Render each body through the profile its own files describe
Colour came from whichever matrix rawler happened to key `D65`, the second one was discarded, and the rendering was left linear. That is the dcraw default, and FR-DEV-3e names it as the reason people abandon a converter in the first hour: correct in the abstract, flat and poor on skin in practice. The decoder now builds a camera profile. - `ColorMatrix1/2` and `CalibrationIlluminant1/2`. rawler surfaces these as an illuminant-keyed map — for DNGs from the tags, and for native formats from its own camera database — so a Canon CR2 arrives with a tungsten matrix and a daylight matrix exactly as an Adobe DNG of the same frame would. Dual-illuminant support is therefore not a DNG feature here. - `ForwardMatrix1/2`, read straight from the root IFD, because rawler parses them and never surfaces them. Where a file carries both, they replace the inverted colour matrix: the same relationship measured in the direction rendering actually wants, rather than an inversion that amplifies the measurement error exactly where skin lives. - `AsShotNeutral`, used to estimate what the scene was lit by and to interpolate between the two calibrations in mireds. The estimate is circular — the temperature needs a matrix and the matrix needs the temperature — so it is a fixed point, three rounds, as Adobe's SDK does it. Bodies calibrated at neither D65 nor A stopped rendering uncalibrated as a side effect: a Phase One IQ3 carries D55 and D75 and used to get no matrix at all. And a base curve, applied per channel in camera RGB between the last adjustment and the conversion out of camera space — a toe, a steep midtone and a shoulder, which is the difference between a photograph and a scan of one. It is not an edit: no slider, nothing in the sidecar, because it belongs to the body rather than to anything anyone decided, and a sidecar is shared between bodies. It is not a develop node either, and `ops/README.md` now records why. It evaluates on the tone curve's own spline rather than a second copy, so a profile author placing a control point and a photographer dragging one mean the same thing by it. The curves are data. `core/dr-decode/profiles/base_curves.yaml` ships inside the binary as a floor and is superseded by any copy on disk carrying a higher `version:`, so a body can be added and distributed without a release — and, under the GPL, contributed. The comparison runs both ways: a stale pack cannot hold an upgraded binary back at last year's rendering. Canon EOS 6D and R6, Nikon Z 6 and D750, Sony A7 III and Fujifilm X-T3 ship with their own curves. Every other body gets a conservative default, which is much closer to right than the identity is for any of them. A JPEG gets none — it has already been rendered once, by the camera. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
This commit is contained in:
@@ -32,6 +32,16 @@ use crate::{DemosaicedImage, GpuContext, GpuError};
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/// reads them.
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const RESERVED_FIELDS: usize = dr_pipeline::RESERVED_UNIFORM_FIELDS;
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/// TRACES: FR-DEV-3e
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/// The two crates must agree on how many points a base curve has.
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///
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/// `dr-decode` reads them from the profile database and `dr-pipeline` declares
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/// the uniform slots; this file is the only place the two meet, and it packs
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/// them by index. A disagreement would not fail to compile — it would upload a
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/// curve with a point missing or a stale float in it, which renders as a
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/// plausible-looking wrong tone response. Cheaper to catch here, at build time.
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const _: () = assert!(dr_decode::base_curve::POINTS == dr_pipeline::BASE_CURVE_POINTS);
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/// Runs composed operation chains against demosaiced images.
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pub struct AdjustPass {
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ctx: GpuContext,
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@@ -332,6 +342,18 @@ impl AdjustPass {
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// runs. See `DemosaicedImage::is_non_linear`.
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let non_linear = if source.is_non_linear() { 1.0 } else { 0.0 };
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uniforms[12..16].copy_from_slice(&[wb[0], wb[1], wb[2], non_linear]);
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// TRACES: FR-DEV-3e
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// The camera profile's base curve, packed the way the generated block
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// declares it: four x, four y, then the fifth point and the flag. The
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// flag is what lets one compiled shader serve a profiled body and an
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// unprofiled one, so the pipeline cache is not split in two by which
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// camera took the frame.
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let curve = source.base_curve();
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let on = if curve.is_identity() { 0.0 } else { 1.0 };
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let b = dr_pipeline::BASE_CURVE_UNIFORM_OFFSET;
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uniforms[b..b + 4].copy_from_slice(&curve.xs[0..4]);
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uniforms[b + 4..b + 8].copy_from_slice(&curve.ys[0..4]);
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uniforms[b + 8..b + 12].copy_from_slice(&[curve.xs[4], curve.ys[4], on, 0.0]);
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let params_buf = self
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.ctx
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@@ -512,7 +534,7 @@ fn numbered(src: &str) -> String {
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#[cfg(test)]
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mod tests {
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use super::*;
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use dr_decode::{CfaPattern, CropRect, RawImage};
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use dr_decode::{BaseCurve, CfaPattern, CropRect, RawImage};
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use dr_pipeline::ops::{colour_mixer, exposure, saturation};
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use dr_pipeline::EditGraph;
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@@ -546,6 +568,7 @@ mod tests {
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// Identity, so the test reasons about the operations alone
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// rather than about a camera's colour response.
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color_matrix: Some([1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0]),
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base_curve: BaseCurve::IDENTITY,
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crop: CropRect {
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x: 0,
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y: 0,
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@@ -719,6 +742,7 @@ mod tests {
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white_level: 16383,
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wb_coeffs: [1.0, 1.0, 1.0, 1.0],
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color_matrix: Some([1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0]),
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base_curve: BaseCurve::IDENTITY,
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crop: CropRect {
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x: 0,
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y: 0,
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@@ -1141,6 +1165,7 @@ mod tests {
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white_level: 16383,
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wb_coeffs: [1.0, 1.0, 1.0, 1.0],
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color_matrix: Some([1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0]),
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base_curve: BaseCurve::IDENTITY,
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crop: CropRect {
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x: 0,
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y: 0,
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@@ -1240,6 +1265,7 @@ mod tests {
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white_level: 16383,
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wb_coeffs: [1.0, 1.0, 1.0, 1.0],
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color_matrix: Some([1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0]),
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base_curve: BaseCurve::IDENTITY,
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crop: CropRect {
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x: 0,
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y: 0,
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@@ -10,7 +10,7 @@
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//! pass over this texture; it does not re-demosaic, which is what keeps the
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//! interaction budget (NFR-P9) reachable on a 24 MP file.
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use dr_decode::{CfaPattern, RawImage};
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use dr_decode::{BaseCurve, CfaPattern, RawImage};
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use wgpu::util::DeviceExt;
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use crate::{GpuContext, GpuError};
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@@ -83,6 +83,16 @@ pub struct DemosaicedImage {
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color_matrix: [f32; 9],
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/// As-shot white balance, the neutral starting point for the WB control.
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as_shot_wb: [f32; 3],
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/// TRACES: FR-DEV-3e
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/// The camera profile's rendering curve, carried through for the adjust
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/// pass exactly as `color_matrix` is.
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///
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/// It rides on the image rather than on the edit graph because it is not
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/// an edit: it belongs to the body that took the frame, the way the
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/// masked-photosite crop and the EXIF orientation do, and a sidecar shared
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/// between two bodies must never carry one body's rendering onto the
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/// other's file (FR-NC-9).
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base_curve: BaseCurve,
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/// Whether the texture holds gamma-encoded rather than linear values.
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non_linear: bool,
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}
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@@ -108,6 +118,15 @@ impl DemosaicedImage {
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self.color_matrix
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}
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/// TRACES: FR-DEV-3e
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/// The camera profile's base curve, as five `(x, y)` points.
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///
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/// [`BaseCurve::IDENTITY`] where the body is unprofiled or the source was
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/// never raw, in which case the adjust pass skips the stage entirely.
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pub fn base_curve(&self) -> BaseCurve {
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self.base_curve
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}
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/// As-shot white balance multipliers, green-normalised.
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///
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/// The white balance control is expressed *relative* to these, so its
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@@ -220,6 +239,12 @@ impl DemosaicedImage {
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height,
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color_matrix: IDENTITY_3X3,
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as_shot_wb: [1.0, 1.0, 1.0],
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// **The identity, and this is the whole reason the field is here
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// rather than resolved further down.** A JPEG has already had its
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// camera's base curve baked in by the camera; applying one again
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// would render the rendering, crushing the shadows and flattening
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// the highlights of an image that was already finished.
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base_curve: BaseCurve::IDENTITY,
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non_linear: true,
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})
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}
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@@ -495,6 +520,10 @@ impl Demosaicer {
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// no colour transform rather than not at all.
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color_matrix: raw.color_matrix.unwrap_or(IDENTITY_3X3),
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as_shot_wb: [raw.wb_coeffs[0], raw.wb_coeffs[1], raw.wb_coeffs[2]],
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// Whatever the profile database had for this body (FR-DEV-3e),
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// resolved at decode because that is the only place the make and
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// model are known.
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base_curve: raw.base_curve,
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// Sensor data is linear by construction — the demosaic shader
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// normalises against black and white levels and applies no
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// transfer function.
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@@ -808,6 +837,7 @@ mod tests {
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white_level: white,
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wb_coeffs: [1.0, 1.0, 1.0, 1.0],
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color_matrix: None,
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base_curve: BaseCurve::IDENTITY,
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crop: CropRect {
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x: 0,
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y: 0,
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@@ -919,6 +949,7 @@ mod tests {
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white_level: white,
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wb_coeffs: [1.0, 1.0, 1.0, 1.0],
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color_matrix: None,
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base_curve: BaseCurve::IDENTITY,
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crop: CropRect {
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x: 0,
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y: 0,
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@@ -1164,6 +1195,7 @@ mod tests {
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white_level: 16383,
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wb_coeffs: [1.0, 1.0, 1.0, 1.0],
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color_matrix: None,
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base_curve: BaseCurve::IDENTITY,
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crop: CropRect {
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x: 0,
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y: 0,
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@@ -1244,6 +1276,7 @@ mod tests {
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1.0,
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],
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color_matrix: None,
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base_curve: BaseCurve::IDENTITY,
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crop: CropRect {
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x: 0,
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y: 0,
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