No phone, so stop designing for one
Targets are a 12-inch tablet and a desktop (D15). That removes most of the navigation question rather than answering it. `EXPANDED_MIN_WIDTH` is 820 logical pixels and a 12-inch tablet is ~1024 across in portrait, so both orientations of both targets are the expanded class. The compact class now fires only when a desktop window is dragged narrow — graceful degradation, not a second interface. The bottom tool strip and the one-tool-at-a-time sheet were solving a phone, and there is no phone. What survives is input, not size, and the architecture had already decided it: `WidgetDemand::precise_pointing` exists for a television remote, and its own documentation says touch is fine because hit regions grow to the modality. Touch changes hit regions, not layout. The rules that fall out are worth stating because they are easy to violate by accident — no hover-only affordance and no modifier key may be the sole route to anything, since a tablet has neither. Local masking already lost its shift-click extend for exactly this reason. The guaranteed-wide viewport also pays for a better answer to the extent problem than hiding things. The complaint was never that the column is long; it is that the histogram scrolls away from the sliders it reports on. Collapsing shortens the scroll, pinning removes the problem, and ~260px of fixed height is affordable on a viewport that is never under 820 wide.
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@@ -1086,6 +1086,7 @@ Full rationale in [requirements.md §8](requirements.md). Summary:
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| D12 | Scope versus pace | **Open** |
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| D13 | Face inference runtime and model licensing | **Runtime answered**, licensing open |
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| D14 | Segmentation source for local masking | Decided — arm C (docs/segmentation.md §14) |
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| D15 | Target devices — 12-inch tablet and desktop, no phone | Decided (requirements D15) |
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