Carry the learned denoise's switch and grain as edit settings

Whether to use the learned denoise, and how much grain to keep, are what a
photographer sets, so they travel the one road every setting does: published
as a capability, captured by Preset, stored in the sidecar, replayed by the
undo stack (FR-DEV-3c). Published only on a photograph that can take it, for
the lens switch's reason; the availability is derived from the file and is
not in the state. Off by default, grain 0; a reset returns both.
This commit is contained in:
2026-10-03 11:22:29 -04:00
parent 8ea3c3181a
commit ad6bb892f3
5 changed files with 200 additions and 18 deletions
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//! TRACES: FR-DEV-3g
//! The learned denoise's settings: whether to use it, and how much grain to
//! keep.
//!
//! Not an [`crate::operation::Operation`]: the learned stage replaces the
//! demosaic and runs once per photograph, off the render path
//! (docs/dev/denoise.md §2, §7), and the grain is a blend of its result with
//! the classical one, done where the source is chosen. But what a
//! photographer sets travels the one road every setting travels — the
//! capability list feeds the panel, [`crate::Preset`] captures it, the
//! sidecar stores it, the undo stack replays it (FR-DEV-3c) — so it is
//! published as a capability, like the lens profile switch.
use std::sync::{Arc, LazyLock};
use crate::descriptor::{Attribute, LocalizedKey, OpDescriptor, ParamDescriptor, Scale, Unit};
use crate::{OpId, ParamId};
pub const ID: OpId = OpId("learned_denoise");
pub const APPLY: ParamId = ParamId("apply");
pub const GRAIN: ParamId = ParamId("grain");
/// Off by default: it costs seconds per photograph and replaces the
/// demosaic, which is the photographer's call. Grain 0 is the network's
/// result as it is.
pub(crate) static DESCRIPTOR: LazyLock<Arc<OpDescriptor>> = LazyLock::new(|| {
Arc::new(OpDescriptor {
id: ID,
label: LocalizedKey("op.learned_denoise"),
params: vec![
ParamDescriptor::switch("apply", "param.learned_denoise.apply"),
ParamDescriptor::scalar(
"grain",
"param.learned_denoise.grain",
0.0,
100.0,
0.0,
Unit::Percent,
Scale::Linear,
0,
),
],
// With the classical noise reduction, which is what a photographer
// looks for it beside.
attributes: vec![Attribute::Detail],
})
});
pub fn descriptor() -> Arc<OpDescriptor> {
DESCRIPTOR.clone()
}