Merge: touch selection and drag, from the gallery-selection branch

Verified before merge: fmt clean, clippy -D warnings clean, 563 dr-ui tests.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>

# Conflicts:
#	docs/traceability.md
This commit is contained in:
2026-08-30 13:45:18 +02:00
29 changed files with 1839 additions and 304 deletions
+311 -153
View File
@@ -50,40 +50,37 @@ use crate::{AppWindow, CollectionRow};
struct PressUndo {
selection: BTreeSet<ImageId>,
anchor: Option<usize>,
previous_anchor: Option<usize>,
cursor: Option<usize>,
}
impl PressUndo {
/// Everything [`press_remembering_anchor`] is about to change.
/// Everything [`select_row`] is about to change.
///
/// The four are the whole of what a press touches, which is the property
/// the restore depends on and the reason it is worth a test of its own: an
/// press that grew a fifth piece of state would leave that piece behind
/// The three are the whole of what a press touches, which is the property
/// the restore depends on and the reason it is worth a test of its own: a
/// press that grew a fourth piece of state would leave that piece behind
/// after a cancel, silently.
fn capture(
selection: &BTreeSet<ImageId>,
anchor: Option<usize>,
previous_anchor: Option<usize>,
cursor: Option<usize>,
) -> Self {
Self {
selection: selection.clone(),
anchor,
previous_anchor,
cursor,
}
}
/// Put it all back. Returns the two the caller holds in `Cell`s.
/// Put it all back. Returns the one the caller holds in a `Cell`.
fn restore(
self,
selection: &mut BTreeSet<ImageId>,
anchor: &mut Option<usize>,
) -> (Option<usize>, Option<usize>) {
) -> Option<usize> {
*selection = self.selection;
*anchor = self.anchor;
(self.previous_anchor, self.cursor)
self.cursor
}
}
@@ -117,18 +114,15 @@ pub struct CollectionsController {
/// same argument applied to the one index that has to survive a move.
anchor: RefCell<Option<usize>>,
/// TRACES: FR-UI-2 | FR-UI-4
/// Where the anchor was *before* the press that moved it.
/// TRACES: FR-CAT-7 | FR-UI-4
/// A photograph the most recent press asked to take *out* of the
/// selection, held until the release says the press was a tap.
///
/// The touch equivalent of shift-click needs this. A double tap is two
/// presses, and both of them move the anchor onto the cell being tapped —
/// so by the time the double tap is reported, "the range from the anchor to
/// here" describes a single cell. This remembers the cell the user actually
/// started from, which is the one they mean.
///
/// Updated only when a press *moves* the anchor, so the second tap of a
/// double tap — which lands on the cell that is already the anchor — leaves
/// it pointing where the first tap left it.
previous_anchor: std::cell::Cell<Option<usize>>,
/// See [`Press::Deferred`] for why removal cannot happen on the press:
/// this is the whole of what stops a drag of forty photographs carrying
/// one. Overwritten by the next press and dropped by the drag that
/// consumes it, so at most one is ever pending.
pending_toggle: std::cell::Cell<Option<ImageId>>,
/// TRACES: FR-UI-4
/// What the selection was immediately before the most recent press, so a
/// gesture that turns out not to have been a press can put it back.
@@ -368,22 +362,57 @@ impl CollectionsController {
}
}
/// TRACES: FR-CAT-7 | FR-UI-4
/// What a press did, and what is left for the release to do.
///
/// Only one press has anything left over, and it is the one every multi-image
/// drag depends on — see [`Press::Deferred`].
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
#[must_use]
pub enum Press {
/// The selection is already what this press means. Nothing to finish.
Applied,
/// **Taking a photograph out of the selection waits for the release.**
///
/// Putting one *in* has to happen on the press: the drag that may follow
/// reads the selection to decide what it carries, and by the time the
/// finger lifts it is over the sidebar. Taking one out is the opposite —
/// nothing between the press and the release needs the image gone, and one
/// thing very much needs it to stay.
///
/// A plain press has said so since selection was written: pressing an
/// already-selected cell leaves the selection alone. Ctrl did not, and on a
/// tablet *every* press is a ctrl-press — that is what selection mode is.
/// So grabbing one of forty selected photographs deselected it on the way
/// down; the drag that followed found the cell under the finger no longer
/// in the selection, took that to mean an unselected image was being
/// dragged, and carried it alone. Forty photographs became one, and the
/// only clue was the grabbed cell's ring blinking out.
///
/// So the removal is handed back for the *click* to apply, and a click
/// fires only for a press that stayed put — never for one that became a
/// drag. See `tap-slop` in `library.slint`.
Deferred(ImageId),
}
/// Apply a press to the selection.
///
/// Split from the callback so the policy is testable without a window: this is
/// the part a user notices being wrong.
///
/// - **plain** — replace the selection with this one image
/// - **ctrl** — toggle this image, keeping the rest, and move the anchor here
/// - **ctrl** — add this image to the selection, keeping the rest, and move the
/// anchor here; taking one *out* is [deferred](Press::Deferred) to the release
/// - **shift** — select the range from the anchor to here, *replacing* what was
/// selected; the anchor stays put, so an overshoot is corrected by
/// shift-clicking the right cell rather than starting again
/// - **ctrl+shift** — the same range, *added* to the selection, for picking up a
/// second run without losing the first
///
/// A plain press on an image that is *already* selected leaves the selection
/// alone. That is what makes dragging a multi-selection possible at all — the
/// press that begins the drag would otherwise collapse the selection to one.
/// A press on an image that is *already* selected never removes it here —
/// plainly or with ctrl. That is what makes dragging a multi-selection possible
/// at all: the press that begins the drag would otherwise take the grabbed
/// photograph out from under it.
///
/// `ids` is the **loaded window**, `offset` where it starts in the library and
/// `row` a position within it; the anchor is kept as `offset + row`, an
@@ -402,8 +431,10 @@ pub fn apply_press(
ctrl: bool,
shift: bool,
span: &dyn Fn(usize, usize) -> Vec<ImageId>,
) {
let Some(&id) = ids.get(row) else { return };
) -> Press {
let Some(&id) = ids.get(row) else {
return Press::Applied;
};
let here = offset + row;
if shift {
@@ -413,7 +444,7 @@ pub fn apply_press(
selection.clear();
selection.insert(id);
*anchor = Some(here);
return;
return Press::Applied;
};
// The anchor deliberately does **not** move. Shift-clicking again
@@ -459,15 +490,19 @@ pub fn apply_press(
run = ids[lo_row..=hi_row].to_vec();
}
selection.extend(run);
return;
return Press::Applied;
}
if ctrl {
if !selection.remove(&id) {
selection.insert(id);
}
*anchor = Some(here);
return;
// Taking one out waits for the release — see [`Press::Deferred`].
if selection.contains(&id) {
return Press::Deferred(id);
}
selection.insert(id);
return Press::Applied;
}
// Plain press on something already selected: leave it. The drag that may
@@ -475,41 +510,13 @@ pub fn apply_press(
// multi-image drag impossible to start.
if selection.contains(&id) {
*anchor = Some(here);
return;
return Press::Applied;
}
selection.clear();
selection.insert(id);
*anchor = Some(here);
}
/// TRACES: FR-UI-2 | FR-UI-4
/// Apply a press, and remember where the anchor was before it moved.
///
/// The bookkeeping a double tap depends on, split out from the callback so the
/// touch sequence — hold one cell, double-tap another, get the run between —
/// can be tested without a window. See [`CollectionsController::previous_anchor`]
/// for why the *previous* anchor is the one a double tap means.
#[allow(clippy::too_many_arguments)]
pub fn press_remembering_anchor(
selection: &mut BTreeSet<ImageId>,
anchor: &mut Option<usize>,
previous: &mut Option<usize>,
ids: &[ImageId],
offset: usize,
row: usize,
ctrl: bool,
shift: bool,
span: &dyn Fn(usize, usize) -> Vec<ImageId>,
) {
let before = *anchor;
apply_press(selection, anchor, ids, offset, row, ctrl, shift, span);
// Only a press that *moved* the anchor updates this. The second tap of a
// double tap lands on the cell the first tap made the anchor, so it changes
// nothing and the origin survives to be extended from.
if *anchor != before {
*previous = before;
}
Press::Applied
}
/// Apply a press and push the result into the grid — the whole of what a
@@ -533,23 +540,25 @@ pub fn select_row(
*ctl.press_undo.borrow_mut() = Some(PressUndo::capture(
&ctl.selection.borrow(),
*ctl.anchor.borrow(),
ctl.previous_anchor.get(),
ctl.cursor(),
));
let mut previous = ctl.previous_anchor.get();
press_remembering_anchor(
// Whatever the last press left pending is answered by this one: two
// presses without a click in between means the first never was a tap.
ctl.pending_toggle.set(None);
if let Press::Deferred(id) = apply_press(
&mut ctl.selection.borrow_mut(),
&mut ctl.anchor.borrow_mut(),
&mut previous,
ids,
offset,
row,
ctrl,
shift,
&|first, last| ctl.span(first, last),
);
ctl.previous_anchor.set(previous);
) {
ctl.pending_toggle.set(Some(id));
}
// The cursor follows the press, so an arrow key after a click continues
// from the cell that was clicked rather than from wherever the keyboard
// was last.
@@ -557,6 +566,26 @@ pub fn select_row(
sync_selection(window, ctl, ids);
}
/// TRACES: FR-CAT-7 | FR-UI-4
/// Finish a press that turned out to be a tap.
///
/// The other half of [`Press::Deferred`]: a ctrl-press on an already-selected
/// photograph leaves it in, because the drag that may follow has to be able to
/// carry it, and this takes it out again once the release has proved there was
/// no drag.
///
/// Called from the click, which Slint reports only for a press that stayed
/// within `tap-slop` of where it landed — so a press that became a drag never
/// reaches here, and a press taken over by the Flickable never reaches here
/// either. Both leave the pending removal to be dropped by the next press.
pub fn commit_press(window: &AppWindow, ctl: &Rc<CollectionsController>, ids: &[ImageId]) {
let Some(id) = ctl.pending_toggle.take() else {
return;
};
ctl.selection.borrow_mut().remove(&id);
sync_selection(window, ctl, ids);
}
/// TRACES: FR-UI-4
/// Put the selection back as it was before the most recent press.
///
@@ -568,14 +597,22 @@ pub fn select_row(
/// Idempotent, and a no-op when there is nothing to undo, so it is safe to
/// call on every gesture start rather than only on the ones that need it.
pub fn cancel_press(window: &AppWindow, ctl: &Rc<CollectionsController>, ids: &[ImageId]) {
// The press is being unmade, so what it left for the release to finish is
// unmade with it. Cleared before the early return: a press that changed
// nothing to undo can still have deferred a removal — and a finger that
// held long enough to pick a photograph up before the second one landed
// has to put it back down, or the ring stays open around a cell nobody is
// touching and the grid stays frozen with it.
ctl.pending_toggle.set(None);
window.set_library_held_row(-1);
let Some(undo) = ctl.press_undo.borrow_mut().take() else {
return;
};
let (previous_anchor, cursor) = undo.restore(
let cursor = undo.restore(
&mut ctl.selection.borrow_mut(),
&mut ctl.anchor.borrow_mut(),
);
ctl.previous_anchor.set(previous_anchor);
ctl.set_cursor(cursor);
sync_selection(window, ctl, ids);
}
@@ -1022,7 +1059,7 @@ pub(crate) const HOLD_DELAY_MS: u64 = 450;
/// press that armed it has *already* selected the cell under the finger, so
/// what firing adds is the mode: from here taps toggle rather than open, and
/// the header's buttons appear to act on what has been gathered.
fn arm_hold(window: &AppWindow, ctl: &Rc<CollectionsController>) {
fn arm_hold(window: &AppWindow, ctl: &Rc<CollectionsController>, row: i32) {
let timer = slint::Timer::default();
let weak = window.as_weak();
let ctl_cb = ctl.clone();
@@ -1032,8 +1069,22 @@ fn arm_hold(window: &AppWindow, ctl: &Rc<CollectionsController>) {
std::time::Duration::from_millis(HOLD_DELAY_MS),
move || {
let Some(w) = weak.upgrade() else { return };
ctl_cb.select_mode.set(true);
w.set_library_select_mode(true);
// TRACES: FR-CAT-7
// The photograph is in the user's hand: the grid draws a ring
// opening around it and stops scrolling underneath it, so the drag
// that may follow cannot be lost to a flick. See `held-row` in
// `library.slint`.
//
// This half happens whether or not selection mode was already on —
// it is the half a *drag* needs, and a drag out of a selection of
// forty starts in a mode that is already on.
w.set_library_held_row(row);
if !ctl_cb.select_mode.get() {
ctl_cb.select_mode.set(true);
w.set_library_select_mode(true);
}
// The release that follows this hold must not also open the image:
// the user asked for a selection and would land in develop instead.
@@ -1498,17 +1549,20 @@ pub fn wire<S, R, P, C>(
let offset = w.get_library_offset().max(0) as usize;
select_row(&w, &ctl, &ids, offset, row as usize, ctrl_held, shift_held);
// TRACES: FR-UI-2 | FR-UI-4
// TRACES: FR-UI-2 | FR-UI-4 | FR-CAT-7
// And start counting, in case this press is a hold. The press has
// already selected this one cell; what the hold adds is the *mode*,
// so the taps that follow go on selecting instead of opening the
// next photograph the user touches.
// next photograph the user touches — and the *pick-up*, which is
// what makes the drag reliable.
//
// Not started when the mode is already on: it is on, and a second
// hold would have nothing to do but suppress the tap that ends it.
if !ctl.select_mode.get() {
arm_hold(&w, &ctl);
}
// Armed even when the mode is already on, which it did not used to
// be: there was nothing left for the hold to switch on, so it was
// skipped. But the mode being on is exactly the state a
// multi-image drag starts from, and skipping the hold left that
// drag with no pick-up and no cue — the one gesture that most
// needed both. See `arm_hold`.
arm_hold(&w, &ctl, row);
});
}
@@ -1856,16 +1910,33 @@ pub fn wire<S, R, P, C>(
// Slint owns the gesture (see the preamble). What is left here is the
// payload — the image ids the drop will act on — and the spring.
// The payload is built when the drag starts, so it is the selection as it
// stands at that moment rather than whatever it becomes mid-flight.
// TRACES: FR-CAT-7
// **What arms the drag, not what it carries.**
//
// `DragArea` declines to start a drag while its `data` is empty, and it
// tests that on every pointer event that reaches it — the first one
// included, which arrives long before any drag. The binding in
// `library.slint` calls this callback, and a binding that calls a callback
// has nothing Slint can invalidate it on: it is evaluated once, when a
// finger first lands on that cell, and cached. `dragging` is empty at that
// moment and stays empty until `drag-started` fires.
//
// So this is answered at the wrong time, and always will be. That is
// harmless only because **`set_user_data` is called unconditionally**: an
// empty `Vec` is still user data, so the transfer is never `is_empty()` and
// the `DragArea` stays armed. Skipping the call for an empty selection —
// which looks like an obvious tidy-up — would disarm every cell a finger
// had ever touched outside a drag, and dragging would simply stop working
// with nothing to see.
//
// What the drop actually reads is `dragging`, set by `drag-started` and
// read back by `dropped-on`. `user_data` rather than plain text so that
// nothing outside the application can interpret it as a paste.
{
let ctl = ctl.clone();
window.on_library_drag_payload(move || {
let carried = ctl.dragging.borrow().clone();
let mut data = slint::DataTransfer::default();
// `user_data` rather than plain text: these are catalog ids for our
// own drop handler, not something another application should be
// able to interpret as a paste.
data.set_user_data(Rc::new(carried));
data
});
@@ -1899,6 +1970,15 @@ pub fn wire<S, R, P, C>(
// meant. The pinch already cancels for exactly this reason.
*ctl.hold_timer.borrow_mut() = None;
// TRACES: FR-CAT-7
// And this press was not a tap, so it never gets to take anything
// out of the selection — see [`Press::Deferred`]. Dropped here as
// well as on the next press because the drag reads the selection
// one line below, and a removal still pending would be a
// photograph the user can see is selected and the drop would not
// carry.
ctl.pending_toggle.set(None);
// Dragging an *unselected* cell carries only that one, and makes it
// the selection — otherwise the images that travel are not the ones
// the user grabbed. Dragging a selected cell carries the whole
@@ -2062,6 +2142,10 @@ pub fn wire<S, R, P, C>(
let landed = ctl.dropped_on.borrow_mut().take();
let to_trash = ctl.trash_requested.borrow_mut().take();
ctl.dragging.borrow_mut().clear();
// The grid clears this itself on the cancel that starts a drag;
// this is for the endings that reach no cell — a drop, or a drag
// abandoned over nothing.
w.set_library_held_row(-1);
*ctl.hover_id.borrow_mut() = None;
*ctl.spring_timer.borrow_mut() = None;
@@ -2657,6 +2741,30 @@ fn unique_name(conn: &rusqlite::Connection, parent: Option<CollectionId>) -> Str
#[cfg(test)]
mod tests {
/// A press and the release that follows it — which is what a click is.
///
/// These tests are about what a *user* sees, and a user only ever presses
/// and lets go. Calling [`apply_press`] alone would drop the half of the
/// policy that waits for the release ([`Press::Deferred`]) and quietly
/// assert the wrong thing about ctrl.
#[allow(clippy::too_many_arguments)]
fn click(
selection: &mut BTreeSet<ImageId>,
anchor: &mut Option<usize>,
ids: &[ImageId],
offset: usize,
row: usize,
ctrl: bool,
shift: bool,
span: &dyn Fn(usize, usize) -> Vec<ImageId>,
) {
if let Press::Deferred(id) =
apply_press(selection, anchor, ids, offset, row, ctrl, shift, span)
{
selection.remove(&id);
}
}
use super::*;
fn ids(n: u64) -> Vec<ImageId> {
@@ -2730,8 +2838,8 @@ mod tests {
let mut sel = BTreeSet::new();
let mut anchor = None;
apply_press(&mut sel, &mut anchor, &all, 0, 0, false, false, &span);
apply_press(&mut sel, &mut anchor, &all, 0, 2, false, false, &span);
click(&mut sel, &mut anchor, &all, 0, 0, false, false, &span);
click(&mut sel, &mut anchor, &all, 0, 2, false, false, &span);
assert_eq!(sel.iter().copied().collect::<Vec<_>>(), vec![ImageId(3)]);
}
@@ -2743,12 +2851,12 @@ mod tests {
let mut sel = BTreeSet::new();
let mut anchor = None;
apply_press(&mut sel, &mut anchor, &all, 0, 0, false, false, &span);
apply_press(&mut sel, &mut anchor, &all, 0, 3, true, false, &span);
click(&mut sel, &mut anchor, &all, 0, 0, false, false, &span);
click(&mut sel, &mut anchor, &all, 0, 3, true, false, &span);
assert_eq!(sel.len(), 2);
// Toggling: a second ctrl-press on the same cell takes it out again.
apply_press(&mut sel, &mut anchor, &all, 0, 3, true, false, &span);
click(&mut sel, &mut anchor, &all, 0, 3, true, false, &span);
assert_eq!(sel.iter().copied().collect::<Vec<_>>(), vec![ImageId(1)]);
}
@@ -2759,8 +2867,8 @@ mod tests {
let mut sel = BTreeSet::new();
let mut anchor = None;
apply_press(&mut sel, &mut anchor, &all, 0, 2, false, false, &span);
apply_press(&mut sel, &mut anchor, &all, 0, 6, false, true, &span);
click(&mut sel, &mut anchor, &all, 0, 2, false, false, &span);
click(&mut sel, &mut anchor, &all, 0, 6, false, true, &span);
assert_eq!(sel.len(), 5, "rows 2..=6 inclusive");
assert!(sel.contains(&ImageId(3)) && sel.contains(&ImageId(7)));
@@ -2773,8 +2881,8 @@ mod tests {
let mut sel = BTreeSet::new();
let mut anchor = None;
apply_press(&mut sel, &mut anchor, &all, 0, 6, false, false, &span);
apply_press(&mut sel, &mut anchor, &all, 0, 2, false, true, &span);
click(&mut sel, &mut anchor, &all, 0, 6, false, false, &span);
click(&mut sel, &mut anchor, &all, 0, 2, false, true, &span);
assert_eq!(sel.len(), 5);
}
@@ -2788,12 +2896,12 @@ mod tests {
let mut sel = BTreeSet::new();
let mut anchor = None;
apply_press(&mut sel, &mut anchor, &all, 0, 5, false, false, &span);
apply_press(&mut sel, &mut anchor, &all, 0, 15, false, true, &span);
click(&mut sel, &mut anchor, &all, 0, 5, false, false, &span);
click(&mut sel, &mut anchor, &all, 0, 15, false, true, &span);
assert_eq!(sel.len(), 11, "rows 5..=15");
// Corrected to a shorter range from the same anchor.
apply_press(&mut sel, &mut anchor, &all, 0, 8, false, true, &span);
click(&mut sel, &mut anchor, &all, 0, 8, false, true, &span);
assert_eq!(sel.len(), 4, "rows 5..=8, and nothing from the first range");
assert!(!sel.contains(&ImageId(16)), "row 15 is no longer selected");
}
@@ -2807,9 +2915,9 @@ mod tests {
let mut sel = BTreeSet::new();
let mut anchor = None;
apply_press(&mut sel, &mut anchor, &all, 0, 10, false, false, &span);
apply_press(&mut sel, &mut anchor, &all, 0, 14, false, true, &span);
apply_press(&mut sel, &mut anchor, &all, 0, 12, false, true, &span);
click(&mut sel, &mut anchor, &all, 0, 10, false, false, &span);
click(&mut sel, &mut anchor, &all, 0, 14, false, true, &span);
click(&mut sel, &mut anchor, &all, 0, 12, false, true, &span);
assert_eq!(anchor, Some(10));
assert_eq!(sel.len(), 3, "rows 10..=12");
@@ -2830,25 +2938,14 @@ mod tests {
let span = library(&all);
let mut sel = BTreeSet::new();
let mut anchor = None;
let mut previous = None;
// Selecting began somewhere else, so a range gesture would have had an
// anchor to sweep from.
press_remembering_anchor(
&mut sel,
&mut anchor,
&mut previous,
&all,
0,
4,
false,
false,
&span,
);
click(&mut sel, &mut anchor, &all, 0, 4, false, false, &span);
assert_eq!(sel.len(), 1);
tap(&mut sel, &mut anchor, &mut previous, &all, 11);
tap(&mut sel, &mut anchor, &mut previous, &all, 11);
tap(&mut sel, &mut anchor, &all, 11);
tap(&mut sel, &mut anchor, &all, 11);
assert_eq!(
sel.iter().copied().collect::<Vec<_>>(),
@@ -2859,24 +2956,86 @@ mod tests {
/// One tap in selection mode: a press reported as ctrl-held, which is what
/// `library.slint` sends while the mode is on.
fn tap(
sel: &mut BTreeSet<ImageId>,
anchor: &mut Option<usize>,
previous: &mut Option<usize>,
all: &[ImageId],
row: usize,
) {
press_remembering_anchor(
sel,
anchor,
previous,
all,
0,
row,
true,
false,
&library(all),
fn tap(sel: &mut BTreeSet<ImageId>, anchor: &mut Option<usize>, all: &[ImageId], row: usize) {
click(sel, anchor, all, 0, row, true, false, &library(all));
}
/// TRACES: FR-CAT-7 | FR-UI-4
/// The bug that made a forty-image drag file one photograph.
///
/// In selection mode every press arrives as a ctrl-press, so grabbing one
/// of the selected cells to drag them all used to *deselect* the cell being
/// grabbed. `drag-started` then saw a press on an image that was not in the
/// selection, concluded that was the gesture, and carried it alone.
#[test]
fn grabbing_a_selected_cell_leaves_the_whole_selection_to_drag() {
let all = ids(20);
let span = library(&all);
let mut sel = BTreeSet::new();
let mut anchor = None;
// Three photographs picked in selection mode, which reports ctrl.
for row in [2, 5, 9] {
click(&mut sel, &mut anchor, &all, 0, row, true, false, &span);
}
assert_eq!(sel.len(), 3);
// The press that begins the drag, on one of the three.
let outcome = apply_press(&mut sel, &mut anchor, &all, 0, 5, true, false, &span);
assert_eq!(
outcome,
Press::Deferred(ImageId(6)),
"the removal has to be handed back, not performed"
);
assert_eq!(
sel.len(),
3,
"the drag reads the selection next, and all three have to still be in it"
);
assert!(sel.contains(&ImageId(6)), "least of all the one being held");
}
/// And the other half: with no drag, the release still takes it out.
///
/// A tap in selection mode has to toggle, or there is no way to correct a
/// mis-tap short of leaving the mode.
#[test]
fn a_tap_on_a_selected_cell_still_takes_it_out() {
let all = ids(20);
let span = library(&all);
let mut sel = BTreeSet::new();
let mut anchor = None;
for row in [2, 5, 9] {
click(&mut sel, &mut anchor, &all, 0, row, true, false, &span);
}
click(&mut sel, &mut anchor, &all, 0, 5, true, false, &span);
assert_eq!(
sel.iter().copied().collect::<Vec<_>>(),
vec![ImageId(3), ImageId(10)],
"the tapped photograph is out and the other two stayed"
);
}
/// The anchor moves on the press whether or not the removal does.
///
/// "Select to…" measures from the anchor, and a run taken after tapping a
/// selected cell has to start where the user last touched — otherwise the
/// gesture sweeps from wherever the anchor happened to be left.
#[test]
fn a_deferred_press_still_moves_the_anchor() {
let all = ids(20);
let span = library(&all);
let mut sel = BTreeSet::new();
let mut anchor = None;
click(&mut sel, &mut anchor, &all, 0, 3, true, false, &span);
let _ = apply_press(&mut sel, &mut anchor, &all, 0, 3, true, false, &span);
assert_eq!(anchor, Some(3));
}
#[test]
@@ -2888,13 +3047,13 @@ mod tests {
let mut sel = BTreeSet::new();
let mut anchor = None;
apply_press(&mut sel, &mut anchor, &all, 0, 0, false, false, &span);
apply_press(&mut sel, &mut anchor, &all, 0, 2, false, true, &span);
click(&mut sel, &mut anchor, &all, 0, 0, false, false, &span);
click(&mut sel, &mut anchor, &all, 0, 2, false, true, &span);
assert_eq!(sel.len(), 3);
// A new anchor by ctrl-click, then a ctrl+shift range from it.
apply_press(&mut sel, &mut anchor, &all, 0, 10, true, false, &span);
apply_press(&mut sel, &mut anchor, &all, 0, 12, true, true, &span);
click(&mut sel, &mut anchor, &all, 0, 10, true, false, &span);
click(&mut sel, &mut anchor, &all, 0, 12, true, true, &span);
assert_eq!(sel.len(), 6, "rows 0..=2 and 10..=12");
assert!(sel.contains(&ImageId(1)) && sel.contains(&ImageId(13)));
@@ -2909,13 +3068,13 @@ mod tests {
let mut sel = BTreeSet::new();
let mut anchor = None;
apply_press(&mut sel, &mut anchor, &all, 0, 0, false, false, &span);
apply_press(&mut sel, &mut anchor, &all, 0, 1, true, false, &span);
apply_press(&mut sel, &mut anchor, &all, 0, 2, true, false, &span);
click(&mut sel, &mut anchor, &all, 0, 0, false, false, &span);
click(&mut sel, &mut anchor, &all, 0, 1, true, false, &span);
click(&mut sel, &mut anchor, &all, 0, 2, true, false, &span);
assert_eq!(sel.len(), 3);
// Pressing one of the three to begin a drag.
apply_press(&mut sel, &mut anchor, &all, 0, 1, false, false, &span);
click(&mut sel, &mut anchor, &all, 0, 1, false, false, &span);
assert_eq!(sel.len(), 3, "the selection survived the press");
}
@@ -2932,23 +3091,22 @@ mod tests {
let mut anchor = None;
// A selection built the ordinary way, and the state it leaves behind.
apply_press(&mut sel, &mut anchor, &all, 0, 1, false, false, &span);
apply_press(&mut sel, &mut anchor, &all, 0, 3, true, false, &span);
click(&mut sel, &mut anchor, &all, 0, 1, false, false, &span);
click(&mut sel, &mut anchor, &all, 0, 3, true, false, &span);
let before = (sel.clone(), anchor);
// The finger that opens a pinch.
let undo = PressUndo::capture(&sel, anchor, Some(1), Some(3));
apply_press(&mut sel, &mut anchor, &all, 0, 5, false, false, &span);
let undo = PressUndo::capture(&sel, anchor, Some(3));
click(&mut sel, &mut anchor, &all, 0, 5, false, false, &span);
assert_ne!(
(sel.clone(), anchor),
before,
"the press has to change something, or this proves nothing"
);
let (previous_anchor, cursor) = undo.restore(&mut sel, &mut anchor);
let cursor = undo.restore(&mut sel, &mut anchor);
assert_eq!((sel, anchor), before, "selection and anchor are back");
assert_eq!(previous_anchor, Some(1), "and so is the shift-click origin");
assert_eq!(cursor, Some(3), "and the keyboard cursor");
}
@@ -2960,7 +3118,7 @@ mod tests {
let mut sel = BTreeSet::new();
let mut anchor = None;
apply_press(&mut sel, &mut anchor, &all, 0, 99, false, false, &span);
click(&mut sel, &mut anchor, &all, 0, 99, false, false, &span);
assert!(sel.is_empty());
}
@@ -2980,12 +3138,12 @@ mod tests {
let mut anchor = None;
// Anchor on the sixth image, in a window starting at the beginning.
apply_press(&mut sel, &mut anchor, &first, 0, 5, false, false, &span);
click(&mut sel, &mut anchor, &first, 0, 5, false, false, &span);
assert_eq!(anchor, Some(5), "the anchor is an ordinal, not a row");
// The user scrolls — the window now starts four images in — and
// shift-clicks the image at ordinal 10.
apply_press(&mut sel, &mut anchor, &later, 4, 6, false, true, &span);
click(&mut sel, &mut anchor, &later, 4, 6, false, true, &span);
assert_eq!(sel.len(), 6, "ordinals 5..=10");
assert!(sel.contains(&ImageId(6)), "the anchored image is still in");
@@ -3007,7 +3165,7 @@ mod tests {
let mut sel = BTreeSet::new();
let mut anchor = Some(0);
apply_press(&mut sel, &mut anchor, &window, 10, 3, false, true, &span);
click(&mut sel, &mut anchor, &window, 10, 3, false, true, &span);
assert_eq!(sel.len(), 14, "ordinals 0..=13, loaded or not");
assert!(
@@ -3030,7 +3188,7 @@ mod tests {
let mut sel = BTreeSet::new();
let mut anchor = Some(25);
apply_press(&mut sel, &mut anchor, &window, 0, 2, false, true, &span);
click(&mut sel, &mut anchor, &window, 0, 2, false, true, &span);
assert_eq!(sel.len(), 24, "ordinals 2..=25");
assert!(sel.contains(&ImageId(3)) && sel.contains(&ImageId(26)));
@@ -3051,7 +3209,7 @@ mod tests {
let mut sel = BTreeSet::new();
let mut anchor = Some(0);
apply_press(
click(
&mut sel,
&mut anchor,
&window,
@@ -3073,7 +3231,7 @@ mod tests {
let mut sel = BTreeSet::new();
let mut anchor = None;
apply_press(&mut sel, &mut anchor, &all, 0, 3, false, true, &span);
click(&mut sel, &mut anchor, &all, 0, 3, false, true, &span);
assert_eq!(sel.iter().copied().collect::<Vec<_>>(), vec![ImageId(4)]);
}
+7
View File
@@ -71,6 +71,13 @@ pub const GESTURES: &[Gesture] = &[
pointer: "Press Done in the header",
keys: "Escape",
},
Gesture {
title: "Pick a photograph up to drag it",
section: "Library grid",
touch: "Press and hold it until a ring opens around it, then drag",
pointer: "Drag it",
keys: "",
},
Gesture {
title: "Select a range",
section: "Library grid",
+9
View File
@@ -73,6 +73,15 @@ pub use develop::DevelopSession;
/// opened — see `library::shared_face_models_dir`.
pub use library::shared_face_models_dir;
/// The scene model's three files, wherever this device keeps them.
///
/// Public for the same reason as the directory above: the pieces that reach for
/// a model are not all inside this crate. Exported ahead of the scene tab that
/// will consume it so that the packaging and unpacking added alongside it have
/// something to be verified against — `assemble-apk.sh` writing files no lookup
/// looks for would be a silent mistake for as long as the tab took to arrive.
pub use library::scene_model;
pub mod launch;
pub mod launch_ui;
+31
View File
@@ -3846,6 +3846,37 @@ pub fn face_models(account: &Account) -> Option<(PathBuf, PathBuf)> {
.or_else(|| system_face_models_dirs().into_iter().find_map(pair))
}
/// The scene model, its vocabulary and its category descriptor, if all three
/// are present.
///
/// All three or none, for the same reason `face_models` insists on its pair:
/// the graph alone decodes to 150 anonymous channels, and a descriptor naming
/// classes a different model does not have is refused by
/// `dr_segment::scene::parse_categories` anyway. Reporting the set missing is
/// more useful than starting and failing at the first inference.
///
/// Searched in the same three places, most specific first — the account's own
/// directory, the shared one, then wherever a package installed them. Android
/// only ever finds the second, which is where `install_bundled_models` unpacks
/// the APK's copy before any store opens.
///
/// Unlike the face weights this model *is* in the repository, so a desktop
/// build from a complete checkout has it. Absent means either a checkout
/// without `git lfs pull` or a package that chose not to carry 24 MB, and the
/// scene tab reports itself unavailable rather than the app refusing to run.
pub fn scene_model(account: &Account) -> Option<(PathBuf, PathBuf, PathBuf)> {
fn set(dir: PathBuf) -> Option<(PathBuf, PathBuf, PathBuf)> {
let model = dir.join("yolo26s-sem-ade20k.onnx");
let classes = dir.join("yolo26s-sem-ade20k.classes.json");
let categories = dir.join("categories.txt");
(model.is_file() && classes.is_file() && categories.is_file())
.then_some((model, classes, categories))
}
set(face_models_dir(account))
.or_else(|| set(shared_face_models_dir()))
.or_else(|| system_face_models_dirs().into_iter().find_map(set))
}
/// Where a *package* may have installed the models.
///
/// `$XDG_DATA_DIRS` rather than a hard-coded `/usr/share`, because that is the
+11 -9
View File
@@ -4562,6 +4562,12 @@ pub fn wire<F>(
let coll_for_click = coll_ctl.clone();
let on_open_image = on_open_image.clone();
window.on_library_cell_clicked(move |i| {
let Some(w) = weak.upgrade() else { return };
// The press stayed put, so it was a tap and not a drag: whatever it
// held back can be applied now. See `collections_ui::Press`.
crate::collections_ui::commit_press(&w, &coll_for_click, &ctl.visible_ids());
// A ctrl- or shift-click is a selection gesture. Opening the image
// too would throw the user out of the grid mid-selection.
if coll_for_click.press_was_modified() {
@@ -4572,16 +4578,12 @@ pub fn wire<F>(
if let Some(path) = path {
// Leave the grid for the develop view. The status bar's
// "‹ Library" button comes back here.
if let Some(w) = weak.upgrade() {
w.set_show_library(false);
// Which cell the develop view is now showing, so the photo
// roll opens marking it rather than marking nothing.
w.set_library_roll_current(i);
}
w.set_show_library(false);
// Which cell the develop view is now showing, so the photo
// roll opens marking it rather than marking nothing.
w.set_library_roll_current(i);
on_open_image(path);
if let Some(w) = weak.upgrade() {
report_position(&w, &ctl, i as usize);
}
report_position(&w, &ctl, i as usize);
}
});
}