Commit Graph
2 Commits
Author SHA1 Message Date
dtourolleandClaude Opus 5 b044a8c067 Build the Android CI image in CI, not on a laptop
The Android job ran in gitea.tourolle.paris/dtourolle/darkroom-android:latest,
a tag that had never been pushed. The image existed only as a local
darkroom-android:latest on one machine, so every Android job died at docker
pull with "manifest unknown" before reaching a step. The registry API confirms
it: that manifest is a 404 while the other builder images answer 200.

android-image.yml now builds and pushes it, following KPN's docker.yaml — host
runner rather than a container, so it has the Docker daemon and the host's
cached registry credentials, and a plain-git checkout because that host has no
Node for actions/checkout.

Where it diverges from KPN: that workflow gates on dorny/paths-filter running
inside the builder image, which here would need the very image that is missing.
The tag is the git tree hash of docker/android instead, which changes when and
only when a file there changes. An unrelated push reuses the image, a Dockerfile
edit cannot keep serving a stale latest, and a missing tag rebuilds itself
without a manual step.

The presence probe is curl against the registry API, not `docker manifest
inspect`. The latter exits 1 on this registry even for tags that are plainly
there — jellytau-builder:latest answers HTTP 200 while docker reports "manifest
unknown" for it — and trusting it would have rebuilt 7 GB on every push. The
HEAD request also yields Docker-Content-Digest, so latest is repointed only when
the digests actually disagree, without pulling any layers.

A probe that cannot authenticate falls through to building. Rebuilding when it
was unnecessary costs minutes; skipping a build that was needed is the failure
this commit exists to remove.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-16 14:59:57 +02:00
dtourolle 82a5e21ec6 Initial workspace: GPU context, compute pass, adaptive Slint shell
Establishes the v0.1 foundations on both platforms:

- dr-types: SourceRef (never a filesystem path — Android SAF has none),
  Format, Availability, Validator with ETag quote normalisation
- dr-gpu: wgpu device, compute pass writing a storage texture, resize
- dr-ui: Slint shell with FR-UI-1 adaptive layout, computed in Rust to
  avoid a binding loop
- docker/android: pinned toolchain, verified producing API 28 ARM binaries

Measured the cost of the temporary CPU readback path (dr-gpu bench):
compute is 0.06-0.28ms across sizes while readback is 0.63-7.43ms, so
readback is 90-96% of frame time and scales with area. Recorded in
ARCH §6.1 — this is why spike S1 is the priority.

Mitigations pending S1: reuse the staging buffer, apply at most one
resize per frame, and cap render resolution at 2048 on the long edge.

10 tests passing; core crates cross-compile for aarch64-linux-android.
2026-08-09 07:42:05 +02:00