Commit Graph
8 Commits
Author SHA1 Message Date
dtourolle 301e6f3828 Release 0.13.3
Benchmarks / CPU and I/O (per commit) (push) Failing after 6m21s
Benchmarks / Frame budget (on demand) (push) Skipped
Build and test / Desktop (Linux) (push) Failing after 46s
Build and test / Layer separation (push) Successful in 26s
Traceability / Requirement traces (push) Failing after 39s
🐳 Android image / Build and push (push) Successful in 1s
Build and test / android-image (push) Successful in 1s
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Build and test / Android (aarch64) (push) Failing after 2m21s
Build and test / Windows (x86_64, cross) (push) Failing after 3m8s
2026-09-20 13:01:41 +02:00
dtourolle 695d5ec304 Correct four claims in the README against the tree
Benchmarks / CPU and I/O (per commit) (push) Failing after 6m26s
Benchmarks / Frame budget (on demand) (push) Skipped
Build and test / Desktop (Linux) (push) Failing after 46s
Build and test / Layer separation (push) Successful in 28s
Traceability / Requirement traces (push) Failing after 40s
🐳 Android image / Build and push (push) Successful in 2s
Build and test / android-image (push) Successful in 2s
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Build and test / Android (aarch64) (push) Failing after 2m21s
Build and test / Windows (x86_64, cross) (push) Failing after 3m5s
Eighteen declared operations, not fifteen; JPEG XL is an export format;
the grid does not filter by keyword, only the catalog's query can; and a
panorama's provenance is a sidecar beside the composite, not a history
step in it.
2026-09-20 11:57:17 +02:00
dtourolle ef1afc254d Release 0.13.2
Benchmarks / CPU and I/O (per commit) (push) Failing after 6m36s
Benchmarks / Frame budget (on demand) (push) Skipped
Build and test / Desktop (Linux) (push) Failing after 46s
Build and test / Layer separation (push) Successful in 34s
Traceability / Requirement traces (push) Failing after 40s
🐳 Android image / Build and push (push) Successful in 2s
Build and test / android-image (push) Successful in 2s
🐳 Windows image / Build and push (push) Successful in 2s
Build and test / windows-image (push) Successful in 2s
Build and test / Android (aarch64) (push) Failing after 2m26s
Build and test / Windows (x86_64, cross) (push) Failing after 3m7s
2026-09-20 11:06:54 +02:00
dtourolle 103c6e7fc0 Rewrite the README for someone arriving, not someone already here
Benchmarks / CPU and I/O (per commit) (push) Failing after 30s
Benchmarks / Frame budget (on demand) (push) Skipped
Build and test / Desktop (Linux) (push) Failing after 53s
Build and test / Layer separation (push) Successful in 28s
Traceability / Requirement traces (push) Failing after 41s
🐳 Android image / Build and push (push) Successful in 1s
Build and test / android-image (push) Successful in 1s
🐳 Windows image / Build and push (push) Successful in 1s
Build and test / windows-image (push) Successful in 1s
Build and test / Android (aarch64) (push) Failing after 2m25s
Build and test / Windows (x86_64, cross) (push) Failing after 3m11s
It said 0.9.0 against a 0.13.1 tree, listed focus peaking and burst
grouping as unbuilt when both have shipped, and opened with a page of
prose about the display path before saying what the application does.
Lead with what it is and a picture of it, say how to get it on each
platform and what state each channel is in, keep the honest account of
what is missing, and put the manual first in the documentation table.
2026-09-20 11:06:10 +02:00
dtourolle d790961b28 Add the manual: every feature pictured from the application itself
Benchmarks / CPU and I/O (per commit) (push) Failing after 30s
Benchmarks / Frame budget (on demand) (push) Skipped
Build and test / Desktop (Linux) (push) Failing after 47s
Build and test / Layer separation (push) Successful in 27s
🐳 Android image / Build and push (push) Successful in 3s
Build and test / android-image (push) Successful in 4s
🐳 Windows image / Build and push (push) Successful in 1s
Build and test / windows-image (push) Successful in 1s
Traceability / Requirement traces (push) Failing after 38s
Build and test / Android (aarch64) (push) Failing after 2m24s
Build and test / Windows (x86_64, cross) (push) Failing after 3m21s
docs/manual/README.md is a tour for a photographer opening DarkRoom for
the first time — one picture per thing, moving where movement is the
point. tools/manual/ is how the pictures are made: drive.py puppeteers the
desktop build on a private Xvfb (launch, click, drag, type, screenshot,
record), scenes.py is each picture as a script, and record.sh runs them
all over a folder and writes the results into docs/manual/media/.

The media is in LFS, with the CI pulls excluding it as they exclude the
fixtures; a screenshot changes wholesale when the interface does.

Nothing in the pictures shows a person, by design: the demo library is
seventy urban and alpine frames, chosen from the catalog's rows that face
detection found nobody in.

The traceability matrix is regenerated here after the rebase that
brought this branch up to master.
2026-09-20 00:26:00 +02:00
dtourolleandClaude Opus 5 8165619065 Describe the project the README is actually in front of
It said the status was "early", that v0.1 is a remote library viewer, and
that the zero-copy display path was "not yet working" and its replacement
was the highest priority. All three were true when they were written and
none of them has been true for eight releases.

The zero-copy line was the damaging one, because it is the project's
central architectural constraint and the README stated the opposite of
what happened. Desktop keeps the zero-copy path — the compute pass writes
a texture Slint composites directly — and the readback survives in exactly
one place, the Android develop view, because wgpu's Vulkan swapchain tears
a portrait window on a tablet whose panel is mounted landscape. That is
TD-1, with the on-device measurements and the three things any one of
which would remove it. A reader who took the old text at face value would
have gone looking for a bug that was fixed, and missed a compromise that
was chosen.

"Current state" now says what runs, checked item by item against the tree
rather than from memory: the first draft claimed AVIF and JPEG XL export,
which the settings page offers and dr-export refuses on purpose, and
sixteen declared operations where there are fifteen. Both are the kind of
error this commit exists to remove.

The requirement count moves from 122 to 179, the documentation table
gains the five documents somebody would actually want next, and the
"Not built" paragraph points at docs/outstanding.md rather than leaving
the reader to infer the gap from silence.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-29 20:23:35 +02:00
dtourolleandClaude Opus 5 ec740115b6 Spec the face pipeline on SCRFD and MobileFaceNet
FR-CULL-8..12 specify the subsystem in terms of "a 512-dimension embedding
from a stated model" and stop there, because D13 was open. This names the
models, and grounds them in the measurements and the working C++ pipeline in
../scene-actor-extraction rather than in a literature reading.

The licensing half of D13 stays open, but with a route through it: the
InsightFace weights are non-commercial and cannot be committed, so the app
ships the code and the user fetches the model. faces.model_id already makes
that a survivable choice.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-26 19:44:39 +02:00
dtourolle 82a5e21ec6 Initial workspace: GPU context, compute pass, adaptive Slint shell
Establishes the v0.1 foundations on both platforms:

- dr-types: SourceRef (never a filesystem path — Android SAF has none),
  Format, Availability, Validator with ETag quote normalisation
- dr-gpu: wgpu device, compute pass writing a storage texture, resize
- dr-ui: Slint shell with FR-UI-1 adaptive layout, computed in Rust to
  avoid a binding loop
- docker/android: pinned toolchain, verified producing API 28 ARM binaries

Measured the cost of the temporary CPU readback path (dr-gpu bench):
compute is 0.06-0.28ms across sizes while readback is 0.63-7.43ms, so
readback is 90-96% of frame time and scales with area. Recorded in
ARCH §6.1 — this is why spike S1 is the priority.

Mitigations pending S1: reuse the staging buffer, apply at most one
resize per frame, and cap render resolution at 2048 on the long edge.

10 tests passing; core crates cross-compile for aarch64-linux-android.
2026-08-09 07:42:05 +02:00