Ship the denoise model in the Arch package, the APK and the Windows installer

Same LFS-pointer guard as the other models; the APK copies it out of its
assets with the rest.
This commit is contained in:
2026-10-03 11:51:01 -04:00
parent dd43f498fb
commit 960014803a
4 changed files with 13 additions and 3 deletions
+1 -1
View File
@@ -299,7 +299,7 @@ fi
rm -rf "${OUT}/staging/assets/models"
mkdir -p "${OUT}/staging/assets/models"
_bundled=""
for _dir in face scene inpaint; do
for _dir in face scene inpaint denoise; do
ASSETS="${REPO}/models/${_dir}"
compgen -G "${ASSETS}/*.onnx" >/dev/null || continue
# An LFS pointer is ~130 bytes and looks exactly like a model to `cp`. Left
+2 -2
View File
@@ -51,10 +51,10 @@ sed 's/$/\r/' "${REPO}/LICENSE" > "${STAGE}/LICENSE"
#
# The directories are the ones the APK stages (assemble-apk.sh) and the Arch
# package installs: the face pair and its eye-state models, the scene model
# with its two descriptors, and the panorama border filler. The installer
# with its two descriptors, the panorama border filler and the denoiser. The installer
# smoke test counts the same directories, so a model added here is expected
# there without a number to update.
for dir in face scene inpaint; do
for dir in face scene inpaint denoise; do
for f in "${REPO}/models/${dir}"/*; do
case "$(basename "${f}")" in
README.md) continue ;;