Correct what D20 claimed the profile tables would do for colour
Measured after building them, on four of the library's 6D DNGs: Adobe Standard's tables lower mean saturation by 3-9 % at defaults, and the look at 200 % lowers it further. The 6D's look table scales saturation by 0.925 in its darkest value rows; it was tuned to sit under Camera Raw's default RGB tone curve, which DarkRoom does not apply, and the dark-tone desaturation is what is left without it. On _MG_9080 the Lightroom preview measures 0.49, the matrix alone 0.38, the profile 0.35. So the spec's "that gap is most of why the same file looks flatter" was wrong: the gap is tone. The tables stay — they put each hue where Adobe put it — and the spec, D20 and the Vivid file now say so. "Stronger camera look" is removed: a stronger Adobe Standard look is a less saturated picture, the opposite of its name. The Vivid presets, measured at 0.40-0.46 on the same frame, are what answers "more colourful" today.
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@@ -2750,8 +2750,12 @@ operation at order 25, after exposure, converting into linear ProPhoto and back
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fragment.** Design and the full argument: [camera-profiles.md](camera-profiles.md).
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*Why now.* The library's 9,348 Canon 6D DNGs carry Adobe Standard's tables, which Lightroom
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rendered them through, and DarkRoom ignored them. That gap is most of why the same file looks
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flatter here.
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rendered them through, and DarkRoom ignored them, so every hue on those files sat somewhere other
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than where Lightroom put it. *Measured after building it:* the tables are not why Lightroom's
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rendering looks richer — at defaults they lower mean saturation by 3–9 %, because Adobe Standard's
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look desaturates dark tones to sit under Camera Raw's tone curve, which DarkRoom does not apply.
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The richer colour is tone, and the Vivid presets (FR-DEV-6) are what answers it today
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(camera-profiles.md §1).
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*Why there.* The matrix snippet stays what D19 made it, and every copy of it (masks, picker,
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camera-space tap) stays correct without changing. Hue and saturation are invariant under the
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