Stop describing a base curve the pipeline no longer has
D19 retired the per-body base curve, moved the matrix ahead of the edits and the film into the view transform's place, but a dozen doc comments still listed the curve among what a pixel passes through, or said the film skipped it. The detail stage's module doc still drew the matrix after the edits and the last detail pass encoding, which the view pass took over. The film crate's README gave the base curves as its reason for being data, and the ops README's list of hand-written nodes had neither the view transform nor three of the five kernels. FR-MRG-2 gave the base curve as why the merge cuts below the profile; the view transform is why now. The decision table still said colour defaults were a per-body curve, and FR-DEV-3j said only the default view transform skips a JPEG, where the node skips one whatever its sliders say. frame-budget.md records the view pass as unmeasured.
This commit is contained in:
@@ -3,7 +3,7 @@
|
||||
//
|
||||
// The shader beside this one, `histogram.wgsl`, counts the frame the display
|
||||
// is about to show: an 8-bit code value, after white balance, the camera
|
||||
// matrix, the base curve, the tone curve and the output transform. This one
|
||||
// matrix, the tone curve, the view transform and the output transform. This one
|
||||
// counts the texture the demosaic wrote, before any of that. The two differ in
|
||||
// exactly one place — the axis — and everything else here is deliberately the
|
||||
// same construction, because the two reductions have the same shape and any
|
||||
|
||||
Reference in New Issue
Block a user