Commit Graph
8 Commits
Author SHA1 Message Date
dtourolleandClaude Opus 5 bff95e25ad Let clarity's base be computed where it is still fully determined
Clarity's Gaussian sigma is 1.2% of the frame's shorter edge, so its radius
is a property of the viewport: 52 render pixels at 4K, two separable passes
of 105 taps each over 8.3 M pixels. That measured 33.9 ms — seven times the
entire fused point chain, for one slider — and is docs/technical-debt.md TD-4.

A detail pass may now declare `output_scale`, and clarity's base is computed
on a grid a quarter the size on each axis.

The pass that combines needs the blur *and* the full-resolution colour, and a
colour that has been through a quarter-scale target is no longer full
resolution. So a scaled pass cannot simply join the ping-pong: there are two
chains now. The full-resolution one carries the colour and no scaled pass
touches it; the reduced one carries the base and reaches the combining pass
through a second binding as `reduced_at()`.

The reduce is a dispatch of its own rather than something the first blur half
does on the way past, and that is the whole difference between this and the
strided kernel the module documentation rules out. A stride samples an image
that is not band-limited and aliases high-frequency content down into the
base, which is then subtracted, and arrives in the output as mottling across
smooth gradients. This band-limits first and samples after. What is discarded
is content the base could not represent at any resolution, because a Gaussian
at sigma = 26 px holds nothing above one cycle per 26 px and the quarter-scale
grid carries one per 8 — so the reduced base is not an approximation of the
full-resolution one, it is the same function sampled where it is still
determined.

Which is also why the scale belongs to the band rather than to the stage.
Texture's sigma is a decade finer, so the reduce pass's own box would be wider
than the Gaussian it was prefiltering; texture never reduces. And clarity
steps 4 -> 2 -> 1 as sigma falls, because a quarter of a small sigma is not a
Gaussian either — the case that gives up is the one that was already cheap.

`radius` stays in each pass's own pixels and `ComposedDetail::radius` multiplies
it back up, so 13 reduced pixels at scale 4 still report the 52 render pixels a
tile would have to be grown by. The halo a scheduler sees does not move.

The halo tests pass unchanged, which was TD-4's stated bar; they render at
1024 px and so exercise the reduced path rather than stepping around it. Added
`crossing_the_reduction_threshold_does_not_change_the_picture`, because
nothing yet compared the reduced form against a *less* reduced one — every
other test measures one form against itself. It renders the same edit either
side of the 4 -> 2 step-down and holds the peak excursion to 0.03 stops and
the reach to 2% of the frame.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-29 13:12:29 +02:00
dtourolleandClaude Opus 5 5323608051 Draw the repairs, before anything sharpens what they removed
A spot set now composes detail passes of its own, one per round, and they
go ahead of every operation's kernel. That placement is the decision worth
recording: a sharpening pass reads a neighbourhood, so sharpening a dust
mark before removing it smears its edge into pixels the repair's disc does
not cover, and what survives is a faint over-sharpened ring around an
otherwise perfect patch. It also disagrees with ARCH §5.2, which draws
spot removal after clarity — docs/spot-removal.md §5.1 is where that is
argued out.

Every length reaching the shader is in render pixels, converted here where
the framing is in scope. Both the centre and the source go through
`Framing::output_at` — the same map the fused pass applies to every pixel
— so a rotated photograph rotates the offset with no trigonometry, and the
radius is found by mapping a point one radius above the centre and
measuring, rather than by multiplying by a ratio this function has no
business knowing about. The tests turn and crop the frame and expect the
mark to stay gone, which is the property that arrangement buys.

compose_full now takes the spot set, because a photograph with a repair
and no sharpening still has a detail stage: a fused pass that encoded its
own output there would quantise twice and bind to a texture of the wrong
format. compose_detail_for takes the source size for the same kind of
reason — a RenderScale describes the region on screen, and a spot is
stored against the photograph.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-26 20:17:51 +02:00
dtourolleandClaude Opus 5 3b5952769b Emit floats an f32 can hold, and drop the format! that formats nothing
CI runs cargo fmt --check and clippy -D warnings, and this branch had
never been through either. Both would have failed it.

The bulk was the generated colour tables: eight significant figures where
an f32 carries about 7.2, so the eighth is noise that rounds away at
compile time and clippy's excessive_precision says so 109 times over.
Fixed in the generator rather than only in the file, so it stays fixed --
and the file is trimmed in place rather than re-derived, because
regenerating it needs a colour-science stack that has nothing to do with
the defect.

The format! in the composer is mine too, from extracting the rendering
tail: the braces in it were escaped because the text used to live inside a
larger template, and once extracted the escapes are noise and the call
formats nothing.

Also here, and clearly not mine: an unused import and a shadowed binding
in dr-gpu, and an unused import in a test. They are pre-existing --
clippy has been failing on master before this branch existed, on lints
like is_multiple_of that arrived with a toolchain rather than with
anyone's code. Fixed because CI cannot go green around them, and called
out because a merge commit is a bad place to quietly edit someone else's
crate.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-25 22:28:14 +02:00
dtourolleandClaude Opus 5 c75849040c Format the tree the way the gate asks for it
`cargo fmt --check` is a required step and had drifted across 45 files. Most of
it arrived this week: several operations were written in parallel worktrees and
merged by hand, and a hand-merge resolves conflicts without ever running the
formatter over the result.

No behaviour changes — this is `cargo fmt --all` and nothing else, kept as its
own commit so the next reader can skip it wholesale rather than search it for
one that matters.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-22 21:16:34 +02:00
dtourolle 36e03258d8 Let texture on a thumbnail render, now that the seam it named is closed
`texture_contributes_nothing_where_its_scale_does_not_exist` asserted that the
detail chain composed *nothing* when texture's kernel rounded away, and its
comment recorded that empty chain as a gap: the fused pass had already decided
to hand on linear working values, so an empty chain left the output transform
undone and the render was rejected. It said fixing it meant composing both
halves together, at the composition boundary rather than in that file.

Noise reduction closed it there in the same round, by emitting a bodyless
`detail/resolve` pass for exactly this case. So the assertion was describing a
defect that no longer exists, and failing because the defect was fixed.

Now asserts the property it was always about — texture contributes no kernel,
`radius() == 0` — while the chain carries the one pass that finishes the
render. Two agents working in parallel each saw one half of this; it is only
visible with both merged.
2026-08-22 19:36:34 +02:00
dtourolleandClaude Opus 5 c9305fd0e6 Write out the derivation behind every kernel width these tests assert
A test that cannot be run cannot be checked by running it, and a number
copied out of a test run agrees with whatever the code did on the day.
Each asserted kernel width, tolerance and overshoot bound now carries the
arithmetic that produces it -- the shorter edge, the sigma, the
truncation at two sigmas, and where the rounding falls -- so a reader can
verify the expectation against the recipe without a GPU or a compiler.

Also records the two places where a bound is a bound and not a
measurement: the tolerance in the frame-fraction test is exactly what
rounding a kernel to a whole pixel costs on the smallest frame it uses,
and the halo test's floor and ceiling bracket a peak derived from the
step, the soft limit and the midtone taper rather than from a run.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-22 19:18:13 +02:00
dtourolleandClaude Opus 5 88ce89428b Teach the whole-chain shader test about neighbourhood operations
`the_whole_chain_at_once_compiles` counted one `---- ` block per
operation in the chain. That was true while every operation was a point
operation, and stopped being true the moment a neighbourhood one existed:
clarity and texture are active in that test, and still emit no fused
block, because `compose_full` filters them out and the detail stage
dispatches them separately.

Counted now by asking each operation whether it has a detail stage --
the same question the composer's own filter asks -- rather than by
subtracting a number someone has to remember to update. Capture
sharpening and noise reduction are covered by this without another edit.

The render at the end is now `render_detailed`, which is not a
concession but the stronger test: with a neighbourhood operation active
the fused pass hands on linear working values and the last detail pass
performs the output transform, so rendering the fused half alone is the
mismatch `render_detailed` exists to reject -- and the detail passes are
generated WGSL with uniform blocks of their own, which is exactly what
"everything at once" is here to collide. It renders at 512 rather than
32 because a compositional radius is a fraction of the frame, and on a
32-pixel target every detail kernel rounds away to nothing.

Also records, in `texture_contributes_nothing_where_its_scale_does_not_exist`,
the seam this uncovered: an active detail operation whose kernel rounds
away composes an empty chain while the fused pass has already been
composed to hand on linear values, and nothing can then encode the
result. That test now asserts the property on the composed chain instead
of driving the unrenderable configuration.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-22 19:16:52 +02:00
dtourolle 97d4bd9061 WIP: clarity and texture
Checkpoint committed by the coordinator, not by the authoring agent: the
session hit its API limit mid-task and left this work uncommitted. Committed
so it survives, NOT because it is finished - expect failing tests and
half-applied changes. The agent resumes from here.
2026-08-22 19:01:18 +02:00