Commit Graph
24 Commits
Author SHA1 Message Date
dtourolle 1e171c6d31 Let a collection be picked up, rearranged, and emptied after the fact
Collections could be made and filled and never reorganised. Nesting had
a drag; un-nesting had nothing, in either direction — "All photographs"
refused every drop, which is right for a photograph and wrong for a
collection, which has a top level to be returned to. So a collection put
inside another was in there permanently. Right-click deleted an *empty*
collection outright and refused otherwise, which is wrong in both
directions at once: destructive with no confirmation, and no way at all
to delete a collection that held anything without emptying it by hand,
child by child. And a photograph could only leave the collection the
grid was scoped to, since that is the only one a button in the header
can name — the cell's badge says a photograph is in three collections
and never which three.

Three ways in, one vocabulary:

**Hold a row.** The tree is inside a Flickable, which claims any drag
beginning inside it, so with a finger a drag on a row is a scroll until
something says otherwise. The hold is that something. It lifts the row —
drawn before anything moves, so the gesture says it has been understood
— and then what the user does decides which of two things they meant:
move, and it is a rearrangement; let go, and it is the row menu. The
same fork the grid already uses to tell hold-to-select from drag-to-file.
`decide_release` is that fork, and it is tested, because getting it
wrong one way puts a sheet over every tidied tree and the other way
makes the menu unreachable by touch.

**The row menu.** Rename, new collection inside, move to top level,
keep offline, delete. Deleting asks once when there is anything to lose
and says what survives: the photographs stay in the library, and nested
collections move up rather than going with it — which is what the
catalog does, and what a user would never assume. An empty collection
goes on the first press, because a dialogue about losing nothing is how
people learn to dismiss dialogues.

**"Collections…" on a selection.** Every collection the selection is
filed in, each with a count — "3 of 40", so nobody takes forty
photographs out of a collection thirty-seven were never in — and a way
out of any of them without navigating there first.

The long press used to open the offline question by itself. That
question is one item in this menu now: there is one hold per row, and
while it was spent on a single action nothing else the tree can do had
a touch route at all. Nothing is lost — the tray on the row keeps its
tap, and the question gains a full-width control in place of a 30px
icon in a row shorter than the touch minimum.

The row-press handler moves to `collections_ui` with the rest of what a
collection row does; it lived in `library_ui` only because it opened
that prompt.
2026-09-07 19:59:44 +02:00
dtourolleandClaude Opus 5 b34e786f01 Give the drag a pick-up, so it stops losing to the scroll
Dragging a photograph out of the grid worked about half the time, and
nothing on the screen explained the other half.

`DragArea` and `Flickable` do arbitrate, but not evenly. The Flickable
claims any press that travels more than eight pixels along its own axis
within half a second of landing, and holds that claim until the finger
lifts. So a drag toward the sidebar only ever began two ways: a flick
sideways clean enough that the finger never wandered eight pixels
vertically, or a wait of half a second before moving at all. Both are
real gestures and neither was written down.

The wait is now the gesture, and it has a mark. The long press that
already turns on selection mode also picks the photograph up: a ring
opens around the cell and the grid stops scrolling under it, so from
that moment the drag is the only thing the finger can be doing. The cue
can only arrive after the ambiguity has passed, which is the right way
round — when the photograph lifts, dragging it works.

Two details worth naming. The hold is now armed even when selection mode
is already on; it used to be skipped there, on the grounds that there
was no mode left to switch on — but that is precisely the state a
forty-image drag starts from, so the one gesture that most needed a
pick-up was the one with none. And the ring is drawn after the cell
loop rather than on the cell: z-order inside a `for` is loop order, so a
cell grown past its bounds would stand over two neighbours and be cut
off by the other two.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-30 13:20:56 +02:00
dtourolleandClaude Opus 5 8e4e24ad09 Say what the drag payload actually is: the arming, not the cargo
`drag-payload` was documented as "called when a drag starts, so it
always reflects the selection as it is at that moment". Neither half is
true, and the comment is the only reason anyone would believe the drop
reads it.

`DragArea` tests `data.is_empty()` in its event filter — on every
pointer event, the first one included, which arrives long before there
is a drag. And a Slint binding that calls a callback has no dependency
to be invalidated on, so it is evaluated once, when a finger first lands
on that cell, and cached for the life of the cell. What it answers is
therefore always an empty selection.

None of the drop handlers read it; every one of them reads `dragging`,
which `drag-started` fills in at the moment that matters. What this
callback does is keep the `DragArea` armed, and it manages that only
because `set_user_data` is called unconditionally — an empty `Vec` is
still user data. Guarding that call, which reads as an obvious tidy-up,
would silently stop the grid dragging at all.

Comments only.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-30 10:50:10 +02:00
dtourolleandClaude Opus 5 1a59fb33c1 Stop the press that starts a drag from deselecting what it grabbed
Dragging a selection of forty photographs onto a collection filed one.

Selection mode reports every press as a ctrl-press — deliberately, so
touch and pointer go through one set of rules rather than two — and ctrl
toggled. So the press that took hold of one of the forty took it *out*
of the selection on the way down. `drag-started` then looked at the cell
under the finger, found it unselected, and did exactly what it is meant
to do with an unselected cell: made it the whole selection and carried
it alone. The only sign was the grabbed cell's ring blinking out at the
moment the user began to move.

A plain press has never had this problem, because pressing an
already-selected cell has always been documented to leave the selection
alone — for precisely this reason. Ctrl now does the same: adding still
happens on the press, since the drag reads the selection immediately,
but *removing* is handed back as `Press::Deferred` and applied by the
click. Slint reports a click only for a press that stayed within
`tap-slop`, so a tap still toggles and a drag never does.

The unit tests now go through a `click` helper — a press and the release
that follows it — because that is the only thing a user can perform, and
calling `apply_press` alone would assert against half the policy.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-30 10:49:51 +02:00
dtourolleandClaude Opus 5 1ff52102b6 Drop the anchor bookkeeping the double tap took with it
`previous_anchor` existed for one gesture: a double tap in selection
mode took the range from where selecting began, and both taps had
already moved the anchor onto the cell being tapped, so the origin the
user meant had to be remembered separately.

That gesture is gone — "Select to…" says what it is about to do instead
of hiding a forty-image range behind a thing a hand does by accident —
and what is left is a field that four places write, `PressUndo` carries,
`cancel_press` restores, and nothing at all reads. `apply_press` is
`select_row`'s only call now that there is no anchor to remember, so the
wrapper goes with it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-30 10:40:07 +02:00
dtourolleandClaude Opus 5 9e519eb8a6 Make the thin ring the only mark a selected photograph carries
Two treatments said "selected" and neither said it well.

A selected cell got a 2px border and a lifted fill. The border is drawn
on the outside of a cell whose content sits 6px in, so it ate into the
thumbnail: selecting appeared to nudge the photograph. Inside it, a
second thin ring marked the anchor — the end a shift-click measures from
— and that ring was the clearest thing on the cell, so it read as *the*
selection to everyone who had not written it.

Worse, the ring outlived what it described. An anchor survives a
deselection, so a thin box sat around the last photograph touched with
nothing selected at all, indistinguishable from a cell that had stayed
behind. That is the one thing a selection cue must never be: ambiguous
about whether something is selected.

So the ring is now what it already looked like. One mark, drawn inside
the cell and 4px clear of its edge, so it never touches the thumbnail and
never changes a dimension — selecting adds ink and moves nothing. Two
pixels rather than one, because it is now carrying the whole cue across
forty cells at arm's length against a thumbnail of any brightness. The
outer border is hover alone.

The anchor keeps no mark, and loses nothing it was earning: the bar says
"Tap the last photograph" while a range is armed, which answers the
question the ring existed to answer. The ordinal still lives in the
controller and still decides where a range extends from; what is gone is
the claim that the user needs to see it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-30 09:47:32 +02:00
dtourolleandClaude Opus 5 20c368d3fc Give each touch gesture one meaning, and give tap-to-open back
I broke opening a photograph. The dwell added in "Tell a tap on a
photograph from a hand going past" required a finger to stay down 120 ms,
and a deliberate tap is routinely quicker than that — so the grid stopped
opening anything. Duration was the wrong discriminator: a tap and a brush
are the same length.

**Travel is what separates them, and a graze is by definition a moving
contact.** A press now records where it landed and the release compares:
within 12px it is a tap, beyond that the hand was going somewhere else.
No dwell, so no deliberate tap can be refused, and the rule is the same
for a finger and a mouse — one rule instead of two, and the `touch`
argument the dwell needed goes away with it.

Two real conflicts went with it, because a gesture set that overlaps
itself is unlearnable however each half is documented.

**A drag was also a hold.** Grabbing a cell and moving inside 450 ms left
the hold timer armed underneath the drag, so it fired mid-gesture and put
the grid into selection mode nobody asked for — the drag finished into a
mode that changed what every later tap meant. Starting a drag now cancels
it, exactly as a pinch already did.

**A double tap was also a range.** In selection mode two taps on one cell
selected everything back to where selecting began: no visible state, no
warning, from a thing a hand does by accident. "Select to…" does that job
and announces itself first, so the double tap is gone and two taps are
now two toggles that land where they started. `extend_to_row` went with
it — a second range implementation that only the double tap reached,
where every other range goes through `apply_press`.

The resulting vocabulary, one meaning each: tap opens, tap-and-slide does
nothing, hold starts selecting, drag files, two fingers resize, and while
selecting a tap only ever toggles.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-30 00:09:37 +02:00
dtourolleandClaude Opus 5 6d5de21fb7 Tell a tap on a photograph from a hand going past
A brush across the grid opened whichever photograph was under it. Travel
was already answered — the Flickable claims the pointer and the press is
cancelled — but a contact that neither travels nor lasts reaches a
TouchArea as an ordinary press and release, and it was landing the user
in develop.

So a finger now has to stay down for `TAP_MIN_MS` before letting go
counts as opening anything. That is the floor under a tap where the 450 ms
`HOLD_DELAY_MS` is the ceiling: below is a graze, between is a tap, above
is a hold that starts a selection. One scale, three gestures.

Only a finger is held to it. A mouse click is a discrete decision made by
a button and is routinely over in thirty milliseconds, so `cell-pressed`
now reports whether a finger did it — the same finger-id convention the
pinch arbitration beside it already uses — and the dwell applies to touch
alone.

A graze still *selects* the cell it landed on, because the press already
did that. That is the right failure mode: something visible and
reversible rather than a silent nothing, and rather than develop.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-29 23:18:07 +02:00
dtourolleandClaude Opus 5 f5edd49b6b Let a manual collection be put in the order it is meant to be seen in
`collection_members.position` and `Sort::CollectionPosition` have been in the
catalog since collections were, and nothing above dr-catalog has ever written
or read either: `collections::set_order` had no callers, and the grid ordered
everything by capture time whatever it was scoped to — dr-ui does not construct
a `Query` at all, it has its own `GRID_ORDER` constant. So a manual collection
was a set with an order nobody could see or change.

Three pieces, because it could not be fewer:

`grid_order_for` decides the ordering from the scope, and both readers take it
from there. That is the load-bearing part. An ordinal only names a photograph
relative to an ordering, so the window read and the span read have to agree —
a shift-click resolved through a different ORDER BY than the cells were drawn
with selects a different run than the one on screen, and the user finds out
when the export runs. `read_ids_span` already stated that invariant about
`GRID_ORDER`; this widens it to an ordering that depends on the scope.

Only a single manual collection has one. A set draws its descendants' images
too, and two children's positions are unrelated integers that interleave
arbitrarily; a smart collection has no member rows to carry a position at all.
Both fall back to capture time and refuse the drop rather than pretending.

The drop is on the cell, on whichever half of it the finger landed — the
trailing edge is the only way to name the last place in a collection, since
there is no cell beyond the last one to drop in front of.

`reordered` is pure and the membership is rewritten whole. `set_order` sets the
positions it is given and leaves the rest, so a partial write would interleave
the moved run with rows nobody touched; and it is read unfiltered, so what the
filter is hiding keeps its place relative to what the user can see.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-29 23:18:06 +02:00
dtourolleandClaude Opus 5 9d11554c71 Make the range gesture visible, and offer the whole grid at once
Touch has had a range gesture for as long as selection mode has: double-tap the
far end. It is invisible, it is unreliable on a grid that scrolls under the
second tap, and it extends from the anchor *before* the two taps moved it — a
rule subtle enough that the code needs two paragraphs to explain it to itself.
Nobody who was not told about it has ever used it.

"Select to…" is the same operation with state you can see. Press it, the strip
stops reporting and says "Tap the last photograph", and the next cell taken is
the far end. It reaches Rust as shift on `cell-pressed`, so it lands in
`apply_press` as the ctrl+shift it already is, and there is no third selection
policy to keep in step with the other two.

This is deliberately not the sweep gesture. A drag that paints cells can only
reach what is on screen, and the ranges that hurt on a tablet are longer than a
screenful — between the two taps here the user may scroll as far as they like,
and the run is resolved by the catalog rather than by what happened to be
loaded. A sweep is still worth having for short runs; it is not what this
should have rested on.

"Select all" beside it, asked of the catalog for the same reason: a select-all
that quietly meant "the hundred cells that happen to be loaded" is a lie the
user cannot see until the export runs.

The double-tap stays. It is tested, and an accelerator that costs nothing is
worth keeping for whoever has already learnt it.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-29 23:18:01 +02:00
dtourolleandClaude Opus 5 d1f3b97245 Ask for the collection's name where the keyboard can reach it
"New collection from selection" created the collection under a placeholder
name and then opened the rename field in the sidebar tree.

On a tablet the sidebar is not on screen. It is instantiated all the same —
app.slint collapses it to zero width and `visible: false` rather than using an
`if`, because an `if` there is a layout loop Slint panics on — so the rename
field was created, its `init` took focus, and Android raised the on-screen
keyboard over a box nobody could see. Nothing else on the screen is focusable,
so the keyboard had nowhere to go: it stayed, the name could not be typed, and
the collection was already written under the name the user did not want.

Asked in a sheet instead, on the same card as the filing and keywording sheets,
before anything is written. That also fixes what was hiding behind it: an
abandoned rename used to leave a "New collection" in the tree, because the
collection existed before the name did.

`Field` gains `take-focus()` so a sheet whose field is the only thing to do in
it can answer the keyboard for the user — a function rather than a property,
because focus is an event and a bound property would re-take it on every
unrelated re-evaluation.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-29 23:17:40 +02:00
dtourolle f12aece07e Make storage pluggable, and prove it with a folder backend
`RemoteBackend` existed from the first release and bought nothing it was
designed for. Seven files in `dr-ui` constructed a `NextcloudBackend`
directly, an account *was* a server URL beside a DAV user id, the local
cache directory was named after a hostname, and the launch screen knew
that signing in meant a browser handshake. The trait was real; the seam
was documentation.

A trait over operations is only a quarter of it. Pluggable storage needs
four things, and this adds the other three:

- **Capabilities** — already there, and the reason the engine can drive
  two backends at the speed each actually runs at.
- **Configuration** — `dr_sync::Account`: where a library lives, in
  whatever form its connector addresses, with no server in it. Loads
  every existing config unchanged (`backend` defaults to `nextcloud`,
  `endpoint` is stored under its historical `server` key), and
  `Account::namespace()` reproduces the old catalog directory byte for
  byte, because changing it would abandon a catalog, its thumbnail
  shards, and the sidecars holding unsynced offline work.
- **Registration** — `BackendProvider` and `BackendRegistry`.
  `ui/dr-ui/src/remote.rs` is now the only file above `dr-sync` that
  names a connector.

`Connection` (an account plus an optional `Secret`) replaces the
credentials-and-user-id pair that was threaded through fifteen
signatures in an order that could be swapped. `Secret`'s inner string is
reachable only through `expose()` and its `Debug` prints `Secret(***)`,
so the indirect leak — a `{:?}` on anything holding one — no longer
compiles into a leak.

Nextcloud is unchanged and keeps every peculiarity: propagating ETags,
chunked upload v2, `oc:fileid`, the `oc:permissions` probe on a refused
PUT, the 423 retry classification, Login Flow v2. Those are what the
capability model exists to serve, not something to hide.

`dr-sync-folder` is the second connector: a local disk, a network mount,
an external drive, or a folder a Nextcloud client already syncs. No
account, no credential — the route that works where no secrets daemon
does. It declares `LocalEtags` rather than claiming propagation a POSIX
directory cannot provide, which costs nothing because 50k `stat` calls
are not 50k PROPFINDs. Identity is a path hash, not an inode: an inode
survives a rename but differs between devices and is reused after a
delete, so two machines would disagree about which photograph a
thumbnail belonged to. Re-deriving a thumbnail is a cost; showing the
wrong one is a bug.

docs/storage.md is the contract — the traits, the four steps to add a
backend, and what each connector declares. ARCH §8.0 and §8.4a, and
FR-NC-13, say why.
2026-08-29 09:57:52 +02:00
dtourolleandClaude Opus 5 dce1e66746 Show which cell a shift-click is measuring from
The gesture had a hidden operand. A range runs from the anchor — the last cell
plainly clicked — to the cell shift-clicked, and nothing on screen said which
one the anchor was. A user who could not tell where the range was being measured
from had no way to predict what it would take and no clue why a wrong one came
out wrong; often the anchor is not on screen at all, which is itself the answer
to "why did that select so much".

The anchor is marked with an inner ring, drawn inside the selection ring rather
than in a colour of its own: it has to stay legible against a thumbnail of any
brightness, and a hue would read as a second kind of selection. It is an
ordinal, so it marks a row only while the photograph it names is in the loaded
window — off screen it marks nothing, which is the honest answer, and `anchor`
rides in the cell model beside `selected` so both are pushed by the one pass
that already keeps the grid in step with the selection.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-24 19:50:46 +02:00
dtourolleandClaude Opus 5 54f9cb54fb Take the whole run a shift-click names, not the part that happens to be loaded
Shift-clicking two photographs selected only the cells between them that were
in the loaded window. The grid is a window of a hundred or so over a library of
twenty thousand, and `apply_press` resolved the range against that window —
`ids[lo_row..=hi_row]`, clamped to what was there. Everything else in the run
had no id anywhere in the UI, so it was silently dropped. The user cannot see
that: the selection count is off screen along with the photographs, and the
gesture only announces itself when the drop files a dozen images instead of two
hundred.

The two ends are *ordinals*, and only the catalog knows what lies between them.
`read_ids_span` asks it, through the same predicates, the same rating filter and
the same ordering the window itself is read with — an ordinal names a photograph
only relative to an ordering, so a run taken through any other one is a run
through a different library. That ordering is now a constant, `GRID_ORDER`,
shared by the window, the trash's own order beside it, and the run: capture time
first, with the file name breaking ties and nothing more. A card written by two
cameras interleaves names that have nothing to do with each other, and what
"everything between these two" means to a photographer is a stretch of an
afternoon.

The query is reached through a closure handed to `CollectionsController` at
wiring time rather than a catalog handle, because the scope and the filter that
bound the run belong to the grid's controller. `apply_press` stays a pure
function of what it is given, which is what keeps the selection rules testable
with no library open — and the tests pass a run that reads a plain slice. Where
there is nothing to ask, the loaded window is still used: a poorer answer than
the catalog's and a far better one than a gesture that appears to do nothing.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-24 19:50:21 +02:00
dtourolleandClaude Opus 5 b0b6dd559a Show what is selected, and let a collection be made of it
Build and test / Desktop (Linux) (push) Failing after 2m37s
Build and test / Layer separation (push) Successful in 26s
🐳 Android image / Build and push (push) Successful in 4s
Build and test / android-image (push) Successful in 5s
Traceability / Requirement traces (push) Successful in 40s
Build and test / Android (aarch64) (push) Failing after 6s
Three things a selection needed and did not have.

**Seeing it.** The count existed — "12 selected" — in the header row, which
scrolls sideways. On a tablet it sat past the right-hand edge along with every
button beside it, so a selection was something you could make and then not
see. A selection you cannot see is one you act on by accident.

**Putting it down.** The only way to clear one was "Done", which also leaves
select mode — so after filing forty photographs the next forty began by
re-entering a mode the user had not meant to leave. Clearing is now its own
action and keeps the mode.

**Filing it somewhere new.** Making a collection of a selection took four
steps: create one, find it in the tree, select the photographs again because
creating it changed the scope, then add them. It is one press, which is how a
selection is usually meant — it is gathered *because* it is going somewhere.

The new collection is created at the top level rather than inside the current
scope, unlike the tree's "+". A selection can be gathered from anywhere,
including across collections, so filing it under whichever one happens to be
open would put it somewhere its contents did not come from. It opens straight
into its name field, for the reason `collection_new` already does: the
placeholder name is nobody's choice, and making the user find the rename
afterwards is asking them to finish a job we started.

All of it on its own strip beside the date range's, appearing only while there
is a selection — the third control this session that was invisible for being
put in a row that scrolls.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-23 17:57:35 +02:00
dtourolleandClaude Opus 5 c75849040c Format the tree the way the gate asks for it
`cargo fmt --check` is a required step and had drifted across 45 files. Most of
it arrived this week: several operations were written in parallel worktrees and
merged by hand, and a hand-merge resolves conflicts without ever running the
formatter over the result.

No behaviour changes — this is `cargo fmt --all` and nothing else, kept as its
own commit so the next reader can skip it wholesale rather than search it for
one that matters.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-22 21:16:34 +02:00
dtourolle 2fba685e16 Make a pinch zoom the grid and nothing else
Two faults left over from making the gesture reach the grid at all.

**It still opened photographs.** Checking the finger id stops the
synthetic release Slint emits when the *second* finger lands, but not the
other end of the gesture: lifting one finger of two leaves the other one
down, and Slint replays that survivor as a fresh `Pressed` on whatever is
under it — which is how it hands the pointer back to ordinary handling.
Under it is a cell. So the cell was selected, and lifting that last finger
was a complete, well-formed click on the same finger that pressed. No
part of the event stream distinguishes it from a real tap, so the grid now
remembers that a pinch just happened: a latch raised when the gesture
starts and lowered a beat after it ends, during which cells take neither
presses nor clicks.

The press that *opens* a pinch is undone rather than suppressed — it has
already happened by the time a second finger makes it a pinch. Undoing it
has to be exact, or a cancel that restored the selection but left the
anchor moved would make the next shift-click select a run from a cell
nobody pointed at, so capture and restore are a tested pair.

**And it was not smooth.** Two reasons. The pinch was thresholded into ±1
steps of 25%, so the grid lurched and then sat still; it now takes the
ratio since the last update and tracks the fingers, with the drawn cell
still landing on whole column counts because the columns divide the
width. And `zoom-cells` was the one geometry change still reloading
inline — a full catalog re-read, 360-row model rebuild and thumbnail
batch per step, on the thread drawing the frame. It goes through the same
settle timer as the rest now.
2026-08-21 22:03:46 +02:00
dtourolleandClaude Opus 5 f1cd6ed5b3 Make the drop decision a rule that can be tested
Build and test / Desktop (Linux) (push) Failing after 57m40s
Build and test / Layer separation (push) Successful in 34s
Traceability / Requirement traces (push) Failing after 27s
🐳 Android image / Build and push (push) Successful in 3s
Build and test / android-image (push) Successful in 3s
Build and test / Android (aarch64) (push) Failing after 9m28s
The gesture is Slint's and cannot be driven from a test — synthetic drags
do not reach a DragArea at all — but the decision it leads to is where
this can actually go wrong, and it was buried in a callback.

`decide_drop` names the three outcomes and the order that separates them:
an image drag always fills the payload, so photographs pressed after a
row was clicked are still filed rather than read as a rearrangement. A row
dropped on itself is a no-op here rather than a cycle error from the
catalog, and an empty drag with nothing remembered — a file from another
application — leaves the tree alone.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-17 23:12:11 +02:00
dtourolleandClaude Opus 5 6acc73a9fa Drag a collection onto another to nest it
The tree could be built nested but never rearranged: `set_parent` existed,
with its cycle check and its tests, and nothing in the UI called it. A
collection created in the wrong place stayed there.

Each row is already a drop target, so it becomes a `DragArea` too —
wrapped at the instantiation site the way the grid's cells are, which
keeps the row's own TouchArea nested underneath and a click still
selecting. `allow-move`, not copy: a collection has one parent, unlike a
photograph, which is filed in as many collections as you like.

The drop is handed only the target's id, so the source is remembered from
the press that precedes the drag — Slint builds the payload through a
`pure` binding, which must not have side effects. An image drag always
fills `dragging`, so an empty payload with a remembered row is
unambiguously a rearrangement; the row is taken rather than read, or a
later empty drop would move a collection nobody touched.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-17 22:54:50 +02:00
dtourolleandClaude Opus 5 d913e50948 Select photographs with a finger, and take a collection with you
Two things a tablet could not do. Both existed for a pointer and had no
touch form at all, which on Android meant the collection sidebar was
somewhere to look at rather than somewhere to file into.

**Selecting more than one.** Ctrl-click and shift-click are the only ways
into a multi-selection, and touch has neither. Holding a cell now enters
selection mode, where a tap toggles — reported to Rust as a ctrl-press, so
it goes through the same `apply_press` as everything else rather than
growing a second copy of the selection rules. A double tap takes the run
between where selecting began and there: the touch form of shift-click,
and the reason the anchor from *before* the double tap has to be
remembered, since both of its taps move the anchor onto the cell being
tapped. A "Select" button does the same thing where a gesture would go
undiscovered (FR-UI-4).

**Filing without a drag.** A one-finger drag beginning in the grid belongs
to the Flickable that scrolls it — that is the arbitration working, not a
bug to route around — so the selection can now be filed from a sheet
listing the sidebar's own rows. Copy by default, as the drag has always
been; moving out of the collection being shown is a switch, because it is
the one that takes something away.

**Taking a collection offline.** The machinery was there and reachable only
by scoping the grid to a collection and finding a button behind a
disclosure. Holding a collection's name now asks the question directly, and
the tray on a row and the header button ask the same one — three
affordances doing two different things is how a user comes to avoid all
three. The question is asked rather than a toggle flipped because both
answers are expensive: one downloads gigabytes, the other deletes them, and
the counts and sizes go in the buttons where they are read before the tap.

`Cache::release` is new and is the destructive half `unpin` deliberately is
not. "Remove the local copies" is asked by someone whose device is full,
and withdrawing a promise while leaving the bytes for a future eviction to
notice is not an answer to it. It unpins before forgetting, or the next pin
fetch would dutifully download everything it just deleted.

The sidebar's trays read `tier_actual`, never `tier_desired`: the question
is whether these will open on the aeroplane, and a pin whose download has
not run yet answers no.

TRACES: FR-CAT-7 | FR-NC-6a | FR-NC-6b | FR-NC-6c | FR-UI-2 | FR-UI-3 | FR-UI-4

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-17 12:27:29 +02:00
dtourolleandClaude Opus 5 65e6a96a65 Say what the application is doing, in one bar and one list
Every background job reported into a window property of its own —
library-thumbs-done, library-pin-total, library-syncing — which only the
grid ever read. A pin download that outlived the view it was started from
drew nothing at all once the user opened an image, and there was no answer
anywhere to "what is this busy with", because the answer was spread across
eight properties nothing collected.

They report to one register now (ui/dr-ui/src/activity.rs). It publishes an
aggregate, which draws a three-pixel bar across the top of the shell in
every view, and a row per job, which the settings page lists: scans,
thumbnail batches, pin and open downloads, sidecar uploads, the sync and
the trash. Failures stay on the list until they are cleared; routine
successes do not, or a scroll would bury them.

The handle removes a still-running job when it drops, so a worker that dies
mid-transfer takes its row with it rather than leaving the bar sweeping for
the rest of the session.

Also carries in-flight work from a parallel session — the drawn icon set
and the dr-pipeline ops split. dr-pipeline's build script does not compile
at this commit; ui/dr-ui does, with clippy clean and its tests passing.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-16 18:32:09 +02:00
dtourolleandClaude Opus 5 70435b712e Walk the grid with the arrow keys, and open with Return
Build and test / Desktop (Linux) (push) Successful in 17m36s
Build and test / Layer separation (push) Successful in 34s
Traceability / Requirement traces (push) Failing after 25s
🐳 Android image / Build and push (push) Successful in 3s
Build and test / android-image (push) Successful in 3s
Build and test / Android (aarch64) (push) Failing after 9m17s
A cull is thousands of decisions. The grid already bound 0-5, P, X and U so
the judgement itself needs no mouse, and then made the photographer reach
for one to move to the next frame — which is most of the gesture, most of
the time. Arrows now move a cursor, shift+arrow extends the selection,
Home/End and PageUp/PageDown cover ground, and Return opens what the cursor
is on.

The cursor is a library ordinal, not a row of the loaded window. The window
is a few screenfuls around wherever the user is looking, so a cursor held as
a row would stop at its edge or keep counting into cells belonging to other
photographs; walking out of the window reloads it around the new position,
exactly as scrolling does. This is the argument the selection already made
by keying on ids rather than rows.

The anchor had that fault for real: it was a window row, so a shift-click
after a scroll extended from whatever image had since drifted into it. It is
an ordinal now, and apply_press takes the window's offset to map between the
two. A range longer than the loaded window truncates to what is loaded,
since selection is by id and an image the catalog has not been asked for has
none.

The pointer and the keyboard share select_row so the two cannot drift apart.
The one deliberate difference: a plain arrow collapses the selection onto
the cursor, where a plain click on an already-selected cell leaves it alone
— that exception exists so a multi-image drag can start from one of its
members, and there is no drag behind a keystroke.

The grid scrolls to the cursor only when the cursor leaves the viewport, and
then by as little as will do it. Reusing the scrub's seek() would put the
cursor's row at the top on every press, which makes a row unreadable as you
walk along it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-16 16:25:13 +02:00
dtourolleandClaude Opus 5 03326242a1 Make the CI checks say what they mean, and format the workspace
Build and test / Desktop (Linux) (push) Successful in 1h23m26s
Build and test / Android (aarch64) (push) Failing after 2s
Build and test / Layer separation (push) Successful in 50s
Traceability / Requirement traces (push) Failing after 1m9s
The Android job's "Verify minimum API level" step has never verified the
minimum API level. It took the first `*.so` anywhere under the target
directory, which is a host proc-macro from debug/deps — an x86-64 object
built by the runner's gcc, whose .comment section cannot mention Android
and so can never contradict the expected value. It now reads the artifact
under the target triple, compares against MIN_API parsed from the
Dockerfile rather than a second copy of the number, and fails on a
mismatch. Both sides are checked non-empty first: two failed parses would
otherwise compare equal and pass, which is the same silent success in a
new costume.

The Android image installs one SDK package per layer and keeps the
output. sdkmanager is a JVM program that aborts when it cannot get memory,
and the single `> /dev/null` step reported that as a bare "exit code 134"
while a retry re-downloaded everything that had already succeeded.

tools/ci-local.sh runs all four jobs — desktop, android, layering,
traceability — against the host toolchain, which is pinned to the same
1.92.0 CI installs. Its matrix check compares regeneration against the
working tree rather than against HEAD: CI starts from a clean checkout, so
git's answer is the right one there and reports every local run stale here.

The rest is rustfmt across the workspace, and the clippy findings that
surfaced once it did: manual_contains in dr-thumbs and collections_ui, a
map iterated as pairs for its keys, an index loop over a slice, and two
runtime assertions on a constant now made at compile time.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-16 12:02:51 +02:00
dtourolle 8ad5c86ff9 Add the library, collections, and trash views; theme from style.yaml
The UI gains the views the catalog work was building toward: a windowed
library grid with ratings and flags, the collection tree with drag-to-add,
and trash with restore. derived_sync pushes thumbnail shards and the catalog
snapshot to the server's derived folder.

Tokens now have one source of truth. build.rs reads style.yaml and generates
theme.slint into OUT_DIR, which answers every existing
`import { Theme } from "theme.slint"` unchanged, because Slint resolves
imports against the importing file's directory first and the include paths
after. Generating into OUT_DIR rather than beside the hand-written Slint is
the point: a generated file sitting in ui/ looks exactly like the files
around it that are meant to be edited, and an edit to it would survive until
the next touch of style.yaml — a bug that hides for weeks. build.rs fails
loudly if a stale ui/theme.slint exists, which would otherwise shadow the
generated one silently and make every palette change vanish with no error.

The palette moves to near-neutral dark with achromatic signalling, so the
accent means "modified" or "active" rather than "heading". Shared components
land in widgets.slint: a token that binds several values into one concept is
a component, not a row in a YAML file.

Adds an optional live-style feature that makes the tokens in-out so they can
be written at startup — a feature rather than the default because it stops
the properties being constant-folded.

serde_norway is the YAML crate: serde_yaml and serde_yml are both deprecated,
and its mappings preserve insertion order, which is what lets the generated
Slint keep the token ordering the author chose.

Assisted-by: LLM
2026-08-09 21:11:38 +02:00