rectangle { horizontal-stretch: 1; }
|
||||
|
||||
ClipReadout {
|
||||
title: "Highlights";
|
||||
figure: root.data.highlights-label;
|
||||
lit: root.data.highlights-clipped;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user