7c3e1d2c54d9f162cfc2122e56bef73cb23387a4
31
Commits
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8e7b1350bf |
Name the frame's category for the decision, not the maths
`Attribute::Geometry` becomes `Attribute::Compose`, and `film_sim` moves from `[tone, colour]` to `[effect]`. Two categories were doing the wrong job. "Geometry" describes what crop, straighten and the quarter turns do to coordinates — but it describes lens distortion correction exactly as well, and that is not a compositional choice at all. Naming the attribute for the photographer's decision is what separates it from `Optics`: one is what the lens did, the other is what they chose. The maths the two have in common is not the thing worth filing them under. A film stock declared both `tone` and `colour`, so "Kodachrome" appeared in the Light group beside exposure and again in Colour beside white balance — two places, neither of which is where anyone looks for it. It is neither: `Effect` is defined in this same file as "applied rather than corrected — a look, not a fix", which is what a stock is. That it moves tone and colour is true of every look, and is not what the attribute is for. `from_name` still accepts "geometry" on the way in. That string is persisted in `develop.copy_attributes`, and an entry it fails to parse is not an error — `presets::scope_for` logs it and drops it — so without the alias an existing settings file would have quietly narrowed what a paste carries. `name` writes the current spelling, so the file migrates itself the first time it is saved. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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8e4befa727 |
Say what each control is, so a screen reader can use one
The whole interface carried five accessible-* declarations in 14,482 lines of markup, all of them on a single row of the colour mixer, and nothing said so. Every other control — every button, every tick-box, every chip, and the slider the develop panel builds thirty-six of for the mixer alone — reached AT-SPI and TalkBack as an unnamed rectangle. NFR-A11Y-2 is not a polish item for a user in that position; it is whether the application can be used at all. The annotations go on the shared components rather than on the screens, which is the same argument widgets.slint was written to make one layer down: a control named where it is used is a control unnamed everywhere it is used next. Twelve components now declare a role, a name and — where the control does something — the action assistive technology invokes to do it. Three screens were touched, and only where the component could not know the answer. SliderTrack is the one that mattered most and the one that could not be fixed from inside itself. It is handed four numbers and knows nothing about what they mean, so it takes a `label` and a formatted `readout` and every wrapper passes down what it was already drawing. A test asserts that every instantiation does, because a track added without one announces "slider, 0.35" and looks perfectly correct in a screenshot. It also gains increment, decrement and set-value. A slider that can only be dragged is a slider a pointer is a modifier for, which is the objection ui-navigation D-N2 makes about hover-only affordances with the argument run one step further; these three are what a screen reader drives a slider with, and they commit as well as change — one nudge is a whole gesture, so a caller that persists on `committed` must hear about it. Two decisions worth recording because the obvious alternative is wrong: `active` on Button and IconButton is deliberately not announced from the component. It says a toggle is on and says nothing about whether a control that is *off* is a toggle at all, so announcing it would report every button in the application as an unpressed toggle. The four call sites that mean a toggle say so themselves, which Slint permits because the role is inherited. SwatchSlider's row-level role is removed rather than kept. It was the one control that had a label, and now that the track underneath it has one too the two would nest — a slider inside a slider, the outer holding the value and the inner holding the actions that can change it. The row stands down and hands the same strings to the control that owns the gesture. The test reads the markup the way darkroom-android's manifest test reads its XML: there is no accessibility tree without a window, so what it defends is the failure that actually happens — a role or a name lost in a refactor, which compiles, renders identically, and is invisible to everyone not using a screen reader. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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ef07e6ca3e |
Give the canvas tools a rail of their own, and the column one width
Build and test / Desktop (Linux) (push) Failing after 1h14m38s
Build and test / Layer separation (push) Successful in 48s
🐳 Android image / Build and push (push) Successful in 16m30s
Build and test / android-image (push) Successful in 16m31s
Traceability / Requirement traces (push) Successful in 1m47s
Build and test / Android (aarch64) (push) Successful in 1h0m21s
Crop, Local and Repair were chips at the head of the develop column, sharing a row with the adjustment groups and told apart from them by the shape of their highlight. Three things followed from that, and only the last is cosmetic: the column closes, so the way out of a mode went away with the way in — hence the duplicate "Done Cropping" over the canvas; the chips are generated from the operation set, so the widest thing in the sidebar was a row nobody had chosen the contents of; and a mode and a filter are different kinds of state wearing one control. They are a fixed 60px rail down the left now, generated from a single table in toolrail.slint. A tool is one row of it plus a drawing plus a ViewMode variant; nothing in app.slint is touched to add one. What is left of the strip is the group filters, so it is GroupStrip. The column stops measuring itself. Every panel published a content-width and declared it as min-width, and the column took the largest — which spent the photograph's pixels on whatever happened to be widest, and moved the image sideways when switching tools swapped one set of panels for another. It is panel-width now, one number in style.yaml. That number is 360 and it is measured, not picked: the contents report a minimum of 344 in every mode, and they do not compress below it because a Text that does not elide reports the same minimum as preferred. 320 was tried and sliced Paste down the middle. The Flickable's viewport is floored at the layout's minimum rather than its preferred width for the same reason — content that is never told how much room it has cannot adapt to having less. Removing the eight content-width declarations repairs three comments an earlier edit had spliced sentences into. The raw histogram's note on keeping its hint short is rewritten rather than dropped: an over-long hint no longer widens the column, it pushes the column's minimum past the width it has and clips the panel, which makes that constraint sharper rather than obsolete. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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5a8327824f |
Keep an edit under a name, not just on the clipboard
FR-DEV-6 asks for three things — named presets, copy/paste between images, and batch-apply to a selection. The last two have been here for a while; this is the first. The format is the sidecar's, deliberately. A preset *is* the non-default half of a version, so the lines are the same lines keyed the same way, which makes the two files diffable against each other and lets someone debugging an edit paste a block from one into the other. One file rather than one per preset: a preset per file makes the name a path, and every name then has to survive a filesystem — a `/` becomes a directory, a name differing only in case collides on one platform and not another, and renaming becomes two operations that can half-fail. As a key in a document it is none of those. Unknown *parameters* needed no machinery. `Preset` already holds whatever keys it is given and resolves them against the descriptors only at apply time, so one written by a newer build survives by being stored. Only lines that are not `op.param = float` at all are preserved verbatim, which is the sidecar's version-skew promise made here too. Applying is the paste path with a different source, so a preset reaches a selection through the sidecar read-modify-write that was already there: no graph, no decode, no GPU, forty files or one. Two smaller decisions worth the record. A library that fails to parse is held empty in memory and *not* written back over — settings regenerate themselves and this is work, so a parse failure must not be the moment it is destroyed. And every save persists immediately and rolls the in-memory copy back if the write fails, so the sheet never lists a preset the file does not have. The grid's "Presets" button is gated on the selection alone, unlike the "Paste to 40" beside it. That button needs a clipboard armed this session; the preset list is whatever was saved last month, and hiding it behind an unrelated action is what makes a feature only its author knows about. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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ff6c313bab |
Wrap the chip rows, so one six-choice parameter stops sizing the sidebar
The develop column asked for 482px. Every comment in it, a dozen of them, describes it as a 280px column — and on a tablet it was taking 40% of the screen from the photograph it exists to serve. Measured rather than guessed, because none of it is visible in the source: the column takes the widest width any panel declares, `AdjustPanel` wanted 482 of it, its rows wanted 458, and after the 44px scroll gutter the widest single row was 414. That row is `film_sim`'s `format` — six film formats from 35mm to 8x10, laid out by `Segmented` as six 64px chips in a `HorizontalLayout` that cannot wrap. 6 x 64 + 5 x 6 = 414, exactly. Nothing about that is the film simulation's fault. An operation declares its parameters and the panel decides how to draw them (FR-DEV-3a), so a node is entitled to offer six choices; it is the drawing that has to cope. Any future operation with a five-choice enum would have done the same thing, silently, to every screen in the application. `ChipGrid` is the general answer: chips placed by index arithmetic inside a plain `Rectangle`, wrapping at a column count, declaring a width that depends on the columns rather than on the number of choices. `Segmented` takes a `columns` property and uses it when asked — zero, one row however many chips, stays the settings page's behaviour, where the page is full-width and reading the alternatives side by side is the whole argument for chips over a dropdown. The generated enum rows and the curve-channel picker now wrap at three, and the crop ratio chips use the shared grid instead of the private copy of it they shipped with last week. The column measures 351 now, down from 482, and what sets it is the mode strip rather than a parameter — which is a control the user chose to have on screen rather than an accident of one node's variant list. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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c38df01bf7 |
Hang the auto-crop off the slider's commit, not off the pointer passing over
The straighten auto-crop worked once and then stopped. It was keyed on `PlainSlider::drag-changed`, whose name is a lie inherited from what it forwards: `SliderTrack` defines `engaged` as `has-hover || claimed`, and it has to — a `Flickable` withholds the press for 100ms, so hover is the only signal that arrives in time to stand the scrolling ancestor down. That is the right definition for the job it was written for and the wrong one for this. Keyed on hover, the correction fires when the pointer first crosses the track — before anything has been dragged — and then does not fire again for as long as the pointer stays on it, however many times the angle is changed. Which is exactly what "it only works once" looks like. `SliderTrack` already publishes the signal this wants. `committed` fires on release, once per gesture, after the final `changed`, and its doc comment says so in as many words. It was simply not forwarded through `PlainSlider`, so it now is, and the geometry panel's callback is a `committed(float)` rather than a `drag-changed(bool)`. The angle needs no re-applying here: the track emits its last `changed` before it commits, so the value is already in the graph by the time this runs. What is left is the correction that has to happen exactly once. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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2c8768ac29 |
Lay the ratio chips out by hand, because Slint will not lay them out
The ratio chips shipped inside a `GridLayout` with `row` and `col`
computed from the repeater's index. It compiles. On screen every chip
piles into a single row that runs off the panel, and the terminal fills
with
Internal error in Slint: RepeatedItemTree::grid_layout_input_data()
not implemented
once per frame. A `for` inside a `GridLayout` is not supported, and
nothing says so until it is running.
A `HorizontalLayout` is not the answer either: six chips side by side
need over 400px, and this column's width is the largest width any panel
declares — so one row would widen every other panel in the application to
fit a control that is on screen only while cropping.
So the grid is arithmetic over the index inside a plain `Rectangle`. It
costs the layout engine nothing, it wraps a seventh ratio onto a third
row by itself, and — because a bare `Rectangle` declares no preferred
width — it takes the width the column already has instead of setting it.
The Portrait chip gets a container of its own for the same reason: a
`ChoiceChip` dropped straight into a `VerticalLayout` is stretched the
full width of the panel and reads as a button for the section rather than
as one more chip.
The three conditional pieces are also now individually-conditional
children of the one layout rather than a nested layout under a single
`if`, which is the convention `app.slint` and `masks.slint` already carry
notes about: a conditional nested layout under-reports its height here
and the panels below it draw on top of one another.
All of this was invisible in the source and obvious in a screenshot.
Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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d9eb8faffd |
Crop away the corners a straighten exposed, once the slider is let go
Turning a rectangle inside its own bounds exposes its corners: there is no source pixel out there, and the shader renders it black. Nothing in the render prevents that, deliberately — a free angle does not change the output size, which is what leaves the frame where the user put it while the slider moves. Correct during the drag; four black wedges on the finished photograph. Letting go of the slider now pulls the crop inside the area the angle leaves defined. `Framing::max_inscribed_crop` already computed that bound and had no caller; this is the caller its doc comment described. **Once, at the end of the gesture.** Applied per frame it would shrink the crop on every step of the slider and never grow it back, so a user who overshot to 20° and came back to 3° would be left with a crop ratcheted down by the excursion rather than by the angle they settled on. Per gesture it is bounded by the angles actually rested at, and undo steps back through them. **The crop is fitted into the bound, not replaced by it.** A crop placed deliberately off-centre is a decision, and an automatic correction that recentred it would undo the user's work to fix a problem they did not have. `CropRect::fitted_into` scales only as far as the bound demands and then slides the rect the shortest distance needed to be inside — so a ratio locked in the crop panel survives the straighten too, since the shape is never touched. It returns the rect unchanged, bit for bit, when nothing needed to move. That matters more than it looks: this runs on every release of the slider, including releases at zero, and a rect that drifted by a rounding error each time would be an edit recorded for no reason. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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e6ad906bc1 |
Let the crop be held to a ratio while it is dragged
A photographer cropping for a print, a phone wallpaper or a 16:9 frame is not choosing four edges — they are choosing one edge and a known shape. Free-dragging every corner made them do that arithmetic by eye on every drag, and get it slightly wrong. The panel now offers Free, Original, 1:1, 3:2, 4:3 and 16:9, with a Portrait switch for the ones that have two orientations. Original follows the frame rather than naming a number, so it stays right on the next photograph from another body and after a quarter turn. **The ratio is of output pixels, and the rect is not.** `CropRect` is stored in fractions of a frame that is not itself square, so holding a shape needs the frame's size — `ratio * height / width` of the frame. Skipping that gives a "1:1" crop that is square only on a square photograph, which is the one case nobody would test on, so the conversion lives in `CropRect::with_aspect` where it is explained and pinned by a test that asserts the fractions are *not* equal. Two decisions worth recording: The reshaped rect **grows** onto the ratio rather than shrinking onto it, then scales down only as far as the frame's edge demands. Fitting inside instead makes a one-axis drag do nothing at all — the other axis clamps the first straight back, and the handle simply refuses to move. The overlay now reports **which corner the drag is holding**, because reshaping onto a ratio has to know which corner is nailed down and only the handle that took the press knows that. A move reports no corner and keeps its shape: reshaping about a centre would pull an over-moved rect smaller instead of sliding it along the edge. The lock lives with the window rather than the session. A `DevelopSession` is per image, and cropping a set of frames to one shape is exactly when the lock earns its place. It is not an edit and reaches no sidecar — what is saved is the rectangle it produced. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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cafa63ca6f |
Let the develop column ask how wide it needs to be
Build and test / Desktop (Linux) (push) Successful in 21m53s
Build and test / Layer separation (push) Successful in 28s
Traceability / Requirement traces (push) Successful in 32s
🐳 Android image / Build and push (push) Successful in 3s
Build and test / android-image (push) Successful in 3s
Build and test / Android (aarch64) (push) Failing after 53m45s
The column was 280px, a number chosen for a tablet, with 380px bolted on later for a desktop. Both were guesses at how much room the widest row inside needs, and a guess is what cannot work here: the mode strip is one chip per attribute the *operation set declares*, so the row is generated and no constant in app.slint can track it. When the guess came up short the failure was not a tidy clip. The Flickable inside the column never had its `viewport-width` set, so the viewport took its content's preferred width, and a viewport wider than its Flickable is *centred* in it — the same rule the note on the seam's `x: 0` already records a few lines below. So the column lost half of each edge rather than one of them: "HISTOGRAM" read "ISTOGRAM", "Straighten" read "aighten", Copy sat centred while Paste ran off the far side. It looked like a rendering fault and it was an alignment one. So the column asks instead of guessing. Every panel that can appear in it — image, histogram, geometry, settings transfer, masks, repairs, adjust, history — now publishes a `content-width`: how wide it has to be before it starts clipping itself, read off its own layout rather than asserted. Each declares that as its `min-width` too, and that is what makes the aggregation automatic: `column` is a layout, so it already reports the largest minimum among its children, and it does so for the panels that come and go with the mode as well, which live inside `if`s and cannot be named from outside. Grep `content-width` in ui/dr-ui/ui to see every panel with a say in the answer. The mode strip is named explicitly only because it is pinned outside that layout, so nothing else measures it. There is no floor left. A floor is one more guess and the panels state their own minimums now. The only thing still above the measurement is `panel-max-width`, which is not a size but a policy — a column may not take the window from the photograph it exists to serve — and it comes from Rust beside `layout-class` because a width read from `root.width` inside the layout that `root.width` depends on is a binding loop. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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8ab9440190 |
Put the repair tool on the photograph
A third chip beside Crop and Local, and the mode strip's own comment predicted the shape: a mode that arms a gesture on the canvas and scopes the column. Click a mark to cover it, drag the disc to move the repair, drag the source circle to say where the patch comes from, Delete to remove it. The source starts two and a half radii towards the middle of the frame, which is FR-DEV-8's automatic placement in its cheap form — dust sits on skies and skies are smooth, so it is usually right and always one drag from fixed. Two things are drawn deliberately. The circles are the size the repairs actually are, because whether a disc covers a speck is the whole judgement being made and a fixed-size dot would say nothing about it; the reach around them is padded to a touch target so a spot on a dust mark can still be picked up on a phone. And only the selected repair shows its source: a dusty sky carries a dozen, and two dozen circles with nothing saying which belongs to which is less information rather than more. The panel edits what is stored while the canvas draws what is mapped, and the two are pushed separately for that reason — a slider deriving its value from the drawn radius would move differently at different zoom levels. It is also the one panel built from SliderRow rather than a live track: a repair has no OpId to coalesce a drag under, so a row that fires once per gesture is what keeps undo one step per decision. Verified as far as this environment allows: the strip renders and the column re-scopes, photographed under XWayland. Synthetic clicks do not reach this application, so the gestures are as-written rather than as-felt, and docs/spot-removal.md says so. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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6d18517d28 |
Ship every stock that exists, black and white included
Three profiles was what the first cut needed to prove the model. This is the rest of the open data: 23 camera stocks and 9 papers, which is all of spektrafilm. Black and white was the gap, and it turned out not to be a gap in the data -- it was a gap in where I looked. Upstream's `main` has 28 colour profiles and nothing monochrome; `dev` has three more, and they are Tri-X, Double-X and the 2302 print film they go onto. So the answer to "do we have B&W" was yes all along, and it needed the dev branch rather than a fortnight digitising Ilford's datasheet graphs by eye. Those three are pinned to `dev` per stock; the colour stocks stay on the released branch. A monochrome profile is single-channel -- one emulsion, not three -- and spreading that one layer across all three is exact rather than an approximation: three layers with identical sensitivity and identical curves respond identically, which is what one layer does. The dye is the trap. The renderer *sums* the three layers' contributions, so replicating it unchanged renders every frame three times too dense -- neutrally, and therefore plausibly. A third each reconstructs the single emulsion, and two tests hold both halves: that the densities stay equal, and that they sum to one emulsion and not three. Double-X and 2302 ship five curves apiece, measured at five development times -- 4 to 12 minutes for Double-X. That is push and pull processing as measured data. The standard 6.5 minutes is what ships; the rest is in the upstream file waiting for a control to ask for it. Two stocks are `support: film` and are nevertheless what a negative is printed *onto*: the cine projection films 2383 and 2393, which the Vision3 stocks print to. Filtering the picker on support alone offered a projection stock as something to load in a camera, so it filters on stage, with a test saying so. The picker had to change shape twice over. Chips were right for three stocks and off the edge of a 280px column at twenty-four, and the column that replaced them was a thousand pixels standing between the photographer and every slider below. It is a disclosure now: one row carrying the answer, opened to change it, closed again on choosing. That is the opposite of the argument this panel used to take the lids off its sliders, and deliberately so -- an instrument you compare wants to be visible, and a list you consult once wants to be out of the way. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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baa8957e80 |
Let a photographer choose the film, and remember which one
The stock model rendered correctly and nothing could ask for it. This is the picker, and the sidecar key that makes the choice outlive the session. How the choice persists was the open question, and the answer was already written down twice in sidecar.rs: `rating` is a top-level key "because a rating is not an edit", and `masks` are one "because a layer is not a scalar". A stock is that kind of thing -- a choice of material, not a number a slider moves -- so it is a top-level key too. It stores the **id**, not an index. Stocks are files that users add, so an index would mean installing a profile silently changed which film every existing photograph had been developed on. A name this build has no profile for still round-trips untouched, because the alternative is that syncing to an older phone quietly un-develops the picture. Only the names travel. Turning one back into tables needs the profile database, which dr-pipeline deliberately does not link, so `Version::apply` clears the film and the session re-bakes -- after the parameters, because the bake reads the film's own exposure sliders and the print balance is solved against them. That is also why moving those sliders rebuilds the lookup where no other control in the panel does: an enlarger's filtration depends on how the negative was exposed. The panel keeps its rule. It still names no operation and still generates every control from a declared parameter kind; the stock gets a bespoke control beside those, exactly as the mask stack does, and for the same reason. The film's exposure and print exposure arrive as ordinary generated sliders. Two defaults worth stating. Picking a colour negative prints it, because an unprinted one is an orange strip and offering that as the first thing somebody sees after choosing Portra reads as a bug rather than as a choice -- the toggle is there for anyone who wants the scan. And a paste carries no film: a preset is a parameter map, and a stock is not a parameter, so pasting one would paste a choice the clipboard never took. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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0d9910efc6 | Merge branch 'worktree-agent-a89309a856c8f4947' into integration | ||
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13d003b89d |
Let the curve widget plot whichever curve is asked for
An operation with four curves and a panel that draws one plot needs a way to say which. The panel finds out the way it finds out everything else: the points are faceted with the subject they act on, consecutive parameters sharing a subject are one curve, and a widget spanning several of them gets a selector over their names. Nothing in ui/ contains the word "red", and an operation that grows a fifth curve arrives with a fifth chip. The names ride on the panel rather than on the curve's row, because a Slint model is compared by identity: a fresh list built on every parameter event would make the row look changed every time, and rewriting a row rebuilds the element holding the drag in progress. That is the hazard the in-place point update already exists to avoid. Which curve is on show is interface state, not an edit. It changes no pixel, so it takes no history step, reaches no sidecar, and redraws nothing — the photograph on screen is already right. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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96a7b405c2 |
Say which photograph the sliders are pointed at
Selecting a mask layer silently re-points about thirty controls at that layer's chain. Same panel, same order, same sliders, different meaning — and the only thing that said so was a sentence in the panel above, which a photographer reaching for the exposure slider has no reason to read. An exposure change lands on the whole frame when it was meant for a face, or the reverse; both are silent, and both are discovered later. `ui-navigation.md` §1.1 calls it the dangerous one and it is: the others in that document cost time, this one costs work. The remedy is the classic one for a modal fault — make the mode visible — and the application already had the pattern. Crop arms a canvas interaction, draws an overlay, gives the column one job and is left by the control that entered it. Local masking is the same animal built as a peer panel, and that is what created the ambiguity. So `crop-mode` stops being a bare boolean and becomes one value of a three-state mode, which is the point: two modes could both be on before, and now that is not a state the interface can be in rather than one it is tested against. **One strip, not two.** The mode control was going to sit beside the group strip that filters the adjustments, which is two controls above one column answering the same question — what am I working on. They are one control now, `Crop · Local │ All · Light · Colour`, which is the shape Lightroom Mobile's bottom strip has for the same reason. The two halves are different kinds of state and are drawn differently: a mode is a chip that fills with the accent when it is on, a group is a word with a rule under it. That difference is what lets both be read at once, which they routinely are — picking Light while a mask is selected filters *that layer's* chain and does not leave the mode. Dropping the scope on a group press would be the same fault coming back from the other end, and would make Light mean two things depending on where it was pressed. The strip stays pinned above the develop column rather than moving to the top of the canvas as the document proposed. The half that filters the column belongs to the column, and the photograph is the subject. The canvas keeps one button, which now names the mode it leaves rather than saying "Done" — that was unambiguous with one mode and would not be with two — because the column can be closed on a narrow window and no mode may be inescapable. Entering a mode is a side effect, so Rust owns it rather than the strip writing the property: crop drops the zoom, local turns the overlay on, and leaving clears the selection. That last one is the fix. The "Overlay" and "Select" toggles are gone because they armed things that are simply what the mode *is* — a mode that has to be switched on separately is one you can enter and have do nothing. Escape and the Android back gesture join `back_step` as one `LeaveMode` rather than a second exit concept, and the mode is left before the zoom is: it was entered later, and it is the bigger step back. The heading is where the scope goes. Not a caption beside the panel, the heading *of* the panel that changed — `ADJUST` becomes the layer's name, the same string the selected row in the stack shows. That is the difference between describing a hazard and removing it. **Handles on the photograph.** A linear or radial mask could be created and then not moved, so a radial sat at the centre of the frame at its default size for ever. Three faults stood in the way of drawing one. The first is that a gradient did not render at all until the model had run. The rasteriser was built on the way out of `segment` and the array's size was read *off* the segmentation, so a gradient added to an unsegmented photograph produced nothing — silently, in the same way exports and thumbnails once did: the shader still emits the layer's block and the empty placeholder multiplies it by zero. The proxy size is a property of the photograph. Both are derived from it now, and deliberately at the same size rather than by coincidence, because a subject's distance field is sampled against that array. The second is hit-testing. A handle is drawn in output coordinates and stored in source ones, and between them lie the crop, the zoom, the pan, the straightening and the turns. `Framing::source_at` is `wgsl_prologue` evaluated on the CPU, kept in that file beside it so that keeping the two in step is one file's problem — a handle mapped through anything less drifts off the mask the moment the view moves, which is exactly what masks are rasterised in source space to avoid. The third is that a drag is a displacement, not a destination. Each handle answers to the movement of the pointer since the press, applied to where the mask was when the press landed. Snapping the handle to the pointer instead jerks it by up to half a touch target on the first press, and the target is finger-sized because a tablet has no hover to reveal a control and no modifier to qualify it. A ramp gets three handles — centre, width, angle. An ellipse gets three too: centre and one per semi-axis, the major one carrying the direction as well as the length, because where an axis is put says both. It had a fourth, and it is gone: standing off the shape by a fixed distance, the rotation arm began outside the photograph at the size a new radial is created at, so the first thing anyone saw was a control they could not reach without first shrinking the mask. Two faults here were found by looking at the screen rather than at the source, both of the kind that cannot be found any other way. A `1px` rule with a size and no position is *centred* by Slint, so the seam between the photograph and the column was a hairline down the middle of the panel, through the histogram and every slider under it — twice, once in `app.slint` and once in `AdjustPanel`. And handing Slint a fresh model for the handles on every pointer event made the repeater rebuild its items, taking the `TouchArea` holding the gesture with them: the handle jumped once and then went dead under a finger that was still down. `develop.rs` carries the same warning about the parameter rows, where it broke slider drags; the model is rewritten in place now. The tests worth having are the ones about ambiguity and about the map. That the same row reads the frame's value, then the layer's, then the frame's again is §1.1 in one assertion. That dragging a handle onto another gradient's matching handle *produces* that gradient closes the loop between the two directions of the framing map, through a view that is cropped, zoomed, panned, straightened and quarter-turned at once — a one-legged map is invisible when the framing is neutral, because then both legs are the identity. Not done here: the histogram still reports the whole frame while the sliders edit a layer. That disagreement is real and is N3's, which this unblocks. The strip has room for a Brush entry beside Crop and Local when the painted masks land in the core, and it needs nothing here but the canvas interaction. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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9a7b045df4 |
Pin the group strip where it can be found
It was inside AdjustPanel, which on a tablet put it below five other panels and off the bottom of the screen: present, working, and unreachable without scrolling past everything it exists to save you scrolling past. A control that answers "where is everything else" cannot itself be somewhere else. Now a GroupStrip above the scrolling column, so it never scrolls away. It still names no group — the strings arrive resolved from whatever the operations declared themselves to be about. |
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924a837389 |
Group the panel by what operations say they are about
A strip of groups over the adjust panel — Light, Colour, Detail — derived from the attributes the operations declare. `adjust.slint` names none of them: the strings arrive resolved and the panel only draws them, so a new operation joins the right group by saying what it is and this file does not change (FR-DEV-3a). A group nothing carries is not offered, so a tab never opens onto nothing. Geometry is left out because its one operation prefers an on-canvas widget and is skipped by the row builder — a Geometry tab would be empty while `GeometryPanel` holds the real controls. The strip appears only when there is more than one group to choose between; a single tab is a control with one option. The selected group is underlined rather than filled. The accent means *modified* everywhere else in this interface, and spending it on "which tab" would blunt the one signal the panel has. **The trap, and it nearly bit again.** `op_index` on a row counts over every capability, not over the ones a filter kept — it is how a row routes back to the core. Renumbering it while filtering would make a slider drive a different operation, which looks like a rendering fault rather than a routing one. `rows_filtered` keeps `enumerate` over the full list and only `group_head` is a position within the emitted rows; a test moves a value through a filtered row and checks it lands where it was asked to. Six tests, including that a nonsense index falls back to showing everything rather than to showing nothing. |
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d2024da368 |
Scroll the develop column as one, histogram and all
Only the sliders scrolled. The capture metadata, the histogram, the geometry controls and copy-and-paste all sat above them in a fixed layout, so on a 280px column in portrait they took the height the sliders needed — and the histogram, which is the instrument the sliders are judged against, could neither be scrolled to nor scrolled past. The Flickable moves out of `AdjustPanel` and around the whole column. Nesting one inside the other was not an option: a slider drag already has to be won against one scroller, and a second would give it a third thing to be lost to. `slider-dragging` becomes an `out` property for the same reason. The arbitration is unchanged and still necessary — a track stands the scroller down as soon as a finger touches it, or every attempt to drag a slider would scroll the column instead — but the scroller obeying it now lives a level up. The scroll gutter stays where it is, as padding inside the content: it is what guarantees somewhere to put a thumb that means "scroll" and nothing else, and it matters more now that it serves the entire column. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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2330ed25e9 |
Let a grouped slider be dragged, by flattening the panel that drew it
Build and test / Desktop (Linux) (push) Failing after 1h4m48s
Build and test / Layer separation (push) Successful in 34s
🐳 Android image / Build and push (push) Successful in 4s
Build and test / android-image (push) Successful in 4s
Traceability / Requirement traces (push) Failing after 1m4s
Build and test / Android (aarch64) (push) Failing after 9m43s
White balance, highlights and shadows, and the mixer took a press, jumped once, and went dead under the finger. Exposure and contrast dragged perfectly — which is what made it read as a slider bug rather than a layout one. The panel nested. A group's head row drew the *whole* group, repeating over `row.group-len` and indexing back into `root.rows`; every other row drew nothing. So the inner repeater's model was read off the head row, and depended on that row's identity. Moving any parameter in the group rewrites that row — its own value changed, or `group-modified` flipped for its neighbours — which re-evaluated the repeater, rebuilt its items, and destroyed the `TouchArea` holding the live gesture. A lone parameter had no inner repeater, so the five single-parameter operations were never affected. Now each row draws only itself, so an update touches one control and nothing structural. The facet heading comes off `starts-facet`, which Rust already marks on the first row of a run, and the group heading is drawn by the row that heads it. It also retires the old hazard of a head row building every control in its group — thirty-six live TouchAreas behind the mixer's twelve visible ones. The same identity hazard reached the rows themselves through `ModelRc`, which compares by identity rather than contents: a fresh empty model per row per call made every row differ from itself, so `sync_rows` rewrote all of them on every event. `points` now shares one empty model as `choices` already did. Both are held by tests, because the failure is invisible in a still — every value is right and the panel looks perfect. Curve rows are excluded: their points model carries live coordinates, is rebuilt by design, and `sync_rows` writes values through the existing model rather than swapping it. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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e00c99b864 |
Let a photograph leave: an export button, and a cache to leave from
dr-export could turn a frame into bytes and nothing could ask it to. This is the button, and the place the bytes go. **Everything is staged first.** An export bound for the server is written to a local outbox and uploaded afterwards; offline is not a special case, it is the same path with a drain that finds the server absent. Doing it the other way — upload directly, stage only on failure — makes the failure path the one that is rarely exercised and always broken, and a network drop mid-batch leaves some exports existing and some not with nothing recording which. Staged first, an export is finished the moment it is written and the upload is a promise kept later. The outbox sits beside the catalog rather than under the cache. dr_catalog's cache already draws that line: passive entries are a convenience and go under LRU, pinned ones are a promise and never do. An export awaiting upload is a promise — the user was told it succeeded — and sweeping it for disk would destroy the only copy. Bytes are written before the destination record, so a kill between the two leaves an orphan the drain ignores rather than a record pointing at nothing. The status line says "Queued for Exports/2026", never "Exported to Nextcloud", until it has actually landed. There is a test asserting that wording, because the tempting shorter sentence is a claim the app cannot keep. The drain runs on the sync pass, before the shards: a thumbnail shard can be rebuilt from the originals and the catalog is an index, but a queued export exists nowhere else. `DevelopSession::render_for_export` renders the framed size rather than reusing the frame on screen, which is deliberately viewport-sized (FR-DSP-1) — encoding that would hand the user a soft, screen-sized file with nothing to say anything had been lost (FR-EXP-9). One compromise, recorded rather than hidden: the export runs synchronously on the UI thread, so the window is unresponsive for the few hundred milliseconds a full-resolution render and encode takes. Moving a DevelopSession and its GPU pass to a worker is a larger change than one button earns, and it is batch export that makes the wait intolerable rather than merely noticeable. Still missing: the Nextcloud folder *picker*. The destination is typed into Settings for now. `FolderBrowser` in launch.rs is already the reusable model for it — it browses a remote tree and nothing about it is specific to choosing a library root — but wiring it into the settings page needs a listing worker and browser UI there, which is its own piece of work. Carries in-flight work from a parallel session — presets, the develop copy and paste, and the node schema's `presentation` and `enum` support. One misplaced callback in settings_ui.rs is moved from `render` to `wire`: registered in `render` it borrowed a `&SettingsController` into a 'static closure and would not compile, and that file's own docs say render pushes properties while wire connects callbacks. 992 tests pass, clippy and fmt clean. Traceability 48.3% -> 51.0%. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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0a331c717e |
Give the controls a vocabulary, and let a node ask for one
widgets.slint set the rule — screens consume components, and a bare `Theme.*` at a call site means a component is missing — and it set it for chrome only. The controls never got the same treatment, so they were written wherever they were first needed and copied from there. **The slider was private to the develop panel.** `SliderTrack`, with the fifty-line preamble explaining how it wrests a drag away from a Flickable, lived inside adjust.slint and no other screen could reach it. It shows: export quality is a 1-to-100 value, and the settings page offered a free-text box for it, with the range written in a hint and enforced nowhere. `to-float()` answers 0 for anything it cannot parse, so a typo saved a quality of 0 and the page displayed the 0 back as though it had been asked for. The tick-box was written twice, in launch.slint and settings.slint, from the same 18px box and the same handler; the second carried a comment deferring the lift until a third caller appeared. The label-and-hint header was written three times inside settings.slint alone. controls.slint is the input layer beside widgets.slint's chrome layer, and the constraint that makes it reusable is that **nothing in it knows about `ParamRow`** — that struct is the develop panel's flattening of the capability model, and a control that imported it could only ever be used by the develop panel. The primitives take plain numbers; the ParamRow-shaped wrappers stay in the panel that owns the model. 658 lines came out of the three screens. `SliderRow` is the slider-plus-number-box ARCH §4.3 names as the pointer presentation of a bounded scalar, and quality is its first adopter. It commits on gesture end rather than on every movement, because the settings page saves to disk on change and a two-second drag is a couple of hundred writes where a text field committed once. The develop panel keeps the live stream — that is what its pipeline is for — so `SliderTrack` now reports both. **The other half is the descriptor.** FR-DEV-3a and ARCH §4.3a already specify more than was built: an ordered preference list of widgets rather than one, the demands a widget makes, and kinds beyond scalar and bool. - `Presentation.widgets` is now a list, walked by `choose`, falling back to plain sliders. Falling off the end is not an error, and there is a test asserting an operation asking only for an unimplemented widget still yields one control per parameter. - `WidgetDemand` carries what a widget inherently needs — two-dimensional dragging, precise pointing — and no pixels, breakpoints or platform names. - `WidgetKind` grows to the specified set. There is deliberately no `Colour` *kind*: a colour is three numbers, and a value type that is not an `f32` would reach through the graph, the uniform block and the sidecar format to buy what `ColourWheel` over three scalars already describes. Every widget here is a hint over ordinary scalars, which is what keeps the fallback honest. - `ParamKind::Enum` is the one new shape, and it fits because a variant index is exact in binary32. `kind: enum` with a `variants:` list works in `ops/*.yaml`, so a node declaring one gets a segmented control with no UI file edited — which is the promise ops/mod.rs already makes. The panel's dispatch was duplicated: a lone parameter and a grouped one each wrote out their own list of kinds, so `enum` would have had to be added twice and a kind added to one would appear or vanish depending on how many parameters its operation happened to declare. `ParamControl` is now the only such chain. `rows_from` is free-standing rather than a method, which is what lets the FR-DEV-3c acceptance test requirements.md asks for actually be written: an operation the frontend has never heard of, appearing in a generated panel, with no GPU in sight. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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65e6a96a65 |
Say what the application is doing, in one bar and one list
Every background job reported into a window property of its own — library-thumbs-done, library-pin-total, library-syncing — which only the grid ever read. A pin download that outlived the view it was started from drew nothing at all once the user opened an image, and there was no answer anywhere to "what is this busy with", because the answer was spread across eight properties nothing collected. They report to one register now (ui/dr-ui/src/activity.rs). It publishes an aggregate, which draws a three-pixel bar across the top of the shell in every view, and a row per job, which the settings page lists: scans, thumbnail batches, pin and open downloads, sidecar uploads, the sync and the trash. Failures stay on the list until they are cleared; routine successes do not, or a scroll would bury them. The handle removes a still-running job when it drops, so a worker that dies mid-transfer takes its row with it rather than leaving the bar sweeping for the rest of the session. Also carries in-flight work from a parallel session — the drawn icon set and the dr-pipeline ops split. dr-pipeline's build script does not compile at this commit; ui/dr-ui does, with clippy clean and its tests passing. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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9b2ee0d0eb |
Show the colour mixer as three runs of twelve, each row a colour
Build and test / Desktop (Linux) (push) Successful in 17m20s
Build and test / Layer separation (push) Successful in 33s
🐳 Android image / Build and push (push) Successful in 2s
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Traceability / Requirement traces (push) Failing after 26s
Build and test / Android (aarch64) (push) Failing after 8m59s
The mixer was thirty-six sliders reading "Hue / Sat / Lum" twelve times over with nothing saying which band any row belonged to. The identity was there all along — the descriptor declares param.mixer.orange.sat and BANDS carries orange at 30° — and was discarded on the way out: labels.rs had no mixer entries, so every key fell through to a derived label that yields the bare channel name. A parameter can now say which aspect it adjusts and which subject it adjusts it on, with the subject's hue where the subject is a colour (descriptor::Facet). That is data about what the operation does, not a layout: the mixer genuinely weights pixels around 30°. What to draw from 30°, and in what order to stack the runs, stay in dr-ui (ARCH §4.3a) — develop.rs brings rows sharing an aspect together and marks the first of each, and adjust.slint names the run once and draws a swatch, a track and a readout on one line. Grouped by channel rather than by band because an edit is almost never "everything about orange"; it is the saturation of the greens, made by comparing one channel across neighbouring bands. Twelve band sections put those twelve rows in twelve different places. The swatch is the label, which is what makes twelve rows fit where four did. The band name is not lost: it is the row's accessible label, so the control is not colour-only, and labels.rs is where the mapping is written down — including chartreuse as "Yellow-Green" and spring as "Blue-Green", since nobody hunting foliage scans a list for "Spring". Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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ab4a7e00e7 |
Leave the adjust panel somewhere to scroll from
🐳 Android image / Build and push (push) Successful in 3s
Build and test / android-image (push) Successful in 3s
Build and test / Desktop (Linux) (push) Successful in 19m8s
Build and test / Layer separation (push) Successful in 35s
Traceability / Requirement traces (push) Successful in 29s
Build and test / Android (aarch64) (push) Failing after 9m0s
A strip down the right-hand edge of the panel that no control reaches, so there is always somewhere to put a thumb that means "scroll" and nothing else. This is the other half of the slider arbitration. A `SliderTrack` stands the Flickable down the moment a finger touches it, which is what makes dragging an adjustment reliable — and the price is that the track can no longer be dragged past. What was left to scroll from was the ~20px band of label between one control and the next, which on a panel that is mostly tracks means aiming rather than reaching. Reserving the space outright is the honest version of what had been left to chance. Padding rather than a spacer element, and that is what makes it work: the strip is inside the Flickable but no child is laid out into it, so nothing puts a TouchArea over it. A press there reaches the Flickable directly, with no arbitration to lose. A full touch target wide (FR-UI-3). A gutter too narrow to hit confidently would be the problem it was added to fix, in a smaller space. It costs the tracks about 44px of a 280px column, which leaves travel enough that the readout still moves a step per pixel at the precisions the descriptors ask for. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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67c0237ddd |
Make one slider, and take the lids off the develop column
Build and test / Desktop (Linux) (push) Successful in 20m28s
Build and test / Layer separation (push) Successful in 36s
Traceability / Requirement traces (push) Successful in 1m6s
🐳 Android image / Build and push (push) Successful in 13m45s
Build and test / android-image (push) Successful in 13m47s
Build and test / Android (aarch64) (push) Failing after 9m16s
Two complaints from a tablet, with one cause between them. **Some sliders dragged and others only answered a tap.** They were not the same control. `ParamSlider` read its geometry from a `ParamRow` for the generated panel and `PlainSlider` took plain numbers for the straighten angle, each with its own track, handle, hit area and gesture rules written out separately — and a comment arguing the duplication was safe, because "a slider that dragged differently depending on which panel it sat in would be a worse inconsistency than the duplication". That is exactly what happened. The touch arbitration fixed in the previous commit went into `ParamSlider` and `CurveEditor`; `PlainSlider` kept the old code, so two sliders in the same sidebar behaved differently and which one you got depended on where you were dragging. The duplication failed to survive its first change. There is now one `SliderTrack`, owning the track, the hit area, the claim test, the hover arbitration, click-to-jump and double-click reset. The two wrappers differ only in where their numbers and labels come from. **Nothing in the develop column collapses any more.** Every group was a `Section` with a disclosure triangle, including five operations that carry a single parameter — so the lid was most of the row, wrapping one slider whose own label repeated the heading word for word. A control behind a lid is one the user does not know the pipeline has. `GroupHeading` keeps what the section was actually for: the name, the dot that says something inside differs from its default, and the reset. The reset is now permanently visible rather than appearing on hover, because a hover-only control is one no finger can reach. IMAGE goes back to flat as well. The column as a whole still closes, from the status strip — which is the control that was wanted, at the level it makes sense at. This costs no vertical space: `Section` defaulted to expanded and nothing ever set it otherwise, so the panel was already unfolded and the lids were overhead with no saving behind them. Verified with cargo test -p dr-ui (192), clippy at -D warnings, and an arm64-v8a release build installed on a tablet. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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94a2686dcb |
Fit the interface to the system bars, the finger and the back key
Four faults that only show on a device, and one that was hiding on the desktop too. The system bars. Target SDK 36 forces edge-to-edge, so the window spans the display and the develop status strip was drawn underneath the clock and the wifi icons. Slint already computes the inset from Android's OnApplyWindowInsetsListener and exposes it as Window.safe-area-insets; nothing read it. The four views now sit inside a shell placed within the safe area. Every inset is zero on the desktop, so that layout does not move. Sliders under a finger. A Flickable steals any gesture that drifts more than 8 logical pixels along its scrolling axis within half a second of the press, and it steals it by cancelling the child. ParamSlider's axis test correctly declined to claim vertical drags, but nothing told the Flickable to stand down once a drag was claimed — so an adjustment would start moving and then be taken away mid-motion. A mouse holds a horizontal line closely enough to stay under 8px; a finger does not, which is why these worked on the desktop and not on the tablet. The claim now sets `interactive: false` for the rest of the gesture. The tone curve had the same fault and worse: its points are dragged vertically, which is the Flickable's own axis, so every drag was stolen — on the desktop as well. The back gesture. Nothing handled it, so back closed the application from anywhere in it. Android delivers it as Key.Back to the focused item and bubbles it up the ancestors, which is the second reason the shell wraps the views rather than sitting beside them. The order is innermost first: settings, then crop, then zoom, then develop to the grid, then a collection scope. Answering false at the top of the stack leaves Android to close the activity, as it does for every other application there. Escape does the same on a keyboard. back_step is a pure function over a flat NavState so the ordering can be tested without a backend: which of two states is left first is the whole of the feature, and it is the part that is easy to get subtly wrong when spelled out in nested ifs over live properties. Develop's canvas now takes focus on show. Without it the arrow keys did nothing until the canvas was clicked, and Key.Back had no focus item to bubble from. Panels that close. The collections sidebar and the develop column are collapsible from the grid header and the status strip. The layout class now supplies only the default: a panel closed to see more of a photograph stays closed while the window keeps its shape, and the choice is dropped when the class changes, because rotating a tablet asks a different question from the one answered in landscape. IMAGE became a Section, being the only group in the column that could not be put away and the one whose content is read first and needed least. Pinch to zoom on the develop canvas, anchored on the midpoint between the fingers (FR-UI-4). The wheel is the desktop's answer and there is no wheel on a tablet. The develop status strip was 28px against the 44px headers on the library and settings pages either side of it — the one screen where a way out has to be found was the one drawn smallest. All three now agree. Verified with cargo test -p dr-ui (192 passing, 6 new), clippy at -D warnings, and an arm64-v8a release build packaged to an APK. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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cd75e5a4c6 |
Run the library from local data when the server is unreachable
Also carries in-flight work that shared these files: the zoom structure-key fix in the adjust pipeline, nearest-neighbour filtering past 1:1, the timeline scrub marker correction, the 423-Locked retry in the metadata sweep, and the thumbnail size-class migration. # Offline mode (FR-CAT-9) The app previously assumed the server was reachable and treated its absence as a series of unrelated per-operation failures. A launch without a connection produced an empty grid, even with a complete catalog on disk and every thumbnail already in the shards. Reachability is now inferred from traffic the app was already making, rather than probed for. `RemoteError::indicates_offline` draws the line that makes this possible: a dead connection is offline, a 403 or a 500 is not — the server answered, so blanking the library over one forbidden file would be a worse error than the one being reported. `Reachability` turns those outcomes into a state, so a library browsing happily never issues a probe at all. Going offline takes one failure, because the user is already experiencing it. Coming back requires evidence — a completed scan or a fetched thumbnail — with a capped exponential backoff behind the manual retry, so twelve sweep lanes failing together do not schedule twelve immediate probes. What keeps working: the catalog opens even when the scan that normally provides it failed, so the grid fills from the last successful scan. Thumbnails come from the shards. Rating, flagging and collecting are catalog writes that never touched the network. What stops is opening an original that was never stored locally, and it now says so in those words instead of reporting "network error: connection refused" over a photograph. Work that is pure network is refused rather than left to fail slowly: the metadata sweep, derived sync, and sidecar writes. The sweep would otherwise spend a timeout per image across the whole library while the progress bar implied something was happening. Deferring sidecars is a real gap rather than a hidden one — a rating made offline reaches its sidecar only when that image is judged again while connected — and it is recorded as such at the call site. # The "On this device" filter A chip beside the rating filters, narrowing the grid to images whose original is held locally. It composes with the rating terms rather than replacing them, so "five-star frames I can actually edit on this train" is one filter. The predicate is SQL, like the rating terms and for the same reason: the count in the header has to agree with the cells drawn. It reads `image_cache.tier_actual`, which nothing writes yet — the next commit fills it. Until then the chip honestly reports zero. `Tier` gains an explicit on-disk encoding. The variants are ordered by generosity and the derived `Ord` invites reordering them, which would silently reinterpret every cached row; the round-trip test is what holds the two in agreement. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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8ad5c86ff9 |
Add the library, collections, and trash views; theme from style.yaml
The UI gains the views the catalog work was building toward: a windowed
library grid with ratings and flags, the collection tree with drag-to-add,
and trash with restore. derived_sync pushes thumbnail shards and the catalog
snapshot to the server's derived folder.
Tokens now have one source of truth. build.rs reads style.yaml and generates
theme.slint into OUT_DIR, which answers every existing
`import { Theme } from "theme.slint"` unchanged, because Slint resolves
imports against the importing file's directory first and the include paths
after. Generating into OUT_DIR rather than beside the hand-written Slint is
the point: a generated file sitting in ui/ looks exactly like the files
around it that are meant to be edited, and an edit to it would survive until
the next touch of style.yaml — a bug that hides for weeks. build.rs fails
loudly if a stale ui/theme.slint exists, which would otherwise shadow the
generated one silently and make every palette change vanish with no error.
The palette moves to near-neutral dark with achromatic signalling, so the
accent means "modified" or "active" rather than "heading". Shared components
land in widgets.slint: a token that binds several values into one concept is
a component, not a row in a YAML file.
Adds an optional live-style feature that makes the tokens in-out so they can
be written at startup — a feature rather than the default because it stops
the properties being constant-folded.
serde_norway is the YAML crate: serde_yaml and serde_yml are both deprecated,
and its mappings preserve insertion order, which is what lets the generated
Slint keep the token ordering the author chose.
Assisted-by: LLM
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2ca1716a29 |
Make "Choose folder" an actual folder picker
It previously fetched the folder list and threw it away into a status line — a button that looked like it worked and did not. Now it opens a browsable picker: click a folder to descend, ".." to go back, "Use this folder" to select, "Cancel" to leave the root unchanged. Descends one level per click because that is what the backend supports: Depth: infinity is frequently disabled server-side and prohibitively expensive where it is not (ARCH §8.4). The chosen root persists immediately on confirm, so it survives a crash before the library is opened. Confirming at the account root is allowed — a user may legitimately keep everything at the top level — and cancelling leaves any previous selection untouched, which a test asserts. Verified against nextcloud.tourolle.paris at both depths: 30 folders at the root, 21 year-folders inside PhotosRaw. 19 launch tests, 38 in dr-ui. |
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78e3e6b846 |
Add the develop pipeline: demosaic and seven raw adjustments
Decode through display, on the GPU: black/white normalisation, Bayer demosaic, camera colour transform, and the first seven adjustment operations — white balance, exposure, highlights/shadows, blacks/whites, brilliance, vibrance, saturation. Composable shaders. Each operation contributes a WGSL fragment rather than owning a pass, and dr-pipeline fuses the *active* ones into a single compute shader. One texture read and one write per frame regardless of how many adjustments are in play, while the operations stay independent in Rust — adding one is a new file, with no central shader to edit. An operation at neutral settings contributes no code, no uniform and no branch. Uniforms are prefixed per operation so two may both declare `amount`; helpers dedupe by name from a single source of truth. Pipelines cache on a structure hash covering the op-set and its order but not the values, so dragging a slider uploads uniforms and reuses the compiled pipeline. Measured on a 24 MP CR2: 0.60 ms re-render, one pipeline compiled across ten slider positions. The UI is generated, not written. EditGraph::capabilities() reports parameters with their kinds, ranges, defaults and current values; the panel builds one control per entry chosen by ParamKind. No file in ui/ names an operation, and dr-pipeline has no wgpu dependency, so codegen is testable without a device (ARCH §6.5a). Three defects found against real files, each silent: - rawler 0.7.2's `xyz_to_cam` is all zeros — deprecated and no longer populated. The live matrices are in `color_matrix`, keyed by illuminant. Reading the old field yields no colour transform at all. - `cam_to_xyz_normalized()` returns all NaN on any Bayer sensor: it divides each of four rows by its own sum, and the unused fourth (emerald) row sums to zero. Inverting the 3x3 ourselves avoids it. `wb_coeffs[3]` is NaN for the same reason and is normalised at decode. - As-shot white balance reached the uniform block but no shader read it, so the first render of a real CR2 came out violently green. Green photosites collect roughly twice the signal of red and blue. Now applied unconditionally before any operation, with tests on ordering. Demosaic is Malvar-He-Cutler rather than bilinear: gradient-corrected interpolation at one 5x5 neighbourhood per pixel, where bilinear leaves visible zippering on any high-contrast edge at 1:1. Two of the four packed CFA constants were wrong on the first attempt, so all four layouts are asserted to reconstruct the same colour. Crop origins at odd coordinates re-phase the pattern; without that, red and blue swap. X-Trans reports GpuError::UnsupportedCfa rather than approximating with the Bayer path, which would look like a corrupt file. 206 tests, including GPU tests proving every operation and the full seven-operation chain generate compilable WGSL. Known gaps: the display path still reads back to the CPU each frame, which ARCH §6.1 forbids and AC-8 asserts against — it is gated behind the `readback` feature and waits on spike S1 wiring Slint's texture import. Curve shapes are a first draft and want tuning against real photographs. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |