Name the frame's category for the decision, not the maths
`Attribute::Geometry` becomes `Attribute::Compose`, and `film_sim` moves from `[tone, colour]` to `[effect]`. Two categories were doing the wrong job. "Geometry" describes what crop, straighten and the quarter turns do to coordinates — but it describes lens distortion correction exactly as well, and that is not a compositional choice at all. Naming the attribute for the photographer's decision is what separates it from `Optics`: one is what the lens did, the other is what they chose. The maths the two have in common is not the thing worth filing them under. A film stock declared both `tone` and `colour`, so "Kodachrome" appeared in the Light group beside exposure and again in Colour beside white balance — two places, neither of which is where anyone looks for it. It is neither: `Effect` is defined in this same file as "applied rather than corrected — a look, not a fix", which is what a stock is. That it moves tone and colour is true of every look, and is not what the attribute is for. `from_name` still accepts "geometry" on the way in. That string is persisted in `develop.copy_attributes`, and an entry it fails to parse is not an error — `presets::scope_for` logs it and drops it — so without the alias an existing settings file would have quietly narrowed what a paste carries. `name` writes the current spelling, so the file migrates itself the first time it is saved. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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@@ -1,6 +1,12 @@
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id: film_sim
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order: 25
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attributes: [tone, colour]
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# Effect, not tone-and-colour. It declared both, which put "Kodachrome" in
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# the Light group beside exposure and again in Colour beside white balance —
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# two places, neither of which is where anyone looks for it, and both of which
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# it crowded. A stock is `Effect`'s own definition: applied rather than
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# corrected, a look and not a fix. That it moves tone and colour is true of
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# every look and is not what the attribute is for.
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attributes: [effect]
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rust: FilmSim
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why_rust: |
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