Give the app a face and a name on the launcher
There was no icon anywhere, and on Android that was not a missing line in the manifest. `aapt2 link` was being handed a manifest and nothing else, so the APK carried no res/ and no resources.arsc — there was no table for an `@mipmap/...` reference to resolve against even if one had been written. Packaging now compiles the resource tree first and links the result in, which is the two steps aapt2 insists on: link reads compiled input only, never a directory. That absent table is also why the launcher caption was blank, which had looked like a second, separate bug. `android:label="DarkRoom"` was there and correct the whole time, and Settings' App info read it fine; the launcher could not, because resolving a label goes through the package's Resources and there were none to open. Nothing about the label changed here. It came back with the table under it. `android:icon` then names one drawable for both icon generations, because the `anydpi-v26` qualifier is what separates them. API 26 and up take the adaptive icon and its three layers; the third of those, monochrome, is what lets Android 13 recolour it rather than drop the app out of the themed set. Below 26 the same name lands on a density-matched PNG. `roundIcon` is deliberately absent — a launcher old enough to read it is one that would ignore the adaptive XML, and minSdk is 28. The desktop icon is one `@image-url` on the window, and the only raster asset in a UI that is otherwise entirely Path. The reasoning at the top of icons.slint does not reach it: that is about glyphs a font might not carry, and this image is never drawn by us at all. It goes to the window manager, which wants pixels and composites them unmasked, so it is pre-shaped with rounded corners rather than square the way the Android layers are. Which exposed Slint's resource default. An `@image-url` compiles down to the absolute path it had on the build machine, to be opened at runtime — already wrong for Android, where the build happens under /work inside a container and no such directory exists on the device, and wrong silently, as an image that loads empty. `EmbedFiles` puts the bytes in the binary instead. It reaches nothing else, since every glyph is a Path. Verified on a device: the APK installs and the home screen draws both the icon and "DarkRoom" under it, where before it had neither. In the link step the adaptive icon resolves at all six densities and resources.arsc lands uncompressed, which API 30 requires and the existing zipalign preserves. On the desktop by reading _NET_WM_ICON off the running window — 256x256, as handed over. Where that actually shows is narrower than it sounds, and the comment says so: Wayland ignores the property in favour of matching app_id against an installed .desktop file, which this repo does not install. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
@@ -30,8 +30,21 @@
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android:version="0x00401000"
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android:required="true" />
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<!-- One name covers both icon generations, which is the point of the
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`anydpi-v26` qualifier: @mipmap/ic_launcher resolves to the adaptive
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icon at res/mipmap-anydpi-v26/ic_launcher.xml on API 26 and up, and to
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the density-matched ic_launcher.png below that. Since minSdk is 28 the
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PNGs are only ever reached by tooling, but they cost little and aapt2
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wants a real drawable behind the name. `roundIcon` is deliberately
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absent: it predates adaptive icons and a launcher that reads it would
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also be one that ignores the XML, which no device here is.
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The adaptive icon has three layers rather than two. The third,
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monochrome, is what lets Android 13's themed-icon setting recolour it
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instead of dropping the app out of the themed set. -->
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<application
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android:label="DarkRoom"
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android:icon="@mipmap/ic_launcher"
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android:hasCode="true"
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android:allowBackup="false"
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android:supportsRtl="true">
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@@ -0,0 +1,6 @@
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<?xml version="1.0" encoding="utf-8"?>
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<adaptive-icon xmlns:android="http://schemas.android.com/apk/res/android">
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<background android:drawable="@mipmap/ic_launcher_background"/>
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<foreground android:drawable="@mipmap/ic_launcher_foreground"/>
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<monochrome android:drawable="@mipmap/ic_launcher_monochrome"/>
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</adaptive-icon>
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