Format the tree the way the gate asks for it

`cargo fmt --check` is a required step and had drifted across 45 files. Most of
it arrived this week: several operations were written in parallel worktrees and
merged by hand, and a hand-merge resolves conflicts without ever running the
formatter over the result.

No behaviour changes — this is `cargo fmt --all` and nothing else, kept as its
own commit so the next reader can skip it wholesale rather than search it for
one that matters.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-08-22 21:16:34 +02:00
co-authored by Claude Opus 5
parent d04087af83
commit c75849040c
45 changed files with 545 additions and 257 deletions
+8 -8
View File
@@ -589,14 +589,14 @@ impl AdjustPass {
});
if !reuse {
let params_buf = self
.ctx
.device
.create_buffer_init(&wgpu::util::BufferInitDescriptor {
label: Some("adjust-params"),
contents: bytemuck::cast_slice(&uniforms),
usage: wgpu::BufferUsages::UNIFORM,
});
let params_buf =
self.ctx
.device
.create_buffer_init(&wgpu::util::BufferInitDescriptor {
label: Some("adjust-params"),
contents: bytemuck::cast_slice(&uniforms),
usage: wgpu::BufferUsages::UNIFORM,
});
let bind_group = self
.ctx
.device
+1 -2
View File
@@ -123,8 +123,7 @@ impl Intermediates {
// output these are never handed to a compositor, and no
// COPY_SRC, because nothing reads them back — that is the
// point (ARCH §6.1).
usage: wgpu::TextureUsages::STORAGE_BINDING
| wgpu::TextureUsages::TEXTURE_BINDING,
usage: wgpu::TextureUsages::STORAGE_BINDING | wgpu::TextureUsages::TEXTURE_BINDING,
view_formats: &[],
});
let view = texture.create_view(&Default::default());
+1 -1
View File
@@ -30,8 +30,8 @@ pub use adjust::AdjustPass;
// rather than an implementation detail: a detail pass is guaranteed linear,
// unclipped, full internal precision (FR-DEV-2), and anyone reasoning about
// VRAM at 24 MP needs to know what an intermediate costs.
pub use detail::INTERMEDIATE_FORMAT as DETAIL_INTERMEDIATE_FORMAT;
pub use demosaic::{DemosaicedImage, Demosaicer};
pub use detail::INTERMEDIATE_FORMAT as DETAIL_INTERMEDIATE_FORMAT;
pub use error::GpuError;
// Renamed on the way out: `BINS` says enough inside `histogram`, and nothing
// at all at a crate root shared with demosaic and segmentation.
+33 -22
View File
@@ -582,10 +582,7 @@ impl MaskPass {
MaskSource::Subject { .. } => match subjects.filter(|s| slot < s.len()) {
Some(s) => (s, slot),
None => {
log::warn!(
"mask layer {} has no distance field; skipping",
layer.id
);
log::warn!("mask layer {} has no distance field; skipping", layer.id);
continue;
}
},
@@ -599,7 +596,14 @@ impl MaskPass {
}
_ => {
let selected = self.selection_buffer(layer, field);
self.draw(&mut encoder, slot as u32, &params, field, &selected, subject);
self.draw(
&mut encoder,
slot as u32,
&params,
field,
&selected,
subject,
);
}
}
}
@@ -730,14 +734,14 @@ impl MaskPass {
// Still worth beginning the pass: the slice has to be cleared, or an
// unpainted layer would show whatever the last edit left in it.
let bind_group = (!batch.is_empty()).then(|| {
let params_buf = self
.ctx
.device
.create_buffer_init(&wgpu::util::BufferInitDescriptor {
label: Some("mask-brush-params"),
contents: bytemuck::bytes_of(params),
usage: wgpu::BufferUsages::UNIFORM,
});
let params_buf =
self.ctx
.device
.create_buffer_init(&wgpu::util::BufferInitDescriptor {
label: Some("mask-brush-params"),
contents: bytemuck::bytes_of(params),
usage: wgpu::BufferUsages::UNIFORM,
});
// Rebuilt per rasterisation rather than kept and patched. This runs
// when a mask's shape changes, not per frame, and a few kilobytes
// of stroke geometry is cheaper to upload than a residency scheme
@@ -901,12 +905,9 @@ impl MaskPass {
wgpu::BindGroupEntry {
binding: 3,
resource: wgpu::BindingResource::TextureView(
subject
.0
.view(subject.1)
.unwrap_or_else(|| {
self.empty_subject.view(0).expect("placeholder exists")
}),
subject.0.view(subject.1).unwrap_or_else(|| {
self.empty_subject.view(0).expect("placeholder exists")
}),
),
},
],
@@ -949,7 +950,11 @@ impl MaskPass {
}
fn ensure_array(&mut self, width: u32, height: u32, layers: u32) -> Result<(), GpuError> {
if self.array.as_ref().is_some_and(|a| a.matches(width, height, layers)) {
if self
.array
.as_ref()
.is_some_and(|a| a.matches(width, height, layers))
{
return Ok(());
}
@@ -1111,7 +1116,9 @@ mod tests {
}));
let mut pass = MaskPass::new(&ctx).expect("mask pass");
let array = pass.render(&stack, Some(&field), None, w, h).expect("render");
let array = pass
.render(&stack, Some(&field), None, w, h)
.expect("render");
assert_eq!(array.size(), (w, h));
assert_eq!(array.layers(), 1);
}
@@ -1201,7 +1208,11 @@ mod tests {
assert_eq!(batch.headers.len(), 1);
let h = &batch.headers[0];
assert!(h.hi[0] - h.lo[0] > 0.2, "wide enough for the dab: {h:?}", h = (h.lo, h.hi));
assert!(
h.hi[0] - h.lo[0] > 0.2,
"wide enough for the dab: {h:?}",
h = (h.lo, h.hi)
);
assert!(
h.hi[1] - h.lo[1] > h.hi[0] - h.lo[0],
"and taller than it is wide in normalised units, since the radius \