A finished merge drained the outbox and started a rescan beside it. The
scan raced the upload: on a folder library the 800 MB copy was still
running when the folder was listed, on Nextcloud the upload takes
minutes, and either way the listing lacked the composite, recorded the
folder's validator, and nothing looked again until the next sync pass.
The job now reports what the catalog needs (the name, the size of the
picture it opens on, the capture time it wrote into the DNG) and the
library writes the row at once, in one transaction, keyed where the scan
will list the file; a composite with no time of its own takes its
sources' earliest. The grid reloads and shows it beside its sources.
The upload then gives the row what only the server knows: after sending
a file the catalog already has a row for, it lists the folder once, takes
the file id the server assigned, and records it (and, once the merge
makes them, the thumbnails waiting beside the payload) under that id.
Every drain now rescans when something landed in the library, after the
upload rather than beside it. A second merge of the same frames is no
longer named over the first: the name is checked against the catalog's
names in that folder, which is all that knows it once the outbox is empty.
A frame that did not fit ended the job with its name, and the only way
on was Back, a smaller selection and every frame read, demosaiced and
searched for keypoints again. Each row on the page now has a box. An
unticked frame is left out and the rest are solved again from what the
first pass measured.
dr_pano::align is split for it: match_pairs does the matching and the
pairwise RANSAC once over every frame (about 5 s for twelve), and solve
takes a subset of the frames and uses only the links among them (about
0.1 s). Solving a subset by re-aligning it also moved every RANSAC seed,
which are keyed on frame position, and on the fixture set that was
enough to lose a marginal link and strand a neighbour of the frame left
out.
A frame that cannot be placed no longer stops the job either. Its row
names it and Merge stays off until it is unticked; the headless example
leaves such frames out the same way, and takes --leave-out N to try it.
Thirty-nine spawn sites in dr-ui, and one in the Android entry point,
called std::thread::spawn or a Builder of their own, and most of the
threads they started were <unnamed> in a panic message or a profiler.
Each now calls executors::spawn with its executor and a role, so the thread is
named <executor>:<role> — net:sync, decode:thumbs, io:catalog-open —
and knows which executor it is on. The three that already set a name
(automation, import, prefetch) keep their name as the role.
Behaviour is unchanged: each job still gets a thread of its own when it
starts, and spawn panics where std::thread::spawn did.
The module's documentation now says how a job is assigned: by what it
spends its time on, so a sweep that fetches bytes and then decodes them
is Decode, and a sidecar write that touches the catalog is Network.
Left as they were: the segmentation and refine workers in masks_ui.rs,
which another change is reworking, and test-only threads.
The scan/opening/status/error lines, offline mode and its retry, pinning a
collection offline, the sync and thumbnail-sweep state, and the callbacks
that route the grid to a rescan, a sync, another library, a panorama merge
or an export — the last of what AppWindow still carried under the
library- prefix — move onto the `Library` global started earlier on this
branch. Rust reaches them through window.global::<Library>() rather than
window.set_/get_/on_/invoke_ on the root.
library-visible is the one name that stays: it is computed from
active-page and active-view, the shell's own routing state, which a
global cannot read. AppWindow now declares no other library- property or
callback.
app.slint carried show-launch, show-library, show-identity, show-settings,
show-import and show-merge as separate booleans, so the root component chose
what to draw with five- and six-term conjunctions and nothing stopped two of
them being true at once. Replaced with two enums: View { develop, library,
identity, launch } for which top-level screen is showing, and Page { none,
settings, import, merge } for which page, if any, is drawn over it.
Two values rather than one, because the two questions are genuinely
different. Settings, Import and Merge are reachable from more than one View
and are drawn outermost without touching it — closing one has to return to
whichever View was already current, and today that works because the
underlying property is left alone while the page sits over it. A single
View with five or more variants would need a second field remembering what
to return to; Page needs nothing to remember, since View was never
overwritten in the first place. Identity, by contrast, genuinely replaces
the window the way Launch and Library do (see the existing "like the launch
screen" comment on its `if`), so it is a View variant, not a Page.
Every `if` chain in app.slint that used to compare four, five or six
booleans now compares active-view and active-page to at most one variant
each. library-visible collapsed from a six-term conjunction to
`active-page == Page.none && active-view == View.library`.
The Rust side follows: every set_show_*/get_show_* call in library_ui.rs,
identity_ui.rs, settings_ui.rs, merge_ui.rs, import_ui.rs, launch_ui.rs and
lib.rs now reads or writes active-view or active-page instead, including
lib.rs's startup match (View.launch vs View.develop, since a Startup that
skips the launch screen used to leave both old booleans false and fall
through the chain to develop) and identity_ui's close handler, which now
writes View.library or View.develop in one call where it used to write
show-library then show-identity separately.
back_one_step needed one deliberate adjustment beyond the mechanical
rename. Identity was never represented in NavState: back had nothing to do
when Identity was opened from the library (show-library stayed true,
unread by IdentityScreen's own condition) and could only reach ToLibrary
when opened from develop, which likewise wrote a property IdentityScreen
never read — so escaping out of Identity was invisible in both cases before
this change. With a single active-view, falling into the general case
would instead overwrite the value IdentityScreen's `if` does read and close
it as an unintended side effect. back_one_step now swallows the gesture
while View.identity is current, reproducing the same "nothing visible
happens" outcome for both origins without threading identity_ui's private
came-from-library state through lib.rs for one screen.
Verified with tools/manual/drive.py against a private Xvfb and the debug
build: launch screen to library, Settings opened and closed, Identity
opened and closed (including Escape doing nothing while it is open),
develop opened from a cell and closed both by the back button and by
Escape. Screenshots under verify/.
The 312-line wire() registered the panorama page's callbacks in three
comment-delimited sections. Lift each into its own fn: wire_start (the
"Merge to panorama" press, its fetch, and the DARKROOM_START_MERGE dev
entry point — all three only ever used together), wire_decision (confirm,
projection and border chips, the fill knobs), and wire_stop_and_leave
(abandon, close). wire() itself now just calls the three in order; S, C
and F stay generic on wire_start since sources/context/on_done are used
nowhere else.
wgpu reports a device out of memory by panicking, and a twelve-frame
merge on a GPU another process is using is where that happens. The panic
unwound the worker, the sender went with it, and the page sat on "Stop"
with every control disabled and nothing to say why — the crash record on
disk was the only sign. Catch the panic and send it as a failure, and
treat a closed channel with no final event as a dead worker too.
A Border choice beside the projection — crop to the picture, or fill it
— that redraws the preview filled so the invented pixels are seen before
they are confirmed (FR-MRG-1), greyed with the reason when the model is
not there. The job fills at half the composite's resolution in a
display-ish space (white balance, matrix, gamma; invertible) and samples
the result back into the linear DNG wherever no frame reached; the
sidecar's merge line says border filled and with which knobs.
Experimental because the fill is right in thin borders and wrong in deep
corners, where the model's Places2 prior puts clouds in sky and water
under grass; so its six knobs — working scale, edge erosion, coarse pass,
band width, mirror depth, seam feather — are sliders under the choice,
each committing a redraw, until the defaults are right.
Picking a chip stored the choice for the merge and changed nothing on
screen — the chip did not even highlight, since the selected property
was never written back. Now the pick is reflected, and the job, waiting
for its decision, takes a Preview request, draws the alignment on the
chosen surface at proxy cost and reports again; the drain puts the new
picture and its size up. Auto is the surface the field of view suggests.
Also:
The largest rectangle inside the frames' coverage is found a row at a
time — a histogram of consecutive covered rows and a stack pass per row —
so the composite is never held to be measured (FR-MRG-11). It is written
as DefaultCropOrigin/DefaultCropSize (FR-MRG-4): the file opens on the
picture, the border is still in it, and resetting the crop shows it.
rawler reports the crop as the picture, which the test checks.
FR-MRG-4 records the question raised the same day — fill the border
rather than crop it — as open: a non-generative fill through the heal,
or a generative inpainter with its licence and weights. Neither decided.
derived_from and merge are top-level sidecar fields (FR-MRG-6): one line
per source in order, and how the composite was made. A build that
predates them keeps the lines as unknown and writes them back. The job
writes the sidecar beside the composite and stages it with its own
record when the composite goes through the outbox.
DARKROOM_START_MERGE=a.CR2,b.CR2 lands on the merge page at startup with
the job running on local files, on the model of DARKROOM_START_IDENTITY,
for looking at the page where synthetic clicks do not reach it. The fetch
and the start are shared with the grid's button.
panorama.md §11 records what exists, the fixture's figures, and the six
things still open, auto-crop first.
dr_ui::merge is the orchestration with no interface in it: decode each
frame to sensor data and build its graph as a session would (orientation,
lens profile); render each through the camera-space tap at proxy size and
detect keypoints there, so the alignment is measured in the undistorted
frame the tiles are rendered in; align; solve one gain per frame from the
proxies' overlaps; draw the aligned set in colour for the page; then wait.
Nothing is written until a Decision arrives (FR-MRG-1). The merge writes
a linear DNG through the outbox with a destination record, so the drain
puts it beside its sources on a folder library and a server alike, and
the library rescans (FR-MRG-3).
merge.slint is the page, on the import page's model: the alignment
table with a failed frame named on its row and the button held off
(FR-MRG-5), the preview, the projection choice, Stop and Back. A
"Merge to panorama" button joins the grid's selection bar at two frames.
Headless, the example produces the fixture's 22 993 x 5 980 DNG in 45 s
on the reference desktop, exposures balanced across the stop of drift.