Start every worker thread through the executors module

Thirty-nine spawn sites in dr-ui, and one in the Android entry point,
called std::thread::spawn or a Builder of their own, and most of the
threads they started were <unnamed> in a panic message or a profiler.
Each now calls executors::spawn with its executor and a role, so the thread is
named <executor>:<role> — net:sync, decode:thumbs, io:catalog-open —
and knows which executor it is on. The three that already set a name
(automation, import, prefetch) keep their name as the role.

Behaviour is unchanged: each job still gets a thread of its own when it
starts, and spawn panics where std::thread::spawn did.

The module's documentation now says how a job is assigned: by what it
spends its time on, so a sweep that fetches bytes and then decodes them
is Decode, and a sidecar write that touches the catalog is Network.

Left as they were: the segmentation and refine workers in masks_ui.rs,
which another change is reworking, and test-only threads.
This commit is contained in:
2026-09-27 07:08:37 -04:00
parent 7be1efff32
commit b1d1c47261
24 changed files with 87 additions and 63 deletions
+2 -1
View File
@@ -41,6 +41,7 @@
//! runs over everything the *chosen detector* has not been over, whatever a
//! weaker one found there. Same job, one predicate differs.
use crate::executors::{self, Executor};
use std::collections::HashSet;
use std::path::PathBuf;
use std::sync::mpsc::{Receiver, Sender};
@@ -1008,7 +1009,7 @@ pub fn spawn(
) -> Receiver<FaceSweepMessage> {
let (tx, rx) = std::sync::mpsc::channel();
std::thread::spawn(move || {
executors::spawn(Executor::Decode, "repairs", move || {
let finish_empty = |tx: &Sender<FaceSweepMessage>| {
let _ = tx.send(FaceSweepMessage::Finished {
images: 0,