Every point operation ran in camera RGB and the camera matrix came after
them all, against the order ARCH §5.2 draws. So `luminance()` applied
Rec.709 weights to a body's own primaries, a band in the colour mixer
was a different hue on every make of sensor, and the vibrance skin guard
tested channel order in a space where skin does not have one.
Operations now declare a `Stage`. White balance is the only camera-stage
node — its multipliers scale the sensor's channels, and after a matrix
that mixes them the same numbers are a different correction — and says
so with `stage: camera` in its YAML, a key both the build-time generator
and the load-time declared op read. The composer emits the camera nodes,
then the matrix, then the rest, each group in graph order; an empty
chain still gets the matrix.
Film simulation stops converting out of camera space itself, since it is
now handed working-space colour like every other scene node. The base
curve stays where it was, after the operations, and so now acts on
working-space colour; the next commit replaces it (D19).
`Attribute::Geometry` becomes `Attribute::Compose`, and `film_sim` moves
from `[tone, colour]` to `[effect]`.
Two categories were doing the wrong job. "Geometry" describes what crop,
straighten and the quarter turns do to coordinates — but it describes lens
distortion correction exactly as well, and that is not a compositional
choice at all. Naming the attribute for the photographer's decision is what
separates it from `Optics`: one is what the lens did, the other is what
they chose. The maths the two have in common is not the thing worth
filing them under.
A film stock declared both `tone` and `colour`, so "Kodachrome" appeared in
the Light group beside exposure and again in Colour beside white balance —
two places, neither of which is where anyone looks for it. It is neither:
`Effect` is defined in this same file as "applied rather than corrected — a
look, not a fix", which is what a stock is. That it moves tone and colour
is true of every look, and is not what the attribute is for.
`from_name` still accepts "geometry" on the way in. That string is
persisted in `develop.copy_attributes`, and an entry it fails to parse is
not an error — `presets::scope_for` logs it and drops it — so without the
alias an existing settings file would have quietly narrowed what a paste
carries. `name` writes the current spelling, so the file migrates itself
the first time it is saved.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
`ops/*.yaml` plus `build.rs` has been the class-1 plugin format since the
declarative nodes landed — it was simply resolved at build time. Nothing about
a declaration requires the compiler: everything it produces is data plus a
WGSL string, and the composer already assembles WGSL at run time from whatever
operations are active. So this is not a new mechanism. It is the existing one,
loaded later (FR-PLG-2).
`DeclaredOp` implements `Operation` from an owned `Declaration` — one
interpreter over many declarations, where `build.rs` emits generated code per
node. The generated path stays, as FR-PLG-2 says it should: a generated
`match` is faster than an interpreted one, the built-ins' declared `tests:`
have to run under `cargo test`, and generated source is inspectable in a way
an interpreter's state is not.
**The reader is now one file, read by both.** `src/declared/decl.rs` and
`src/declared/expr.rs` are `#[path]`-included by `build.rs` as well as being
modules of the crate, and they produce a neutral `Declaration` that names no
Rust type. The build script's job is reduced to *rendering* that declaration
as Rust; `DeclaredOp` converts the same declaration into descriptors and
`Expr::eval` walks the same tree the renderer writes out. There is one
grammar, one set of validations and one set of error messages, so "a plugin is
the same kind of thing as a built-in" is structural rather than aspirational.
What remains genuinely written twice is the pair of backends — an arithmetic
node rendered as Rust here and evaluated there — and that is what the parity
test stands between. `tests/declared_parity.rs` parses every built-in
declaration at run time and asserts the composed WGSL is byte-for-byte what
the generated implementation produces, with the uniform block bit-for-bit
identical, at both ends of every parameter's range and at four interior
points; then again over the whole develop chain with the declared nodes
swapped in, which is what covers uniform slot ordering and helper
de-duplication between operations. A third test asserts the declared and
hand-written nodes partition `ops/` between them, so coverage cannot shrink
silently.
Bit-for-bit rather than within a tolerance, because a tolerance is where a
real divergence hides. The one thing that had to be got right for that to hold
is number literals: `expr::as_f32` rounds a decimal exactly once, through the
same shortest-round-trip text the compiler is handed, rather than rounding an
`f64` a second time.
Not in scope, and deliberately untagged: load-time WGSL validation
(FR-PLG-11), id namespacing, a plugin directory read at startup, and pass
nodes (FR-PLG-2a). Those are separate work, and tagging them from here would
be the overstatement the spec's own §7 warns about.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>