Size a panorama's cell and thumbnail by class: two, three or four columns
One lookup, natural_span, maps a photograph's aspect to the columns its cell spans, and the same number names its thumbnail class, Wide2, Wide3 or Wide4, 512 pixels of long edge per column, so a 4:1 panorama is as sharp across four columns as a frame is in one. The boundaries are where the two neighbouring cells would leave the same share of themselves undrawn, sqrt(s(s+1)): 2.45 and 3.46, with the first at 1.9 so a 3:2 frame stays a frame. A grid too narrow for the class falls back to the widest that fits, the tablet gives the whole row, and a cell asks for the class it is actually drawn at: its span, but never more than its own class. The merge renders each wide class up to the composite's own, which covers every fallback.
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@@ -73,33 +73,51 @@ pub enum ThumbSize {
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/// where something actually asks for that detail.
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Large = 1,
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/// TRACES: FR-MRG-6
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/// A panorama's cell, which spans two or three columns — or the whole
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/// row on the tablet — at the height of one. Its long edge is sized for
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/// that width rather than for a square: the grid class of a 4:1
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/// panorama is 256×64, a smear across three cells. Made only for
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/// photographs that wide, so it costs a library nothing else.
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Wide = 2,
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/// A panorama's cell two columns wide, at the height of one: long edge
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/// sized for the width rather than for a square, since the grid class
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/// of a 4:1 panorama is 256×64 — a smear across the cells. The wide
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/// classes are made only for photographs that wide, so they cost a
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/// library nothing else.
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Wide2 = 2,
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/// Three columns.
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Wide3 = 3,
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/// Four columns: the widest class.
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Wide4 = 4,
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}
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/// The most columns a wide class spans.
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pub const WIDEST_SPAN: usize = 4;
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impl ThumbSize {
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/// Long edge in pixels.
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/// Long edge in pixels. A wide class is 512 per column it spans, which
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/// keeps its short edge near the large class's for the aspect that
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/// class is chosen for — sharp at the largest cells on a 2x display.
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pub fn edge(self) -> u32 {
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match self {
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ThumbSize::Grid => 256,
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ThumbSize::Large => 1024,
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ThumbSize::Wide => 2048,
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ThumbSize::Wide2 => 1024,
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ThumbSize::Wide3 => 1536,
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ThumbSize::Wide4 => 2048,
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}
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}
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/// The wide class for a cell `span` columns wide: `None` for one
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/// column, and the widest class for anything past it.
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pub fn wide(span: usize) -> Option<Self> {
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match span {
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0 | 1 => None,
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2 => Some(ThumbSize::Wide2),
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3 => Some(ThumbSize::Wide3),
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_ => Some(ThumbSize::Wide4),
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}
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}
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/// The class for a cell `span` columns wide whose columns are drawn at
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/// `pixels`: the wide class for any cell wider than one, whatever the
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/// `pixels`: a wide class for any cell wider than one, whatever the
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/// zoom, since its height is a column's and its width is not.
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pub fn for_span(span: usize, pixels: u32) -> Self {
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if span > 1 {
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ThumbSize::Wide
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} else {
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Self::for_cell(pixels)
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}
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Self::wide(span).unwrap_or_else(|| Self::for_cell(pixels))
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}
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/// The smallest class that can fill a cell of this size without visibly
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@@ -121,7 +139,9 @@ impl ThumbSize {
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match v {
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0 => Some(ThumbSize::Grid),
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1 => Some(ThumbSize::Large),
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2 => Some(ThumbSize::Wide),
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2 => Some(ThumbSize::Wide2),
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3 => Some(ThumbSize::Wide3),
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4 => Some(ThumbSize::Wide4),
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_ => None,
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}
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}
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