A linear DNG in and out: the writer, and a three-sample RawImage

dr-export gains write_linear_dng — LinearRaw, DNG 1.4, u16 samples at
the sensor's scale, the body's matrices with their illuminants, the
as-shot neutral, the EXIF block an export writes — streamed strip by
strip through a closure so the composite is never held (FR-MRG-11). The
tiff crate's directory is a map, so PhotometricInterpretation is written
over what new_image set, which is the trick the S15.1 spike thought it
had to hand-roll around. The test reads the file back through rawler.

dr-decode's RawImage carries samples_per_pixel (a linear DNG is 3), the
body's profile with its calibrations mapped back to EXIF illuminant
codes, and the cleaned make and model. The GPU uploads a three-sample
image as it is, normalised by black and white like a photosite, through
a full f16 conversion — subnormals kept, because a 14-bit LSB sits at
f16's smallest normal and rounding it to zero would crush exactly the
shadows the file was written to keep.
This commit is contained in:
2026-09-19 15:24:12 +02:00
parent 9b6b4942cf
commit acab0d7abb
10 changed files with 542 additions and 5 deletions
+185
View File
@@ -250,6 +250,135 @@ impl DemosaicedImage {
}
}
impl DemosaicedImage {
/// TRACES: FR-MRG-3
/// A source that is already RGB in camera space: a linear DNG, which is
/// what a merge writes. No demosaic; the samples are normalised by the
/// file's black and white levels exactly as the demosaic kernel would
/// normalise a photosite, and everything else — the matrix, the
/// balance, the body's base curve — is carried through as for a CFA
/// file, because the composite is developed as one photograph from the
/// body that took its sources.
pub fn from_linear_rgb16(ctx: &GpuContext, raw: &RawImage) -> Result<Self, GpuError> {
let (width, height) = (raw.crop.width.max(1), raw.crop.height.max(1));
let limits = ctx.device.limits();
if width > limits.max_texture_dimension_2d || height > limits.max_texture_dimension_2d {
return Err(GpuError::TooLarge(format!(
"{width}×{height} exceeds the device limit of {}",
limits.max_texture_dimension_2d
)));
}
let stride = raw.width as usize * 3;
let expected = raw.height as usize * stride;
if raw.data.len() < expected {
return Err(GpuError::TooLarge(format!(
"{} samples is short of the {expected} a {}×{} RGB image needs",
raw.data.len(),
raw.width,
raw.height
)));
}
let black = black_per_cell(raw);
let inv = inv_range_per_cell(raw);
// Per channel rather than per CFA cell: R, G, B are the first three.
let mut half: Vec<u16> = Vec::with_capacity((width * height * 4) as usize);
for y in 0..height as usize {
let row = (raw.crop.y as usize + y) * stride + raw.crop.x as usize * 3;
for x in 0..width as usize {
let p = &raw.data[row + x * 3..row + x * 3 + 3];
for c in 0..3 {
let v = (f32::from(p[c]) - black[c]) * inv[c];
half.push(f32_to_f16_bits_unclamped(v));
}
half.push(f32_to_f16_bits(1.0));
}
}
let texture = ctx.device.create_texture_with_data(
&ctx.queue,
&wgpu::TextureDescriptor {
label: Some("linear-rgb-source"),
size: wgpu::Extent3d {
width,
height,
depth_or_array_layers: 1,
},
mip_level_count: 1,
sample_count: 1,
dimension: wgpu::TextureDimension::D2,
format: Self::FORMAT,
usage: wgpu::TextureUsages::TEXTURE_BINDING | wgpu::TextureUsages::COPY_SRC,
view_formats: &[],
},
wgpu::util::TextureDataOrder::LayerMajor,
bytemuck::cast_slice(&half),
);
let view = texture.create_view(&Default::default());
Ok(Self {
texture,
view,
width,
height,
color_matrix: raw.color_matrix.unwrap_or(IDENTITY_3X3),
as_shot_wb: [raw.wb_coeffs[0], raw.wb_coeffs[1], raw.wb_coeffs[2]],
base_curve: raw.base_curve,
non_linear: false,
})
}
}
/// Convert an f32 to half-precision bits, the general case: sign,
/// subnormals, round-to-nearest-even, saturation at the largest finite.
///
/// `f32_to_f16_bits` below is the 8-bit special case and says why it can
/// be; this one exists because a linear DNG is not that case. A 14-bit
/// sensor's least significant step, normalised, is 6.1e-5 — right at f16's
/// smallest normal (6.1e-5) — so the deepest shadows of a composite land
/// in the subnormal range, and rounding them to zero would crush the
/// shadows of exactly the file that was written to keep them. Values below
/// zero (black subtraction on a noisy photosite) and above one (a highlight
/// past the white level) are legitimate and kept.
fn f32_to_f16_bits_unclamped(v: f32) -> u16 {
let bits = v.to_bits();
let sign = ((bits >> 16) & 0x8000) as u16;
let exp = ((bits >> 23) & 0xFF) as i32;
let mant = bits & 0x7F_FFFF;
if exp == 0xFF {
// Infinity or NaN: a NaN sample is a decode fault; store the largest
// finite rather than propagate it through a blend.
return sign | 0x7BFF;
}
let e = exp - 127 + 15;
if e >= 0x1F {
return sign | 0x7BFF;
}
if e <= 0 {
// Subnormal in f16 (or underflow). Shift the full mantissa with its
// implicit bit right by the deficit, rounding to nearest even.
if e < -10 {
return sign;
}
let m = (mant | 0x80_0000) >> (1 - e);
let shift = 13;
let rounded = round_shift(m, shift);
return sign | rounded as u16;
}
let rounded = round_shift(mant, 13);
// Rounding can carry into the exponent; that is correct.
sign | (((e as u32) << 10) + rounded) as u16
}
/// `v >> shift`, rounded to nearest with ties to even.
fn round_shift(v: u32, shift: u32) -> u32 {
let half = 1u32 << (shift - 1);
let mask = (1u32 << shift) - 1;
let low = v & mask;
let mut out = v >> shift;
if low > half || (low == half && (out & 1) == 1) {
out += 1;
}
out
}
/// Convert an f32 to IEEE 754 half-precision bits.
///
/// Written out rather than pulled in as a dependency: the inputs here are
@@ -389,6 +518,9 @@ impl Demosaicer {
/// `RawImage`; which of the two CFA families it came off is this
/// function's problem, not theirs.
pub fn run(&self, raw: &RawImage) -> Result<DemosaicedImage, GpuError> {
if raw.samples_per_pixel == 3 {
return DemosaicedImage::from_linear_rgb16(&self.ctx, raw);
}
let (width, height) = (raw.crop.width.max(1), raw.crop.height.max(1));
let limits = self.ctx.device.limits();
@@ -827,6 +959,43 @@ mod tests {
use super::*;
use dr_decode::CropRect;
fn f16_to_f32(bits: u16) -> f32 {
let sign = if bits & 0x8000 != 0 { -1.0 } else { 1.0 };
let e = ((bits >> 10) & 0x1F) as i32;
let m = (bits & 0x3FF) as f32;
if e == 0 {
sign * m * 2f32.powi(-24)
} else {
sign * (1.0 + m / 1024.0) * 2f32.powi(e - 15)
}
}
#[test]
fn unclamped_half_keeps_shadows_signs_and_highlights() {
// A 14-bit LSB, normalised: subnormal in f16, and must not be zero.
let lsb = 1.0 / 16383.0;
let back = f16_to_f32(f32_to_f16_bits_unclamped(lsb));
assert!((back - lsb).abs() / lsb < 0.01, "{back} vs {lsb}");
// A quarter of that, still representable.
let tiny = lsb / 4.0;
let back = f16_to_f32(f32_to_f16_bits_unclamped(tiny));
assert!((back - tiny).abs() / tiny < 0.05, "{back} vs {tiny}");
// Below zero and above one survive.
assert!((f16_to_f32(f32_to_f16_bits_unclamped(-0.01)) + 0.01).abs() < 1e-5);
assert!((f16_to_f32(f32_to_f16_bits_unclamped(1.75)) - 1.75).abs() < 1e-3);
// Exact values are exact.
assert_eq!(f32_to_f16_bits_unclamped(1.0), 0x3C00);
assert_eq!(f32_to_f16_bits_unclamped(0.5), 0x3800);
assert_eq!(f32_to_f16_bits_unclamped(0.0), 0);
// Within one ULP of the clamped one on its domain: that one
// truncates the mantissa, this one rounds it.
for i in 0..=255 {
let v = i as f32 / 255.0;
let (a, b) = (f32_to_f16_bits_unclamped(v), f32_to_f16_bits(v));
assert!(a.abs_diff(b) <= 1, "{v}: {a} vs {b}");
}
}
fn raw_for(black: [u16; 4], white: u16) -> RawImage {
RawImage {
width: 4,
@@ -838,6 +1007,10 @@ mod tests {
wb_coeffs: [1.0, 1.0, 1.0, 1.0],
color_matrix: None,
base_curve: BaseCurve::IDENTITY,
samples_per_pixel: 1,
profile: None,
make: String::new(),
model: String::new(),
crop: CropRect {
x: 0,
y: 0,
@@ -950,6 +1123,10 @@ mod tests {
wb_coeffs: [1.0, 1.0, 1.0, 1.0],
color_matrix: None,
base_curve: BaseCurve::IDENTITY,
samples_per_pixel: 1,
profile: None,
make: String::new(),
model: String::new(),
crop: CropRect {
x: 0,
y: 0,
@@ -1196,6 +1373,10 @@ mod tests {
wb_coeffs: [1.0, 1.0, 1.0, 1.0],
color_matrix: None,
base_curve: BaseCurve::IDENTITY,
samples_per_pixel: 1,
profile: None,
make: String::new(),
model: String::new(),
crop: CropRect {
x: 0,
y: 0,
@@ -1277,6 +1458,10 @@ mod tests {
],
color_matrix: None,
base_curve: BaseCurve::IDENTITY,
samples_per_pixel: 1,
profile: None,
make: String::new(),
model: String::new(),
crop: CropRect {
x: 0,
y: 0,
+4
View File
@@ -40,6 +40,10 @@ fn flat_raw(level: u16, curve: BaseCurve) -> RawImage {
wb_coeffs: [1.0, 1.0, 1.0, 1.0],
color_matrix: Some([1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0]),
base_curve: curve,
samples_per_pixel: 1,
profile: None,
make: String::new(),
model: String::new(),
crop: CropRect {
x: 0,
y: 0,
+4
View File
@@ -46,6 +46,10 @@ fn flat_raw(level: u16) -> RawImage {
// leaving a curve here would test the suppression rather than the
// film. `dr-pipeline` asserts the suppression on the generated source.
base_curve: BaseCurve::IDENTITY,
samples_per_pixel: 1,
profile: None,
make: String::new(),
model: String::new(),
crop: CropRect {
x: 0,
y: 0,