Show which cell a shift-click is measuring from

The gesture had a hidden operand. A range runs from the anchor — the last cell
plainly clicked — to the cell shift-clicked, and nothing on screen said which
one the anchor was. A user who could not tell where the range was being measured
from had no way to predict what it would take and no clue why a wrong one came
out wrong; often the anchor is not on screen at all, which is itself the answer
to "why did that select so much".

The anchor is marked with an inner ring, drawn inside the selection ring rather
than in a colour of its own: it has to stay legible against a thumbnail of any
brightness, and a hue would read as a second kind of selection. It is an
ordinal, so it marks a row only while the photograph it names is in the loaded
window — off screen it marks nothing, which is the honest answer, and `anchor`
rides in the cell model beside `selected` so both are pushed by the one pass
that already keeps the grid in step with the selection.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
This commit is contained in:
2026-08-24 19:50:46 +02:00
co-authored by Claude Opus 5
parent 54f9cb54fb
commit dce1e66746
3 changed files with 36 additions and 4 deletions
+8 -1
View File
@@ -914,12 +914,19 @@ pub fn sync_lifted(window: &AppWindow, lifted: &[ImageId], ids: &[ImageId]) {
pub fn sync_selection(window: &AppWindow, ctl: &Rc<CollectionsController>, ids: &[ImageId]) {
let selection = ctl.selection.borrow();
let model = window.get_library_cells();
// The anchor is an ordinal and the model is a window, so it marks a row
// only while the photograph it names is on screen. Off screen it marks
// nothing, which is the honest answer: the range still extends from there.
let offset = window.get_library_offset().max(0) as usize;
let anchor_row = ctl.anchor.borrow().and_then(|at| at.checked_sub(offset));
for (row, id) in ids.iter().enumerate() {
let want = selection.contains(id);
let anchored = anchor_row == Some(row);
if let Some(mut cell) = model.row_data(row) {
if cell.selected != want {
if cell.selected != want || cell.anchor != anchored {
cell.selected = want;
cell.anchor = anchored;
model.set_row_data(row, cell);
}
}
+4 -3
View File
@@ -2129,10 +2129,11 @@ fn load_window(window: &AppWindow, ctl: &Rc<LibraryController>) {
thumbnail: carried.map(|h| h.thumbnail.clone()).unwrap_or_default(),
has_thumb: carried.is_some_and(|h| h.has_thumb),
unavailable: carried.is_some_and(|h| h.unavailable),
// Both are filled straight after by `collections_ui`, which owns
// the selection and queries the badge counts for the whole window
// in one statement rather than one per cell.
// All three are filled straight after by `collections_ui`,
// which owns the selection and queries the badge counts for the
// whole window in one statement rather than one per cell.
selected: false,
anchor: false,
collection_count: 0,
// Likewise filled by `sync_ratings` below — one query for the
// window, not one per cell.
+24
View File
@@ -430,6 +430,14 @@ export struct LibraryCell {
// Part of the current selection. Selection is what a drag carries, so this
// has to be per-cell state rather than a single "current" index.
selected: bool,
// The cell a shift-click would extend *from* — the last one plainly
// clicked. Marked because otherwise the gesture has a hidden operand: the
// user picks the far end of a run with no way to see which end the range
// is being measured from, and a range that comes out wrong gives no clue
// why. At most one cell in the library carries this, and often none of
// them is on screen — which is itself the answer to "why did that select
// so much".
anchor: bool,
// How many collections this image belongs to. An image can be in many at
// once, and without a cue the grid gives no hint that a photograph has
// already been filed — the user re-files it, or hunts for where it went.
@@ -2687,6 +2695,22 @@ export component LibraryGrid inherits Rectangle {
}
}
// The end a shift-click measures from. An inner ring rather
// than a colour of its own: it has to be legible against a
// thumbnail of any brightness and must not read as a second
// kind of selection, which a hue would.
Rectangle {
visible: cell.anchor;
x: 4px;
y: 4px;
width: parent.width - 8px;
height: parent.height - 8px;
background: transparent;
border-width: 1px;
border-color: Theme.selected-ring;
border-radius: Theme.radius-sm;
}
// Selection only. The drag is the enclosing `DragArea`'s
// business, and Slint keeps a click distinct from a drag for
// us — which is exactly the arbitration the hand-rolled version