Give each touch gesture one meaning, and give tap-to-open back
I broke opening a photograph. The dwell added in "Tell a tap on a photograph from a hand going past" required a finger to stay down 120 ms, and a deliberate tap is routinely quicker than that — so the grid stopped opening anything. Duration was the wrong discriminator: a tap and a brush are the same length. **Travel is what separates them, and a graze is by definition a moving contact.** A press now records where it landed and the release compares: within 12px it is a tap, beyond that the hand was going somewhere else. No dwell, so no deliberate tap can be refused, and the rule is the same for a finger and a mouse — one rule instead of two, and the `touch` argument the dwell needed goes away with it. Two real conflicts went with it, because a gesture set that overlaps itself is unlearnable however each half is documented. **A drag was also a hold.** Grabbing a cell and moving inside 450 ms left the hold timer armed underneath the drag, so it fired mid-gesture and put the grid into selection mode nobody asked for — the drag finished into a mode that changed what every later tap meant. Starting a drag now cancels it, exactly as a pinch already did. **A double tap was also a range.** In selection mode two taps on one cell selected everything back to where selecting began: no visible state, no warning, from a thing a hand does by accident. "Select to…" does that job and announces itself first, so the double tap is gone and two taps are now two toggles that land where they started. `extend_to_row` went with it — a second range implementation that only the double tap reached, where every other range goes through `apply_press`. The resulting vocabulary, one meaning each: tap opens, tap-and-slide does nothing, hold starts selecting, drag files, two fingers resize, and while selecting a tap only ever toggles. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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