Vendor wgpu-hal 29.0.4 and i-slint-renderer-skia 1.17.1, unmodified
The Android develop view reads its frame back through memory (TD-1) because wgpu's Vulkan swapchain never pre-rotates, and a portrait window on this tablet's landscape panel then tears. The fix is a small patch to each of these two crates, and this commit is only the ground it lands on: both are byte-for-byte the crates.io sources the lockfile already resolved, so the commits that follow are the patch and nothing else. third_party/ is excluded from the workspace, or every path dependency under the root would become a member and `--workspace` would test and lint upstream code as ours. The README says how to carry the patches across a Slint or wgpu bump, which matters because a stale version here does not fail the build — cargo just warns and uses the unpatched crate.
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use alloc::boxed::Box;
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use core::time::Duration;
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use crate::{
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DynDevice, DynFence, DynResource, DynSurfaceTexture, Surface, SurfaceConfiguration,
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SurfaceError,
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};
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use super::DynResourceExt as _;
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#[derive(Debug)]
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pub struct DynAcquiredSurfaceTexture {
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pub texture: Box<dyn DynSurfaceTexture>,
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/// The presentation configuration no longer matches
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/// the surface properties exactly, but can still be used to present
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/// to the surface successfully.
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pub suboptimal: bool,
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}
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pub trait DynSurface: DynResource {
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unsafe fn configure(
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&self,
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device: &dyn DynDevice,
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config: &SurfaceConfiguration,
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) -> Result<(), SurfaceError>;
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unsafe fn unconfigure(&self, device: &dyn DynDevice);
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unsafe fn acquire_texture(
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&self,
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timeout: Option<Duration>,
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fence: &dyn DynFence,
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) -> Result<DynAcquiredSurfaceTexture, SurfaceError>;
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unsafe fn discard_texture(&self, texture: Box<dyn DynSurfaceTexture>);
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}
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impl<S: Surface + DynResource> DynSurface for S {
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unsafe fn configure(
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&self,
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device: &dyn DynDevice,
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config: &SurfaceConfiguration,
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) -> Result<(), SurfaceError> {
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let device = device.expect_downcast_ref();
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unsafe { S::configure(self, device, config) }
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}
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unsafe fn unconfigure(&self, device: &dyn DynDevice) {
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let device = device.expect_downcast_ref();
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unsafe { S::unconfigure(self, device) }
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}
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unsafe fn acquire_texture(
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&self,
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timeout: Option<Duration>,
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fence: &dyn DynFence,
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) -> Result<DynAcquiredSurfaceTexture, SurfaceError> {
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let fence = fence.expect_downcast_ref();
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unsafe { S::acquire_texture(self, timeout, fence) }.map(|ast| {
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let texture = Box::new(ast.texture);
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let suboptimal = ast.suboptimal;
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DynAcquiredSurfaceTexture {
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texture,
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suboptimal,
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}
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})
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}
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unsafe fn discard_texture(&self, texture: Box<dyn DynSurfaceTexture>) {
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unsafe { S::discard_texture(self, texture.unbox()) }
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}
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}
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