A 22927×8966 Lightroom panorama opened as its embedded preview with
develop withheld, because no texture could hold it. DevelopSession now
opens a linear DNG past PROXY_EDGE (8192) on a box-reduced copy, and
keeps the full resolution on the CPU. The canvas at fit, the thumbnail,
the histograms and the masks work from the copy; a render finer than
it — the canvas zoomed in, a tile of the export — samples a window cut
from the full resolution, kept while the view stays inside it. The
export renders in halo-grown tiles of 4096 and assembles them.
On the panorama: decode 1.6 s, open 210 ms, canvas 37 ms, a zoomed
window 130 ms, the full-size export 5.9 s.
Thirty-nine spawn sites in dr-ui, and one in the Android entry point,
called std::thread::spawn or a Builder of their own, and most of the
threads they started were <unnamed> in a panic message or a profiler.
Each now calls executors::spawn with its executor and a role, so the thread is
named <executor>:<role> — net:sync, decode:thumbs, io:catalog-open —
and knows which executor it is on. The three that already set a name
(automation, import, prefetch) keep their name as the role.
Behaviour is unchanged: each job still gets a thread of its own when it
starts, and spawn panics where std::thread::spawn did.
The module's documentation now says how a job is assigned: by what it
spends its time on, so a sweep that fetches bytes and then decodes them
is Decode, and a sidecar write that touches the catalog is Network.
Left as they were: the segmentation and refine workers in masks_ui.rs,
which another change is reworking, and test-only threads.
architecture.md §7.1 stated five executors and their thread counts, and
no code named them. dr_ui::executors now does: the Executor enum with
each one's thread name and the count §7.1 gives with its reason, and
spawn, which starts a thread named <executor>:<role> and marks it with
the executor it belongs to. The counts are the stated budget, not yet a
bound: a job still gets a thread of its own when it starts.
run marks its own thread as the UI executor before it builds the
window. net_runtime::build now returns a NetRuntime whose block_on
asserts, in debug and test builds, that the caller is not that thread;
everything else derefs to the tokio runtime. The login, folder-list and
remote-folder workers built the same runtime by hand and now take it
from net_runtime, so their block_on is guarded too.
Tests: a block_on on a thread marked as the UI executor panics naming
the UI thread; the same call on a worker returns; a spawned thread
carries its name and executor.
rustfmt over the files the albums work touched, and the album merge's
incoming row as a named struct rather than an eight-field tuple, which
clippy's type_complexity refused.
Android's only export destination was the library on the server
(ExportTarget::available), because writing to the device goes through
the Storage Access Framework and nothing did. An album's folder on the
tablet is now chosen in the system's tree picker — which has its own
"Create new folder" — and exports are written into it with
DocumentsContract.
The picker answers through onActivityResult, and the main activity is
NativeActivity, whose result is not ours. FolderPicker is a translucent
activity that only asks: it starts ACTION_OPEN_DOCUMENT_TREE, takes a
persistable grant (a folder is chosen once and exported to for months),
leaves the URI in a static, and finishes. Rust polls it from a Slint
timer — one static call, rather than a registered native method and a
thread to deliver on.
Two things the first build on the tablet got wrong, recorded where they
are fixed:
- Our classes must be loaded through Context.getClassLoader(). The
class of what ndk_context holds is a framework class from the boot
loader, which reports every class in the APK as not found.
- What ndk_context holds is the application context, not the activity,
and starting an activity from it throws without FLAG_ACTIVITY_NEW_TASK.
Saf.write creates the document (or, under Overwrite, reopens the one of
that name with "wt" so a shorter file does not keep the old tail) and
returns the name the provider actually gave it, since SAF renames on a
collision by itself; the album records that name. A tree URI reads in
the sidebar as its folder ("Pictures/Web"), not as a content:// string.
Export took a path typed into the settings page, or a folder inside the
library on the server. The first is how exports end up somewhere nobody
looks; the second put JPEGs into the tree a scan catalogues, where they
came back as photographs beside the RAWs they were made from.
The destination is now an album (FR-EXP-10), chosen by name in the
export sheet. Albums are listed under the collections in the sidebar;
"+" there, or "New album…" in the sheet, opens a sheet for its name and
its folder — on this device through the platform's dialogue, or on the
server through the browser with "New folder". A server folder inside
the library is refused, and the sheet says why. Selecting an album
narrows the grid to the photographs behind its files: library::Scope
is Collection or Album, and scope_clause is the one place the two are
spelled, which also retires the two copies of the collection predicate
total_images_scoped and read_cells_scoped had inlined.
A batch resolves the album when it starts, and refuses in words when
none is chosen, it has gone, or its folder is local to another device.
Each item reports the image it came from, and the files written are
recorded against the album in one transaction when the batch ends.
A server album lives outside the library, so its queued uploads are
relative to the account root. That is a third line in the outbox's
.dest record rather than a leading slash, because a record written
before albums may carry a stray slash and must keep the meaning it was
written with.
An export folder set before albums becomes an album called "Exports"
on first open, so upgrading does not lose where exports were going.
The old destination fields stay in ExportSettings so older settings
files still read.
The in-app browser that chooses a library folder on the server could
only open folders that already existed, so a library, or an export
destination, that was not on the server yet had to be made in the
Nextcloud web page first. It now has "New folder": a name, then MKCOL,
then the parent listed again and the new folder walked into — a folder
somebody has just named is the one they mean to choose.
The listing is the server's rather than the name inserted locally: the
server may have normalised or refused it. A name with a slash, "..",
or nothing at all is refused before any request, because a folder
typed with a slash in it is a path the user did not mean.
remote_folders holds the two WebDAV round trips (list, make) off the UI
thread, with the answer delivered through a Slint timer, so the album
sheet can use the same browser.
Every folder the desktop asked for was a text field: the library folder
at launch, an import's source and second copy, a preset folder brought
over from Lightroom. A typed path is how a destination silently becomes
a new folder nobody meant — one wrong letter three levels down and the
write succeeds somewhere the photographer will never look — and a field
cannot make the folder that is not there yet.
They now open the platform's own dialogue through rfd: the XDG desktop
portal on Linux, the common item dialogue on Windows. The portal rather
than GTK because it reaches the user's files from inside the Flatpak and
needs no GTK in a Slint application, and it draws whichever desktop's
chooser is running, "New folder" included. It is awaited on Slint's
event loop (spawn_local), so the window keeps drawing while it is open,
and parented to the window so it opens over it.
PathRow shows what is chosen, read-only, beside the button. Android has
no filesystem dialogue — only SAF, which returns document trees, not
paths — so there the same rows stay typed fields (Pickers.local-paths).
The launch screen keeps the folder used last on screen with "Open
folder" beside it, so reopening is one press. Presets get two buttons,
a folder and a single .xmp file, because no platform dialogue picks
"a file or a folder" in one go.
The develop view reported a remote original on its way through the
error message, so it read "Could not load image" over "Downloading…".
It did so on every step along the roll, including a cached frame that
was ready within a tick, so each step flashed the error.
Waiting is now its own state. On the step, the grid's thumbnail of the
photograph stands in at once. Only when a transfer is really on the
wire does it dim under "Not on this device yet", with a line like
"Downloading — 12.4 of 38.0 MB" and a progress bar.
The bytes come from a new RemoteBackend::get_reporting. The Nextcloud
backend overrides it to read the body chunk by chunk; the default
reports once at the end. Progress is kept in the in-flight registry by
path, because a step usually lands on a frame the prefetcher is already
fetching. The catalog's file length stands in when the server sends no
Content-Length.
Opening a photograph from the library starts a download and a timer that
polls for it. Every step along the roll started another, and each one put
its result on screen when it landed, so a frame stepped past earlier
could arrive last and replace the one whose name was showing. Each open
now takes a generation number; a download that lands for an older
generation is recorded in the activity list (its bytes are cached) and
goes no further.
The outgoing session also stayed live until the new download landed.
Its sliders kept working, and a second step before the first landed
saved that session's edit under the new photograph's identity. The
session is now dropped as soon as its edit is saved.
A copy becomes a duplicate only once its capture time is read, and on a
fresh library that is the sweep, not the scan: the sidebar row stayed
hidden until the next launch. The count is refreshed when a sweep that
dated anything finishes.
Also says on a group left out of the plan that nothing will move, drops
an unused method, and names the review's completion callback type for
clippy.
"Duplicate originals" appears under the trash in the collections
sidebar while the catalog holds any, and Settings says how many there
are beside the other whole-library passes. Both open one page: every
group with its picture and paths, the copy that stays (tap another path
to change it), a per-group Include box, what the survivor will gain and
any flag, label or face conflict, and why a group was skipped.
The summary is the dry run -- "N groups, M files to trash, K skipped" --
and nothing moves until "Check" has read the copies and "Move M copies
to trash" is pressed. Both run on workers with progress on the page, in
the activity register and, for the move, on the library status line;
Stop ends a job between groups. When it ends the grid, the sidebar and
the trash are refreshed and the survivors' judgements are written to
their sidecars and XMP the way a rating keystroke writes them.
The page is paginated at 30 groups, so a redraw decodes 30 thumbnails
and previews 30 merges whatever the size of the library. Back and
Escape leave it like its own Back button.
dr_ui::duplicates is the half of #67 that touches files. The check reads
each copy's first and last megabyte by range through the backend and
hashes them (or compares stored content hashes where every copy has one),
keeps the probes in the catalog, and reads each copy's sidecar: a group
whose bytes differ, whose copies cannot be read, or whose develop edits
differ is left out and the review says why.
Consolidating a group carries the one edit onto the survivor's sidecar
where it has none, moves the other copies into the trash, and then
commits dr_catalog::duplicates::consolidate. A failure after the first
move puts the files and the sidecar back; a run that died between the
moves and the commit is finished by the next one, which finds each moved
file at its trash path.
Tested end to end on a folder library of real files: the copies land in
.darkroom-trash, the skipped groups are untouched, the edit reaches the
survivor, a catalog failure moves everything back, and restore returns
the copies byte for byte.
Every scene in tools/manual aimed at window pixels written in by hand, so
a panel that gained a row moved every slider under it and the recording
went on dragging where the slider used to be. The develop column has
already moved that way (Compose now sits above Adjust), and nothing said.
A build with the `automation` feature listens on the Unix socket named
by DR_AUTOMATION and answers where an element is: by its accessible
label, the name a screen reader reads, or by its markup id for the few
things that are not controls (the canvas, the crop rectangle). It uses
Slint's element queries, which need the compiler's debug tables, so the
feature also turns those on in build.rs. It only answers questions; the
input is still xdotool's real pointer. No default build has the feature,
and one that has it listens only when the variable is set.
drive.py gains click-on, drag-on, hold-on, wait-for, wait-gone, labels
and ids. The grid's cells are now named by their file, each rating star
by its value, the sidebar's + as "New collection", and the Adjust
heading's reset as "Reset all adjustments" - controls a screen reader
could not reach before either.
With Skia drawing pre-rotated on wgpu's Vulkan swapchain, Android no
longer needs to draw with Skia over OpenGL, which was the only reason
the develop view read its frame back through memory (TD-1).
So `unstable-wgpu-29` moves back to the common slint dependency. The
android-activity backend then builds `SkiaRenderer::default_wgpu_29`,
and `shared_gpu` loses its Android arm. The one wgpu device is handed to
Slint through `BackendSelector::require_wgpu_29` on both platforms.
`slint::android::init_with_event_listener` runs before `dr_ui::run`, so
the selector reaches the Android adapter before its window exists.
`renderer-femtovg-wgpu` stays desktop-only, since Android has no FemtoVG.
The two `#[cfg(target_os = "android")]` readbacks in `develop::render`
(the frame through `export_pixels` and the focus overlay through
`read_overlay`) are gone. `read_overlay` stays for the tests that check
what the overlay marks.
Built for arm64 and release-signed. Not yet run on the tablet.
An audit of every action by view against the keys the handlers bind left
develop without zoom, pan, fit or a way back to the grid, the grid without
select-none, thumbnail size or keywording, People with no key at all, and
the export and copy sheets without Enter. It also found the reverse gap
FR-UI-5 forbids: pick and reject had no route but P, X and U, and the
2026-09-19 amendment's judging in develop had not been built.
Develop: Ctrl+= and Ctrl+Plus zoom in and Ctrl+- out about the middle of the
view, Ctrl+0 fits and Ctrl+1 goes to 1:1, Shift and an arrow pan a magnified
view, G goes back to the grid, Ctrl+Y redoes, and Enter keeps a crop that hid
a mask. 0-5, P, X and U rate and flag the open photograph without moving on,
with stars and Pick/Reject in the top bar as the pointer and touch route.
= and - nudge the control last moved by a hundredth of its travel; the
framing sliders, perspective included, now count as "last moved", so R puts
them back as well. J turns the selected mask part's join chip.
Grid: Ctrl+D and Ctrl+Shift+A clear the selection, = and - resize the
thumbnails, Ctrl+K opens keywording, and Flag in the selection bar gives
pick and reject a pointer and touch route. Sidebar: Enter commits a
collection's name, and Enter or Escape hands the keyboard back to the grid,
where it used to go nowhere until something was clicked. People: Up and Down
walk the rail, F2 puts the name field under the keys, and Escape or Back now
leave the screen the way its back button does instead of doing nothing.
Sheets: Enter does what the export or copy sheet's button does.
The choices follow Lightroom where it has one. No new key steals typing: the
grid's and People's keys live on focus holders that are not ancestors of any
text field, and the sheets' Enter comes after a focused field has had it.
Every binding is tagged beside its handler, and the gate added in the
previous commit holds the two to each other.
The packages now carry the manual, but nothing in the application opened
it: the help sheet listed gestures and stopped there.
The help sheet gains a Manual button beside Done, and Settings a Manual
row under About beside the version. Both go through dr_ui::manual, which
finds the installed page through dr_plat::system_data_dirs (the package's
share directory on Linux, the executable's directory on Windows), and a
development build also in the checkout it was compiled from. A copy with
no manual says so on the status line rather than doing nothing.
On the desktop the page goes to the system browser. A section is a URL
fragment, and xdg-open's generic mode and Windows' FileProtocolHandler
both turn a file: URL into a path and drop the fragment, so a section is
opened through a one-line redirect page written to the data directory:
the opener gets a plain path, which every opener keeps, and the browser
follows the redirect to index.html#section itself. The launcher behind
the sign-in's open_in_browser is split out so both share it; the https
check stays with the sign-in.
Android has no path to give a browser: an asset is not a file, a copy in
private storage is unreadable to other apps, a file: URI across apps is
refused, and a content: URI leaves the browser resolving every picture
against the provider. So ManualActivity, a WebView reading
file:///android_asset/manual/index.html straight out of the APK, shows
it, started by class name with the section as an extra. JavaScript is
off, links off the page go to the browser, and the theme is day-night so
the page's own light and dark follow the system. A test checks that the
manifest, the Java class and dr_ui agree on the name and the extra.
The keystone existed in framing but nothing in develop could reach it:
framing is presented by its own Compose panel rather than generated, so
new framing parameters get no control until the panel names them.
Compose now has Vertical and Horizontal sliders under Straighten,
mirrored from the session like the angle, recorded as parameter steps
("Vertical Perspective" in the history), cleared by the Compose reset
and by opening the next photograph. Releasing either slider refits the
crop the way releasing the straighten slider does: a keystone alone
needs no crop, but it moves the empty corners of a straightened frame,
so the crop that avoided them before may not after, or may have room
to grow back.
When a gesture stopped, the half-resolution draft was replaced by the
full-resolution frame in one step, a visible jump from soft to sharp.
FR-DSP-4 asks for a refinement that is smooth, not a jarring swap.
The canvas now keeps the last draft frame (`canvas-previous`) and draws
it over the sharp one, fading it out over 150 ms when the draft flag
clears. The fade costs no render: the draft is a refcount on the texture
it was drawn into, and the adjust pass ping-pongs between two output
targets, so the sharp frame is written into the other one. While a
gesture is drafting the layer is hidden and snapped opaque, so a new
drag shows its draft at once; past the fade it is hidden again, and a
settled canvas composites one image as before.
The histogram is measured on settled frames only, so during a drag it
describes the frame from before the gesture while the canvas shows
something newer, and nothing said so. The draft flag stopped at the
render closure.
It now reaches the interface: `canvas-draft` on the window and
`Levels.provisional` for the readouts, both set on every canvas render
from the flag that chose the frame's resolution, and cleared when a
render fails. The histogram panel dims its display reading to half
while a draft is up and brings it back when the frame settles. Dimmed
rather than captioned, because a caption appearing on every drag would
move the column; the raw reading has no frame to lag and is left alone.
During any drag longer than 120 ms the canvas rendered a full-resolution
frame every 128 ms under the finger. The settle timer was armed by the
first draft of a burst and not re-armed by later ones, so it counted from
the start of the gesture rather than from its last movement, fired
mid-drag, and the next coalesced event armed it again. Each of those
frames is the most expensive one the canvas draws, landing where the
frame budget is tightest.
The draft/sharp decision now lives in `refine::Refine`, apart from the
timers that carry it out. Every draft frame arms a settle timer carrying
a generation token and only the newest token is honoured, so the sharp
frame lands SETTLE_DELAY after the last movement. A request arriving
while a settle is still owed also counts as part of the gesture, so a
slow stretch of a drag (one event per frame, nothing to coalesce) no
longer renders sharp between drafts. A timer that fires with a render
already posted defers to it.
The tests drive the state machine through simulated timelines; the
long-drag case reproduced the four mid-drag sharp frames before the fix.
Cropping tighter past a mask layer made it invisible without a word:
the layer stayed in the panel and the sidecar, and its adjustment went
on landing on pixels nobody would see again.
When a crop is let go, develop now measures what the gesture did to the
mask stack (dr_pipeline::orphan) and, if any layer is now entirely or
mostly outside the frame, shows a notice over the photograph: how many
layers, their names, "Undo crop" and "Keep crop". The crop is already
applied and nothing waits on the answer.
The crop overlay gains a release callback carrying the rect the press
began from, so the measurement runs once per gesture and never on the
drag's per-frame changes. Choosing a ratio is measured the same way,
being a crop committed in one click.
"Undo crop" is the ordinary undo, and the notice is tied to the history
revision it was raised at: the redraw that follows any history move
clears it, so the crop and its warning go back as one step. A second
drag folded into the same step is measured from where that step began.
A crop that strands nothing shows nothing.
FR-RAW-2's "without changing callers" needs a test that would fail if a
caller named the concrete decoder; passing a real RAW through rawler
cannot tell the two apart, because both routes give the same answer.
The decoder_seam tests hand a stub decoder, for a container no real
decoder reads, to the catalog scan (read_metadata_only over a folder
backend), the preview ladder (the remote two-stage fetch, an import's
thumbnail and the viewer's no-GPU fallback) and export (open_for_export,
skipped without an adapter). Each assertion is on something only the
stub produces: its camera and date, a header fetched at its 64-byte
budget rather than HEADER_BYTES, preview and sensor sizes turned by its
orientation. Switching collect_metadata or make_thumbnail back to the
free functions fails two of the three tests.
The develop test_support module is widened to the crate so the export
test shares the one headless GPU context the other tests use. The
requirements note for FR-RAW-2 now records the trait as built and the
second decoder as not.
With the trait in place the claim still meant nothing while every caller
named dr_decode's free functions: a second decoder would have had to be
threaded through the scan, the thumbnail ladder, import, the viewer,
export, merge and repairs at the moment it arrived.
Each of those now takes a &dyn Decoder and reads headers, previews,
orientation and sensor data through it, including the header budget a
remote fetch asks for (header_bytes) and where it finds the embedded
preview (locate_preview). Only the places that start a job name
dr_decode::default(): the thumbnail, sweep and thumbnail-sweep threads,
the viewer's open handlers, and the request structs a job is handed
(BatchRequest, MergeRequest, the import Request, the repairs Toolkit),
so a caller can be given another decoder by changing what it is handed.
The default is rawler through the same free functions as before, so
nothing a user sees changes. The trait gains Debug as a supertrait so
request structs that derive Debug can carry one.
bddf325 and 00c028c went in unformatted, so the Desktop job's
`cargo fmt --check` step failed on master (run 1693) and the release job
that needs it was skipped. Whitespace only.
Ctrl+E opens an export sheet: the export defaults on their own, over the
photograph, with an Export button. Ctrl+Shift+E exports straight away on
those defaults. There is no per-export copy of the settings, so what is
chosen in the sheet is saved as it is on the settings page, and the next
Ctrl+Shift+E uses it.
To make that one set of controls in two places, the export options move
out of the settings page into export.slint: an `ExportOptions` global
that Rust writes once, and two panels that read it. The window no longer
forwards forty `settings-*` properties to the page.
Ctrl+Shift+C opens a copy sheet with the edit-kind chips the preset
sheet already uses and a Copy button, which is how a paste leaves each
photograph's crop and rotation alone (Compose off). A and D step along
the roll beside the arrows. While either sheet is up the develop keys
stand down, so A cannot change the photograph behind the form, and
Escape closes it.
The scan/opening/status/error lines, offline mode and its retry, pinning a
collection offline, the sync and thumbnail-sweep state, and the callbacks
that route the grid to a rescan, a sync, another library, a panorama merge
or an export — the last of what AppWindow still carried under the
library- prefix — move onto the `Library` global started earlier on this
branch. Rust reaches them through window.global::<Library>() rather than
window.set_/get_/on_/invoke_ on the root.
library-visible is the one name that stays: it is computed from
active-page and active-view, the shell's own routing state, which a
global cannot read. AppWindow now declares no other library- property or
callback.
AppWindow carried the grid's loaded window of cells, the keyboard cursor,
drag and drop, the held-row long-press state, columns and cell size, the
scroll and viewport bookkeeping, the photo roll's pick and centre-request,
and the local-only/reorder/collection-filing gestures that act on a
selection, as properties and callbacks on the root component. That state now
lives in the `Library` global declared in library.slint, next to the structs
(LibraryCell, TimelineBar, KeywordRow, PersonChip) it and the grid's other
components already share; Rust reaches it through
window.global::<Library>() instead of window.set_/get_/on_/invoke_ on the
root, the same change collections.slint's `Collections` global made for the
sidebar.
library-visible stays on AppWindow: it is computed from active-page and
active-view, the shell's own routing state, which a global cannot read.
Everything else still prefixed library- — the timeline, the filter bar,
ratings and flags, keywording, and the routes and status lines — stays on
the window for now and moves in the commits that follow.
app.slint carried show-launch, show-library, show-identity, show-settings,
show-import and show-merge as separate booleans, so the root component chose
what to draw with five- and six-term conjunctions and nothing stopped two of
them being true at once. Replaced with two enums: View { develop, library,
identity, launch } for which top-level screen is showing, and Page { none,
settings, import, merge } for which page, if any, is drawn over it.
Two values rather than one, because the two questions are genuinely
different. Settings, Import and Merge are reachable from more than one View
and are drawn outermost without touching it — closing one has to return to
whichever View was already current, and today that works because the
underlying property is left alone while the page sits over it. A single
View with five or more variants would need a second field remembering what
to return to; Page needs nothing to remember, since View was never
overwritten in the first place. Identity, by contrast, genuinely replaces
the window the way Launch and Library do (see the existing "like the launch
screen" comment on its `if`), so it is a View variant, not a Page.
Every `if` chain in app.slint that used to compare four, five or six
booleans now compares active-view and active-page to at most one variant
each. library-visible collapsed from a six-term conjunction to
`active-page == Page.none && active-view == View.library`.
The Rust side follows: every set_show_*/get_show_* call in library_ui.rs,
identity_ui.rs, settings_ui.rs, merge_ui.rs, import_ui.rs, launch_ui.rs and
lib.rs now reads or writes active-view or active-page instead, including
lib.rs's startup match (View.launch vs View.develop, since a Startup that
skips the launch screen used to leave both old booleans false and fall
through the chain to develop) and identity_ui's close handler, which now
writes View.library or View.develop in one call where it used to write
show-library then show-identity separately.
back_one_step needed one deliberate adjustment beyond the mechanical
rename. Identity was never represented in NavState: back had nothing to do
when Identity was opened from the library (show-library stayed true,
unread by IdentityScreen's own condition) and could only reach ToLibrary
when opened from develop, which likewise wrote a property IdentityScreen
never read — so escaping out of Identity was invisible in both cases before
this change. With a single active-view, falling into the general case
would instead overwrite the value IdentityScreen's `if` does read and close
it as an unintended side effect. back_one_step now swallows the gesture
while View.identity is current, reproducing the same "nothing visible
happens" outcome for both origins without threading identity_ui's private
came-from-library state through lib.rs for one screen.
Verified with tools/manual/drive.py against a private Xvfb and the debug
build: launch screen to library, Settings opened and closed, Identity
opened and closed (including Escape doing nothing while it is open),
develop opened from a cell and closed both by the back button and by
Escape. Screenshots under verify/.
run() was 2,724 lines that built every controller, owned the develop
session and its render loop, and registered every develop-screen callback
inline — the state CH-1 in docs/dev/code-health.md describes. This is the
mechanical split CH-1 calls for, done in one pass rather than section by
section since develop_ui.rs only compiles once lib.rs stops registering
those callbacks itself.
develop_ui.rs is new: a DevelopWiring struct holding the session, the rows
model, the redraw/render closures and the other controllers' handles, and
one wire_* function per section run() used to contain — presets, export,
the adjustment panel, film, undo/redo, zoom/pan/crop, rotation/flips/
straightening, navigation and peaking — called in the order run()
registered them. window travels as its own parameter throughout rather
than living on the struct, because the generated AppWindow type is not
Clone; every other field is an owned clone so each function's body could
be pasted from run() unchanged.
lib.rs::run is now under 300 lines: construction and startup only, calling
named functions for the window and its diagnostics/inference wiring, the
launch/library/collections/identity/settings screens, import and merge,
the render loop (render_now/redraw/show), the remote open path, the
window chrome (resize, layout class, panel toggles, back gesture), and
develop_ui::wire for the rest. Every TRACES and GESTURE comment moved with
the code it annotates.
Two latent type errors surfaced while restructuring rather than being
introduced by it: activity and display were being passed around as bare
ActivityLog/DisplayWatch instead of the Rc<...> their constructors
actually return, which only worked before because nothing needed to name
the type explicitly.
docs/ had 26 developer documents flat beside the manual, and the two
audiences are very differently sized: most readers want the manual and
the gesture reference, a few want the register, the designs and the
measurements. The manual and gestures.md stay at the top; everything for
someone changing the code moves to docs/dev/, and the two documents that
name their own successors — the v0.1 milestone and the UI-refinement plan
— go to docs/dev/archive/ rather than being deleted, since both are still
cited. docs/README.md is the index, users first.
Every reference follows: code comments, Cargo manifests, the workflows,
the pre-commit hook, the bench and traceability tools (which locate the
repo root by docs/dev/requirements.md now), packaging, the Docker READMEs,
CLAUDE.md, CONTRIBUTING.md and the README. The matrix links one level
deeper and is regenerated. Links out of the moved documents into the tree
gain a level; a link checker over every Markdown file finds none broken.
Pressing "pick" and clicking a near-neutral wall on a Canon 6D frame set
tint to -77 and turned the whole photograph green. The white balance
operation runs first in the chain, on camera RGB, before the body's base
curve and colour matrix; the probe was read off a display render after
all three, and the solve treated that sRGB triple as if the gains
multiplied it directly. On a JPEG the two spaces coincide, which is why
the existing tests passed while the picker was broken on every raw file.
The probe now reads the camera-space tap a merge stitches from, composed
under the edit's own framing so a fraction of the canvas is a fraction of
the probe, and puts the as-shot balance on itself - exactly the value the
operation's gains are about to multiply. No operations run in the tap, so
nothing has to be stripped and restored, and the display target is left
alone, so a sample that found nothing usable no longer needs a redraw.
A raw-frame test with the 6D's matrix and a typical as-shot balance
samples a warm grey and asserts the rendered pixel comes back neutral; it
fails on the previous probe.
A Border choice beside the projection — crop to the picture, or fill it
— that redraws the preview filled so the invented pixels are seen before
they are confirmed (FR-MRG-1), greyed with the reason when the model is
not there. The job fills at half the composite's resolution in a
display-ish space (white balance, matrix, gamma; invertible) and samples
the result back into the linear DNG wherever no frame reached; the
sidecar's merge line says border filled and with which knobs.
Experimental because the fill is right in thin borders and wrong in deep
corners, where the model's Places2 prior puts clouds in sky and water
under grass; so its six knobs — working scale, edge erosion, coarse pass,
band width, mirror depth, seam feather — are sliders under the choice,
each committing a redraw, until the defaults are right.
A library's records are never all complete at once. A face found before
its quality was kept has no quality; one found before the eye models
existed has no reading; one adopted from a peer's shard has no crop; an
image the fast detector examined on a 1024 px proxy has boxes the current
detector would not have drawn; an image the scan stat'ed has no capture
date. On the reference library that is 17,762 faces under the bare
w600k_mbf id with no quality, no reading and no dense landmarks, 4,144 of
them without a crop, beside 12,217 images the fast detector examined and
found nothing in. Every one of those gaps was its own pass — V14's
measuring pass, §17.5's eye pass, the sweep's proxy repair, the sweep's
detector upgrade — with its own work list, its own count and its own idea
of done, and adding a per-face field meant adding a pass. There was no
pass at all for the case the library is actually in: boxes and landmarks
drawn by a weaker detector on a proxy, which every later per-face pass
would have read from.
dr_ui::repairs replaces them with one job over a registry. A Repair names
one thing a record can lack — the predicate that says which images still
owe it, the input its handler needs (a header, the original, or a native
render), the handler, and what to record for an image that can never be
done. The job unions the predicates into one work list, fetches each
image once at the most any claimant asks for, renders it at most once,
and runs every handler whose predicate that image still matches, checked
again before each because a detection writes every field a per-face
handler would fill. The registry today: face-proxy, face-quality,
face-eyes, face-crop, face-detection, face-upgrade, metadata — the last
there to say that this is not a face job. Adding a field is one entry.
A repair's predicate is the only definition of its work: the count the
settings page shows, the list the job fetches and the check before its
handler run are one predicate, so the job converges. That is why the
registry is cut to what the device can do rather than listing what it
skips — an entry is a count and a set of originals to fetch — and why an
eye reading that cannot be cut is not a criterion.
The catalog side is generic to match: record_updates writes whichever
fields a FaceUpdate carries and re-marks the image so the shards export
it; faces_needing and count_needing answer a predicate the caller
supplies, replacing the measuring pass's three special cases.
Two buttons on the settings page run the job and differ in one
predicate. "Index faces" converges on coverage: has anything examined
this image. "Re-index every face" converges on provenance: face-detection
claims every image with no marker under the chosen detector, in either
of its forms (FaceDetector::model_ids, so a desktop in f32 and a tablet
on the Hexagon do not re-index each other's work), and a marker saying a
weaker one looked is not that. An original over the fetch budget is left
exactly as it was under the re-index, where the sweep marks it examined:
a re-detection with nothing found would delete the faces, and "cannot
fetch" is not "no faces".
The desktop names where a package may have put libonnxruntime — an
override variable, beside the executable, the package's own library
directory, the Flatpak prefix, the system library directory — and
Android points at the APK's native library directory, which is also
what Qualcomm's DSP loader must be told for the Hexagon skel. Android
starts the engine at the end of the model unpack rather than at launch,
because the probe fingerprints the model files and a first launch has
none until then.
The About panel gains an Inference row beside Graphics, re-read every
two seconds while the probe runs and engines land, and faces.model_id
carries the detector's form: an int8 detector finds a different set of
faces and is a different population (docs/inference.md §7). A
low-memory signal drops every idle session with the GPU caches.
The APK assembly bundles ONNX Runtime and the Qualcomm HTP libraries
from Maven, fetched by tools/fetch-android-runtime.sh with their
published checksums; RUNTIME_DIR=none builds the tract-only APK, which
is a slower app and not a broken one. The desktop packages carry no
runtime yet.
Two probe fixes from the first desktop run: the floor must not be
built with CPU fallback disabled, and a versioned libonnxruntime.so is
a runtime too. On the reference desktop the probe now loads ONNX
Runtime 1.30, measures 30 ms on the CPU provider, and selects TensorRT
at 1.5 ms.
dr_ui::merge is the orchestration with no interface in it: decode each
frame to sensor data and build its graph as a session would (orientation,
lens profile); render each through the camera-space tap at proxy size and
detect keypoints there, so the alignment is measured in the undistorted
frame the tiles are rendered in; align; solve one gain per frame from the
proxies' overlaps; draw the aligned set in colour for the page; then wait.
Nothing is written until a Decision arrives (FR-MRG-1). The merge writes
a linear DNG through the outbox with a destination record, so the drain
puts it beside its sources on a folder library and a server alike, and
the library rescans (FR-MRG-3).
merge.slint is the page, on the import page's model: the alignment
table with a failed frame named on its row and the button held off
(FR-MRG-5), the preview, the projection choice, Stop and Back. A
"Merge to panorama" button joins the grid's selection bar at two frames.
Headless, the example produces the fixture's 22 993 x 5 980 DNG in 45 s
on the reference desktop, exposures balanced across the stop of drift.
An "Eyes open" chip beside the people chips, offered only while someone
is chosen and dropped when the last person goes, so no term narrows the
grid with nothing on the bar to say so. It compiles the rule in
dr_face::eyes into the person's face subquery — Anna, eyes open, whoever
else is blinking beside her — and drops a frame only on a closed eye that
could be read: sunglasses, eyes too small or soft to read, and faces never
read all pass, so an old library shows everything under the chip until
the measuring pass has run. A test drives the same readings through the
SQL and through the rule and requires them to agree.
The People screen badges a face "Eyes closed", "Sunglasses" or "Eyes
unclear" so the reason a frame is or is not in the grid can be read off
the face; the sweep loads the three models when they are beside the pair
and reads eyes on the indexing and measuring passes from the native
render; the coverage line counts unread faces as work to measure so an
already-indexed library keeps its Index button. The term travels with the
place.
Walking the photo roll was one download per frame: every step showed
"Downloading…" over an empty canvas while tens of megabytes came down,
and moving between a pair of near-identical frames paid that a dozen
times. Now, once the opened photograph has landed, the ones around it
are fetched into the originals cache while it is being looked at, so
the next step is a disk read.
A single worker serves the latest wish only, closest first and working
outwards — next, previous, next-but-one, previous-but-one… — one file
at a time. Each open replaces the wish, so a fast walk never leaves a
trail of stale downloads competing with the one being waited on. A
process-wide in-flight registry makes a click on a photograph that is
still being fetched ahead wait for that transfer and read it from disk,
rather than start a second download of the same file.
How far each side is a setting under STORAGE — Off, 2, 5, 10 or 20,
defaulting to 5 — and it is moot while "keep originals after opening"
is off, since a fetch the cache would discard on arrival is transfer
for nothing. Nothing is fetched ahead while offline. The transfers show
in the activity list while they run and are removed when they end.
The launcher and the task bar have shown a generic tile for a working
window since the call was written. set_xdg_app_id sat at the top of
run(), on the reasoning that the app id is read when the surface is
created — true, and beside the point: the call goes through Slint's
global context, and there is no global context until something installs
a platform. That is BackendSelector inside shared_gpu, or AppWindow::new
falling back to the default, and both happen further down. Called before
either, it returned NoPlatform and did nothing at all.
It moves to just after the window is constructed, which is not the same
as shown — run() is far below — so there is a platform to talk to and
the surface does not exist yet.
The failure was logged at debug, which is why a year of grey squares went
unremarked: the whole symptom is invisible from inside the application.
It is a warning now, naming the consequence.
FR-CAT-13 asked for standard XMP and `core/dr-xmp` answered the file: it
has read and written `dc:subject`, `xmp:Rating`, `xmp:Label` and the IPTC
core since 5fa4c07, under an ownership rule that leaves everything else in
the document untouched. What nothing did was call it. No scan found an
`.xmp` beside a raw, no catalog row was filled from one, no judgement
wrote one back, and the "external modification detected, reload offered"
clause had no mechanism. A library imported from Lightroom came in and
could not go back out.
The scan collects `.xmp` beside `.drsc` from the listings it was already
paying for, and the pull reads each one whose ETag has moved. Both
namings resolve: darktable's `IMG_0001.CR3.xmp` names its file exactly,
Lightroom's `IMG_0001.xmp` names the stem, and under the stem the JPEG
beside a RAW is the same photograph and takes the same document, as
DarkRoom's own sidecar already does. Each is reconciled with the catalog
winning — keywords union, a rating or label taken only where the catalog
has none — because a standard XMP carries nothing that could say whether
its value is newer. A genuine disagreement is not resolved; it is written
to a table, and the settings page offers the sidecars' values against it.
That button is the reload the requirement asks to be offered, and the
ETag that moved is the detection it asks for: an `.xmp` edited elsewhere
is exactly a file the pull's ordinary incrementality re-reads.
Writing goes the other way behind a setting that starts off, since NFR-R4
makes writes beside somebody's originals theirs to switch on. With it on,
a judgement or a keyword rewrites the sidecar of whichever spelling
exists, or creates Lightroom's. The record is read from the catalog
whole at that moment rather than carried from the gesture, so a rating
and a keyword a second apart are two writes of one file that agree. And
the file's own title, caption, copyright and hierarchy come through the
rewrite: the catalog has no columns for them, `rewrite` replaces the
owned set wholesale, and a record that said nothing about them would have
deleted them from a Lightroom sidecar on every star.
The rating's two axes cross the format's one field both ways: a
rejection is Adobe's `-1` and stars are stars, and stars arriving on a
rejected frame lift the rejection, since the file said it was worth a
number. An unrated file says nothing and clears nothing, on the rule the
`.drsc` merge keeps. `versions.label` finally has a reader and a writer,
with the code table moved out of the query so the two cannot drift.
FR-DEV-5 asked for named snapshots of an edit state and FR-DEV-7 for a
comparison against a chosen one, and neither existed. The history stack
is per sitting and forgotten with it, on purpose — the gap that mattered
was an automatically saved mis-drag with no way back, and that was closed
first. What was left was the other half: a state the photographer wants
to keep *because* it is worth keeping, which is a different thing from a
step and is not served by making the steps last longer.
A snapshot is an edit state, and an edit state is exactly what a sidecar
version stores, so it is stored as one: a `[version]` block carrying
`snapshot-of = <uuid>`. The parameters, the masks and their parts, the
repairs and the film all arrive through the blocks that already carry
them, a merge keys on the uuid as it does for any version, and a build
that predates the key reads the block as a named version and keeps it —
the right failure. Only the pointer is new. The one reader that has to
know is `default_version`, which must never answer with a snapshot: a
file whose edit is missing is not a file whose edit is one of its saved
moments. The snapshots of an edit are listed by that pointer, oldest
first, the same on every device.
Writing them back removes what this sitting deleted and puts in what it
holds, and leaves standing whatever it never saw — a snapshot the other
device took since the photograph was opened here is not this device's to
remove by not knowing about it. That is the rule the version merge
already keeps, applied one level down, and it is why the save carries
the deleted ids rather than replacing the list wholesale as the masks
are. Each is re-pointed at the uuid the save settled on, because the
default may have been fused onto its canonical identity since the
snapshot was taken.
Restoring is one history step, so undo takes it back whole, as a paste
is. Taking and deleting are not steps: they change nothing about the
photograph, and an undo that removed a snapshot would be undoing a
decision to remember. Holding the eye beside one renders the snapshot
and hands the edit straight back — the same suspension "Before" uses,
against a point the photographer chose rather than the file. Two
sessions on the same photograph get ids that cannot collide, stamped
with the second and a random word, because the merge folds equal ids
into one.
NFR-OPS-1 asks for a diagnostics bundle — the log, the schema version, the
GPU and driver, the app version — "with an explicit preview-and-consent
step before anything leaves the device". The log and the crash records
have existed since August; what did not exist was any way to hand them
over that was not `adb pull` and a knowledge of where the state directory
is, which on the tablet the requirement was written for is nobody.
Nothing here sends anything, and that is the design rather than a gap:
crash.rs already says why a transport built ahead of the consent is the
shape of thing that gets switched on by default. The bundle writes one
text file to a place the user can find, so that they can attach it. That
is the moment it leaves, and it is theirs. So the consent guards the
write, not a send. Preparing gathers everything into memory and shows
what would be written — each section, its size, what was taken out, and
where the file would go — and only the second press puts bytes on disk.
A user who reads the preview and presses the other button has changed
nothing anywhere. The gathered bundle is held between the presses so what
is saved is exactly what was shown, not a second gathering that differs
by whatever was logged while they were reading.
One text file rather than an archive, because a `.txt` opens wherever
the user is sitting and pastes into an issue, and because the preview
can then be the file rather than a summary of it. Every line goes
through the blunter of the two redactions on the way in, whatever the
sink already did to it: the log's own rule keeps paths, since a path
read over `adb` is context, but a file meant to be attached to a public
report by someone who may not read it first is held to the crash
record's rule instead.
The About page's graphics line gains the driver, which the requirement
names and the adapter has always reported. And docs/outstanding.md is
corrected on both OPS requirements: it said crash reporting was a
log::error! hook and NFR-OPS-1 had nothing behind it, and neither had
been true since 2026-08-30.
FR-DEV-16's book said resetting a control and hiding a mask layer were
reachable by pointer and by finger, and stopped there. The reason was
honest: the generated rows have no focus, so "reset the focused control"
named a thing the panel could not point at. But a photographer at the
keyboard means something narrower than focus. They mean the slider they
just dragged too far, and that is a thing the panel can remember.
So the Adjustments global keeps the last control moved — two indices,
written where the panel forwards the change and cleared when the next
photograph opens, so a reset cannot reach back into the previous edit
through an index that happens to be shared. R puts it back, through the
same callback the track's double-click takes, and is silent until
something has moved.
The mask layer needs no such notion, because the panel already has a
selection: the rows the edge controls point at. H hides or shows those,
through the path the ring at the head of the row takes, so it is an edit
and a history step exactly as the ring is. A mixed selection goes to
shown, since the layer nobody can see is the one being asked about.
Both tags now carry the key, and the book says so.
faces.md §12.3 measured what the cheapest detector costs: the small
faces in every group shot, and a dog embedded a dozen times. Which
trade is right depends on the machine doing the sweep — a desktop left
overnight and a tablet on a battery want different answers — so the
detector is now a per-device setting, Fast / Balanced / Thorough on
the settings page beside the indexing button, persisted with the rest
of the settings file.
A detector is half of a model id. Every face, marker, shard and
calibration is keyed on faces.model_id precisely so that a model change
is a new id and a re-index rather than a silent change under existing
data, and a detector change is a model change: it decides which faces
exist and where the landmarks that align them land. So each choice
names its own pipeline. 500M keeps the bare "w600k_mbf" every existing
library was written under, so an upgrade disturbs nothing; the others
are qualified. Choosing one restarts coverage from zero under the new
id, the sweep re-detects, confirmed names carry across by box overlap,
and the sync shards are keyed by the same id so a peer on another
setting neither adopts nor pollutes them. The library controller
carries the id into the sync the same way it carries the cache budget,
because the sync starts from places that have no settings in reach.
All three shape-fixed exports ship — APK, Arch, Flatpak — since a
tablet has no other way to obtain the one it was not installed with;
the APK grows by twenty megabytes for the choice.
`cargo fmt --check` failed the desktop job, on three files and for one reason:
routing the mask handlers through the `Masking` global was done by substituting
the call prefix, which is a text edit rather than a Rust one. It left
`window.global::<Masking>().on_part_join_picked(...)` on a line that had been
short enough as `window.on_mask_part_join_picked(...)` and no longer was.
Formatting only. The whitespace-stripped source is identical in the two `ui/`
files; the third differs by the trailing commas rustfmt adds when it breaks a
call across lines.
The matrix moves with it, because the tags shift by a few lines and the check
compares line numbers.
Two faults in one control, both reported from the tablet.
The stock picker appeared in every group. It is not a parameter, so it is not
a row, so the filter that hides every other control when a group is chosen
never saw it — "Kodachrome" sat at the top of Light, of Colour and of Detail
alike. Three places it does not belong, and the one it does no more prominent
than the rest. The descriptor has said `Effect` and only `Effect` since the
film moved there; nothing was asking it.
So the panel now asks. It cannot ask directly — a generated panel may not know
which operation a control belongs to — so the session answers, from what the
operation declares it is about, and a stock re-declared as something else would
move on its own. The flag is recomputed when the group changes as well as when
the film does, which is the half that would have made it stale exactly when it
mattered.
And the open list was unbounded, so it made the develop column taller and the
column scrolled as one: reaching Velvia dragged every slider below it off the
screen, an answer given once pushing aside the controls used constantly. It now
scrolls within a bounded height of its own.
That viewport is counted rather than measured, for the reason the tool rail
records a few files away: a viewport that asks a layout how tall it wants to be,
while the layout takes its height from the viewport, is a cycle Slint settles by
handing back the height it was given — and the content is then clipped in
silence rather than scrolling. Every row here is one fixed height, so
multiplying is exact.
The group rule has a test. The scrolling does not, and cannot: it is a layout,
and a layout fault is invisible to the compiler and to every assertion that can
be written about it.
Every panel in the develop column declared its inputs and its callbacks and
had `app.slint` bind each one to a property or a callback on the window root.
That is fine while a panel is drawn once. N9 draws them a second time, in the
portrait dock, and the wiring is what would have to be copied: `MaskPanel`
alone ran to forty lines of forwarding, and a callback added to one copy and
not the other compiles, renders, and simply does nothing on the layout nobody
was looking at.
So the wiring moved to Slint globals. A panel reads the global and calls the
global; Rust hooks the global instead of the window; and the instantiation in
the column is now the panel's name and a pair of braces — every one of the ten
children of the column, with no property that differs by placement left to
supply.
There is a global per panel family rather than one for all of them, and the
reason is an import cycle. Each panel's model struct — `ParamRow`, `MaskRow`,
`HistogramView` — is declared in the panel's own file, so a single global
holding `[MaskRow]` and `[ParamRow]` would have to live in a file importing
`masks.slint` and `adjust.slint` while both imported the global back, which
Slint rejects. Breaking that needs six model declarations relocated, which is a
change to the data model and not to the plumbing this is about. A global beside
the panel it serves also lets each name drop the prefix it was carrying only
because the window root is one flat namespace: `root.spot-radius` is
`Repair.radius`, and `root.peaking-on` is `Peaking.showing`.
`session.slint` is new and holds the two facts every family needs and none of
them owns: whether there is an open photograph to edit, and which mode the view
is in, with the three readings of the mode derived once instead of at each of
the dozen places that tested one. `ViewMode` moves there from `adjust.slint`,
where it was only ever a lodger.
Nothing on screen changes. What is not here: the tool rail and the status strip
still take their properties at the instantiation, because they are drawn once
and N9 does not copy them; the preset sheet's own state stays on the window,
because the library grid opens the same sheet and a global cannot bind the
window's state — which is why `Transfer.open-presets` is handled in
`presets.rs`, beside the summary it already had to compute.
D-N7 puts the develop column under the photograph on a tall window, and the
axis it turns on is aspect rather than width: a 960-wide portrait tablet is
expanded by width and wants the dock, a 1500-wide landscape desktop is
expanded by width and does not. So this cannot be folded into the layout
class, and it is not remembered per class either — closing the column in
landscape closes the dock in portrait, because it is the same column.
`window-resized` reported width alone and now reports both, from a
`shell-height` that subtracts the safe-area insets exactly as `shell-width`
subtracts them: on Android the strips the status and navigation bars occupy
are on the axis being measured, so the aspect of the window and the aspect of
the space the interface actually gets are not the same number.
`column_below` is the decision, with two thresholds rather than one. It is
read on every resize event, and a single threshold means a window dragged
along its own diagonal crosses it several times a second while the pointer is
still down. Entering at 1.25 and leaving at 1.15 is a dead band no plausible
drag re-crosses.
The comment on EXPANDED_MIN_WIDTH claimed a tablet in portrait gets the
compact layout. It does not — its panel is about 960 logical pixels across,
which clears 820 — and that mistaken example is the one D-N2 reasoned from.
Corrected in the same breath, since this is the commit that says what
portrait actually changes.
The comment explaining why both coordinate systems go on one line was
written for `log_window_metrics` and sat above `window_metrics_level`,
where it read as the start of that function's much longer note. Two
doc blocks ran into each other and the one that prints had none.
Every figure in D-N7's table was computed at a guessed scale factor. The
tablet's panel is 3000 by 1920 physical and nothing in this repository
has ever recorded the density Android reports for it, so the dock's
width is either 900 or 1037 and its available height is 200px either
way. N6 asks for the measurement; this is the line that carries it.
Beside the existing `apply_layout_class` call, because that is where the
window is already being asked for its size and its scale, and again on
every resize, so turning the tablet over records the other orientation
in the same logcat. Both coordinate systems on one line: a logical size
cannot be checked when the scale is the thing in doubt, and a physical
size that does not divide by the scale printed next to it says the
reading is of something other than the panel.
The level is not fixed, because none of the three obvious choices works.
`android_main` caps the facade at info, so debug never leaves the
device and a debug-only line answers nothing. A drag emits a resize per
frame and each accepted record is also appended to the on-disk log, so
info on every resize is not a diagnostic. And the first reading is not
the settled one: on X11 the window reports 0x0, then 360x320 at scale
1.0, then 1100x720 at scale 2.0, so reporting only the first would put a
number in logcat that is not the window's.
So the pair that decides is the scale factor and the orientation --
exactly what N6 is asking for, and exactly what a drag leaves alone. A
window with no area is not a reading and records nothing. Every later
change to either half, the scale resolving or the tablet turning over,
is a new answer and goes out at info; everything else is debug.