Start every worker thread through the executors module
Thirty-nine spawn sites in dr-ui, and one in the Android entry point, called std::thread::spawn or a Builder of their own, and most of the threads they started were <unnamed> in a panic message or a profiler. Each now calls executors::spawn with its executor and a role, so the thread is named <executor>:<role> — net:sync, decode:thumbs, io:catalog-open — and knows which executor it is on. The three that already set a name (automation, import, prefetch) keep their name as the role. Behaviour is unchanged: each job still gets a thread of its own when it starts, and spawn panics where std::thread::spawn did. The module's documentation now says how a job is assigned: by what it spends its time on, so a sweep that fetches bytes and then decodes them is Decode, and a sidecar write that touches the catalog is Network. Left as they were: the segmentation and refine workers in masks_ui.rs, which another change is reworking, and test-only threads.
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@@ -27,6 +27,7 @@
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//! halfway with no record of where it stopped is worse than one that reports
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//! "38 of 40".
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use crate::executors::{self, Executor};
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use std::path::PathBuf;
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use std::sync::mpsc::Receiver;
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@@ -169,7 +170,7 @@ pub fn spawn_move(
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) -> Receiver<TrashMessage> {
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let (tx, rx) = std::sync::mpsc::channel();
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std::thread::spawn(move || {
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executors::spawn(Executor::Network, "trash", move || {
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let total = moves.len();
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let rt = match crate::net_runtime::build() {
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Ok(rt) => rt,
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@@ -281,7 +282,7 @@ pub fn spawn_purge(
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) -> Receiver<TrashMessage> {
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let (tx, rx) = std::sync::mpsc::channel();
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std::thread::spawn(move || {
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executors::spawn(Executor::Network, "purge", move || {
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let total = paths.len();
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let rt = match crate::net_runtime::build() {
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Ok(rt) => rt,
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