Commit Graph
1126 Commits
Author SHA1 Message Date
dtourolle 72aa7e98bf Let rawler decode a linear DNG wider than 16 700 pixels
rawler's allocation guard is sized in samples but worded in pixels, and
a linear DNG passes width × 3. A 22927 × 8966 Lightroom panorama was
refused as ">50000 px wide", and develop fell back silently to the
embedded preview. Route rawler through third_party with the guard at
1.5 G samples and 200 000 per axis.
2026-09-27 17:33:19 -04:00
dtourolle 77a1925bac Vendor rawler 0.7.2 unmodified
The crate as crates.io publishes it, minus .cargo-ok, its Cargo.lock and
data/testdata (13 MB of sample files only its own tests read). Not yet
routed through [patch.crates-io]; the next commit is the patch.
2026-09-27 17:33:19 -04:00
dtourolle 0d9feb0556 Describe Tone Mapping and the film's new place in the manual
The Light group gains `Tone Mapping`, and a film stock now takes its
place at the end of the chain rather than sitting after exposure (D19).
Say what the two sliders do and why every adjustment above them works on
the scene, highlights beyond white included. The pictures still show the
old rendering and are re-recorded separately.
2026-09-27 16:52:56 -04:00
dtourolle 0682d05f95 Let the tone curve continue past 1.0, and test that nothing clips
The tone curve clamped its input to [0, 1] and its output back to 1.0
around a 2.2 gamma, mid-chain — master and per-channel both. So any
edit with a curve made every scene value above 1.0 the same number
before the view transform ever saw it: D19's fourth finding. Beyond its
last point the curve now continues along its last span, whose secant
is the tangent the spline already gives that point, so the join is
smooth and an identity curve stays the identity to any height. The only
clamp left is the floor at zero, where there is no light to curve.

FR-DEV-2's acceptance test is how the rule stays true.
`scene_referred_until_the_view` wraps every point operation, at
non-neutral settings, between a gain of sixteen and one of a
sixty-fourth, with an identity in the view transform's place, and
renders a ramp from 0.4 to 15.2 times sensor saturation through it. The
output must still increase with the input and still separate the top of
the ramp. Run against the previous commit's tone curve it fails with
[21, 29, 33, 33, 33, 33, 33, 33]; every other operation already passed.
It renders on a device because dr-pipeline has none, and the spec's
pointer to it says so.
2026-09-27 16:52:55 -04:00
dtourolle 657f8f19ff Develop the film last, in the view transform's place
A film stock ran at order 25, after white balance and exposure, and
everything after it — contrast, the curves, the colour mixer, the
grading, every mask layer's tone — acted on the film's display-referred
output, as though the frame had been scanned and then worked on. That
was a display-referred rendering in the middle of the chain, which D19
removes (FR-DEV-3f, FR-DEV-3j).

`film_sim` is now in `Stage::View` beside `view_transform`. While a
stock is loaded the composer emits it in the view transform's place and
not the sigmoid; otherwise the sigmoid. So every edit is a decision
about the exposure the negative receives, and the film is the last
thing that happens to the picture — after the detail stage too, in the
view pass, which already binds the film's tables, the mask array and
the grain's source position. Its per-layer settings blend there as they
did in the fused pass.

`op_renders` goes: a rendering is chosen, not suppressed, and the only
render with no view transform is the camera-space tap. The YAML order
moves to 190 so the panel reads in pipeline order; the stage, not the
number, is what places it.

Existing edits that combine a stock with tone or colour operations now
render differently: those operations used to act on the print, and now
act on the scene.
2026-09-27 16:52:55 -04:00
dtourolle c07f81edcb Run the view transform after the detail stage, in a pass of its own
The fused pass stops at "linear working values" when a sharpener, a
blur or a repair follows, and the detail passes convolve what it hands
on. Until now it handed on the rendering: the base curve, and since the
last commit the view transform, ran before the store. So every kernel
worked on display-referred values while its comments promised the
opposite — D19's second finding.

A fused pass composed for a detail stage now stops before the view
transform, and carries a second shader, `ComposedShader::view`, composed
from the same inputs. It runs the same prologue, for the positions a
fragment reads (a film's grain seeds from `source_px`) and the corners
it blacks out, takes its colour from the detail stage's result bound
where the sample cache would be, and runs the view transform, the
output transform and the mask reveal. `render_detailed` dispatches it
after the last detail pass, in the same encoder.

So no detail pass encodes any more. Every pass writes an intermediate,
the last one included, which retires three things that existed only to
make the last pass encode: `writes_output` and the runner's second
layout, the body-less resolve pass for an active kernel with nothing to
draw at this scale, and capture sharpening's pass-through, which now
emits no pass at all. An empty chain is a whole render: the view pass
reads the fused result directly. The detail stage no longer takes an
output space either, so `compose_detail_for` folds into
`compose_detail` and the space is named once, on the fused half.

The cost is one full-render read and write per frame when a detail
stage exists, and a third intermediate for a one-pass chain.
2026-09-27 16:52:54 -04:00
dtourolle 92afaebd34 Make the view transform an operation the photographer can set
FR-DEV-3j gives the view transform two controls, contrast and the white
point in stops above middle grey, persisted and held per mask layer like
any other setting. A scene-referred pipeline whose white point cannot be
moved hands the photographer a shoulder they cannot place.

`view_transform` is a hand-written node in `Stage::View`, a new stage
the composer emits last and emits whatever the node's state: a neutral
operation is otherwise left out of the shader, but a photograph with no
view transform is a scan. "Active" keeps meaning "moved from the
defaults", so an untouched photograph writes nothing for it and
`every_node_starts_neutral` still holds. A caller whose chain holds no
view operation gets a default one.

The composer's loop becomes an ordered list of steps — camera nodes, the
matrix, scene nodes, layer-only nodes, the view — so each is emitted in
exactly one place. The base curve could not be a node because it
belonged to the camera; the ops README records why that argument went
with it (D19). The panel shows it in the Light group as "Tone Mapping".

Tests that counted the blocks of a neutral graph now count one, the
view transform, and the two chain-wide tests that load a film expect the
view transform to be absent, since a stock replaces it.
2026-09-27 16:52:54 -04:00
dtourolle 37a6d99dc4 Replace the per-body base curve with a scene-referred view transform
The base curve was a five-point spline on the unit square, flat past its
last point: every value above 1.0 left it as the same number, per
channel. Exposure and highlight recovery put values up there, and the
curve threw them away, then handed the result on as though it were
still scene-linear. The six per-body curves were also, by their own
file's account, hand-tuned shapes rather than measurements, and not
enough is known about where they came from to keep them (D19).

In their place, one view transform for every body (FR-DEV-3j): a
log-logistic sigmoid per channel, with the middle channel put back
between the other two so a hue survives the shoulder. Its two free
constants are solved from two conditions rather than set: scene grey
0.13, where the retired default curve put it, lands on display 0.18,
and the scene white four stops above grey lands on 1.0. So a highlight
a stop past sensor saturation still rolls into white, and the midtones
stay within 0.26 EV of the retired default between scene 0.03 and 1.0.
`dr_pipeline::view` holds the CPU reference and the WGSL, and the tests
there are FR-DEV-3j's acceptance criteria.

It is still fixed and still in the fused pass's tail, so a detail stage
still sees rendered values; the next commits make it an operation and
move it after the detail stage. It is skipped for a JPEG, as the base
curve was, and absent from the camera-space tap.

The base curve's database, its lookup and its twelve uniform slots go.
`RawImage` and `DemosaicedImage` lose the field, and the GPU test that
proved a curve reached the shader is replaced by one that renders the
view transform against the CPU reference and shows two highlights above
1.0 still render apart. The JPEG-and-sensor test now asserts the two
differ by exactly the view transform, where before an identity fixture
curve had made them match.
2026-09-27 16:52:53 -04:00
dtourolle db7b84795c Convert to the working space before the edits, not after
Every point operation ran in camera RGB and the camera matrix came after
them all, against the order ARCH §5.2 draws. So `luminance()` applied
Rec.709 weights to a body's own primaries, a band in the colour mixer
was a different hue on every make of sensor, and the vibrance skin guard
tested channel order in a space where skin does not have one.

Operations now declare a `Stage`. White balance is the only camera-stage
node — its multipliers scale the sensor's channels, and after a matrix
that mixes them the same numbers are a different correction — and says
so with `stage: camera` in its YAML, a key both the build-time generator
and the load-time declared op read. The composer emits the camera nodes,
then the matrix, then the rest, each group in graph order; an empty
chain still gets the matrix.

Film simulation stops converting out of camera space itself, since it is
now handed working-space colour like every other scene node. The base
curve stays where it was, after the operations, and so now acts on
working-space colour; the next commit replaces it (D19).
2026-09-27 16:52:53 -04:00
dtourolle e8898a5c38 Specify a scene-referred pipeline (D19)
The spec missed Ansel, and with it Aurélien Pierre's argument that a
display-referred curve early in the pipeline throws away what every
later stage needs. Read against that argument, the code broke it four
ways: the base curve was flat past its last point and so clipped every
recovered highlight; the detail stage was handed curved, clipped values
while its comments promised linear ones; the edits ran in camera RGB
because the matrix had drifted to after them, against ARCH §5.2; and the
tone curve clamped to [0, 1] around a 2.2 gamma mid-chain.

D19 records the decision: unbounded scene-linear colour from the matrix
to one view transform, last, after the detail stage. FR-DEV-3j specifies
that view transform as an adjustable operation (contrast, white) with a
default fitted to where the retired default curve put middle grey.
FR-DEV-3e retires the per-body base curves, whose own file called them
hand-tuned shapes of unknown provenance. FR-DEV-3f makes a film stock
the view transform when one is chosen, instead of a rendering at order
25 that the later edits acted on. FR-DEV-2 gains the acceptance test
that holds the rule, and ARCH gains §6.14 and the corrected §5.2 order.
2026-09-27 16:52:52 -04:00
dtourolle 621a6b8313 Leave a panorama frame out without leaving the page
A frame that did not fit ended the job with its name, and the only way
on was Back, a smaller selection and every frame read, demosaiced and
searched for keypoints again. Each row on the page now has a box. An
unticked frame is left out and the rest are solved again from what the
first pass measured.

dr_pano::align is split for it: match_pairs does the matching and the
pairwise RANSAC once over every frame (about 5 s for twelve), and solve
takes a subset of the frames and uses only the links among them (about
0.1 s). Solving a subset by re-aligning it also moved every RANSAC seed,
which are keyed on frame position, and on the fixture set that was
enough to lose a marginal link and strand a neighbour of the frame left
out.

A frame that cannot be placed no longer stops the job either. Its row
names it and Merge stays off until it is unticked; the headless example
leaves such frames out the same way, and takes --leave-out N to try it.
2026-09-27 16:29:39 -04:00
dtourolle e98b1def98 Keep blown highlights grey in a panorama
A clipped photosite reaches the merge as (1, 1, 1), which the as-shot
balance turns magenta. The preview balanced it with no highlight rule at
all, so every blown cloud was pink on the alignment page. The DNG had the
quieter form of the same fault: a frame's gain below one moved a blown
sample off the white level, and a feather mixed it into a neighbour's
real sky, so the develop's own desaturation no longer recognised it.

The merge shader and the preview now write a blown sample, before the
gain, as the camera value the composite's balance calls grey — the
develop pipeline's neutral, fading in from CLIP_ONSET.
2026-09-27 16:29:28 -04:00
dtourolle f52c4cb8b6 Open presets from a menu at the foot of the tool rail
Presets were a "Presets…" button in develop's top bar that opened a
sheet over the photograph, so applying one was two clicks with the
picture covered. They are now an entry pinned to the bottom of the tool
rail, apart from the tools because a preset arms nothing, and it opens a
menu beside the rail: the same sectioned rows the sheet lists, one click
to apply to the open photograph. The menu's last row, "Save or manage…",
opens the sheet, which keeps saving, renaming, reverting and importing,
since those take a name or a path.

The menu is a PopupWindow for the film list's reasons, with the list in
a clipped box of its own; the Flickable alone let its last row draw over
the manage row. Choosing from it zeroes preset-apply-count before
applying, since the grid may have left its selection count there.

The manual says where presets are now and gains a picture of the open
menu. The scenes reach the sheet through the menu and aim the manage
row from the rail's entry, as the film list's rows are aimed, because
the automation reports a popup's elements in the popup's coordinates.
2026-09-27 16:08:33 -04:00
dtourolle e22128c16b Release 0.18.2
Benchmarks / CPU and I/O (per commit) (push) Successful in 5m34s
Benchmarks / Frame budget (on demand) (push) Skipped
Traceability / Requirement traces (push) Successful in 1m0s
Build and test / Android (aarch64) (push) Successful in 30m28s
Build and test / android-image (push) Successful in 1s
🐳 Android image / Build and push (push) Successful in 1s
Build and test / Desktop (Linux) (push) Successful in 47m53s
Build and test / windows-image (push) Successful in 1s
🐳 Windows image / Build and push (push) Successful in 1s
Build and test / Layer separation (push) Successful in 34s
Build and test / Windows (x86_64, cross) (push) Successful in 36m29s
Build and test / Publish the release (push) Successful in 1m10s
v0.18.2
2026-09-27 08:23:04 -04:00
dtourolle 81ea9359bc Re-record the manual for 0.18.2
Every scene, recorded from this commit's desktop build. Since the last
recording (0.17.0) contrast flattens toward grey, a mask layer's
settings apply as offsets, and the film's settings are per-pixel, which
touch the develop, film, local and preset pictures; `--changed` could
not be trusted after the rebases, so nothing was left out.

Checked frame by frame: the film list still reaches Ilford HP5 Plus by
wheel, drag, scrollbar and keys (film_reach), and each picture shows
what its caption says. Settings shows version 0.18.1, the build's own
until the release commit bumps it.
2026-09-27 08:18:20 -04:00
dtourolle be37218696 Picture film inside a mask layer
The manual described film in a mask layer (6b99f67) with no picture of
it, and the paragraph named the control `Print exposure` where the
panel says `Print Exposure`.

A new scene, film_local, sets Kodak Ektar 100 on an upright alpine
frame — a negative, so it is printed and has a print exposure — then
adds a linear gradient, turns it by its rotate handle to fall from the
top, moves it onto the sky, shows the mask as its edge so the print
stays visible, and raises the layer's Print Exposure to burn the sky
in. Done Masking, then Before held. It puts the masks back to Tint
before undoing, as the other scenes expect.

The picture follows the film list's, under the paragraph it
illustrates. The bundled manual is regenerated to match.
2026-09-27 08:18:15 -04:00
dtourolle 5bff453d37 Add film in a mask and the hot-pixel repair to the README
The developing paragraph listed masks and film separately and said
nothing of photosites. It now says that a mask's sliders add to the
photograph's, the film's among them, so a sky can be burned in on the
print (0.18.1 and 6b99f67), and that hot and dead photosites are mended
before the demosaic with nothing to set (c50d96e).
2026-09-27 08:00:27 -04:00
dtourolle 61cd226719 Say that the runner's disk is the tighter budget
windows.md §7 weighed the Windows leg against the desktop leg in CPU
time only. What actually stopped a release was disk: the one 99 GB disk
is shared with the container images, v0.18.0's desktop run ended at
92 GB used, and v0.18.1's release build ran out, which is why that tag
has no release page. §7 now gives those figures, says what the desktop
leg deletes before its release build since 209ae361 and why that costs
the cache nothing, and names a second target's cache as the first thing
to check if a leg runs out again.
2026-09-27 08:00:27 -04:00
dtourolle 87d758bd81 Sweep outstanding.md for 0.18.2
Adds the release's line to the sweep notes at the head: FR-CULL-13's
write-path half and NFR-ARCH-1's executors, which now have entries, and
three things that closed without ever having had one — a mask layer's
film settings (FR-DEV-3f), hot and dead photosites repaired before the
demosaic (FR-RAW-3, with the defect-map reader still unwired), and the
tablet's scroll cue already described in §4a.
2026-09-27 08:00:19 -04:00
dtourolle 427a572aad Record where the named executors stand
NFR-ARCH-1's register note says what b1d1c472 and 7be1efff met and what
they left, but outstanding.md, which exists to show the distance between
the register and the binary, had no entry, and catalog.md §6 still said
interactive work runs "on the decode pool with the I/O pool behind it"
when there are no pools.

outstanding.md §4 gains the entry: named and guarded, not bounded — the
counts are a budget, the guard covers block_on only, the two mask
workers and the core crates' threads are outside the module. catalog.md
names the executors the thumbnail and metadata work starts on and says
the counts are not yet enforced.
2026-09-27 08:00:19 -04:00
dtourolle 01197ca37d Record FR-CULL-13's write-path half in outstanding.md
§2 still said FR-CULL-1 through -5 and -8 through -13 were built, while
the register's own status note (adbb9ac9) says only the write-path half
of -13 is met. The count now says -12, with -13 half built, and §2 gains
an entry for it: what verdicts.rs enumerates and holds to a reviewed
list, what fails the test, and the evidence that is not built — chips
for clipping, focus, burst membership and face counts, shown as absent
rather than zero, and a filter per signal.
2026-09-27 08:00:09 -04:00
dtourolle f9154ad12e Name the verdict check among the invariants the build defends
2cde2874 made `cargo test -p traceability` fail on any write of a
rating, flag, colour label or trash membership that is not on a
reviewed list, and CONTRIBUTING.md, which lists what CI will stop a
change for, did not mention it. It is now the third invariant beside
the ui-names-no-operation test and the operation schema: what it finds,
the kinds of reason a write can be listed with, that the workspace test
run is what runs it, and `traceability -- verdicts` to print the list.
2026-09-27 07:59:38 -04:00
dtourolle 1fdfb5990c Describe the film's tables as 0.18.2 bakes them
dr-film's README still described one 32³ lookup that took a negative
through the print and the paper, with the sliders' values baked into
it. Since 6b99f67 nothing a slider moves is baked: the curves are one
row per development time the datasheet measures and push interpolates
between them, a print is two lookups split at the paper's log exposure
with the enlarger's exposure added between them, and exposure, push,
print exposure and format reach the shader as uniforms. That is what
lets a mask layer hold film settings of its own.

The section now says so, and that the film's Exposure on the whole
photograph is the one setting that rebakes, because the enlarger's
filtration is solved against it.
2026-09-27 07:59:38 -04:00
dtourolle 7558053932 Say that a mask layer's settings add to the photograph's
fc54523 (0.18.1) stopped running a layer as a second chain after every
global operation and made its settings offsets applied at each
operation's own place, and nothing outside the code said so. The
manual still read as though a mask's slider were a setting of its own,
frame-budget.md described the masks as "a separate chain per layer",
and no document said how a layer is blended at all.

architecture.md §5.2 now says it: the offset, the blend by the layer's
weighted difference from the global result, what a photograph with no
layers composes to, and the film as the one operation whose settings
are averaged instead (6b99f67). FR-DEV-3 records the change as resolved
beside its local-adjustments bullet, frame-budget.md's note on what it
does not measure describes the cost as it now is, and the manual gives
the arithmetic in one sentence: -20 in a mask over -30 is -50 there.
The bundled manual is regenerated to match.
2026-09-27 07:59:29 -04:00
dtourolle 6bccc2db13 Say where hot and dead photosites are repaired
c50d96e added a repair pass ahead of the demosaic and no document said
so: FR-RAW-3's text names levels, the CFA and the colour matrices, and
architecture.md §5.2's stage diagram went from the upload straight to
black and white levels.

FR-RAW-3 now carries a status note: what counts as hot or dead, what
the photosite becomes, that Bayer and X-Trans share the pass, that
export and every other demosaicing path get it with no setting, the
test that holds it, and that the DNG defect map dr-decode can read is
still not used. §5.2 gains the stage and a paragraph on why it sits
before the demosaic, and its pointer to the raw histogram's tap names
the demosaic box rather than a row count the new stage would have made
wrong.
2026-09-27 07:59:00 -04:00
dtourolle 209ae36163 Free the desktop job's test binaries before its release build
Benchmarks / CPU and I/O (per commit) (push) Successful in 5m18s
Benchmarks / Frame budget (on demand) (push) Skipped
🐳 Android image / Build and push (push) Successful in 3s
Build and test / android-image (push) Successful in 3s
Build and test / Desktop (Linux) (push) Successful in 47m36s
🐳 Windows image / Build and push (push) Successful in 1s
Build and test / windows-image (push) Successful in 1s
Build and test / Layer separation (push) Successful in 32s
Traceability / Requirement traces (push) Successful in 1m37s
Build and test / Android (aarch64) (push) Successful in 30m39s
Build and test / Windows (x86_64, cross) (push) Successful in 35m42s
Build and test / Publish the release (push) Skipped
The single CI runner has one 99 GB disk shared with its container images.
The desktop job reached 92 GB used (2.1 GB free) on v0.18.0's run, and on
v0.18.1's the release build died with "No space left on device", so that
tag has no release page. At rest the runner holds about 23 GB; the
restored target cache, the models and the dependency build bring a job to
about 78 GB before a test runs, and tests plus the release build take the
rest.

The test executables and examples in target/debug are the largest part
of that, are relinked whenever a source changes, and are not what the
cache exists for — the dependency rlibs are. Deleting them after the Test
step, before the release build, frees several GB at the moment the job
is fullest without costing the next run anything the cache would have
saved. The step prints the disk afterwards, beside the existing Disk
before/after lines.
2026-09-27 07:25:49 -04:00
dtourolle 8071f7101a Say that a tablet's scrollers show a position cue
The manual said the lists on a tablet scroll by flick alone, and
outstanding.md §4a that Android had no scrollbars by design. Both now
describe the cue from #69: a thin line while the view moves, gone once
it stops, that a flick starting on it passes through; and §4a notes
DR_SCROLL_CUE for looking at it on a desktop, and that it is not yet
checked on the tablet. The bundled manual is regenerated to match.
2026-09-27 07:22:09 -04:00
dtourolle 502023c0f4 Show a thin scroll cue on Android instead of no scrollbar at all
On Android the desktop scrollbar is off, so every scroller that has one
on a desktop (the develop column, the grid, the collections sidebar,
Settings, the help sheet and the film list) gave no sign of how long it
was or where the view was in it. That is how the black-and-white film
stocks came to look deleted when the list could not scroll.

ScrollBar now has a second mode, chosen in the one Scrolling global:
where bars are off and `cue` is on, it draws the thumb alone, 3 px wide
against the edge, while the viewport moves, and fades it 500 ms after
the last move. It has no TouchArea, so a flick that starts on it
scrolls the content. Rust sets cue on touch-first builds; a desktop
build shows it when DR_SCROLL_CUE is set, to look at it without a
device. Desktop is otherwise unchanged.

Test: on the testing backend's help sheet, a press on the cue moves
nothing, a drag starting on it carries the list with the finger, the
cue is drawn while the list moves (drag, fling, wheel) and not once it
is idle; with bars on there is no cue and the thumb still takes a drag.
2026-09-27 07:22:09 -04:00
dtourolle adbb9ac9e6 Tag the judgement dispatch R7 and record which half of FR-CULL-13 is met
apply_judgement and apply_label carry TRACES: R7, the burst
representative callback FR-CULL-13 with a note that choosing it writes
the grouping and no verdict. The register's status for FR-CULL-13 says
the write-path test is met and the evidence chips are outstanding.
Traceability matrix regenerated.
2026-09-27 07:20:41 -04:00
dtourolle 2cde287440 Hold every verdict write to a reviewed list of user actions
FR-CULL-13 says evidence never writes a rating, flag, label or trash
membership, and nothing enforced it. tools/traceability/src/verdicts.rs
parses the shipped code with syn and enumerates every write: calls to
the catalog setters and trash recorders, SQL that assigns those columns,
sidecar Amendment::Judgement, and fields named rating/flag/label. Each
site must be in ALLOWED with a reason, as Input (inside a Slint on_*
closure, checked structurally), Relay (its callers are checked in
turn), Carried (a verdict made elsewhere: sidecar and XMP pulls, sync
merge, catalog mirrored to file, duplicates consolidation) or
NotAVerdict. Unlisted sites and stale entries both fail
`cargo test -p traceability`; `traces verdicts` prints the list.

syn and proc-macro2 were already in the lockfile as proc-macro
dependencies; this adds the edges, no new crate and no version change.
2026-09-27 07:20:38 -04:00
dtourolle 6e68f1fb3d Move a resaved test file's mtime ahead, so the scan cannot miss it
`a_resaved_file_owes_a_reread_and_loses_its_stale_hash` failed once in a
full dr-catalog run (updated 0, expected 1) and passed three times alone.
The incremental scan tells a changed file by its mtime at whole-second
resolution, and the `resave` helper wrote and renamed the file within
the same second as the scan before it, so on a fast enough pass the
resave looked like no change at all.

The helper now sets the file's and its folder's mtime two seconds ahead,
which is what a real resave some time after a scan looks like. Only the
test helper changes; the scan's rule is right for real files.
2026-09-27 07:19:04 -04:00
dtourolle 8df3dda9aa Regenerate the traceability matrix for the executors module 2026-09-27 07:08:40 -04:00
dtourolle 3912bc0d1d Point architecture §7.1 at the executors module and record NFR-ARCH-1
§7.1 now says where its table lives in code, how the UI thread is
marked and guarded, and that the counts are a budget rather than a
bound until work is pooled by executor. The register's status note says
what is met — named, spawned through one module, block_on guarded and
tested — and what is not: pooling, a guard for synchronous file reads
and catalog queries, the two mask workers, and threads the core crates
start.
2026-09-27 07:08:37 -04:00
dtourolle b1d1c47261 Start every worker thread through the executors module
Thirty-nine spawn sites in dr-ui, and one in the Android entry point,
called std::thread::spawn or a Builder of their own, and most of the
threads they started were <unnamed> in a panic message or a profiler.
Each now calls executors::spawn with its executor and a role, so the thread is
named <executor>:<role> — net:sync, decode:thumbs, io:catalog-open —
and knows which executor it is on. The three that already set a name
(automation, import, prefetch) keep their name as the role.

Behaviour is unchanged: each job still gets a thread of its own when it
starts, and spawn panics where std::thread::spawn did.

The module's documentation now says how a job is assigned: by what it
spends its time on, so a sweep that fetches bytes and then decodes them
is Decode, and a sidecar write that touches the catalog is Network.

Left as they were: the segmentation and refine workers in masks_ui.rs,
which another change is reworking, and test-only threads.
2026-09-27 07:08:37 -04:00
dtourolle 7be1efff32 Name the executors and fail a block_on on the UI thread
architecture.md §7.1 stated five executors and their thread counts, and
no code named them. dr_ui::executors now does: the Executor enum with
each one's thread name and the count §7.1 gives with its reason, and
spawn, which starts a thread named <executor>:<role> and marks it with
the executor it belongs to. The counts are the stated budget, not yet a
bound: a job still gets a thread of its own when it starts.

run marks its own thread as the UI executor before it builds the
window. net_runtime::build now returns a NetRuntime whose block_on
asserts, in debug and test builds, that the caller is not that thread;
everything else derefs to the tokio runtime. The login, folder-list and
remote-folder workers built the same runtime by hand and now take it
from net_runtime, so their block_on is guarded too.

Tests: a block_on on a thread marked as the UI executor panics naming
the UI thread; the same call on a worker returns; a spawned thread
carries its name and executor.
2026-09-27 07:08:37 -04:00
dtourolle c50d96e949 Repair hot and dead photosites before the demosaic
A hot photosite went into the demosaic as it was read, and came out as a
coloured cross three pixels wide that nothing later could take back
out. Night and long exposures showed them; the defect-map reader added
for FR-RAW-3 was never wired in, and a CR2 carries no map anyway.

A pass over the mosaic now runs ahead of the demosaic, into a second
buffer. A photosite is hot when it reads more than twice every
same-colour photosite in its 5x5 window plus 2% of the range, and more
than twice each of its eight immediate neighbours of any colour. The
second half keeps stars and glints: real light reaches the sensor
through a lens and an anti-aliasing filter and lights a patch, so the
photosites beside it are lit too, where a hot photosite's are dark. It
is replaced by its brightest same-colour neighbour, which invents
nothing. Dead photosites are the mirror case, judged only where the
neighbourhood is above 5%, so shadow noise clipped at black is left
alone.

The colour of each photosite comes from a 6x6 sensor-anchored tile, so
Bayer and X-Trans share the pass. Export and every other path that
demosaics get it too, and there is no setting: the repair only fires
where a single photosite disagrees with everything around it.

Cost, warm, on a Canon 6D frame (RTX 3050): 91-99 ms to demosaic
before, 94-98 ms after; the extra pass is inside the run-to-run noise.

Tests render a frame with and without the defect and compare the
finished pixels. Without the repair a hot photosite showed by 230 and a
dead one by 168; with it neither shows, and a 3x3 highlight at white
survives.
2026-09-27 06:20:23 -04:00
dtourolle 6b99f67f47 Develop a mask layer's film on its own settings
A layer offered the film's sliders and they moved nothing: its copy of
the node was never given the stock, so it stayed inactive. Film now
works in a layer the way the other adjustments do, as offsets to the
photograph's settings, but blended as settings rather than as results,
since a film is a rendering and cross-fading two developments is not
what a region on a pushed film looks like.

- dr-film bakes no slider. Exposure is a gain in the shader; push
  interpolates the stock's measured processes, one curve row each; the
  print is split at the paper's log exposure, so print exposure is an
  addition between two lookups and exact at any setting. The enlarger
  stays balanced at the photograph's exposure.
- film_sim reads all four settings as uniforms, format one-hot over a
  grain count per format, so every uniform is linear in what it does.
- Operation::blends_settings lets the composer average each overlapping
  layer's uniforms with the global ones by mask weight, the global
  setting taking whatever weight the layers leave, and run the fragment
  once. Three layers at full weight give the mean of their settings.
- The stock picker is hidden on a layer. Only the photograph's exposure
  re-solves the print balance; push, print exposure and format need no
  rebake at all now.
2026-09-26 23:29:13 -04:00
dtourolle 48c5e74fa8 Release 0.18.1
Benchmarks / CPU and I/O (per commit) (push) Successful in 5m46s
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v0.18.1
2026-09-26 21:29:26 -04:00
dtourolle fc54523093 Apply a mask layer's settings as offsets to the global ones
A local adjustment ran as a second chain after every global operation,
then blended by the mask. So global contrast -30 with -20 on a face was
contrast -30, the rest of the chain, and contrast -20 again on the
result, rather than -50 where contrast runs. The two edits compounded in
ways neither slider showed; a flattening applied to an already
flattened picture is how the shadows of a night shot went magenta.

A layer's setting is now an offset from its default, added to the
global setting (clamped to the parameter's range; a moved switch or
choice replaces it) and run at that operation's own place in the chain.
At each operation the global fragment and each touching layer's
combined fragment read the same input colour, and the pixel moves by
each layer's weighted difference: c_g + sum w_i (c_i - c_g). At full
weight that is the combined setting exactly, at zero the global result
exactly, and no setting is applied twice. An offset that brings an
operation back to neutral emits an empty version, which undoes the
global setting inside the mask.

Blending the colours rather than the uniforms is deliberate: the tone
curve and colour mixer emit code only for the channels and bands that
are touched, so the global and combined versions of one operation need
not share a uniform set.

A photograph with no masks compiles to the same shader byte for byte.

Test: global -30 with a whole-frame layer at -20 renders within one
count of global -50.
2026-09-26 20:43:02 -04:00
dtourolle 8392cf772e Flatten contrast toward grey instead of scaling shadows by a ratio
Reducing contrast turned every black in a night photograph pink. The
fragment lifted each pixel's luminance to its target by multiplying the
colour by target/luma. For a pixel at 0.001 on the way to 0.09 that is
a gain of ninety, and in the deepest shadows the channels are sensor
noise: after white balance the red and blue noise sits above the green,
their multipliers being nearly twice its, so ninety times that noise is
magenta.

Flattening now mixes the colour toward middle grey, which gives the
same luminance and adds the lift as a neutral. A black goes to grey and
its noise stays the size it was.

The same fragment clamped luma/0.36 into the curve's 0..1 domain, which
scaled every tone above twice middle grey down to 0.36 in either
direction: contrast +10 took a 230 grey to 162. Those tones are now left
where they are, which is continuous with the curve's top (value 1,
slope 0).
2026-09-26 20:43:02 -04:00
dtourolle 515d4eb59e Release 0.18.0
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Build and test / android-image (push) Successful in 2s
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v0.18.0
2026-09-26 19:13:06 -04:00
dtourolle b2f3936a53 Say how synced faces and same-name people merge since #77 and #78
catalog.md §8.2 still said confirmed and rejected faces were matched to
local faces "by box", and that the merge reads only a remote face's box
and model; faces.md said `match_faces` "still matches by overlap alone
across devices". Since #77 the match falls back to embeddings, on the
photographs where a box leaves a remote face over, and since #78
`dedup_people` folds people of one name whose faces agree after every
sync. Both now say so, with the thresholds and the reason a less
decisive pair stays unmatched, taken from the code's own documentation.
2026-09-26 18:30:07 -04:00
dtourolle ec7a8c07ee Add a dedup_people example to measure the job on a catalog copy
`dedup_people COPY.sqlite` prints the listed people and faces before
and after, what the first run merged and kept apart and why, and the
time of three runs. The second and third runs are the cost the job
adds to every sync. `--peer PEER_COPY.sqlite` then plays two sync
round trips. The peer merges with the previous release's code path and
no job, this side merges back through sync::merge_remote, and the named
people each side lists are compared after every step.

On the reference pair: the desktop merges Claudine, Jessie x2, Mathias
and Noemi (80 -> 75 named). The tablet also merges its empty second
Ian (80 -> 74). The first run takes 1.2 s on the desktop, which is
building faces_box; the merge builds it first in practice. Later runs
take 8-15 ms.
2026-09-26 17:50:39 -04:00
dtourolle 78df4211b0 Run the people deduplication after every catalog merge (#78)
A merge is where two devices' people meet: the same name typed on each,
or a redirect one of them made. So dedup_people::run now follows every
successful sync::merge_remote. It runs on the sync worker, never the
UI thread, before the snapshot is pushed, so what it folds reaches the
server on the same pass.

It runs in its own transaction, and a failure is logged, not
returned. What the merge took is committed and valid either way, and
the next pass tries again. Once a catalog is clean it costs 8-15 ms on
the reference library (19k faces, 26k people rows). On copies of the
two real catalogs, a round trip with a peer running the previous merge
converges on 75 listed named people on both sides and stays there
over a second round. merge_remote with the job takes 75-90 ms there.
2026-09-26 17:50:38 -04:00
dtourolle c78b798cf0 Fold people of one name whose faces agree, and faces held twice (#78)
Seven names are two or three live people on both devices: Ian (756
confirmed faces, and a second Ian with none), Jessie three times,
Claudine, Mathias, Noemi, Pascal and PJ. Each was typed on its own
device and carried across by sync, which keys people on their uuid and
so keeps both. Each half of a person shows half their photographs.

dedup_people::run, in one transaction:

- Same-name people (trimmed, case-folded as the Identity screen folds
  them) merge into the one with the most confirmed faces, ties to the
  smaller uuid, through faces::merge_people_within, so confirmations,
  rejections and the survivor's name are kept. A person holding no
  faces at all merges: there is nothing to compare or to carry. Anyone
  else needs >= 2 confirmed faces per shared embedder on both sides and
  centroids at cosine >= 0.7 in each. A face confirmed as one and
  rejected as the other keeps them apart. Unnamed and set-aside people
  are never merged by name.
- Faces held twice (one image, one embedder, IoU >= 0.5, cosine >= 0.7)
  keep the stronger detector's row (FaceDetector::outranks), then the
  confirmed one, then the older. The survivor takes the confirmed
  assignment and both rows' rejections. A pair confirmed as two
  different people is left and counted.
- Judgements still on a merged-away person move to the person at the
  end of its redirects, and a redirect cycle (two devices merging one
  pair in opposite directions) is broken at the smaller uuid.

Measured on copies of the desktop catalog and the tablet's server
snapshot, w600k_mbf, confirmed faces only:
- Centroids of differently named people: 2,699 pairs, median 0.02,
  99.9th percentile 0.41. One pair reaches 0.70 (0.700 desktop, 0.705
  tablet), "Michelle Casanonve" and "Michelle Casanova", one person
  typed two ways. Next is 0.62/0.64, "Boris Jost" and "Boris". The
  highest pair that is plainly two people is 0.43/0.44.
- One person split in random halves: minimum 0.69, median 0.91 over 72
  people. Four faces against twenty-two reach 0.7 in 97% of draws.
  One face against twenty of somebody else's reached 0.74 in 3,000
  draws, and two faces reached 0.61, hence the two-face minimum.
- Pascal (22 and 4 confirmed) is at 0.57 and PJ (14 and 7) at 0.50,
  under 0.7 on both devices, so both pairs stay apart and are logged.
  The desktop's second Ian holds 4 suggestions and no confirmations,
  at 0.38 against Ian's centroid, and stays apart. On the tablet it
  holds nothing and merges.

Why a merge made here survives a peer on 0.17.0: the merged-away
person stays as a merged_into redirect with a bumped revision, which
the catalog merge has always taken on revision. The peer hides the
duplicate and never sends it back as a live person. Its own
confirmations of that person stay on the redirect, because a merge
never overwrites a local confirmation. The manual merge has always
left them there too. They follow the redirect when the peer runs this
job. A test syncs two catalog files through the previous merge code
and back, and the people converge and stay converged.

Once a catalog is clean the job reads 80 redirects, the named people,
and the face boxes from the covering faces_box index. That is ~10 ms
on the reference library. There is no schema change. The index is
created IF NOT EXISTS, as the merge already does.
2026-09-26 17:50:28 -04:00
dtourolle 6450f54199 Carry rejections when two people are merged
merge_people moved a person's faces onto the target and left the
"not this person" rejections on the redirect. A rejection there binds
nothing: once Annie is Anna, the grouping pass is free to suggest the
face the user pushed away from Annie as Anna, which is the behaviour
rejections exist to prevent. The Identity screen's merge has done this
since it was written, and the deduplication job for #78 merges through
the same function, so it would have done it for every same-name pair.

The source's rejections now move to the target (INSERT OR IGNORE, so
one the target already holds is not doubled). Where the two halves
disagree about one face, confirmed as one and rejected as the other,
the confirmation stands, as `confirm` already rules for one face; and a
moved rejection withdraws a suggestion of the same face, as `reject`
already does. Confirmations and names are unchanged.

The body is split into merge_people_within, taking the caller's
transaction, so a job that merges several pairs commits once
(unchecked_transaction cannot nest). merge_people keeps its signature
and its one transaction.
2026-09-26 17:41:55 -04:00
dtourolle 1479e45637 Keep one person to one face per photograph in the catalog merge
The grouping pass never puts two faces of one photograph in the same
group (the cannot-link in dr_face::cluster). The merge did not check
this. When the two devices disagree about which face in a frame is a
person, merge_people_within applied the remote's confirmation, or the
anchor of a set-aside group, to face X. This device already held the
same person on face Y of the same photograph, so the person ended up on
both faces.

The reference library has 80 such person/photograph pairs on the
desktop and 89 on the tablet: 79/88 unnamed set-aside groups and one
named person confirmed on two faces. There are no duplicate faces (no
pair of faces in one image and embedder with IoU >= 0.5).

An incoming assignment is now refused when another local face of the
same photograph already holds that person. The one exception is an
incoming confirmation against a local suggestion: the suggestion is
withdrawn and the confirmation is applied. Two confirmations stay as
this device has them, the same rule as a local confirmation outranking
a remote one. A face that already holds the person is not a rival to
itself, so a steady-state pass is unaffected. On the reference pair
this refuses 0 assignments and writes the same 8,954 as before; it only
changes what a future disagreement does. The refusals are counted in
MergeReport::faces_one_per_photograph.

Existing pairs are left alone. They are two different faces (cosine
0.31 for the named one), not one face twice, so there is nothing to
fuse, and which face is the wrong one is not the merge's to guess.
2026-09-26 16:54:05 -04:00
dtourolle b5b30e3750 Match synced faces by embedding where the boxes cannot (#77)
On the reference library, 631 of the faces in the tablet's snapshot
match no desktop face by box (IoU >= 0.5), so a name on them stays on
one device. Twenty of those are the same face with the box drawn
somewhere else. Whole photographs sit at IoU 0-0.48 with cosines of
0.72-0.96 between the two devices' vectors, and ten of them already
carry the same person on both sides. The merge never read the
1 KB embedding every face row carries.

match_faces now runs two passes. The box pass is unchanged except that
a pair must now be unique on both sides: a remote face with two
overlapping local faces, or a local face overlapped by two remote ones,
is no longer settled by whichever overlap is larger. Only for the
photographs where a remote face is left over, and a local face is still
free, does it read vectors: one json_each statement per side, keyed by
row id. That was 357 photographs on the reference library, not all
19 MB of vectors. A left-over face pairs with the local face it
resembles most when:
- the cosine is >= 0.7,
- the two are each other's best,
- each leads its runner-up by >= 0.2, and
- a box has not already claimed the local face.
Anything less decisive stays unmatched, so a new face stays new.

Why the threshold is safe, measured on both catalogs (w600k_mbf):
- Of 169,548 pairs of different faces in one photograph, 4 reach 0.7
  (lookalikes in one frame) and the maximum is 0.82.
- At 0.6 the rule would claim two pairs that carry different people on
  the two devices. At 0.7 it claims 20, none contradicted and 10
  corroborated, each leading its runner-up by more than 0.5.
- It only compares faces the boxes left unmatched on both sides: 737
  such pairs, so about 0.02 false pairs expected.
- A low cosine never overrules a box. About 150 box-matched pairs fall
  below 0.45, because two detectors cut the same tiny face differently.
  73 of them carry the same person on both devices.
- Faces are compared only within one file_id and one embedder, because
  the same person in another photograph reaches cosine 1.0.
- `Embedding::cosine` refuses a comparison across models.

Before -> after on the reference pair: matched by box 18,348 -> 18,348,
by embedding 0 -> 20, unmatched 631 -> 611, ambiguous 0 -> 0. The
report counts the embedding matches. No schema change.
2026-09-26 16:54:05 -04:00
dtourolle 884b681c21 Time a merge with another device's catalog in catalog_bench
The bench merged the catalog with a copy of itself. Every face in that
merge matches its own box, so the pass never reaches the faces the two
devices disagree about. On the reference library that is 631 of the
tablet's 19,052 faces, and it is the work #77 adds to.

`--remote PEER.sqlite` now also times `merge_remote_catalog` against a
copy of the peer file, and prints the first pass's report so two builds
can be checked for agreement. The first run writes what the peer
brought. The runs after it are the steady state, so compare builds from
two fresh copies of one catalog.
2026-09-26 16:54:05 -04:00
dtourolle 23abfd1827 Ship four presets for a bluer sky
Blue sky, Deep blue sky, Polariser, and Blue sky with golden land, in a
Skies section after Essentials. Each darkens the colour mixer's azure and
blue bands and adds chroma to them — what a polarising filter does to a
clear sky — and brings the highlights down with it, so a white cloud does
not read as a cut-out against the deeper blue. The stronger ones nudge
azure towards blue and add dehaze.

They are looks and work only on the hues a sky occupies, so an overcast
frame is left nearly alone: there is no blue for them to deepen, and
tinting grey cloud blue would be worse than doing nothing. Tuned by eye on
the demo library's alpine and Manhattan frames, with an overcast Étretat
frame as the control.
2026-09-26 16:46:46 -04:00