Commit Graph
84 Commits
Author SHA1 Message Date
dtourolle 924a837389 Group the panel by what operations say they are about
A strip of groups over the adjust panel — Light, Colour, Detail — derived
from the attributes the operations declare. `adjust.slint` names none of
them: the strings arrive resolved and the panel only draws them, so a new
operation joins the right group by saying what it is and this file does not
change (FR-DEV-3a).

A group nothing carries is not offered, so a tab never opens onto nothing.
Geometry is left out because its one operation prefers an on-canvas widget
and is skipped by the row builder — a Geometry tab would be empty while
`GeometryPanel` holds the real controls. The strip appears only when there
is more than one group to choose between; a single tab is a control with one
option.

The selected group is underlined rather than filled. The accent means
*modified* everywhere else in this interface, and spending it on "which tab"
would blunt the one signal the panel has.

**The trap, and it nearly bit again.** `op_index` on a row counts over every
capability, not over the ones a filter kept — it is how a row routes back to
the core. Renumbering it while filtering would make a slider drive a
different operation, which looks like a rendering fault rather than a
routing one. `rows_filtered` keeps `enumerate` over the full list and only
`group_head` is a position within the emitted rows; a test moves a value
through a filtered row and checks it lands where it was asked to.

Six tests, including that a nonsense index falls back to showing everything
rather than to showing nothing.
2026-08-22 10:22:47 +02:00
dtourolle 7421837c8a Let an operation say what it is about, so the panel can group without naming
Tool tabs need a taxonomy, and the taxonomy was the problem: a table in
`ui/` mapping operation to tab breaks FR-DEV-3a, and a `group:` field risks
what `ui-refinement.md` condemned `starts-group` for — the core deciding
where the panel draws things.

`Attribute` threads the needle. It says what an operation *is* — tone,
colour, detail, optics, geometry, effect — which is the same category as
`ParamKind` and squarely on the core's side of ARCH §4.3a's line. What is
drawn, where it sits and whether it is visible stay the frontend's. There is
no attribute for "the third tab", the enum's order is declaration order
rather than screen order, and a frontend may render these as tabs, as
headings, or ignore them.

The payoff is that a tab strip can be *derived*: the groups are the
attributes present in the capability list, so the interface names no
operation and needs no table to keep in step. An operation joins the right
group by declaring what it is, which is the one thing its author is well
placed to say.

Plural, because the tone curve is genuinely both — an RGB curve is tonal and
the per-channel curves are chromatic, and filing it under one would hide it
from half the people looking for it.

Required and non-empty, enforced in `build.rs`, and the failure was checked
by removing the line rather than assumed. An operation with no attribute is
invisible to a panel that groups by them; a build that stops costs ten
seconds, a control nobody can find costs more. The vocabulary is closed for
the same reason: a typo would otherwise invent a category holding exactly one
operation, which looks like a deliberate one until somebody counts.

Six tests over the real chain, including the hand-written operations that
`build.rs` never sees and so cannot check.
2026-08-22 10:10:00 +02:00
dtourolle ec713585a5 Measure the distance to the edge, and get four controls for one transform
Feathering, growing, shrinking, closing and opening are the same number
read differently. With the signed distance from the boundary in hand,
dilation is the set where d >= -r, erosion where d >= +r, and a feather of
any shape is a function of d. So the field is computed once and the
controls are arithmetic on it.

The **field** is what reaches the GPU, not a finished alpha, and that is
the point: growing a mask or changing its falloff then costs a uniform
upload and no recomputation, which is what makes them live controls rather
than ones that stall on every drag. Only closing and opening rebuild,
because after the first threshold the shape has changed and the old
distances describe the old one.

Exact Euclidean, via Felzenszwalb's separable transform — not a chamfer
approximation, which leaves a mask visibly octagonal once grown more than
a few pixels. A test asserts the diagonal is √2 rather than 1 or 2.

It runs on the CPU, which ARCH §5.4 forbids for masks. The rule is about
brush lag — a stroke rasterised per frame — and this is a different
operation: once per mask edit, on input the model already produced here,
producing a field the GPU then samples for free. What it buys is exact
determinism, which matters because masks reach the sidecar as indices and a
field that varied by vendor would mean a mask meaning one thing on the
desktop and another on the phone.

The half-pixel in `signed_distance` is not a detail, and a test caught it.
Measuring to the nearest opposite pixel *centre* puts the smallest
magnitude at 1 either side, so the boundary is nowhere and **eroding by
less than a pixel removes nothing**. A control whose first notch does
nothing is a broken control. Half a pixel off each side puts the boundary
where it physically is, and eroding by 1 takes exactly the outermost ring.

Every falloff curve is 0.5 at the boundary by construction, asserted for
all five: changing the curve should change how the transition looks and
never where it sits.
2026-08-22 08:39:17 +02:00
dtourolle ee10097435 Mask the subject the model found, not the regions underneath it
The watershed hierarchy does not survive a photograph, so local masking
stops depending on it. A layer can now be one recognised object, and the
object's own coverage is the mask.

`Options::watershed` defaults off. It costs ~80 ms plus a full-resolution
readback to produce a ladder that collapses, and paying that on every
photograph buys a control that misleads. Kept switchable rather than
deleted: the passes and the hierarchy are correct in themselves and it is
the merge criterion that fails, which is a change to one function.

Masks now rasterise in **source** space at proxy resolution and are sampled
by the composed shader after the framing map. That fixes a real bug: they
were rasterised in output space, so zooming slid the photograph underneath
a mask that stayed pinned to the viewport, and cropping moved every
adjustment to a different part of the picture. Doing it this way also
leaves the framing map in exactly one place — a second copy in the mask
shader would have been a second thing to keep in step, failing only when
straightened.

A subject is stored as identity, not pixels: the mask is megabytes and is
reproducible by running the same model over the same image, so the sidecar
carries the index, the class and the score, and the session carries the
pixels. The class is there to be checked — if instance 3 comes back a "car"
where it was a "dog", something changed and the layer is stale rather than
silently masking the wrong thing.

The overlay now draws instances and is transparent everywhere else. The
region version covered every pixel and so hid the photograph it was drawn
over; the question it exists to answer is whether an outline follows the
subject, which you can only answer by seeing both.

`examples/local.rs` is the worked example: subject in colour with the rest
monochrome, and the subject lifted out of its background. Run on a 5472x3648
CR2 it finds two people and two cars, and the colour-pop keeps her hat and
hair while the wall and grass behind go grey.
2026-08-22 08:39:17 +02:00
dtourolle b1433ad4a9 Give a mask an edge treatment, and find out the watershed has none worth having
Two things, and the second is why the first matters more than expected.

Mask layers gain a feather, a falloff curve and a morphology, all defined
against a signed distance from the boundary rather than as separate
features — one exact distance field answers "how soft" and "how far" at
once, so dilation is a threshold at -r, erosion one at +r, and closing and
opening are one of each in sequence. The compound pair costs a second
distance field, which is why they are named rather than presented as a
radius that happens to be signed. Types, defaults and sidecar round-trip
only; the field itself is next.

`edge-feather` and `edge-falloff`, not `feather` and `falloff`, because a
radial mask already writes `feather` for the fraction of its radius it
ramps over. Same word, different quantity, different units — sharing the
key would have made an existing file ambiguous.

The diagnostic that provoked this is committed as an ignored test, because
"does the ladder land on things a person means" is the question S15 exists
to answer and it should not depend on whoever still has the script. On
bus.jpg it answers badly: 35,075 regions at blur 2 over an 810x1080 frame,
and cutting that to 400 gives *one* region covering nearly the whole
picture plus 399 noise specks. Not over-segmentation — collapse. Almost
every saddle is near zero, so the merge order joins everything meaningful
before it joins anything spurious, and a global cut spends its entire
budget on grain.

So the granularity ladder does not currently work on a photograph, and the
region masks built on it inherit that. Recorded rather than worked around:
the next commits move local masking onto the model's instances, where the
edge treatment above is what makes a quarter-resolution mask usable.
2026-08-22 08:39:17 +02:00
dtourolle 5ecb35864f Put the region map behind the sliders that were already there
A mask layer holds a real develop chain, so the develop panel can edit one
with no new controls: select a layer and the same sliders read and write
its chain instead of the graph's. An operation declared in `ops/` tomorrow
becomes locally adjustable by existing, which is the payoff for making a
layer a chain rather than a handful of special-cased parameters.

`segmentation.rs` joins the two arms into the one thing the view needs.
The model reads the image through a neutral graph rather than the edited
one, so a segmentation survives an exposure change instead of being
invalidated by every slider. Arm B failing is not fatal: a missing or
unreadable model leaves a working watershed map, because refusing to
segment at all would trade a working feature for a strict one.

The overlay colours groups by a golden-angle walk over hue. Deterministic
rather than random, so a region keeps its colour across a level change and
the eye can track it; boundaries drawn black over the fill, because two
adjacent groups landing on near hues read as one region and telling them
apart is the whole reason to look at it.

Clicking the photograph creates the layer if none is selected — that is how
a local adjustment begins, and making the user press "add layer" first
would be a step with no decision in it. Shift-click extends, and clicking a
region already selected removes it, so one gesture both adds and corrects.

`segment-readback` is a new dr-gpu feature and not a loosening of
`readback`. The region-graph transfer is once per image on a worker; the
one AC-8 forbids is per frame in the render loop. Sharing a switch would
have forced a build wanting local masking to unlock the other. F3 still
stands and the feature name says so.
2026-08-22 08:39:17 +02:00
dtourolle 94cfea4748 Keep the mask when the app closes, and when two devices disagree
The sidecar is authoritative — the catalog is a disposable index and the
RAW is never written — so a mask that does not round-trip is not a
persistence bug, it is lost work.

Layers get their own `[mask <version> <id>]` blocks rather than being
flattened into dotted keys. A layer is not a scalar: it carries a
selection, a geometry and a chain of its own, and encoding a region set as
`m1.region.0 = 12` would be neither readable nor mergeable. The version
uuid is repeated in the header instead of relying on the block following
its version, because "belongs to whichever version appeared above me" is a
relationship that hand-editing, merging and older builds each break
quietly.

Region ids sort and deduplicate on read rather than being trusted from the
file. The mask's identity is the *set*, so two devices writing the same
selection in different orders must produce the same mask rather than
argue about a difference that is not one.

Masks merge by layer id under FR-NC-9, which is the disjoint-survives rule
the parameters already follow one level up: a layer added on the phone and
one added on the desktop both survive. A layer *both* sides edited resolves
wholesale to the higher revision, because half of one selection plus half
of another's opacity is a layer neither person made. A remote deletion is
honoured, or a mask the user removed returns on every sync.

An unknown mask source is skipped rather than guessed at. Applying a newer
format's mask type as the nearest one this build knows would put a
confidently wrong adjustment on the photograph, which is worse than
applying none.

29 new tests. The interesting ones are about silence: a maskless version
clearing the previous image's layers, a bare selection persisting even
though it renders nothing, and a mask naming a version that is not in the
file being dropped instead of landing on whichever block was open.
2026-08-22 08:39:17 +02:00
dtourolle c6a846a1f9 Brighten her face without touching the sky behind her
A mask layer is an ordinary develop chain plus a rule about where it
applies. Nothing in the chain knows it is being masked, so every operation
that works globally now works locally and a newly declared op in `ops/`
arrives with local support already done.

The composer emits each layer after the global chain and before the
conversion out of camera space, which is what a photographer means by "and
*then* lift the shadows on her face". Op fragments write to a `c` they
expect to own, so a layer block shadows it and copies the result back out
through a carrier — assigning the outer one from inside is impossible
precisely because it is shadowed. The fused dispatch survives: three global
adjustments and two masked ones remain one shader, one read, one write.

Masks rasterise on the GPU and never exist in CPU memory (ARCH §5.4). That
is the whole reason darktable's brush masks lag, and it is architectural
rather than tuning, so it is not a thing to inherit and fix later.

The rasteriser is a render pass rather than the compute shader it obviously
wants to be, and the format is why: R8Unorm is not a core storage format,
so a compute path has to widen masks to four bytes per pixel — 768 MB
across eight layers of a 24 MP export, against 192 MB at one byte. A colour
attachment takes R8Unorm happily. The array slice comes from the attached
view, so no slot uniform exists to disagree with where the pass writes.

Region masks index a compacted label field rather than the watershed's raw
basin roots, because a root is a sparse index into pixel space and
indexing a per-region array by one would need a table the size of the
image. Changing a selection then costs a few kilobytes, not a re-upload.

Stored as region ids, not as pixels: diffable, mergeable per-field under
FR-NC-9, and cheap in a sidecar. The ids only mean anything alongside the
segmentation that produced them, so each layer carries that signature and
is treated as stale rather than applied when it does not match — a
confidently wrong mask being much worse than an absent one.

Seven device tests render actual frames and read them back. The unit tests
either side check halves that would both pass if the two agreed with each
other and were both wrong; a mask sampled with x and y swapped satisfies
them and fails these.
2026-08-22 08:39:16 +02:00
dtourolle 0da8271836 Let the model say what a thing is and the watershed say where it ends
Local masking needs to know where an image's regions are. The watershed
spike (S15 arm A) found the boundaries but had no idea what any of them
enclosed; its coarse levels were geometric accidents. This adds the other
half and the thing that joins them.

`core/dr-segment` is where region reasoning now lives — the hierarchy moves
out of `dr-gpu`, which keeps only the pixel passes that are genuinely
shaders. The new crate is device-free and, without its default features,
model-free too: 20 of its tests need neither an adapter nor 11 MB of
weights.

Arm B runs YOLO26n-seg through `ort`. D13 framed inference as a choice
between `ort`'s C++ runtime and the pure-Rust dependency policy; that was a
false choice. `ort`'s `alternative-backend` feature unlinks the C entirely
and `ort-tract` supplies the API from tract, which is pure Rust. Measured
before committing to it: zero unsupported operators, 420 ms for 640x640,
and correct masks on bus.jpg. No NDK problem to solve, so D13's largest
tolerated exception is not needed.

Arm C is `prior.rs`, and it ships because the two arms fail in opposite
directions. Instance membership re-weights the merge saddles, so region
pairs the model believes share an object merge early and pairs straddling
its edge merge late. No boundary moves — only the order in which they
dissolve — which is how the result stays pixel-accurate at every level
while its coarse levels become named things.

Two things the spec assumed that turned out to be false, both recorded in
models/LICENCE.md: there is no usable ADE20K-trained YOLO, so the shipped
vocabulary is COCO's 80 subjects and *stuff* like sky and foliage must come
from arm A; and tract cannot parse a dynamic-shape export, so the graph's
input is fixed and tiling is the only route to more semantic resolution.

Weights are AGPL-3.0, which GPLv3 §13 permits and which makes the combined
work effectively AGPL. Deliberate, not accidental. They live in Git LFS,
and a build script fails with an instruction rather than embedding a
pointer file when the clone lacks them.
2026-08-22 08:39:16 +02:00
dtourolle ecd6df686c Read the defect map a raw file carries
Build and test / Desktop (Linux) (push) Failing after 54s
Build and test / Layer separation (push) Successful in 22s
Traceability / Requirement traces (push) Failing after 59s
🐳 Android image / Build and push (push) Successful in 12m59s
Build and test / android-image (push) Successful in 13m1s
Build and test / Android (aarch64) (push) Failing after 9m42s
First step of dead pixel removal, and the one that decides whether the
rest is worth building: where the map comes from.

`rawler` is no help. It knows `OpcodeList1/2/3` exist — it copies them
through when *writing* a DNG — but it never decodes them, and the
`dng_tags` map it exposes is only ever filled by callers, never by a
decoder. So the bytes are read from the IFD directly, which this module
was already walking for previews, including the SubIFDs where a DNG keeps
its raw IFD.

`OpcodeList1` specifically: lists 2 and 3 run after demosaic and after the
colour transform, so neither can carry a correction that has to happen on
the mosaic. Two opcodes describe defects — `FixBadPixelsList`, which is
explicit coordinates plus whole dead rows and columns, and
`FixBadPixelsConstant`, which names a sentinel value rather than any
coordinates and is left unimplemented until there is a stage to consume
it. A half-implementation that guessed at coordinates would be worse than
the absence, because it would look like it worked.

Two things the tests pin down because both are silent when wrong: a point
is stored (row, column) and reading it the other way round lands the
correction on the wrong photosite — invisibly, on a square crop — and
opcode payloads are big-endian whatever the container's byte order is, so
a little-endian TIFF still writes these the other way round.

An unknown opcode is stepped over using its declared length rather than
abandoning the list, because a camera that corrected its lens as well as
its sensor writes both, and losing the map whenever a warp is present
would be losing it on most files that have one.

Includes `--example defects`, because whether any of this fires is a
question about a particular library rather than about the specification.
2026-08-21 23:00:10 +02:00
dtourolleandClaude Opus 5 ca833b6d2b Give every colour band its own compiled shader
🐳 Android image / Build and push (push) Successful in 5s
Build and test / android-image (push) Successful in 5s
Build and test / Desktop (Linux) (push) Failing after 57m33s
Build and test / Layer separation (push) Successful in 35s
Traceability / Requirement traces (push) Failing after 35s
Build and test / Android (aarch64) (push) Failing after 9m42s
The colour mixer emits a code block and a uniform only for the bands that
are set, so which bands are adjusted is part of the shader's structure. The
pipeline cache key was not: it hashed the set of *active operations*, which
is "colour_mixer" whichever band that is.

So a red adjustment and a blue one hashed alike. The second render was handed
the first's compiled pipeline while its uniform was uploaded into a slot that
shader had assigned to another band — whichever band compiled first kept
acting on every subsequent move, and every other slider did nothing at all.
Red is the first band declared, and the one reported as the only one working.

The hash is now taken over the generated WGSL, because the source is what
gets compiled and therefore is the structure. A summary of what went into it
has to be kept in step with every operation's code generation by hand, and
this one had fallen out of step. Values still do not enter it: no operation
writes a parameter value into its source, so a slider drag regenerates
identical text and reuses the pipeline, and one that did inline a value would
have to recompile to be correct anyway.

`each_colour_band_gets_its_own_pipeline` in dr-gpu renders a blue pixel
through one pass with red set first and then blue, and fails on the old hash
with the reported symptom — the blue slider returning the pixel unchanged to
the byte.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-18 15:23:04 +02:00
dtourolleandClaude Opus 5 f76e024f41 Straighten a portrait frame in the frame the user is looking at
The framing prologue built the centred position `p` by scaling with the
source's aspect, then straightened, then permuted the quarter turns. On a
landscape frame those are one space and it worked. Once a turn has swapped
the axes — the rotate button, or a file whose EXIF tag says the camera was
held sideways — they are not: `p` was measured with the source's ruler on a
frame that is no longer that shape, stretching one axis against the other by
(w/h)², which is 2.25 on a 3:2 photograph.

The quarter-turn permutation happened to undo that stretch, so rotation alone
looked right, which is how this survived. The straighten in between did not,
and a rotation in a space whose axes carry different scales is a shear.

`p` is now built in `frame_aspect` — the frame as the user sees it — and the
permutation becomes the one place the two rulers meet: each axis divided by
the aspect it is read from, multiplied by the aspect it is written to.

Asserted on pixels rather than on the generated WGSL, because reading the
shader and reasoning about which space `p` lives in is how the wrong formula
got written in the first place: a disc, straightened by 20° on a turned 3:2
frame, must come back circular by every route to a swapped frame — the
button, the tag, and the two composed.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-18 15:17:54 +02:00
dtourolleandClaude Opus 5 02d629922f Draw the date histogram over the collection you are looking at
Build and test / Desktop (Linux) (push) Failing after 57m25s
Build and test / Layer separation (push) Successful in 33s
Traceability / Requirement traces (push) Failing after 27s
🐳 Android image / Build and push (push) Successful in 3s
Build and test / android-image (push) Successful in 3s
Build and test / Android (aarch64) (push) Failing after 9m45s
The timeline counted the whole library whatever the grid was showing, so
opening a collection left a fortnight in Arosa as one column of a
fifteen-year axis — an axis describing photographs that were not on
screen.

Scope the buckets and the span to the same collection and rating filter
the grid uses. `timeline_range` counts `images` alone and cannot express
the membership join, so the scoped query lives beside the other scoped
readers in the UI and shares their descendants-of-scope rule.

`catalog_span` now delegates to the same scoped reader. Zoom and scrub
measured the full library while the bars were scoped, so a scrub could
land on an instant the collection did not contain and send the view
somewhere the user had not asked to go.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-17 22:15:59 +02:00
dtourolleandClaude Opus 5 b0206cbc7a Let a sub-collection stay under its parent through a sync
Build and test / Desktop (Linux) (push) Failing after 57m14s
Build and test / Layer separation (push) Successful in 33s
Traceability / Requirement traces (push) Failing after 29s
🐳 Android image / Build and push (push) Successful in 3s
Build and test / android-image (push) Successful in 3s
Build and test / Android (aarch64) (push) Failing after 9m47s
The merge inserted every incoming collection with `parent_id = NULL` and
never set it on update, so the hierarchy flattened on each round trip: a
collection nested on one device came back from the server at the top
level. `r.parent_id` was selected and then not read.

The id could not be copied — row ids are local, and the remote's integer
names a different collection here, or none. So carry the parent's uuid
and resolve it locally, in a second pass: rows arrive in whatever order
the query returns, and a child can precede its parent.

Guard the resolution against cycles. Each tree is acyclic alone, but the
union need not be — we may hold A above B while the remote holds B above
A — and closing that loop would make every tree walk spin.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-17 21:55:09 +02:00
dtourolleandClaude Opus 5 5700c37016 Look before overwriting the file we are asking about
The probe PUT its bytes first and read the outcome, which answers the
question by destroying the evidence: pointed at a real sidecar it would
replace an edit with the word "probe", and on success delete it outright.

PROPFIND first. Permissions and status usually settle create-versus-update
on their own, and a path that already exists is now reported and left
alone. `--write` still forces the update test for a file worth losing, and
the cleanup DELETE fires only for a path the probe itself created.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-17 20:40:36 +02:00
dtourolleandClaude Opus 5 18f20170b3 Ask the file, not its folder, why the write was refused
The 403 probe read `oc:permissions` off the parent collection and warned
when `W` was missing. But Nextcloud reports `W` on files and `CK` on
collections, so a directory legitimately lacks `W`: the warning fired on
a healthy share and pointed at a mount that was fine.

Probe the file itself. Its permissions answer the question that matters,
and the status distinguishes the two cases the parent could not: a 404
means the sidecar does not exist and the refusal was about creating it,
while a 200 without `W` means it exists and cannot be updated.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-17 20:38:48 +02:00
dtourolleandClaude Opus 5 6621c11ad6 Diagnose the refused sidecar: the library mount is create-only
Ratings and edits made on the tablet queue and are then refused on reconnect,
on a credential that pushes the catalog to the same library root in the same
sync pass. Chased on the device, since that is where the account lives.

A failed PUT now logs the server's own words, and on a 403 asks the parent
what rights it reports. The answer:

    PUT .../PhotosRaw/2026/2026-08-03/_MG_9221.drsc -> 403
      <s:exception>Sabre\DAV\Exception\Forbidden</s:exception>
      parent permissions: MGNVCK

`M` mounted, `G` readable, `N` renameable, `V` moveable, `CK` create files and
folders. Absent: `W`, update an existing file, and `D`, delete. So `PhotosRaw`
is a mounted share that accepts a file once and refuses every change to it
afterwards.

That is the whole bug, and it is not one this side can retry its way out of. A
sidecar is rewritten on every rating and every edit, so the first judgement on
a photograph is written and every later one is refused — which reads as sync
being broken rather than as a share missing one permission. **The fix is to
grant update, and ideally delete, on that mount.**

`PermissionDenied` now says so, rather than "not allowed to write here", which
sent the reader to re-check a login that was working. Its test asserts the
intent — points at the folder, never at the credential — rather than a
phrase, so saying it better cannot read as a regression.

Also adds a `put_probe` example that makes the same request from a stored
session, for diagnosing this from a desktop when one is signed in.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-17 20:19:27 +02:00
dtourolleandClaude Opus 5 71554714e7 Log why the server refused a write, in its own words
A queued sidecar fails to upload with 403 on a credential that pushes the
catalog to the same library root in the same pass. `map_status` reduces every
non-success to a typed error, which is right for the application and leaves
nothing to work from: a read-only share, a file access control rule and a lock
all arrive as `PermissionDenied`.

Sabre says which in the response body. It is now logged on any failed PUT —
the URL, the status, and the first line naming the exception or message,
capped at 300 characters because an error page can be a whole document. Only
on failure; a success has no body worth reading.

Also adds a `put_probe` example that makes the same request from a stored
session and prints the reason, for diagnosing this from a desktop rather than
from a tablet's logcat. It needs a session on the machine it runs on, which is
why the log line above exists as well.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-17 20:08:07 +02:00
dtourolleandClaude Opus 5 dea826811e Render a blown highlight white instead of magenta
Every clipped sky came out bright pink. Measured, not guessed: developing
_MG_8596.CR2 and looking at the export, the subject renders correctly and only
the saturated region is wrong.

A fully clipped pixel reaches the shader as (1, 1, 1) — three photosites that
stopped counting, carrying no colour at all. The as-shot multipliers are not
neutral, so balancing sends it to (1.93, 1.00, 1.68) on this body, and the
camera matrix turns that into R 2.88, G 0.51, B 2.03. Red and blue clip at
one; green, whose matrix row is far less positive-heavy, does not. Red and
blue high with green low is magenta.

Nothing upstream was at fault, which is why the two previous attempts missed
it: the white balance is correct, the matrix is correct, and the sensor
normalisation is correct. The input simply was not a colour, and correct
arithmetic on a non-colour produces a confident wrong answer.

So saturation is detected before the balance is applied — the last 1.5% of
range, smoothstepped rather than switched, because a hard threshold draws a
visible rim around every highlight and a backlit edge on skin is where that
shows. Above it the pixel is pulled to the neutral of its own brightness, so
it keeps its luminance and loses only the cast.

Verified end to end on the file itself: the sky is white, the skin, the black
dresses and the stone are unchanged.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-17 13:17:15 +02:00
dtourolleandClaude Opus 5 31e20399c8 Read the true white level, and clamp the sensor stage at both ends
Two corrections to the sensor stage, found while chasing magenta highlights.
Neither is the cause of that — see below — but both are wrong on their own
terms.

`white_level` took the *first* of rawler's per-channel saturation points. On a
Canon 6D that reports 15070 while the data reaches 16383, so every sample
above it was treated as brighter than white. It takes the maximum now.

The normalisation clamped its floor and not its ceiling, so those over-white
samples passed through as values above 1.0. Clamped at both ends.

**This does not fix the pink.** Measured on _MG_8596.CR2, exported and looked
at: the subject renders correctly and only the blown sky is magenta. A fully
clipped pixel is (1,1,1) in raw, the as-shot balance multiplies it to
(1.93, 1.00, 1.68), and the camera matrix turns that into R 2.88, G 0.51,
B 2.03 — red and blue clip at one, green does not, and the result is magenta.
It is correct white balance applied to already-saturated data, which is the
classic highlight-clipping cast and needs highlight desaturation to fix: a
pixel at saturation carries no colour information and must be rendered
neutral, not balanced.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-17 13:13:17 +02:00
dtourolleandClaude Opus 5 7d0fb710a6 Bound a readback by time, so a full-resolution export can finish
Exporting a real 20 MP CR2 failed every time with "readback did not
complete", while the copy itself was perfectly healthy.

The bound was 100,000 non-blocking polls. That sounds generous and is not: a
`Poll` that finds nothing returns immediately, so the loop spent its entire
budget in a few milliseconds. Small transfers — the histogram's 4 KB, a
viewport-sized frame — happened to land inside it. An 80 MB frame never could.

It is a deadline now, thirty seconds, which is the only thing the bound was
ever for: catching a lost device that will never deliver the callback. A
one-millisecond pause after the first sixty-four spins stops the loop
saturating a core for the length of the copy, while keeping a small transfer
as immediate as it was.

Found by developing /home/dtourolle/Downloads/_MG_8596.CR2 through the export
example: 5472×3648 renders in 127 ms and writes all five formats.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-17 13:13:17 +02:00
dtourolleandClaude Opus 5 f1f528fc42 Stop rendering a missing white balance as neutral, which came out pink
🐳 Android image / Build and push (push) Successful in 1s
Build and test / android-image (push) Successful in 2s
Build and test / Desktop (Linux) (push) Failing after 57m10s
Build and test / Layer separation (push) Successful in 34s
Traceability / Requirement traces (push) Failing after 36s
Build and test / Android (aarch64) (push) Failing after 9m26s
`sane_wb` replaced any coefficient it could not use with 1.0. That reads as a
safe default and is not one. A Bayer sensor's green photosites collect roughly
twice the signal of its red and blue, so unbalanced data is strongly green —
and the camera matrix is built assuming the data reaching it has already been
balanced. Fed green-heavy input it subtracts green as designed, overshoots,
and the frame lands in magenta. Bodies whose as-shot coefficients rawler does
not report came out pink, and nothing anywhere said why.

The fallback is now the camera's own response to daylight, which
`cam_to_srgb_from` was already computing on its way to balancing the matrix
and then discarding. `daylight_wb` exposes it, and both callers read the same
matrix through the same illuminant preference — so the multipliers neutralise
exactly the white the matrix expects to be neutral, by construction rather
than by coincidence. With no matrix either, the body is unknown and neutral is
the honest answer: uncalibrated beats wrong in a specific direction.

A test caught me returning the response rather than its reciprocal, which
inverts the correction — a sensor is *least* sensitive to the channel needing
the largest multiplier, so that version boosted precisely the wrong one. The
doc comment now says which of the two it returns, because they differ by an
inversion and look alike.

Four tests, on a real matrix (Canon 6D, D65) rather than a contrived one: the
fallback is nowhere near neutral, lifts both red and blue against green, stays
green-normalised, and — the property that makes it consistent rather than
merely plausible — balancing by it and then applying the matrix maps the
camera's white to a neutral sRGB.

`daylight_wb` is also the anchor the white-balance presets need: a preset in
kelvin requires an absolute illuminant to be a preset *of*, and the temperature
control is currently a relative offset from whatever the camera chose.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-17 13:03:03 +02:00
dtourolleandClaude Opus 5 654c11300e Pin the framing geometry on pixels, not on the generated shader
Chasing a reported shear on rotate and straighten. Two tests, and what they
prove is that the pipeline is not where it comes from.

A circle is the shape that makes anisotropy unmissable: any transform scaling
the axes unequally returns an ellipse, and the ratio of its axes is the error.
Both a quarter turn and a 20° straighten, on a 3:2 frame, return a circle
within 8%.

Worth recording because I had a confident and wrong hypothesis first. The
quarter turn carries `* aspect.x` on one component and `/ aspect.x` on the
other, which reads like an anisotropy of a-squared, and the reasoning that
`p` is already isotropic is plausible enough that I changed it. The existing
`a_quarter_turn_corrects_for_aspect_across_the_swap` caught that immediately,
and these tests then showed the original was right all along: the crop rect is
expressed in the *turned* frame and the output axes swap with it, so the
factors are the conversion between those spaces rather than a mistake.

Reading the shader and reasoning about which space `p` lives in is exactly how
a plausible formula gets written twice. These assert on real pixels off a real
adapter instead, so the next person to suspect this transform can rule it out
in one command.

The shear is therefore in the display path — the fit from the framed size to
the viewport, or the crop overlay's uncropped render — and not in the geometry
the pipeline computes. Not yet fixed.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-17 12:46:17 +02:00
dtourolleandClaude Opus 5 02ae92ba0d Tidy what the seven-branch merge left behind
Build and test / Desktop (Linux) (push) Failing after 57m16s
Build and test / Layer separation (push) Successful in 34s
🐳 Android image / Build and push (push) Successful in 3s
Build and test / android-image (push) Successful in 3s
Traceability / Requirement traces (push) Successful in 1m7s
Build and test / Android (aarch64) (push) Failing after 9m41s
Three lints, all from merged work rather than from any one branch:
`terrace` and `disc` were steps on the way to the ramp the plateau test now
uses, and the reasoning that discarded them lives in docs/segmentation.md §12
rather than needing the code; two mechanical clippy suggestions in segment and
cache.

1176 tests pass, clippy and fmt clean, traceability regenerated.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-17 12:36:15 +02:00
dtourolle 4e62b89d17 Merge branch 'android-collections'
Build and test / Desktop (Linux) (push) Failing after 18m53s
Build and test / Layer separation (push) Successful in 41s
Traceability / Requirement traces (push) Failing after 1m4s
🐳 Android image / Build and push (push) Successful in 6s
Build and test / android-image (push) Successful in 5s
Build and test / Android (aarch64) (push) Failing after 9m40s
Touch multi-selection in the grid, filing a selection into a collection
without a drag, and taking a collection offline from a held row.
2026-08-17 12:27:49 +02:00
dtourolleandClaude Opus 5 d913e50948 Select photographs with a finger, and take a collection with you
Two things a tablet could not do. Both existed for a pointer and had no
touch form at all, which on Android meant the collection sidebar was
somewhere to look at rather than somewhere to file into.

**Selecting more than one.** Ctrl-click and shift-click are the only ways
into a multi-selection, and touch has neither. Holding a cell now enters
selection mode, where a tap toggles — reported to Rust as a ctrl-press, so
it goes through the same `apply_press` as everything else rather than
growing a second copy of the selection rules. A double tap takes the run
between where selecting began and there: the touch form of shift-click,
and the reason the anchor from *before* the double tap has to be
remembered, since both of its taps move the anchor onto the cell being
tapped. A "Select" button does the same thing where a gesture would go
undiscovered (FR-UI-4).

**Filing without a drag.** A one-finger drag beginning in the grid belongs
to the Flickable that scrolls it — that is the arbitration working, not a
bug to route around — so the selection can now be filed from a sheet
listing the sidebar's own rows. Copy by default, as the drag has always
been; moving out of the collection being shown is a switch, because it is
the one that takes something away.

**Taking a collection offline.** The machinery was there and reachable only
by scoping the grid to a collection and finding a button behind a
disclosure. Holding a collection's name now asks the question directly, and
the tray on a row and the header button ask the same one — three
affordances doing two different things is how a user comes to avoid all
three. The question is asked rather than a toggle flipped because both
answers are expensive: one downloads gigabytes, the other deletes them, and
the counts and sizes go in the buttons where they are read before the tap.

`Cache::release` is new and is the destructive half `unpin` deliberately is
not. "Remove the local copies" is asked by someone whose device is full,
and withdrawing a promise while leaving the bytes for a future eviction to
notice is not an answer to it. It unpins before forgetting, or the next pin
fetch would dutifully download everything it just deleted.

The sidebar's trays read `tier_actual`, never `tier_desired`: the question
is whether these will open on the aeroplane, and a pin whose download has
not run yet answers no.

TRACES: FR-CAT-7 | FR-NC-6a | FR-NC-6b | FR-NC-6c | FR-UI-2 | FR-UI-3 | FR-UI-4

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-17 12:27:29 +02:00
dtourolle 76bb6b2847 Merge branch 'worktree-watershed-plateaux' 2026-08-17 12:25:41 +02:00
dtourolleandClaude Opus 5 0b20436445 Prove the plateau pass does nothing, and stop paying for it
Picks up the lower-completion work a crashed session left mid-debug, with one
failing test and no diagnosis.

The diagnosis is that the pass is a no-op. Not "does not reduce basin count" —
it changes *no pixel's basin at all*, zero of 9216, comparing one plateau
iteration against sixty-four. That assertion is the substance of this commit:
the original test asserted a consequence (fewer basins) which a working pass
need not produce, so it could have been satisfied by weakening it. A no-op
check cannot pass vacuously, and it is what turned an opinion into a fact.

Three candidate causes were tried and none was it. Exact float equality is
genuinely wrong and is fixed regardless — a gradient computed from 8-bit
samples is never exactly equal across a region the eye calls flat, so `==`
never fires and `<` fires everywhere; `LEVEL_EPS` now sits behind all three
comparisons. The test image is not it either: a flat disc, a terraced disc and
a constant-slope ramp all behave the same.

The finding worth keeping is about the domain rather than the code. On a
gradient-magnitude watershed every flat region of the picture is at gradient
zero, the global minimum, and a plateau with no descending exit is a minimum —
one basin already, nothing to resolve. The plateaux lower-completion is defined
for are regions of constant non-zero gradient, which are rarer in a photograph
than F1's phrasing implies. That may be the whole answer, or it may be hiding
a fourth cause; I could not close it.

So `plateau_iterations` defaults to 0. The implementation stays, correct as
far as it goes and costing nothing until someone finishes it; the test stays,
ignored with its reason; docs/segmentation.md §12 records what was ruled out so
the next attempt starts further along than this one did.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-17 12:25:28 +02:00
dtourolleandClaude Opus 5 a8b28136a6 Merge the batch export, and settle the seven-branch merge
Resolves the last of the parallel work. Two conflicts worth recording,
because both were semantic rather than textual:

`render_for_export` gained a colour space on master while the batch branch
was rewriting the single-image export path around it. Kept both: the batch
request supersedes the synchronous path, and the space still has to be chosen
at render time because the conversion happens in the shader before the clip to
0..1. `render_open_frame` takes it as an argument rather than reaching for a
controller it does not hold.

The map-wait moved into `readback::await_mapping` on one branch while another
was editing the constant it used, so `READBACK_POLL_LIMIT` survived the merge
with no callers. Removed rather than left for clippy to find later.

1164 tests pass, clippy clean, fmt clean. Traceability 53.0% -> 54.3%.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-17 10:11:44 +02:00
dtourolle cfff6a3302 Merge branch 'zero-copy-display'
# Conflicts:
#	core/dr-gpu/src/adjust.rs
#	ui/dr-ui/src/develop.rs
2026-08-17 10:04:14 +02:00
dtourolle 9fc8721fa8 Merge branch 'histogram'
# Conflicts:
#	ui/dr-ui/src/lib.rs
2026-08-17 10:00:27 +02:00
dtourolleandClaude Opus 5 0233df4bf2 See what the highlights are doing: a live histogram (FR-DSP-7)
Exposure, blacks and whites were set by eye. Nothing said a highlight had
blown — the canvas shows white where a channel is at 250 and white where it is
at 255, and the difference is the whole question.

**Counted on the GPU, not on the readback.** There is a full frame sitting in
CPU memory on every canvas update right now — `AdjustPass::read_output`, the
bridge spike S1 removes — and walking it would have been thirty lines and no
shader. FR-DSP-7 states the mechanism and not just the feature: "these derive
from a GPU-side reduction into a small buffer. Per-frame CPU readback of image
data is prohibited." A histogram founded on the bridge would be correct today
and deleted by S1, and would meanwhile be the reason the bridge could not go.
What crosses the bus here is 4104 bytes whatever the image size.

The reduction tallies into workgroup memory first and merges once per
workgroup. A photograph is not noise: a clear sky puts tens of thousands of
adjacent pixels in one bin, and contending for that single global atomic
serialises the dispatch.

**On the settled frame only.** `render_now` already knows whether a gesture is
still moving — `draft` is the flag `redraw` derives from `was_coalesced` — so
the dispatch and its transfer happen once when the slider stops rather than on
each of the forty frames a drag emits. Nothing is lost: a histogram flickering
past under a finger is not a reading anyone takes. FR-DSP-7 requires exactly
this, that it not extend the FR-DSP-3 frame budget.

Luma is weighted in 8.8 fixed point — 54, 183, 19, summing to 256 exactly —
rather than in floats. Not thrift: it makes the shader's arithmetic
reproducible bit for bit, which is what lets the test below be an `assert_eq`
against a CPU count rather than a tolerance. ARCH §6.13's line about integer
state, applied where it happens to also be free.

**What the numbers were checked against.** A flat frame must put all 4096
pixels in one bin and one only. A 256-wide ramp must occupy every level with
exactly the same count, which is what catches an off-by-one in the
quantisation — a `floor` where a rounding was needed shifts the whole
photograph one bin left and looks like nothing at all. And a 101x37 frame of
seeded pseudo-random pixels — deliberately not a multiple of the 16x16
workgroup, so the edge tiles run off the image — is compared slot for slot
against a second, obvious CPU implementation. Exact equality, no tolerance.
The CPU version is a deliberate reimplementation rather than shared code: the
bugs worth catching here are ones shared code would commit identically on both
sides.

Above that, the presentation arithmetic is unit-tested headless, because it is
where a wrong answer is invisible. A histogram of the wrong shape looks exactly
as plausible as one of the right shape. So: 64 columns because it divides 256
and an uneven fold draws an even ramp as a comb; the peak excludes the end
columns, or a night scene scaled against its own black spike is a flat line
with no information in it; heights are clamped into the plot; and "0%" is kept
distinct from "<0.1%" and from "—", since an indicator reading "clipped" over
a figure reading "none" is a panel contradicting itself.

Clipping counts a *pixel* with any channel at an extreme, not a channel. Any,
because a blown red has no gradation left in it however much green and blue
still hold — and it is the saturated highlight, the sunset and the red jersey,
that clips first and recovers worst. Per pixel, because counting channels can
report 200% of a frame clipped, and a percentage above 100 is a readout nobody
trusts again.

Two affordances for it, which NFR-A11Y-3 asks for: a bar standing at the end
of the plot the tones are piling against, and a figure saying how much. Either
alone reads.

The panel sits directly under the capture metadata and above every control,
because it is what the controls are judged against. It is hand-built rather
than generated, and ARCH §4.3a is untroubled: a histogram is not an operation
— no parameters, changes nothing, answers a question rather than asking one —
and nothing in it reads a parameter out of a descriptor.

Three plot colours and a neutral luma trace join the palette. That is the
swatch's exception rather than a second one: a per-channel histogram has to
say which channel, and no achromatic treatment distinguishes red from blue, so
the hue is data exactly as the image beside it is. Held well back from full
strength for the reason the theme preamble gives.

The bounded, non-parking map wait moves out of `AdjustPass` into
`readback::await_mapping`, shared with the histogram's transfer. Thirty lines
of load-bearing reasoning about frozen interfaces and lost devices, and two
copies of it would have drifted.

The histogram describes the frame on the canvas, so it is in the output colour
space FR-DSP-7 asks for, and when zoomed it describes the visible region — a
photographer inspecting a highlight at 4x is asking about that highlight. A
device that cannot build the reduction loses the histogram and keeps the
photograph.

Still to do for FR-DSP-7: the pixel colour readout under the cursor.

324 tests pass, clippy and fmt clean.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-17 09:55:40 +02:00
dtourolleandClaude Opus 5 cf8f5b632f Show the develop frame itself, instead of a photocopy of it
The oldest open item in the project (ARCH §6.1, spike S1, AC-8). Every frame
in develop was read off the GPU into a `SharedPixelBuffer` and handed back to
Slint to upload again: ~7 ms at 4K against a 0.28 ms compute pass, 96% of the
frame spent carrying pixels to the CPU and back so they could be drawn where
they already were.

Slint 1.17 will adopt a `wgpu::Texture` directly, and the whole of what that
needs is arrangement rather than code.

**One device, made before the window.** A texture belongs to the device that
allocated it, so the compute passes and the compositor cannot each open their
own. `GpuContext::new_shared` opens one and hands back the instance and
adapter alongside it; `dr_ui::shared_gpu` gives all four to
`BackendSelector::require_wgpu_29(WGPUConfiguration::Manual { .. })`. That
call has to come before the first window, because creating one selects a
backend for you — which is why the GPU is now opened at the top of `run`
rather than two hundred lines down beside the other controllers.

dr-gpu still names no UI type. It hands out raw wgpu and does not ask who is
compositing (ARCH §6.5a).

**Vulkan only on the shared path**, where headless keeps its GL fallback.
wgpu's GL backend reaches its display through EGL at instance creation, and
before a window exists there is no display handle to give it — so a GL
instance cannot later produce the window surface Slint needs from it. A
machine with no Vulkan gets no shared device and browses without develop,
which is the same degradation as no adapter at all.

**`renderer-femtovg` becomes `renderer-femtovg-wgpu`.** The old one is FemtoVG
over OpenGL and cannot be handed a wgpu texture at all. It is not kept
alongside as a fallback: FemtoVG-over-GL has no branch for an imported
texture, falls through to "render this image into a buffer", gets nothing, and
draws nothing — a blank canvas with no error, which is worse than the failure
it would be papering over. The consequence is stated plainly in the manifest:
the desktop app now needs a working wgpu adapter to open a window.

**Two output textures, not one, and this is the part that is not obvious.**
Slint repaints when the image property *changes*, and it decides that with
`PartialEq` — which for two images over the same `wgpu::Texture` says
"unchanged". A pass that reused a single target would have rendered every
slider move correctly on the GPU and shown none of them: right, and invisible.
`AdjustPass` alternates between two targets, so consecutive frames are
genuinely different values. It also settles the read-while-write question that
one queue was already answering.

`RENDER_ATTACHMENT` is added to both render targets. Neither pass uses it;
Slint rejects an imported texture without it, on the reasoning that a
compositor handed a texture may need to draw into it.

**`AdjustPass::read_output` is deleted rather than gated.** It and
`export_pixels` were the same transfer under two names, and the comments
explaining why they were separate are the point of the whole criterion:
reading pixels back to *display* them is the defect, reading them back to
*encode a file* is the only way a file is made. The display twin is now gone
outright, which is stronger than a feature flag — it cannot be turned back on.
`export_pixels` is untouched and still ungated. The `readback` feature comes
off dr-ui, darkroom-desktop and darkroom-android; it stays in dr-gpu, where it
still gates `RenderTarget::read_pixels` and the segmentation field readback.
`examples/develop` moves to `export_pixels`, which is honest — it writes a
PPM — and so no longer needs the feature.

Four tests, each named for what it protects and each of which fails without a
screen if the property it guards breaks:

- the adjust target satisfies every condition Slint's import checks, asserted
  in the crate that owns the descriptor, because a descriptor that drifts
  fails at runtime on a real display and nothing else would notice;
- consecutive renders are different textures, and the third is the first
  again, so the alternation is a rotation and not an allocation per frame;
- the develop canvas has no CPU pixel buffer and does have a wgpu texture —
  AC-8 itself, in the terms Slint uses;
- consecutive frames compare unequal as `slint::Image`, which is the property
  the repaint actually depends on.

The zoom test's readback moves into the test module. It has to: there is no
library function that copies a displayed frame to the CPU any more, and that
is the point — the round-trip now exists in the test binary and nowhere a
shipping build can reach.

**What is not proven.** No GUI was run. What is verified is that the texture
satisfies the import contract, that the import succeeds, that the canvas is a
texture rather than a buffer, and that consecutive frames are distinguishable.
What is unverified is everything that needs a display: that Slint's FemtoVG
wgpu renderer adopts the Manual configuration on a real surface, that the
picture appears the right way up and the right colour, and the frame timing
that motivated the whole exercise. Android is untouched by testing — the
android backend routes a WGPU29 request to Skia, whose wgpu surface does
handle imported textures, but that is read from the source, not observed.

56 dr-gpu tests and 255 dr-ui tests pass, clippy clean under `-D warnings`,
fmt clean.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-17 09:54:00 +02:00
dtourolleandClaude Opus 5 4b36ca66aa Render an export into the colour space its file will claim
The colour-managed export branch left one call site deliberately unfixed, and
this is it. `render_for_export` composed with the default sRGB shader, so a
Display P3 export failed with an accurate error rather than producing a
mislabelled file — the right way to leave a half-finished path, and no way to
leave it.

The space is chosen at render time because that is the only time it can be:
the conversion happens in the shader, before the clip to 0..1, so by the time
pixels reach an encoder they are in exactly one space and the only honest
thing left is to label them. `Frame::in_space` carries which, and a mismatch
between what was rendered and what was asked for stays a typed error.

Also regenerates the traceability matrix over the four merged branches.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-17 09:34:57 +02:00
dtourolle 1c16ca3d27 Merge branch 'colour-managed-export' 2026-08-17 09:28:22 +02:00
dtourolle 8e330a24e9 Merge branch 'undo-redo' 2026-08-17 09:26:23 +02:00
dtourolle c26b6082a2 Merge branch 'local-libraries' 2026-08-17 09:26:03 +02:00
dtourolle 9f577ed6a2 Merge branch 'xtrans-demosaic' 2026-08-17 09:25:28 +02:00
dtourolleandClaude Opus 5 8ea92545df Stop the export folder forgetting itself, and let Android reach one
Three faults, compounding into an export that could not be made to work on a
tablet at all and a destination that appeared to reset on its own.

**Switching target destroyed the destination.** One field held both a
filesystem path and a remote folder, so changing the target had to clear it —
`/home/x/Exports` carried to the server would have offered to create a folder
called `home` at the library root. The consequence was that merely looking at
the other option threw away the destination already chosen, which reads,
correctly, as a setting that will not stick. There are two fields now. Each
target remembers where it was pointed and switching is free; `active_destination`
picks between them so no caller can reach for the wrong one.

**The library root read as "unset".** The picker opens at the root, so
confirming it where it opens stored an empty string — indistinguishable from
"ask each time" and looking exactly like the picker had done nothing. Empty
now means the library root for a server destination, which is a real folder
and the one the photographs are already in; it means "ask" only for a device
folder, where no path is worth assuming. The page labels it so.

**Android defaulted to a target it cannot use.** A device folder there means
the Storage Access Framework, which provides no filesystem path (ARCH §6.9)
and is not implemented — so the default target could never succeed however the
destination was filled in. The export button said "no export folder is set",
the settings page offered no way to choose one, and the only way out was to
guess that the other target was the working one. The device target is now
absent from `ExportTarget::available()` on Android and the default there is the
server, which needs no platform work at all. A settings file carrying an
unreachable target — copied from a desktop, say — is corrected on read rather
than left to fail at the last step.

Seven tests, each named for the fault it prevents returning. The compatibility
one matters most: a file written before `remote_destination` existed keeps its
device path and gains an empty remote one.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-17 09:25:15 +02:00
dtourolleandClaude Opus 5 914d14ec0d Tell the shader which colour space it is encoding for
The generated shader ended with `encode_srgb` and a clamp, so every
photograph leaving DarkRoom had been through sRGB's gamut whatever the
settings page said. Export refused the other three spaces rather than
tag clipped pixels with a gamut they did not contain — correct, and
not something an encoder could fix.

So the output space becomes a parameter of composition. `compose_for`
emits a constant primaries matrix after the camera matrix and before
the clip, and generates the transfer function to match: the sRGB curve
for sRGB and Display P3, a pure 2.199 gamma for Adobe RGB, 1.8 with a
linear toe for ProPhoto. The ordering the camera matrix depends on is
untouched — operations still run in camera space — and sRGB emits no
conversion at all, so the shader compiled on nearly every frame is
byte-for-byte what it was.

The numbers live in dr-types, derived from four chromaticity pairs per
space rather than tabulated. That is not tidiness: the shader encodes
the pixels and the ICC profile describes them, and a file whose profile
disagrees with its own contents is worse than one with no profile. One
derivation makes them agree by construction, and can be checked against
the values the specifications publish.

Profiles are generated here too — minimal v2 matrix/TRC, about 2 KB,
pure Rust, no lcms to satisfy under the NDK. A JPEG carries it in APP2,
a PNG in iCCP, a TIFF in tag 34675. sRGB gets one as well, because
untagged does not mean sRGB, it means guess.

The refusal survives in a sharper form. A `Frame` now carries the space
it was rendered in, and export refuses to label it anything else. The
develop session still composes for sRGB, so a P3 export from the
interface fails with an accurate error instead of producing a file that
lies — the frontend half is a separate change.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-17 09:04:04 +02:00
dtourolleandClaude Opus 5 7f524d2fd0 Give a mis-drag a way back
Develop edits now save themselves to a sidecar the moment you leave the
image, so until this there was no way to undo one — the mistake was
persisted and the only recourse was to remember the old number.

The history is a stack of snapshots, because the edit graph is already
plain data: `Preset::capture` reduces it to what differs from default and
`Preset::apply` puts it back, so undo is those two calls and nothing else.
A command object per action, with an inverse beside it, would have been a
second thing every operation had to register — and operations are declared
in YAML precisely so that a new one needs no code written for it. A
snapshot cannot fall behind them.

The interesting part is coalescing. A slider drag emits an event per frame
and must be one step, not forty. Nothing in the interface reports a gesture
boundary — the same wall the render coalescing hit, and it is answered the
same way rather than by threading a "finger is down" out of every slider,
curve point and crop handle. What stands in for the boundary is the control
plus recency: changes to the same control within 700 ms amend one step.
Which control is "the same" is asked of the graph, not listed: an operation
whose declared presentation claims a parameter is one where a single
gesture moves several — a curve point carries an x and a y — so those
coalesce as one widget. Nothing in the history names the tone curve.

The compromise, and it is a real one: a control let go of and picked up
again within the window is one step rather than two. Buying the other
answer costs a gesture-boundary signal on every control, which is more
surface than the difference is worth.

The stack is bounded at 64 states for NFR-RES-1 — a develop session stays
open for hours. Sixty-four rather than a byte cap: what is being bounded is
steps a photographer would want back, and a byte cap would give the
elaborate edit the shallowest history, which is exactly backwards.

The session owns its history and every mutator records into it, so the
callbacks in `lib.rs` cannot change the edit and forget to — with a dozen
generic callbacks that would have been one press of undo away from wrong
every time a control was added. Opening a photograph makes its stored edit
the floor rather than a step: it is not work done in this sitting, and an
undo reaching behind it would discard a previous session's edit and then
save that on the way out.

Not yet done, from FR-DEV-5: history is per-session and in memory, and
there are no named snapshots. What mattered was that a saved mis-drag had
no way back at all.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-17 09:03:34 +02:00
dtourolleandClaude Opus 5 bb71f141e7 Let a folder on this machine be scanned into the catalog
`dr_catalog::scan` has known since it was written what a changed directory
means — when to prune, when to list, and the one question that decides whether
a deletion sweep is safe. It was fully tested and nothing called it, because
walking a real directory "belongs to the platform layer" and the platform layer
was eleven lines re-exporting `secrets`. So every photograph in DarkRoom
arrived over WebDAV, and a user without a Nextcloud account saw nothing at all.

This is the missing half: a `Storage` trait, a filesystem implementation of it,
and the driver that pours one into the other.

The trait is shaped by the platform it does *not* yet support. Android's SAF
gives no filesystem path, which is why `SourceRef` exists; less obviously, it
gives no way to *compose* one either — a document id is opaque, and the only
way to learn a child's id is the children query that returned it. So a listing
hands back the reference to each entry rather than a name for the caller to
join onto a parent, and there is deliberately no "path + name" helper anywhere
above `LocalStorage`. That single restriction is what makes SAF a second
implementation rather than a second set of call sites. A reference is otherwise
an opaque `(RootId, key)` pair the catalog stores verbatim and rebuilds later,
which a persisted tree grant supports exactly as a relative path does.

A `Path` now appears in one place: `LocalStorage::grant`, where the folder the
user picked is handed in. Everything above it addresses a `RootId`.

`dr_catalog::walk` is the seam. It probes a directory, asks `scan` what that
means, lists only when told to, and reconciles what it found against the rows
it holds. Two things it does are worth saying out loud, because both are ways
to lose a library:

Absence only counts where absence was observed. A listed folder proves its
missing images are gone; a pruned one proves nothing about its contents, and a
scan that was cancelled or that failed part-way proves nothing about folders it
never reached. So the file sweep runs per listed folder, the folder sweep runs
once at the end and only after a complete scan, and a root that cannot be
reached at all marks its images offline and deletes nothing — FR-CAT-9's line
between proven-absent and merely-unreachable, which is the difference between
unplugging a drive and losing everything on it.

A trashed image is absent from its folder on purpose. It is exempt from both
sweeps, and detached from a folder about to be deleted rather than cascaded
away with it, or a soft delete would come undone the first time the folder it
came from was rescanned.

Two things the tests taught, both changes to what was there before:

Modification times are now milliseconds, not seconds. Change detection asks
whether a timestamp moved, so the unit's granularity is the width of the window
in which a change is invisible — and a second is long enough to copy a card and
start a scan. The test that caught it looked like a test bug; it was not. SAF
reports milliseconds natively, so this is also the unit that needs no
conversion on the platform with the coarser clock.

And an in-place rewrite of an existing file is invisible to directory-level
pruning, because writing to a file moves neither its directory's mtime nor its
entry count. That is a real limit, now documented and held by a test rather
than left to be discovered. It bites less than it reads: an export, a restore,
`mv`, and every editor that saves safely write beside the file and rename over
it, which does move both.

Narrowing the format filter no longer deletes what it stops matching, which
fell out of the same principle: unticking JPEG says stop looking for new ones,
not discard the hundred already rated. The files are sitting right there.

`DirState` and `DirEntry` move to `dr-types`. They are the sentence the
platform says to the catalog and both crates need the same one; `scan`
re-exports them so nothing that used them has changed.

Not done: the UI. The launch screen's "Open library" flow is account-shaped
from the first field to the thumbnail worker, and giving it a local branch is
its own piece of work rather than a button. `cargo run -p dr-catalog --example
scan_local -- ~/Pictures` scans a real folder and reports what it cost; run it
twice to see the second run list nothing.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-17 08:59:17 +02:00
dtourolleandClaude Opus 5 1c0994c807 Demosaic a Fujifilm sensor instead of refusing it
Every RAF stopped at the embedded preview, because the demosaicer had
one kernel and it was a Bayer kernel. D11 makes Fujifilm first-class and
FR-RAW-5 asks for it by name, so a hard error there was a promise we had
not kept.

X-Trans is a 6x6 tile, and nothing in the Bayer path survives that: the
missing channels sit at different offsets at all 36 positions, so there
is no fixed kernel to write. The new shader fits a weighted plane
through each channel's samples in a 5x5 window and carries the other two
channels across as the difference between those planes, keeping the
pixel's own measured value untouched. A plane rather than a mean because
the three channels are sampled at different places in the tile: a mean
compares a red taken slightly left of the pixel with a green taken
slightly right of it, and that offset is a colour cast that follows
every gradient in the frame. The fit is done in white-balanced space,
where the constant-colour-difference model it rests on is actually true
of a neutral subject; that alone halves the error at a luminance edge.

Two compromises, both deliberate.

It is not Markesteijn. There are no directional hypotheses and no
homogeneity map, so it does not resolve detail finer than the CFA period
and a hard edge arrives about two pixels wide. It cannot ring — the
output is bounded by the local sample range — so it does not produce the
worms FR-RAW-5 exists to avoid, but the quality that requirement asks
for is still owed.

The tile's phase is guessed rather than known. rawler has each body's
pattern exactly, as a 36-character string, but CfaPattern::XTrans throws
it away before dr-gpu sees the file, and it is not a constant to
hard-code: the bodies in that database start the tile at four different
origins. So the phase is read back out of the pixels, by grouping the 36
per-position means and taking the grouping with the least spread. That
part needs nothing from the scene. Telling red from blue does — shifting
the tile by half a tile turns it into itself with red and blue swapped,
so no geometry can decide it — and the as-shot white balance is what
breaks the tie. A frame that is almost entirely one colour can defeat
that; widening dr-decode to carry the pattern string would retire the
guess altogether.

The tests assert reconstruction, not success: a flat patch comes back
exactly at all six phases tested, and a linear ramp comes back exactly
too, which is the property the plane fit exists for and the one a mean
would fail.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-17 08:46:28 +02:00
dtourolleandClaude Opus 5 cb1d2be240 Choose the export folder by walking the server, not by typing it
The destination for a Nextcloud export was a text field. Nobody recalls the
exact spelling of a path three levels down, and getting it wrong does not
fail — `create_dir` makes whatever was typed, so a misremembered folder
becomes a new one at the root and the exports are somewhere nobody looks.

So it is picked the way the library root is picked, using the same
`FolderBrowser` model the launch screen drives: up, into, and "use this
folder", confirming the folder currently *shown* rather than one selected in
the list. Same rule in both places, so the phrase means one thing.

The model is shared; the worker is not. `settings_ui::spawn_folder_list` is a
near-twin of the launch screen's, because that one reaches into the
`LaunchController` for its session and reports onto the launch screen's error
line, while this one is handed credentials and writes to the settings page.
Factoring them together needs a function taking both controllers or a trait
implemented twice to abstract two call sites — more machinery than the twenty
lines it saves. What matters is shared already: navigation behaves identically
because both drive the same model.

The callbacks are wired in `lib.rs` rather than in `settings_ui::wire`,
because listing a remote folder needs credentials and the settings page holds
no session on purpose — it is reachable before a library is opened and must
not depend on one existing. With no account the picker says to sign in first,
rather than showing an empty list that reads as a server with no folders.

Details that are decisions rather than accidents: the picker opens at the
library root rather than at whatever half-typed path is in the field, which
would list nothing and look broken. The listing area is a fixed 180px, since a
folder with sixty children would otherwise push the rest of the settings page
off the bottom. "Up" is disabled at the root rather than hidden, so the row
does not jump as the user navigates. A failed listing leaves the picker open
on the folder it was showing — where the user had got to is not something to
discard over a dropped request. And the chosen folder saves immediately like
every other setting on a page that has no Save button.

The poll timer lives on the controller for the reason `LaunchController` keeps
its own there: a `slint::Timer` stops when dropped, so one local to the
function that starts it would be collected before the listing arrived.

Carries in-flight work from a parallel session — a segmentation pass in
dr-gpu, a sidecar cache, and the develop panel's continuing changes.

1020 tests pass, fmt clean. One clippy warning remains and is not mine:
`sidecar_cache::dir` is unused while that work is in progress.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-17 07:12:01 +02:00
dtourolleandClaude Opus 5 e00c99b864 Let a photograph leave: an export button, and a cache to leave from
dr-export could turn a frame into bytes and nothing could ask it to. This is
the button, and the place the bytes go.

**Everything is staged first.** An export bound for the server is written to a
local outbox and uploaded afterwards; offline is not a special case, it is the
same path with a drain that finds the server absent. Doing it the other way —
upload directly, stage only on failure — makes the failure path the one that
is rarely exercised and always broken, and a network drop mid-batch leaves
some exports existing and some not with nothing recording which. Staged first,
an export is finished the moment it is written and the upload is a promise
kept later.

The outbox sits beside the catalog rather than under the cache. dr_catalog's
cache already draws that line: passive entries are a convenience and go under
LRU, pinned ones are a promise and never do. An export awaiting upload is a
promise — the user was told it succeeded — and sweeping it for disk would
destroy the only copy. Bytes are written before the destination record, so a
kill between the two leaves an orphan the drain ignores rather than a record
pointing at nothing.

The status line says "Queued for Exports/2026", never "Exported to Nextcloud",
until it has actually landed. There is a test asserting that wording, because
the tempting shorter sentence is a claim the app cannot keep.

The drain runs on the sync pass, before the shards: a thumbnail shard can be
rebuilt from the originals and the catalog is an index, but a queued export
exists nowhere else.

`DevelopSession::render_for_export` renders the framed size rather than reusing
the frame on screen, which is deliberately viewport-sized (FR-DSP-1) — encoding
that would hand the user a soft, screen-sized file with nothing to say anything
had been lost (FR-EXP-9).

One compromise, recorded rather than hidden: the export runs synchronously on
the UI thread, so the window is unresponsive for the few hundred milliseconds
a full-resolution render and encode takes. Moving a DevelopSession and its GPU
pass to a worker is a larger change than one button earns, and it is batch
export that makes the wait intolerable rather than merely noticeable.

Still missing: the Nextcloud folder *picker*. The destination is typed into
Settings for now. `FolderBrowser` in launch.rs is already the reusable model
for it — it browses a remote tree and nothing about it is specific to choosing
a library root — but wiring it into the settings page needs a listing worker
and browser UI there, which is its own piece of work.

Carries in-flight work from a parallel session — presets, the develop copy and
paste, and the node schema's `presentation` and `enum` support. One misplaced
callback in settings_ui.rs is moved from `render` to `wire`: registered in
`render` it borrowed a `&SettingsController` into a 'static closure and would
not compile, and that file's own docs say render pushes properties while wire
connects callbacks.

992 tests pass, clippy and fmt clean. Traceability 48.3% -> 51.0%.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-16 23:58:17 +02:00
dtourolleandClaude Opus 5 23f0c4b76a Let a declared node ask for a widget, and write down how
Two gaps in the control vocabulary, both found by reading back what 0a331c7
actually shipped against what it claimed.

**`kind: enum` worked and was undocumented.** The whole point of that kind is
that a node author can declare a control without touching the interface, and
ops/README.md is where a node author looks. A kind absent from the table is one
nobody will use. It is now in the table, with the property that makes it cheap
spelled out: the value is the chosen index carried as an `f32` like every other
parameter, so a uniform expression can read it, the sidecar stores it
unchanged, and nothing along the way needed a second kind of value.

**A declared node could not ask for a widget at all.** `Presentation` gained an
ordered preference list and a demand, and `tone_curve` and `framing` use them —
but both are hand-written Rust. A YAML node had no way to say that several of
its parameters form one control, so the generated half of the pipeline was
locked out of the half of FR-DEV-3a that makes widgets extensible. Nodes now
take a `presentation:` block:

    presentation:
      widgets: [colour_wheel]
      demand: { two_dimensional: true }
      params: [hue, strength]

`demand` carries exactly two flags and there is deliberately no key for a pixel
width, a breakpoint or a platform name — those are the frontend's to decide,
and ARCH §4.3a is explicit that a core reasoning about them will eventually be
wrong about a display it never saw.

Widget names are spelled in the YAML the way `WidgetKind` spells them, so a
declaration and descriptor.rs cannot drift into two vocabularies for one idea,
and an unknown one is a build error listing the six that exist. `params:` is
checked against the node's own parameters: the widget claims what it names and
the generic path skips what was claimed, so a typo would silently drop a
parameter out of *both* — the one mistake here that produces no error and no
control.

Verified by declaring a presentation on a node, confirming the generated
`fn presentation` matched, and confirming both error paths report the file and
the key; then reverted, since no node in the chain wants a widget yet.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-16 23:54:10 +02:00
dtourolleandClaude Opus 5 5e4b8de18d Stop the mixer's bands from dividing one budget between them
Each band's delta was scaled by the summed weight of the bands that happened
to be adjusted:

    d_hue = d_hue / w_total;
    d_sat = d_sat / w_total;

The divisor is the wrong quantity, and it fails in two directions.

A band adjusted on its own divides by its own weight and cancels it — w*v/w is
v — so the falloff does nothing. Green saturation at +100 hit a pixel at 179°
exactly as hard as one at 120° and not at all at 181°: full strength across the
whole window, then a cliff. That seam is the thing the overlap exists to
prevent, and it was there the moment a single band was touched.

Worse, the divisor counts a band's weight even for a channel that band says
nothing about, so the controls compete. `red_hue` at +100 shifts a pure red
pixel +30°. Set `orange_sat` as well and the same pixel shifts +20°, while
orange's saturation bleeds into pure red at a third strength. Hue and
saturation on *neighbouring* colours were trading against each other — the two
sliders behaving as though only one of them could be spent.

The real fault is upstream of the division: the falloff window was ±60° while
the bands sit 30° apart, so the twelve weights sum to 2.0 rather than 1.0 and
*something* had to correct for it. Narrowing the window to the band spacing
makes them a partition of unity, and then nothing has to. The division is gone;
`w_total` stays, demoted to what it should always have been — the test for
whether any adjusted band reaches this pixel at all.

Everything the module header claimed is now true rather than aspirational: a
band reaches zero at its neighbours' centres, a hue halfway between two gets
half of each, twelve bands at +100 equals global +100, and a band pushed alone
reaches the full 30° of travel its own comment documents instead of whatever
fraction the other sliders left it.

`overlapping_weights_are_normalised` asserted the broken arithmetic verbatim,
so it is replaced rather than repaired. In its place: no delta may be divided
by w_total, the guard must survive, two adjacent bands must emit independent
terms, and — the property the rest now rests on — the twelve weights must sum
to one, swept at 0.1° around the wheel. That last test carries a Rust mirror of
`band_weight`, so a third test pins the mirror to the shader's own constants;
a copy nothing checks is how the window and the spacing drifted apart in the
first place.

Also gone: the red branch of `rgb_to_hcl` computed its hue twice and threw the
first away.

This changes how existing edits render. Mixer adjustments are more selective,
and where they were quietly cancelling each other they no longer are, so a
saved sidecar will not come back looking the same.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-16 23:36:52 +02:00
dtourolleandClaude Opus 5 69b12e327f Let framing say it wants the canvas, instead of the panel knowing
The generated panel opened with a special case:

    if op.id == dr_pipeline::framing::ID { continue; }

and a paragraph explaining that framing's eight parameters are eight bad
controls — four crop edges you would have to type coordinates into, a "rotate"
slider running 0..3, two switches — so `GeometryPanel` presents them as the
gestures they are instead.

Every word of that is true, and none of it was the frontend's to know. It is a
fact about the operation, and ARCH §4.3a is explicit that a frontend deciding
things by *naming a stage* is the boundary being crossed: a second frontend
would have had to learn the same special case, and nothing in the capability
output said why it existed.

Framing now declares a `Presentation` preferring `WidgetKind::CropOverlay`,
with a demand of two-dimensional dragging and — deliberately — no precise
pointing, since FR-UI-7 grows the handles to the modality and a crop is
forgiving. The widget owns all eight parameters rather than only the rect: a
frontend taking this on takes the whole framing control surface, and leaving
rotation and the flips behind would scatter them into the generated panel
underneath a crop control that already exists.

The panel's rule is now general. `supported` answers whether a kind is
implemented *anywhere* — drawn in the panel like the tone curve, or hosted on
the canvas like the crop — and `is_on_canvas` settles which afterwards, so the
two cannot disagree about the same kind. Any stage preferring an on-canvas
widget is skipped, with nothing named. A frontend that implements neither still
gets the eight sliders: tedious, complete, and the guarantee the whole hint
mechanism rests on.

**The tests were asserting against the wrong thing.** `rows_of` was a
hand-written simulation of the row generator, complete with its own copy of the
framing skip, so the suite was checking a second implementation kept in step by
hand. It was not in step: giving framing a presentation changed the real panel
and the simulation disagreed, which is exactly how a green suite hides a
regression. It now calls `rows_from`, and `rows_of_unfiltered` is gone.

`framing_is_not_generated_as_sliders` survives but asserts by routing rather
than by counting — no row may carry framing's capability index — so it cannot
be satisfied by two miscounts cancelling out. Alongside it, an invented stage
preferring a widget this frontend lacks, falling back to one the canvas hosts,
must also be skipped: if that ever needs a name added to pass, the special case
has grown back.

Not included: moving the crop overlay's markup out of app.slint into
controls.slint. It is cosmetic next to the above and app.slint is in another
session's working set.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-16 23:29:23 +02:00
dtourolleandClaude Opus 5 0a331c717e Give the controls a vocabulary, and let a node ask for one
widgets.slint set the rule — screens consume components, and a bare `Theme.*`
at a call site means a component is missing — and it set it for chrome only.
The controls never got the same treatment, so they were written wherever they
were first needed and copied from there.

**The slider was private to the develop panel.** `SliderTrack`, with the
fifty-line preamble explaining how it wrests a drag away from a Flickable,
lived inside adjust.slint and no other screen could reach it. It shows: export
quality is a 1-to-100 value, and the settings page offered a free-text box for
it, with the range written in a hint and enforced nowhere. `to-float()` answers
0 for anything it cannot parse, so a typo saved a quality of 0 and the page
displayed the 0 back as though it had been asked for.

The tick-box was written twice, in launch.slint and settings.slint, from the
same 18px box and the same handler; the second carried a comment deferring the
lift until a third caller appeared. The label-and-hint header was written three
times inside settings.slint alone.

controls.slint is the input layer beside widgets.slint's chrome layer, and the
constraint that makes it reusable is that **nothing in it knows about
`ParamRow`** — that struct is the develop panel's flattening of the capability
model, and a control that imported it could only ever be used by the develop
panel. The primitives take plain numbers; the ParamRow-shaped wrappers stay in
the panel that owns the model. 658 lines came out of the three screens.

`SliderRow` is the slider-plus-number-box ARCH §4.3 names as the pointer
presentation of a bounded scalar, and quality is its first adopter. It commits
on gesture end rather than on every movement, because the settings page saves
to disk on change and a two-second drag is a couple of hundred writes where a
text field committed once. The develop panel keeps the live stream — that is
what its pipeline is for — so `SliderTrack` now reports both.

**The other half is the descriptor.** FR-DEV-3a and ARCH §4.3a already specify
more than was built: an ordered preference list of widgets rather than one, the
demands a widget makes, and kinds beyond scalar and bool.

- `Presentation.widgets` is now a list, walked by `choose`, falling back to
  plain sliders. Falling off the end is not an error, and there is a test
  asserting an operation asking only for an unimplemented widget still yields
  one control per parameter.
- `WidgetDemand` carries what a widget inherently needs — two-dimensional
  dragging, precise pointing — and no pixels, breakpoints or platform names.
- `WidgetKind` grows to the specified set. There is deliberately no `Colour`
  *kind*: a colour is three numbers, and a value type that is not an `f32`
  would reach through the graph, the uniform block and the sidecar format to
  buy what `ColourWheel` over three scalars already describes. Every widget
  here is a hint over ordinary scalars, which is what keeps the fallback
  honest.
- `ParamKind::Enum` is the one new shape, and it fits because a variant index
  is exact in binary32. `kind: enum` with a `variants:` list works in
  `ops/*.yaml`, so a node declaring one gets a segmented control with no UI
  file edited — which is the promise ops/mod.rs already makes.

The panel's dispatch was duplicated: a lone parameter and a grouped one each
wrote out their own list of kinds, so `enum` would have had to be added twice
and a kind added to one would appear or vanish depending on how many parameters
its operation happened to declare. `ParamControl` is now the only such chain.

`rows_from` is free-standing rather than a method, which is what lets the
FR-DEV-3c acceptance test requirements.md asks for actually be written: an
operation the frontend has never heard of, appearing in a generated panel, with
no GPU in sight.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-16 23:21:35 +02:00
dtourolleandClaude Opus 5 9e47133304 Run the formatter over the shard-naming change
Build and test / android-image (push) Canceled after 1m38s
Build and test / Android (aarch64) (push) Canceled after 0s
Build and test / Desktop (Linux) (push) Canceled after 1m34s
Build and test / Layer separation (push) Canceled after 0s
🐳 Android image / Build and push (push) Canceled after 1m38s
Traceability / Requirement traces (push) Successful in 1m2s
`cargo fmt --all -- --check` is a CI gate and 9a51cc8 landed two files past
it, so the build has been red on master since regardless of what came after.
Whitespace only — a wrapped `Ok(...)` and two `assert_eq!`s split across
lines. No logic is touched and the tests are unchanged.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-16 22:29:28 +02:00