Commit Graph
248 Commits
Author SHA1 Message Date
dtourolle 510d1a26cb Regenerate the traceability matrix
The platform layer was never scanned, so every FR-PLAT-* and NFR-PORT-* tag in
dr-plat was invisible. Coverage 51.4% -> 57.6%, almost all of it pre-existing
tags that were simply not being counted.
2026-08-27 19:08:23 +02:00
dtourolleandClaude Opus 5 b858fc029a Record what per-display colour actually cost
The status table said FR-DSP-8 was absent and §5.2 assumed Slint
reports window moves. It does not — there is no `on_moved` on any
backend — so the position is sampled instead.

§5.4 records the two trades that are worth someone finding later: a
display profile is matched to the nearest of four spaces rather than
applied through a CMM, and on Wayland the canvas follows the first
output rather than the window, because a Wayland client is never told
where its window is and the protocol's own answer needs a `wl_surface`
that Slint does not expose.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-27 19:03:24 +02:00
dtourolleandClaude Opus 5 0c3b8cb1c4 Hand out descriptors a declaration could produce
`Operation::descriptor()` returned `&'static OpDescriptor`, and that lifetime
is the whole reason a build-time node is free and a run-time node is
impossible: only a compile-time literal can satisfy it, so no amount of
reading `ops/*.yaml` at startup could ever produce a descriptor the rest of
the application would accept. FR-PLG-2 says a bundled operation and a
third-party plugin are the same kind of thing, differing only in where the
file was found — and a lifetime outsiders cannot meet is exactly the second,
weaker format that requirement forbids.

So a descriptor is now owned and handed out as `Arc<OpDescriptor>`, with `Vec`
where it held `&'static` slices. `Arc` rather than a `&self`-borrowed
reference because the callers want to *keep* it: the develop panel collects
descriptors and then mutates the graph, and a borrow would tie the
descriptor's lifetime to a borrow of the operation it came from, which is the
one thing `&'static` was doing right.

The identifier newtypes deliberately did not follow. `ParamId` is `Copy`, is
compared in `match` arms against generated constants, is a map key in the
sidecar and history, and reaches Slint model rows; an `Arc<str>` there would
cost a refcount on every one of those and would take `match id { EXPOSURE =>
.. }` away from the generated code. They gain an interner instead, which is
honest about its lifetime rather than pretending to one — the set of ids is
bounded by deduplication and is process-lifetime by construction, because the
sidecar on disk names its parameters and an id has to stay resolvable for as
long as any edit naming it can be opened.

No behaviour changes. Every descriptor that was a `static` is a `LazyLock`
initialiser now, `Operation::helpers` borrows from `self` instead of being
`'static` so a future run-time node can own its list, and `Warp` and `Framing`
follow `Operation` so there is one shape rather than two.

The one place a descriptor is read per frame is `compose_full`, which takes
`descriptor().id` to prefix each active operation's uniforms, and `dr-ui`
composes on every frame it draws. That is a dozen atomic increments beside a
composition that is already building several kilobytes of WGSL on the same
call; it is noted at the trait method rather than left for a profiler to find.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-27 19:02:25 +02:00
dtourolleandClaude Opus 5 13deaa2fbb Assert the frame budget, and commit the numbers behind the FR-DSP-2 verdict
FR-DSP-3 states a latency requirement and nothing checked it, which makes it a
wish. This adds the check and the measurements it guards.

`docs/frame-budget.md` is the bench's output with the reading of §2's decision
rule attached. The short version: every point-operation chain at every viewport
size, fit and at 1:1, is inside 16 ms at the 99th percentile — the widest is
4.5 ms of GPU at 4K — so FR-DSP-2 should be rewritten rather than implemented.
The measurement did find a stage that misses the budget, and it is the one §2
predicted: clarity's 52-pixel separable kernel costs 34 ms at 4K. Tiles make
that worse rather than better, since a tiled convolution reads a halo per tile;
the fix `local_contrast` already names for itself is a base computed at reduced
resolution.

The test guards the fused path and says so, at length, rather than quietly
excluding the expensive stage and letting the tag imply otherwise (§7). What it
asserts is exactly the claim the recommendation rests on: one dispatch over a
viewport-sized target, at a full chain, is comfortably inside a frame.

Two things the numbers forced:

- The two cases are one `#[test]`. As two they ran on a thread each, contended
  for the same device, and took the 1:1 case from 2.5 ms to 14.9 ms — a
  measurement of the harness that would have flickered either side of the
  budget forever.

- The CPU half of the frame is judged only in an optimised build. Composition
  is real per-frame work on the UI thread and belongs in the budget, but the
  workspace builds its own crates at `opt-level = 0` in dev and `cargo test` is
  a dev build, so measuring it there measures rustc. The GPU half is asserted
  either way.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-27 19:00:45 +02:00
dtourolleandClaude Opus 5 3e5840e413 Let a test hold the words the About page shows
FR-DSP-8 asks for a fallback that is *defined*, and a reason that
reaches the code but never the screen satisfies half of it. The three
readouts are now built by a free function over the survey rather than
written straight into the window, so a test can assert that "sRGB
assumed" arrives with the reason attached, that an approximated profile
says "nearest to" rather than claiming the space, and that the second
monitor is described on the page read from the first — which is the
display the requirement is actually about.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-27 19:00:43 +02:00
dtourolleandClaude Opus 5 c8c6368542 Index the whole library by fetching what it has not seen
"Index faces in the whole library" could not. Its work list was intersected
with the thumbnail store at `ThumbSize::Large`, and nothing fills that class for
a whole library — `SWEEP_THUMB_SIZE` is deliberately `Grid`, because the large
class is ~860 MB of shards against ~200 MB and every syncing device pays it. So
the only images with a large proxy were the ones the user had personally zoomed
into or opened in the loupe. On this library that was 220 of 23,529.

The comment defending it misread the requirement:

    // Requesting one here would put face indexing on the network path,
    // which FR-CULL-8 explicitly keeps it off.

FR-CULL-8 keeps indexing off the **full decode**, not the network, and then says
the opposite in the same paragraph: "where no proxy exists, the job requests one
at background priority rather than decoding inline". faces.md §7 repeats it.
Neither was implemented.

So the pass fetches. Same two-stage route the thumbnail sweep uses — the header,
then the located preview's own byte range (FR-NC-3) — so no whole file is pulled
and no RAW is decoded, because an embedded preview is a JPEG. The work list is
now every visible image with no `face_index` row for the model: 23,308 here,
against nearly none before.

**It indexes at the resolution the preview actually has**, not the 1024 the old
tier would have given. `locate_preview` already picks the largest embedded
preview, and the thumbnail sweep was decoding it and throwing the detail away at
`downscale_to(256)`. A face 2% across the frame is 5 px on a grid thumbnail and
~61 px at the cap here — and 112 is what the embedder samples, so this is the
difference between an upsampled crop and a real one. `crop_px` records which,
per face, as §7 intended.

Capped at 3072 rather than truly full: `index_proxy` needs packed `f32` RGB at
12 bytes a pixel, so a 24 MP frame is ~288 MB and the fetch lanes hold one each.
The constant is named and sits next to the reason.

Orientation is applied **before** detection, not after downscaling. That costs a
permutation of a larger buffer — ~15 ms against a ~150 ms decode — and buys the
entire class of bug this codebase keeps having: detection then runs on the
photograph rather than the sensor, so every box and landmark is already in the
space the catalog stores and the overlay draws, with no second mapping to get
backwards.

One detector and one embedder serve every lane. The lanes are concurrent futures
on a single thread, not threads, and inference contains no await, so a `RefCell`
borrow never overlaps another — a pair per lane would duplicate ~16 MB of
weights for no parallelism.

Images with no face in them are recorded too. `face_index` records that
detection *ran*, and zero is its most valuable value: without the row every
landscape and document scan returns on every pass, for ever, and in a personal
library that is most of it (§7a).

The old store-only pass survives as `spawn_store_face_sweep` for
`examples/face_index.rs`, which indexes a local store with no network. The
settings copy no longer claims indexing reads "the photographs already
thumbnailed above", and the audit line says "to fetch" rather than "awaiting a
proxy", which had become a blocker that no longer blocks.

Verified against the real catalog: the new work list returns 23,308 where the
old one returned effectively nothing. 469 tests pass.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-27 18:51:53 +02:00
dtourolleandClaude Opus 5 69dccaa061 Count the platform layer's traceability tags
`platform` was missing from the traceability scanner's source roots, so
every TRACES tag in `dr-plat` — the secret store, volume discovery, and
now display-profile acquisition — was invisible to the matrix. The
FR-PLAT-* family is exactly what that crate exists to satisfy, so the
omission understated coverage by the requirements it was meant to
count.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-27 18:46:59 +02:00
dtourolleandClaude Opus 5 131004393d Follow the canvas from one display to the next
The rest of FR-DSP-8. The develop session now carries the space its
canvas is encoded into, and `render` composes for it instead of for
sRGB — which is the whole of the change to the pixel path, because the
output space was always a parameter of composition and always entered
the structure hash. A display change is a recomposition.

The space is set on the way into every render rather than pushed when
the window moves, so a photograph opened while the window already sits
on the second monitor is right on its first frame instead of flashing
the wrong colour until the next poll.

Which display that is comes from sampling the window's position and
scale factor twice a second — Slint reports neither a move nor a
display change — and re-surveying only when they differ. Settings shows
what came back under ABOUT: the display, the space, why, and the other
monitors, because the failure FR-DSP-8 names is one that is invisible
from the display you are reading the page on.

Fractional scaling: the canvas is now rendered at the physical pixel
size of the box it occupies rather than the logical one, so the
compositor presents it 1:1. At 1.25 it was previously handed 1600
samples to fill 2000 device pixels, and the softness that produces
reads like a bad demosaic rather than like a scaling bug.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-27 18:44:51 +02:00
dtourolleandClaude Opus 5 7235972ca4 Measure what a frame costs, so FR-DSP-2 is decided by numbers
`docs/display-and-extension.md` §2 fixes a decision rule in advance: if the
99th percentile of a frame sits inside 16 ms, tiled computation is rewritten
as a scheduling concern for export rather than built on the interactive path.
Nothing in the tree could answer that, so the rule had nothing to act on.

This is the instrument. It renders a 60 MP synthetic source through the real
`render_detailed` at three viewport sizes and four chain lengths, fit and
zoomed to 1:1, and reports nearest-rank percentiles rather than means — a
slider drag is judged by its worst frame.

Three things it does that a simpler timer would not:

- It separates the fused pass from the neighbourhood stage. "Every operation
  active" mixes one dispatch together with a chain of convolutions, and §2's
  question is about the first of those. `point` is every operation that
  contributes a fragment to the fused shader; `all` adds the four with
  kernels, and M3 times those alone by moving only a detail parameter so
  `render_detailed`'s colour reuse skips the fused dispatch. The reuse is
  reported rather than assumed — the `colour` column counts fused dispatches
  and must be zero for an M3 row to mean what it says.

- It times the CPU half separately. Composition runs per frame in
  `DevelopSession::render`, so it is inside the budget whether or not anyone
  has looked at it, and if shader assembly were the expensive half then no
  tile scheduler could help.

- It builds the "every operation" chain from `EditGraph::capabilities` rather
  than from a list, so declaring a new node does not quietly turn that row
  into a shorter chain wearing a longer chain's label.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-27 18:32:00 +02:00
dtourolleandClaude Opus 5 57c0cc0d35 Keep the name typed into a cluster when the next one is opened
Naming a cluster and moving straight to the next is the gesture this screen
exists for, and it discarded the name every time. Two causes, both in the same
four lines.

`Field.text` is two-way bound to its `TextInput`. Binding it to `selected-name`
therefore works exactly once: the first keystroke writes through the `<=>` and
**replaces** the declarative binding, after which the field follows nothing.
Switching clusters left the previous cluster's half-typed text on screen,
attached to the new person.

And `Field` only reported `accepted`, which is Enter. A name typed and then
abandoned by clicking the next face never reached Rust at all.

So `Field` gains an `edited` callback, the screen keeps the draft with the
person it was typed for, and the draft is written when the selection moves or
the screen closes. The field is then reset from a revision counter the screen
watches.

A counter rather than `changed selected-name`, because the name is not a key:
naming six clusters "Anna" in a row never changes `selected-name`, and the field
would keep the half-typed text from the cluster before. Nor `changed
selected-person`, since accepting a namesake merge lands the user back on a
person they may already have been on.

The draft carries its `PersonId`. A reload can move the selection out from under
a half-typed name — a merge arriving through a sync, a deletion — and applying
it to whoever is selected now would rename a stranger. If the person is gone
when the draft lands, it is dropped rather than resurrecting a row the rail no
longer shows.

`None` and `Some("")` are kept distinct. A user who cleared the field means to
clear the name; a user who never touched it means to leave it alone. Collapsing
those two erases names by walking past them.

An implicit commit does not raise the namesake merge offer. That question is
about a screen the user has already left, and answering it on their behalf while
they look at the next cluster is not a question at all — the offer stays on the
explicit submit.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-27 18:32:00 +02:00
dtourolleandClaude Opus 5 2d95807542 Package the models on every platform, not just the phone
The Android bundling landed the weights under that platform's asset directory,
which was the wrong home the moment a second packager wanted them. `makepkg -si`
produced a desktop install with no model at all — the same "no face model is
installed" the phone used to show, for the same reason: nothing put the files
anywhere the app looks.

So `models/face/` at the root is the one copy, and both packagers read it:
assemble-apk.sh bundles it as APK assets, and the PKGBUILD installs it to
/usr/share/darkroom/models. Both refuse an LFS pointer rather than shipping a
130-byte file that fails inside the graph loader on a user's machine.

`face_models` now searches three places, most specific first: the account's own
directory, the shared user directory, then $XDG_DATA_DIRS. So a packaged pair is
found automatically and a pair the user placed by hand still outranks it — which
is what keeps a deliberate choice of weights from being overridden by an
upgrade.

$XDG_DATA_DIRS rather than a hard-coded /usr/share: that is the variable a
distribution, a prefix install or a Nix-style store already sets to say where
its data went, and its documented default is exactly the two paths that would
otherwise have been hard-coded. Empty on Android, which has no such directories
— there the APK's copy is unpacked into the shared user directory instead,
because an asset inside a package is not a path anything can read from.

Verified: the APK still carries both models at assets/models/, the PKGBUILD
parses and installs from the new path, 467 tests pass.

Includes the pkgver 0.6.0 → 0.7.0 bump that was already sitting uncommitted in
the working tree.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-27 18:05:23 +02:00
dtourolleandClaude Opus 5 8155f5276e Spec how the display contract closes, and how the pipeline opens
Two families were the weak points: FR-DSP at 37%, which is the architecture's
central performance claim, and FR-PLG at zero. They are one document because
the same property decides both — the pipeline composes its work from
declarations, which is why the display path is fast and is also, already, most
of a plugin format.

Two findings change the size of the job.

**Some of FR-DSP is done and untagged.** Zoom already meets FR-DSP-5: the
sampled region shrinks while the render target keeps its size, so zooming
raises the resolution the pipeline works at — arrived at without tiles.

**FR-DSP-2 may not be worth satisfying as written.** It predates the fused
shader and assumes a chain of passes over a large buffer, where recomputing
per frame is ruinous and tiles are the way out. What exists composes every
active operation into one dispatch over a viewport-sized target. So the spec
fixes three measurements and a decision rule *in advance*: if a frame sits
inside budget at the 99th percentile, the requirement is rewritten rather than
implemented, and tiling becomes what it actually is here — a scheduling
concern for export, which already runs off the frame path. Writing a tile
scheduler the design does not need would be the most expensive way to find
that out.

**The plugin format already exists**, resolved at build time: `ops/*.yaml`
through `build.rs` produces something indistinguishable from a hand-written
operation, and everything it produces is data plus a WGSL string. The blocker
is one line — `descriptor()` returns `&'static` — and the rest is an
interpreter over declarations, load-time WGSL validation, and namespaced ids,
because the sidecar stores parameters by id and a collision is a wrong edit
silently applied.

Recorded last and deliberately: traceability counts a tag, not a behaviour.
`FR-DEV-8` is tagged against plumbing a future spot-removal op would use and
`FR-DEV-7` against a history row for a frontend that does not exist, so 51% is
an overstatement of unknown size. Every requirement this plan closes should be
closed by a test that fails if the behaviour is removed.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-27 13:28:39 +02:00
dtourolleandClaude Opus 5 eaafacc3fb Give the phone the model it had no way to obtain
Face indexing was compiled into the APK all along — dr-ui takes dr-face with
`inference` on every target, so SCRFD, alignment, MBF, calibration and
clustering were all in there. What was missing was the weights, and on Android
there was no way to supply them.

Route C (docs/faces.md §2.2) says the user obtains the model and the app loads
it. On a desktop that is a real gesture: drop two files in
~/.local/share/darkroom/models/ and indexing starts working. On Android it is
not a gesture at all. `internal_data_path` is app-private, `run-as` needs a
debuggable build, and the in-app fetch route C specifies was never built — so
the settings page reported "no face model is installed" on every launch with
nothing behind the message. Not "off until you supply weights"; off.

So the shape-fixed pair goes into LFS under the APK's assets, assemble-apk.sh
copies it into the package, and `android_main` unpacks it to the shared models
directory before anything asks whether a model is present.

Three things that are not incidental:

The models directory is now shared across accounts rather than per-account.
Weights are identified by `faces.model_id`, not by who is signed in, so two
accounts had no reason to hold two copies — and the unpack runs before any
session exists to key a per-account path off. `face_models` still prefers a
per-account directory when one is populated, so anyone mid-migration keeps the
ability to pin one library to its own pair.

The unpack writes under a temporary name and renames. `face_models` decides
availability on `is_file()` alone, so a copy truncated by the process being
killed would leave a file that passes that test and fails inside tract —
reported to the user as a broken model rather than a missing one.

assemble-apk.sh refuses an LFS pointer. At ~130 bytes it looks exactly like a
model to `cp`, and unchecked it reaches the device and fails in the graph
loader instead of telling someone to run `git lfs pull` — the same guard
dr-segment's build script applies to yolo26n-seg.onnx.

The licensing half is unchanged and recorded in §2.2a: the InsightFace grant is
research-only, this is a private repository and a self-installed build, and
these files come back out before anything is published. The weights are still
not a cargo build input — dr-face has no `models/` directory and no
`embedded-model` feature, and nothing in the build reads them. The APK assembly
step copies two files and is the only thing in the tree that knows they exist.

Verified on device: both models unpack on first launch (2524817 and 13616095
bytes) and the APK carries them at assets/models/.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-27 13:18:07 +02:00
dtourolleandClaude Opus 5 b846b312b8 Run the formatter over the face branch before it reaches CI
🐳 Android image / Build and push (push) Successful in 2s
Build and test / android-image (push) Successful in 2s
Build and test / Desktop (Linux) (push) Successful in 1h21m32s
Build and test / Layer separation (push) Successful in 37s
Traceability / Requirement traces (push) Successful in 25s
Build and test / Android (aarch64) (push) Failing after 33m58s
The merge of the SCRFD/MobileFaceNet work brought 69 rustfmt diffs across
dr-catalog, dr-face and dr-ui with it, so `cargo fmt --all -- --check` fails
on master and the Desktop job stops at its Format step — before clippy, the
tests or the release build have run at all. That makes the whole desktop
half of CI blind: a real compile error behind this would look exactly the
same from the outside. There was nothing behind it, as it turns out — with
the formatting fixed, clippy, the test suite and the release build all pass.

Every .rs hunk is `cargo fmt --all` on the pinned 1.92.0 toolchain, not a
hand edit, but it is worth being precise about what that moved, because it
is more than whitespace. Besides reflowing signatures and call chains,
rustfmt reordered the `pub mod` and `pub use` items in dr-face/src/lib.rs so
the `#[cfg(feature = "inference")]` entries sort in place, added the trailing
semicolon inside `let ... else { return }` bodies in identity_ui.rs, wrapped
a bare closure body in braces in cluster.rs, adjusted trailing commas, and
dropped a stray blank line at the end of identity_ui.rs. All of it is
semantically inert; none of it changes behaviour.

docs/traceability.md rides along because it has to. The matrix records each
TRACES tag by line number, and reflowing develop.rs, lib.rs, faces.rs,
identity.rs and identity_ui.rs moved them — FR-CAT-8, FR-CAT-9, FR-CULL-10,
FR-DEV-3, FR-DEV-3a and FR-DEV-3c all shift by a line or two. The matrix was
verified up to date on d777f7f before this commit, so this is drift these
formatting changes introduced, not pre-existing staleness being swept up.
Leaving it for a follow-up commit would hand traceability-check.yml a
failure caused entirely by a whitespace change.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-27 13:12:49 +02:00
dtourolle d777f7f44d Merge branch 'master' into worktree-faces-scrfd-mbf
Build and test / Desktop (Linux) (push) Failing after 25s
Build and test / Layer separation (push) Successful in 22s
Traceability / Requirement traces (push) Successful in 58s
🐳 Android image / Build and push (push) Successful in 1s
Build and test / android-image (push) Successful in 1s
Build and test / Android (aarch64) (push) Failing after 33m26s
# Conflicts:
#	docs/traceability.md
#	ui/dr-ui/src/develop.rs
#	ui/dr-ui/src/segmentation.rs
2026-08-27 11:57:38 +02:00
dtourolleandClaude Opus 5 ce201c7dd6 Name the two spaces a photograph lives in, so a turn cannot go the wrong way
Every orientation bug this codebase has had has been the same bug: a turn of
the right size applied in the wrong direction. That failure is worth naming
precisely, because it does not look like one — a quarter turn applied
backwards lands 180 degrees from right, so the result is a plausible
transform of the picture rather than anything obviously broken, and on
landscape frames it is not wrong at all. It was the straighten shear, and it
was the segmentation overlay, and each time it was found by eye rather than
by a test.

The reason it keeps happening is that "rotate 90 degrees clockwise" cannot be
checked by reading it. The reader has to hold in their head which of the two
images is being rotated and which way the y axis runs, and there were four
hand-written copies of the permutation to hold it for: the shader prologue,
its CPU twin, the thumbnail path, and the segmentation.

So nothing added here says clockwise, anticlockwise, horizontal or vertical.
The functions say *which space they take and which space they return* —
`into_shown` and `into_stored`, `source_pixel` and `shown_pixel`,
`into_shown_rect` and `into_stored_rect` — and each takes the dimensions of
the space it reads from, so no caller has to work out which pair it is
holding. `StoredRect` and `ShownRect` are separate types because they are the
same four numbers meaning different things, which is exactly the case where a
mistake is silent: a shown rect measured against stored dimensions produces a
rectangle in the wrong place, not an error.

Underneath there is one permutation. `source_pixel` was already shared by the
prologue and the thumbnails; `source_point` is its normalised twin, written
beside it so the two cannot drift, and everything else is those two read
forwards or backwards. `Orientation::inverse` is the group inverse rather
than `4 - turns`: mirrors apply after the turn, so undoing means undoing them
first, and a mirror seen from the far side of an odd turn is about the other
axis. That is the diagonal-mirror case, tags 5 and 7, and getting it wrong
renders as — again — 180 degrees.

Three call sites lose their own copy: the thumbnail path, `dr-ui`'s
segmentation, and `dr-gpu`'s `local` example. "Upright" now means one thing
across the application rather than one thing per caller.

The gate that matters most is `the_render_and_the_orientation_map_agree`. The
shader prologue and `Orientation` answer the same question by different
routes, and until now nothing checked that they answered it the same way. It
now checks every EXIF tag against every user rotation and mirror on top of
it, because the composition is where the two could agree singly and disagree
together.

The rest earn their place by having caught something. Writing these found two
real errors in this commit's own new code before it ran anywhere: `shown_pixel`
was handed the dimensions of the wrong space and overflowed, and the rect map
turned the wrong way for the diagonal mirrors. A round trip that returns what
went in is the only check worth having here, since every wrong answer is
still a picture.

No behaviour changes. The permutations are the ones that were already being
applied; they are simply applied from one place now.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-27 09:46:24 +02:00
dtourolleandClaude Opus 5 25c88d9dbd Start face indexing from Settings
Beside the thumbnail sweep, because it is the same kind of thing: a job
that runs for an hour, is asked for once, and reports into the activity
list above it. It is also downstream of that sweep -- detection reads the
proxies it builds -- so the two belong in that order, and the coverage
line says how many images are waiting on a proxy rather than only how
many are left to index.

The button drives the Identity Manager's own state rather than a second
copy, so it cannot disagree with that screen about whether a pass is
running, and either place can start or stop it.

The pass now opens an activity row. The caption promises progress will
appear in the list above, and without a row it would not: the button
would be the only sign anything was happening, invisible from every
other screen.

Coverage is read when the Settings page opens. The figures live in the
catalog and this page deliberately holds no session, so they arrive
through a closure rather than being kept current -- they are only ever
looked at while the page is on screen, and the check is two counts and an
indexed scan.

Also adds DARKROOM_NO_SYNC. Redirecting XDG_DATA_HOME isolates a test
launch's catalog and thumbnails but not its server, and I found that out
by pushing a test catalog over the live one. The guard sits in
start_derived_sync rather than at its three call sites, because the sweep
firing a sync is correct and a flag checked in three places is one that
gets missed in a fourth.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-27 09:22:43 +02:00
dtourolleandClaude Opus 5 f00b92a0e6 Turn face boxes back into sensor space before matching regions
Faces are found on the thumbnail, which is cached the right way up --
the grid would lie on its side otherwise. Segmentation runs on a proxy
rendered through a neutral edit graph, which carries no orientation and
is therefore in sensor order. For anything shot in portrait the two
differ by a quarter turn, so a face and the person containing it were
being compared in spaces 90 degrees apart: no match, or worse, a match
against somebody else's region.

The transform goes on the face rather than on the proxy. Instance masks
are defined in the proxy's space and sampled long afterwards, so turning
that space would be a far larger change than naming a region warrants.

Also two things the first screenshot of the running app showed that no
test would have:

110 of 23,528 displayed as "0%", which reads as the feature having done
nothing. One decimal below ten percent, and a floor so real progress
never shows as none.

The rail picked some near-black covers, because the largest face in a
group is often the nearest one in a badly lit frame and a black square
beside a name identifies nobody. It now cuts the best few and takes the
first legible one, falling back to the largest when a person's every
photograph is dark -- which happens, and showing it beats showing
nothing.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-26 23:28:52 +02:00
dtourolleandClaude Opus 5 61c4547b9c Make the Identity Manager a peer of the library and develop
It was reachable only from the library header, which made it a side trip
rather than a mode. It is now reachable from develop's header too, beside
the way back, because that is the same kind of move -- leaving this
photograph for somewhere else in the library -- and a screen you can only
reach from one of the other two is not a peer of them.

Leaving returns to whichever screen opened it, and the button says which.
A back button that read "Library" while returning to develop would be
lying about the one thing a back button has to be right about. The
develop session is only hidden, never torn down, so returning to it costs
nothing and keeps the photographer's place.

The header now matches the other two screens rather than using a close
cross: three screens whose headers disagree read as three applications.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-26 23:14:17 +02:00
dtourolleandClaude Opus 5 b55812812a Name segmented people from the faces already recognised in them
The segmenter knows it found a person; the face index knows which person.
Joining them turns "person" in the mask list into "Anna", which is the
difference between a vocabulary of eighty COCO classes and one that
includes the user's family. Selecting a subject in a group photograph
stops being a guessing game between three identical rows.

Containment, not IoU. A face is a small part of the person it belongs to,
so a correct pairing has an IoU near zero and anything IoU-based would
reject every true match.

Confirmed names only. A suggestion is the system's guess, and printing a
guessed name onto a mask region would launder it into a fact.

Writing the tests corrected the design once: a tight head-and-shoulders
portrait, where the face fills most of the person box, is the case where
naming is most certain, not least. An earlier guard rejected exactly that
and has been removed, with the reasoning left as a test because it is
easy to get backwards a second time.

The names hang on the develop session, set when the image opens because
that is the one moment the catalog and the image id are both in reach.
Every segmentation run afterwards picks them up for free, and a library
with no face indexing behaves exactly as it did before.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-26 23:10:46 +02:00
dtourolleandClaude Opus 5 d7a81375ee List the steps, and let a photographer step straight to one
Build and test / Desktop (Linux) (push) Successful in 19m30s
Build and test / Layer separation (push) Successful in 25s
🐳 Android image / Build and push (push) Successful in 1s
Build and test / android-image (push) Successful in 1s
Traceability / Requirement traces (push) Successful in 23s
Build and test / Android (aarch64) (push) Failing after 33m5s
Undo answers "take back the last thing", which is the question asked about a
mistake just noticed. It is the wrong instrument for one noticed six
adjustments later: eight presses, each changing the picture, with no way to see
how far back the mistake is without passing through it. A step is a whole
state, so arriving from six away costs what arriving from one does — which is
what makes a row worth making clickable rather than decorative.

`Edit::Discrete` had to go for the list to be worth drawing. Seventeen call
sites recorded the same anonymous step, which is fine for deciding whether two
changes are one gesture and useless for a panel: seventeen rows reading
"Discrete" is not a history. Every variant now carries enough to name itself,
and the compiler enumerated the sites that had to start saying so. A step that
moved a parameter is still named out of the descriptor, so an operation added
as a YAML declaration appears in the history correctly named with nothing
written for it (FR-DEV-3c).

Choosing a film stock was not undoable at all. The pick went straight to
`choose_film`, which nothing on the history's path ever sees. `pick_film`
records it, and is separate because the same call is also how a *restored* edit
gets its tables back — recording that would push a step for the undo the
photographer had just asked for.

The list is rebuilt off a revision rather than off every redraw. A drag ends in
a redraw per frame while folding into one step, so the unconditional version
would tear down and recreate every row sixty times a second to arrive back at
the list already on screen. The counter is process-wide: a per-instance one
starts every photograph at the same number, so a frontend holding "the revision
I last drew" would keep the previous image's steps on screen — invisible while
every image opens with one identical row, and a wrong-photograph bug the moment
persisted history means it does not.

The step names that no descriptor can supply are constants with a roll, and a
test walks the roll rather than a second copy of it. `resolve` splits so that
"is this catalogued?" can be asked: `derive` turns `history.mask_toggled` into
"Mask Toggled", which names a field rather than an act and, being perfectly
readable, is a mistake nobody would look at twice.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-26 23:04:35 +02:00
dtourolleandClaude Opus 5 b89f1cfece Snapshot the whole edit in the history, so a drawn mask can be taken back
The undo stack snapshotted a `Preset` — the parameter map — and a mask layer
is deliberately not a parameter. So drawing one changed nothing the history
could see: `record` returned `false`, no step opened, and the layer the
photographer had just painted had no way back. The interface went on calling
`record` in good faith, including from the mask controls, and nothing failed.
A film stock went missing the same way.

The snapshot is an `EditState` now, so the history is complete by
construction rather than by anyone keeping a list in their head.

`undo` and `redo` return a `Step` rather than a `bool`. Stepping is not the
only outcome a caller has to act on — a step across a change of film leaves
the graph without its tables, and only the caller can bake them — and a `bool`
would let that be dropped by writing nothing at all, which is the shape of
mistake this module had already made once. `DevelopSession` settles the debt
either way; a step that found nowhere to go is left alone, since clearing the
film because undo hit the floor would take the stock off the picture.

Five tests, all of which fail against the old snapshot: a drawn layer is
undoable and redoable, a layer's own settings are a step of their own, a
change of stock is a step and names what it needs baked back, clearing the
film is undoable, and an exposure move does not deep-copy the mask stack.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-26 22:54:55 +02:00
dtourolleandClaude Opus 5 93efdf27a6 Keep the film stock when an edit is saved
`Version::update` is the write path an automatic save goes through. It copied
the parameters and the masks and said nothing about the film, so a photograph
developed on a stock was written back without it and opened the next time
without its emulsion. Nothing reported a failure — the line was simply not
there.

It is the third of the three routines that captured "the edit" and the only
one that got it wrong, which is the argument for not having three. All of them
now destructure one `EditState`, so `from_graph`, `update` and `apply` cannot
disagree about what an edit consists of, and the next part of one cannot be
lost by anybody writing a line too few.

Two tests, both of which fail without the fix: the field survives `update`,
and the stock survives the round trip through the file. `apply` returns the
`FilmRebake` it always implicitly owed, so `apply_version` now reads the debt
off the call rather than off `version.film` — and pays it in both directions,
since a version with no film has to clear the adjust pass too or it keeps
textures bound that nothing will sample.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-26 22:53:00 +02:00
dtourolleandClaude Opus 5 5622a58ce3 Give an edit one complete state, and make omitting part of it a compile error
An edit used to be a bag of scalars. That stopped being true when the mask
stack and the film stock arrived, both deliberately held apart from `ops`
because a layer is not a scalar and a stock is not a scalar — and nothing
announced the change. What happened instead is that three routines each
captured "the edit" and each captured a different subset of it.

`EditState` is all of it: the parameter map, the masks, the stock. What keeps
it complete is not a comment. `EditGraph::state` destructures the graph
exhaustively, `EditGraph::set_state` destructures the state exhaustively, and
the fields are public so every construction site is a struct literal naming
all of them. Adding a fifth kind of graph state — FR-DEV-8's spot removal is
the one already asked for — fails to compile until somebody has decided
whether an undo has to put it back. Verified both ways round by adding a field
to each type and watching five call sites refuse to build.

A compiler error rather than a runtime check, because the failure being
prevented is silence: the missing halves produced no panic, no warning and no
failing test.

The stack is now shared rather than owned, and that is about the drag path
rather than memory: `state` runs on every parameter change, which during a
drag is once a frame, and deep-copying a painted brush sixty times a second to
record an exposure move would be a cost paid for nothing. `masks_mut` is the
one door a stack is modified through, so it clones on write.

`FilmRebake` is the one thing a caller is still owed. Restoring a stock always
needed the profile database this crate does not link (ARCH §6.5a); it was a
comment before, and it is a `#[must_use]` return value now.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-26 22:50:11 +02:00
dtourolleandClaude Opus 5 96d07da15f Sync face data as sealed shards, so a second device does not re-index
Indexing 23,500 images is about two hours of CPU, and the result is
byte-identical on every device: the same model over the same proxy
produces the same embedding. Paying for it once per account rather than
once per device is the point.

Shards rather than the catalog snapshot, because the snapshot goes up
whole on every sync and a fully indexed library carries roughly 30 MB of
embeddings. That is exactly the cost the thumbnail store's 25 MB cap
exists to bound, so face shards use the same cap -- imported from
dr_thumbs rather than restated, since the number is a statement about
sync cost and the two must not drift apart.

The split follows the one already there: bulk immutable data in sealed
shards, small mutable data in the catalog snapshot. Faces, landmarks,
embeddings and run markers shard; people, names and assignments ride the
catalog and merge by uuid.

Keyed on oc:fileid throughout, never on image_id, because a row id means
nothing on another device.

The run marker travels with the faces it describes. Without it a
receiving device cannot tell an image with no faces from one never
examined, and would re-detect every landscape it had just adopted.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-26 22:41:50 +02:00
dtourolleandClaude Opus 5 4a82753d22 Show the detector the photograph, not the sensor's scanlines
🐳 Android image / Build and push (push) Successful in 1s
Build and test / android-image (push) Successful in 1s
Build and test / Desktop (Linux) (push) Successful in 19m7s
Build and test / Layer separation (push) Successful in 25s
Traceability / Requirement traces (push) Successful in 23s
Build and test / Android (aarch64) (push) Failing after 33m10s
"Find subjects" was handed the proxy in the sensor's own orientation, so
every frame shot on a body held sideways reached the model lying on its
side — and a model trained on upright photographs is very bad at those.
Measured end to end on a 22 MP frame of two people and a dog: `person
0.36` and nothing else, against `dog 0.82, person 0.61, person 0.49` for
the same pixels stood up. Nothing failed; the panel simply offered one
poor subject where there were three good ones.

The orientation was never dropped on purpose. The proxy is deliberately
rendered through a *neutral* graph — the detection has to survive an
exposure change, or every slider would invalidate the masks built on it
— and neutral took the file's orientation with it along with everything
else. Landscape frames were unaffected, which is why it stood for as
long as it did.

The turn is `Orientation::source_pixel`, the same function the grid's
thumbnails already go through, so the detector and the thumbnailer now
agree about which way is up rather than holding two opinions. What it is
turned by is `Framing::effective_orientation` — the file's EXIF tag and
the photographer's own rotations composed into one permutation, by the
group law rather than by adding the turns, which is a distinction
`Framing` already had to make and had already tested. Rotating the
picture and pressing the button again therefore does what it looks like
it does.

The proxy stays in sensor space and the masks come back into it. That is
not a detail to be tidied later: the generated shader samples the mask
array at `uv_src`, *after* the framing map, so a mask stored upright
would sit a quarter turn off the subject it was drawn around. That is a
wrong mask rather than a weak one, and nothing announces it. So the
picture is stood up for the model and laid back down for everything
else, and `upright`/`lay_down` are returned as a pair because calling
one and forgetting the other is silent.

Both directions are the one function: `upright` gathers through
`source_pixel` and `lay_down` scatters through it. A quarter turn is a
bijection of the pixel grid, so the round trip is exact — no filter, no
resampling, and no hole to fill — and an inverse written out by hand
would be a second thing to keep in step, whose way of being wrong is a
mask mirrored about the wrong axis, which still looks like a mask.

The orientation joins the confidence and the tiling flag in the
segmentation signature, and for the same reason: turning the photograph
changes what the model recognises, so two runs either side of a rotation
are different instance lists. Two that happened to come out the same
length would otherwise share a signature and a stored layer would be
silently re-indexed from one into the other.

The refine pass had it too — it re-runs the model over a crop rendered
in the same sensor space — so it makes the same turn, and would
otherwise have handed back a worse mask than the one it was asked to
improve, on the subject the photographer had just pointed at.

`dr-gpu`'s `local` example is fixed with it. It exists to be the
shipping path with pictures attached, and a diagnostic that reproduces
the bug it is meant to catch is a trap for whoever reads it next.

Seven tests. The round trip is the identity over all eight EXIF tags on
a non-square asymmetric grid; a turn carries whole pixels rather than
shearing the channels apart; a sideways frame reaches the model
upright; a box comes back in sensor pixels, worked out by hand for the
one turn a portrait frame actually writes; a restored box still reads
low-to-high for every tag, since the rest of the pipeline takes
`x1 - x0` without checking the sign; and the eight tags cannot collapse
into one signature key. The existing composition test now runs against
`effective_orientation` itself, over all 8 x 16 baseline-and-user pairs.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-26 22:40:58 +02:00
dtourolleandClaude Opus 5 26a1eb7e28 Record that face detection has run, not just what it found
An image with no faces in it was indistinguishable from one that had
never been looked at, so every landscape, still life and document scan in
the library was re-detected on every pass, for ever. In a real library
that is most of it: on the 23,527-image test library, 64 of the first 110
images indexed contain no face at all.

Schema v9 adds face_index, a run marker per (image, model) carrying the
face count and the proxy edge it read. Keyed on the model, so a model
change puts every image back in the queue by itself.

That makes a coverage figure possible, which is the thing a user actually
wants to see. The audit also splits the outstanding set by whether a
proxy exists, because 23,417 awaiting a proxy and 110 ready to index are
different problems, and telling the user to run indexing again would not
fix the first.

The Identity screen gains Index faces, Stop, and the coverage line.
examples/face_index.rs is the same check and sweep without a window,
which is the right shape for an overnight pass.

Measured on the real library in release: 3.5 images/second, 110 images
and 125 faces in 30 seconds, and a second run correctly finds nothing
left to do.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-26 22:13:41 +02:00
dtourolle e0cb968e04 Merge remote-tracking branch 'origin/master' into worktree-spot-removal
🐳 Android image / Build and push (push) Successful in 2s
Build and test / android-image (push) Successful in 2s
Build and test / Desktop (Linux) (push) Successful in 20m9s
Build and test / Layer separation (push) Successful in 39s
Traceability / Requirement traces (push) Successful in 26s
Build and test / Android (aarch64) (push) Failing after 33m10s
# Conflicts:
#	docs/traceability.md
2026-08-26 21:56:32 +02:00
dtourolle bc07c32611 Merge branch 'master' into worktree-spot-removal
# Conflicts:
#	docs/traceability.md
2026-08-26 21:51:47 +02:00
dtourolleandClaude Opus 5 626780276d Draw with OpenGL on Android, where the driver owns the display rotation
The grid tore while scrolling on the tablet, in portrait only, and was
flawless in landscape. It was not vsync and it was not the grid.

Measured on the device, same build, only the tablet rotated:

    landscape   bufferTransform=ROT_180   composition=DEVICE (2)   clean
    portrait    bufferTransform=ROT_270   composition=CLIENT (1)   torn

The panel is mounted landscape — 1920x3000 at installOrientation 3 — so a
portrait window needs a 90 degree rotation before scanout. wgpu-hal hardcodes
the swapchain's `preTransform` to `IDENTITY` and says so in a comment beside
the line:

    // On Android 10+, libvulkan's `vkQueuePresentKHR` returns
    // `VK_SUBOPTIMAL_KHR` if not doing pre-rotation ... This is always the
    // case when the device orientation is anything other than the identity
    // one, as we unconditionally use `VK_SURFACE_TRANSFORM_IDENTITY_BIT_KHR`.

That is gfx-rs/wgpu#3345, and it cannot be fixed by setting the field:
`preTransform` is a *promise* that the content is already rotated, so keeping
it needs the renderer to rotate what it draws, which wgpu cannot do on Skia's
behalf.

We do not have to be on that swapchain. `AndroidWindowAdapter` chooses
`SkiaRenderer::default_wgpu_29` only because this crate enables
`unstable-wgpu-29`; without it `SkiaRenderer::default` resolves — through
i-slint-renderer-skia's build script, which selects OpenGL on anything that is
not Apple, Windows or wasm — to Skia over OpenGL, where the driver owns the
rotation and there is no transform to get wrong. So both renderer features
move to the desktop-only dependency, and desktop is untouched.

# The cost, stated rather than hidden

Skia over OpenGL cannot sample a `wgpu::Texture`, so the develop view's frame
comes back through memory: `AdjustPass::export_pixels`, already ungated and
already used by the export path, into a `SharedPixelBuffer`. That is the
round-trip ARCH §6.1 and AC-8 exist to forbid, and it is the right trade only
because of what the alternative actually is — not a faster develop view, but a
grid that tears in the orientation a tablet is mostly held in.

Two things keep it small. The device is still opened on Android, so demosaic
and the adjust pass are untouched on the GPU; only the last hop changes. And
`render` fits the pass to the canvas before it runs, so the readback is at
viewport resolution, a fraction of the ~7 ms at 4K the original measurement
was taken against.

Four other explanations died on the way here, each by measurement rather than
argument: the present mode (a patch confirmed in the installed binary reached
`AutoVsync`, and the rows still duplicated), our shared wgpu device (Slint
opened its own, unchanged), Skia's partial rendering (off for GPU surfaces),
and client composition itself (unavoidable in portrait on this panel, so it
cannot be what distinguishes a torn frame from a clean one).

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-26 21:47:02 +02:00
dtourolleandClaude Opus 5 10b10569e2 Add the Identity screen
A third top-level screen beside the library and develop, because naming a
cluster and pulling a stranger out of it are tasks with their own rhythm
and need the whole window.

The screen is designed around the clustering being wrong, which is
FR-CULL-10 rather than pessimism: grouping over-merges on siblings, on
parents and children, and on the same person a decade apart. So Split off
sits next to Confirm all rather than behind a menu, the confirm/reject
pair is on the face itself, and a group the system found is drawn
differently from a person the user has vouched for.

Splitting rejects before it confirms. Without that the next clustering
pass suggests the face straight back and the user's correction becomes an
argument they keep having.

Face crops come from the proxies the grid already built, one decode per
image rather than per face -- a group photograph holding six faces of one
family is one JPEG.

Where the calibration is not fitted the screen says confidence is
unavailable instead of printing a percentage that looks measured, which
is FR-CULL-9's rule at the point it becomes visible.

The verdict controls use drawn icons, not tick and cross characters:
ui/icons.slint exists because those render as tofu on Android.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-26 21:05:41 +02:00
dtourolleandClaude Opus 5 8ab9440190 Put the repair tool on the photograph
A third chip beside Crop and Local, and the mode strip's own comment
predicted the shape: a mode that arms a gesture on the canvas and scopes
the column. Click a mark to cover it, drag the disc to move the repair,
drag the source circle to say where the patch comes from, Delete to remove
it. The source starts two and a half radii towards the middle of the
frame, which is FR-DEV-8's automatic placement in its cheap form — dust
sits on skies and skies are smooth, so it is usually right and always one
drag from fixed.

Two things are drawn deliberately. The circles are the size the repairs
actually are, because whether a disc covers a speck is the whole judgement
being made and a fixed-size dot would say nothing about it; the reach
around them is padded to a touch target so a spot on a dust mark can still
be picked up on a phone. And only the selected repair shows its source: a
dusty sky carries a dozen, and two dozen circles with nothing saying which
belongs to which is less information rather than more.

The panel edits what is stored while the canvas draws what is mapped, and
the two are pushed separately for that reason — a slider deriving its
value from the drawn radius would move differently at different zoom
levels. It is also the one panel built from SliderRow rather than a live
track: a repair has no OpId to coalesce a drag under, so a row that fires
once per gesture is what keeps undo one step per decision.

Verified as far as this environment allows: the strip renders and the
column re-scopes, photographed under XWayland. Synthetic clicks do not
reach this application, so the gestures are as-written rather than
as-felt, and docs/spot-removal.md says so.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-26 20:58:13 +02:00
dtourolleandClaude Opus 5 2ac069a6b3 Index the library's faces, and group them into people
Wires dr-face to dr-catalog: a background sweep that reads the proxy the
grid already built, detects, aligns, embeds and stores, then a clustering
pass that turns those embeddings into suggested people.

Detection runs on the Large thumbnail tier and nowhere else. That is what
makes the feature affordable -- a browsed library has already paid for
its proxies, so face indexing adds no RAW decode that was not already
happening -- and it is why an image whose proxy is missing is skipped
rather than fetched: requesting one here would put face indexing on the
network path FR-CULL-8 keeps it off.

The sweep keeps no cursor. It asks the catalog what is missing, so it
resumes after process death with no repeated work beyond the in-flight
image, and cancelling is dropping the receiver.

recluster writes only the suggested half. Confirmed faces go in as
anchors and come back untouched, and a cluster of one stays nameless --
naming every stray face would fill the People view with noise the user
then has to dismiss.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-26 20:49:30 +02:00
dtourolleandClaude Opus 5 d06b24c485 Regenerate the traceability matrix after the 0.7.0 work
Build and test / Desktop (Linux) (push) Successful in 19m20s
Build and test / Layer separation (push) Successful in 28s
Traceability / Requirement traces (push) Successful in 1m2s
🐳 Android image / Build and push (push) Successful in 1s
Build and test / android-image (push) Successful in 1s
Build and test / Android (aarch64) (push) Failing after 33m15s
Seven more tags -- 621 against 614 -- from the print path, the film table
rebuild and the projector lamp. Coverage is unchanged at 51.4% (91/177):
the new tags land on requirements that already had one.

Nine rows move. As before, the matrix links to line numbers, so a commit
that inserts anything above a tag rewrites its row without changing what
the row says.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-26 20:28:27 +02:00
dtourolleandClaude Opus 5 2958444835 Let undo reach the repairs before the tool can make one
A history state was a Preset — a map of scalars — which was right while
every edit in the graph was a parameter. A spot is not one, and undo is the
first thing anyone does with a repair: place it, dislike it, take it back.
Left as it was, that press would have stepped some unrelated slider and
left the spot on the photograph, which reads as undo being broken rather
than as undo being absent.

So a state is now the pair, params and spot set. The same door is the one
the mask stack will come through: mask edits are outside undo today for
exactly this reason, and FR-DEV-5 is not finished until they are not.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-26 20:27:34 +02:00
dtourolleandClaude Opus 5 f00b3ae924 Take the tone from the hole and the texture from beside it
A clone gets the texture right and the level wrong. Dust on a gradient sky
is copied from a patch a little lighter than the hole it fills, and the
repair reads as a disc even though every grain in it is correct — which is
why FR-DEV-8 asks for heal and not only for clone.

Heal adds the membrane: the difference between the two neighbourhoods,
sampled at twenty-four points around the rim and interpolated across the
disc by inverse square distance. Solving the Poisson problem properly is
tens of Jacobi iterations, and an iteration here is a dispatch — sixty
dispatches to remove a dust spot is not a frame budget. The closed form
costs one loop over the rim, no state, and no second pass.

The spec called for mean-value weights; inverse squares are two
transcendentals per sample cheaper and agree wherever the boundary
difference varies smoothly, which is every repair anyone makes. What
decides whether that trade holds is the measurement, so the measurement is
the test: on a ramp steep enough to leave a clone wrong by 38 levels out
of 255, the heal is wrong by 0. docs/spot-removal.md §6.1 records what
shipped and what it would take to go back.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-26 20:22:10 +02:00
dtourolleandClaude Opus 5 5323608051 Draw the repairs, before anything sharpens what they removed
A spot set now composes detail passes of its own, one per round, and they
go ahead of every operation's kernel. That placement is the decision worth
recording: a sharpening pass reads a neighbourhood, so sharpening a dust
mark before removing it smears its edge into pixels the repair's disc does
not cover, and what survives is a faint over-sharpened ring around an
otherwise perfect patch. It also disagrees with ARCH §5.2, which draws
spot removal after clarity — docs/spot-removal.md §5.1 is where that is
argued out.

Every length reaching the shader is in render pixels, converted here where
the framing is in scope. Both the centre and the source go through
`Framing::output_at` — the same map the fused pass applies to every pixel
— so a rotated photograph rotates the offset with no trigonometry, and the
radius is found by mapping a point one radius above the centre and
measuring, rather than by multiplying by a ratio this function has no
business knowing about. The tests turn and crop the frame and expect the
mark to stay gone, which is the property that arrangement buys.

compose_full now takes the spot set, because a photograph with a repair
and no sharpening still has a detail stage: a fused pass that encoded its
own output there would quantise twice and bind to a texture of the wrong
format. compose_detail_for takes the source size for the same kind of
reason — a RenderScale describes the region on screen, and a spot is
stored against the photograph.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-26 20:17:51 +02:00
dtourolleandClaude Opus 5 00e78dc2ac Cluster faces into people, and calibrate what a similarity means
FR-CULL-9 forbids thresholding a bare cosine anywhere in the subsystem,
so calibrate fits P(same person) per library and reports whether the fit
is trustworthy. Two details carry most of the weight.

The fit runs against a 200-bin histogram rather than a pair list: a
25,000-face library has ~3e8 pairs and no gradient descent is running
over that. And a fresh library has no valid calibration, because the
positives have to come from user confirmations or burst siblings --
bootstrapping them from high cosine would fit the calibration to the
belief it was supposed to test.

Clustering defends against the over-merging FR-CULL-10 warns about with
constraints rather than a better threshold: two faces in one photograph
never merge, and two groups confirmed as different people never merge.
Average link rather than single link, so one strong edge cannot weld two
families together.

Calibration is defined once, in dr-face, and dr-catalog re-exports it.
Two implementations of one probability model is exactly how a number
comes to mean the wrong thing.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-26 20:10:33 +02:00
dtourolleandClaude Opus 5 aac3136407 Store faces and the people they belong to
Schema v8: people, faces, face_person, face_person_rejected, and the
per-library calibration. Follows catalog.md 10.1 with two additions the
spec work turned up.

crop_px, because at the 1024px proxy tier a group shot reaches the
embedder at ~50 source pixels upsampled to 112 and a portrait at 340.
FR-CULL-9 names face size as an axis along which an uncalibrated
similarity misbehaves, so it is a stored feature rather than a UI hint.

face_person_rejected, because rejection is not the absence of an
assignment. Without it the next clustering pass re-suggests exactly the
face the user just pushed away, and the tool feels broken.

record_detections replaces rather than appends, since DetectFaces is
coalesced per image -- and carries confirmations across the replacement
by box overlap, so re-indexing with a better model cannot discard the
user's own labelling.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-26 20:02:52 +02:00
dtourolleandClaude Opus 5 6997c0f7ac Let a detail pass carry a list, not only a kernel
Every neighbourhood pass so far has been a convolution, whose whole
description fits in the uniform block because its structure fixes how many
numbers it needs. Spot removal is not that shape: sixty-four repairs and
one repair are the same shader with a different buffer behind it.

So a pass may declare `storage`, which arrives at binding 3 as
`array<vec4<f32>>` with `arrayLength` in scope. The alternative — packing
the list into uniforms — needs a fixed maximum paid for on every frame, a
composer that can emit vec4 fields because a uniform array's stride is 16
whatever it holds, and it gives the next operation that wants a table
nothing to build on.

The property worth having is what stays out of the generated source: the
count is in the buffer, so placing the tenth spot uploads 512 bytes and
reuses the compiled pipeline, exactly as moving a slider does for the
fused pass. `changing_the_list_does_not_recompile` is that, asserted.

One bind group entry rather than two more layouts, and one placeholder
buffer allocated in `new` rather than sixteen bytes per pass per frame —
a zero-length storage buffer cannot be bound, and per-frame allocation is
what this module's documentation exists to refuse.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-26 20:00:24 +02:00
dtourolleandClaude Opus 5 19981c1033 Detect, align and embed faces with SCRFD and MobileFaceNet
Ports the pipeline from the C++ reference in ../scene-actor-extraction
(MIT, same author). End to end on real portraits it separates identities
the way the reference's fitted calibration says it should: 0.596 between
distinct photographs of one person, 0.05 between different people, either
side of MBF's 0.267 boundary.

Three things are structural rather than incidental:

Aligned112 can only be built by align::warp, so Embedder::embed cannot be
handed an unaligned bounding-box crop. That mistake yields 512 plausible
unit-norm numbers and no error, so the type system refuses it instead.

Embedding carries its ModelId and cosine() returns None across models,
because a cross-model similarity is the one mistake that produces
plausible garbage rather than a failure.

The model-free half -- alignment, embedding arithmetic, f16 storage --
sits outside the inference feature and is covered by 11 tests that need
no weights on the machine.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-26 19:57:56 +02:00
dtourolleandClaude Opus 5 44444f7768 Write the repairs down, one line each, and merge them by id
A spot is eight numbers, so it goes in the version block as a line rather
than in a block of its own the way a mask does — sixty-four blocks would
bury the rest of the file. A line per spot rather than one line for the
set, because the line is what a diff shows and what a merge resolves.

The parse arm sits ahead of the op.param arm deliberately: without it,
`spot.abc123 = 0.4 0.6 …` reads as an operation called `spot` whose value
will not parse, and the repair is dropped with a warning about a corrupt
number. The prefix is safe precisely because a spot is not an operation,
so no ops/ declaration can claim the name.

Merging is merge_masks by id, one level down, and it is where the derived
ids earn their keep: two devices that removed different marks hold
different ids and both survive, while two that removed the same piece of
dust hold the same id and the merge sees the one repair it is. A spot both
sides dragged resolves whole to the higher revision — eight numbers
describe one disc, and half of each is a repair neither photographer made.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-26 19:52:54 +02:00
dtourolleandClaude Opus 5 72410f39c6 Answer M1: tract loads both face graphs once their dims are pinned
Neither InsightFace export parses as shipped -- SCRFD fails at its input
node, ArcFace at the first Conv -- which is the same wall dr-segment hit
on YOLO's dynamic export. Both load cleanly with the input dims frozen,
so the pure-Rust runtime holds for the face pipeline too.

tools/fix-face-model-shapes.sh does the freezing, and exists so the
artefact is reproducible rather than a binary someone once produced. It
takes two forms because the two graphs need different ones: ArcFace's
batch is a named dim_param, SCRFD's H and W are dynamic but unnamed.

Also notes YuNet loading with no intervention, which matters for the
licence question in faces.md 2.3.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-26 19:51:02 +02:00
dtourolleandClaude Opus 5 97479a0512 Hold the repairs a photographer makes, and say which may share a pass
A spot is a disc, a source offset and four numbers, and it lives beside
`ops` for the reason `masks` and `film` do: the operation trait is
ParamId -> f32, and a list of repairs is neither scalar nor fixed.

Two decisions here are not obvious. The id is derived from the position
rather than counted, because two devices editing offline would each mint
`spot3` for different marks and the sidecar merge would then treat two
repairs as one — from the position, two devices that removed the same
piece of dust agree, and two that removed different ones do not. And
every length is in the frame's isotropic units, not a mixture of those
and shorter-edge fractions: one unit for the radius, the feather and the
offset agrees on a landscape frame and on a portrait one, where a mixture
only agrees on the first.

`rounds` is the arithmetic that keeps a source from reading a
destination. Every spot in one pass reads the photograph as it stood
before that pass, so a spot sourcing from an earlier spot's destination
would copy the mark that spot was removing. Grouping is not a pass per
spot — that is sixty-four dispatches for a case that almost never arises
— it is a new round only when the sources actually collide.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-26 19:50:00 +02:00
dtourolleandClaude Opus 5 ec740115b6 Spec the face pipeline on SCRFD and MobileFaceNet
FR-CULL-8..12 specify the subsystem in terms of "a 512-dimension embedding
from a stated model" and stop there, because D13 was open. This names the
models, and grounds them in the measurements and the working C++ pipeline in
../scene-actor-extraction rather than in a literature reading.

The licensing half of D13 stays open, but with a route through it: the
InsightFace weights are non-commercial and cannot be committed, so the app
ships the code and the user fetches the model. faces.model_id already makes
that a survivable choice.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-26 19:44:39 +02:00
dtourolleandClaude Opus 5 8d8d6491ad Say how spot removal is going to work before writing it
FR-DEV-8 is the last develop requirement with nothing behind it. The
pipeline it lands on already has most of the parts — the neighbourhood
stage, the mask crate's normalised coordinates, the gradient handles'
canvas drags, the merge-by-id rule — so the spec is mostly about the four
things that are genuinely new, and about the two places where the obvious
implementation is the wrong one: a Poisson solve is sixty dispatches per
spot, and a per-frame readback to find out what colour a sky is would undo
ARCH §6.1.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-26 19:43:30 +02:00
dtourolleandClaude Opus 5 b9ee29f3c7 Regenerate the traceability matrix for the Ilford stocks
Build and test / Desktop (Linux) (push) Successful in 1h21m23s
Build and test / Layer separation (push) Successful in 35s
Traceability / Requirement traces (push) Successful in 27s
🐳 Android image / Build and push (push) Successful in 1s
Build and test / android-image (push) Successful in 1s
Build and test / Android (aarch64) (push) Failing after 33m28s
Same drift as before and for the same reason: the matrix links to line
numbers, and the grain work moved lines in files that carry tags.

The stocks bring six new files and ten new tags -- 227 scanned against
221, 614 found against 604 -- all on requirements that were already
covered, so coverage is 51.4% (91/177) either side. Twelve rows move and
nothing else changes.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-26 10:14:29 +02:00
dtourolleandClaude Opus 5 8b07a90e71 Regenerate the traceability matrix the clippy pass moved
Build and test / Desktop (Linux) (push) Failing after 1h12m3s
Build and test / Layer separation (push) Successful in 28s
🐳 Android image / Build and push (push) Successful in 4s
Build and test / android-image (push) Successful in 5s
Traceability / Requirement traces (push) Successful in 24s
Build and test / Android (aarch64) (push) Failing after 25m11s
`traceability-check` fails on master: the committed matrix does not match
what the generator produces, so the gate that exists to keep the two in
step is the thing reporting they are not.

Nothing was traced or untraced. Coverage is 51.4% (91/177) before and
after, the same 604 tags against the same 177 requirements; every one of
the 32 changed rows is a line number that moved when the clippy warnings
were cleared -- `adjust.rs:2150` is now 2164, 632 is 651, 751 is 770.
The matrix links to lines, so touching a file above a tag rewrites its
row without changing what it says.

Regenerated with `cargo run -p traceability -- report`, which is what the
failing step tells you to run.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-25 23:21:13 +02:00
dtourolle 6925aa2a86 Merge master into film-simulation
🐳 Android image / Build and push (push) Successful in 0s
Build and test / android-image (push) Successful in 1s
Build and test / Desktop (Linux) (push) Failing after 59s
Build and test / Layer separation (push) Successful in 26s
Traceability / Requirement traces (push) Successful in 1m1s
Build and test / Android (aarch64) (push) Failing after 22m44s
Master gained the library's index paging while this branch was building
the film simulation, and the two met in library_ui.rs. Only the generated
traceability matrix conflicted; it is regenerated here rather than
hand-resolved, which is what it is for.
2026-08-25 20:34:28 +02:00
dtourolleandClaude Opus 5 6d18517d28 Ship every stock that exists, black and white included
Three profiles was what the first cut needed to prove the model. This is
the rest of the open data: 23 camera stocks and 9 papers, which is all of
spektrafilm.

Black and white was the gap, and it turned out not to be a gap in the
data -- it was a gap in where I looked. Upstream's `main` has 28 colour
profiles and nothing monochrome; `dev` has three more, and they are
Tri-X, Double-X and the 2302 print film they go onto. So the answer to
"do we have B&W" was yes all along, and it needed the dev branch rather
than a fortnight digitising Ilford's datasheet graphs by eye. Those three
are pinned to `dev` per stock; the colour stocks stay on the released
branch.

A monochrome profile is single-channel -- one emulsion, not three -- and
spreading that one layer across all three is exact rather than an
approximation: three layers with identical sensitivity and identical
curves respond identically, which is what one layer does. The dye is the
trap. The renderer *sums* the three layers' contributions, so replicating
it unchanged renders every frame three times too dense -- neutrally, and
therefore plausibly. A third each reconstructs the single emulsion, and
two tests hold both halves: that the densities stay equal, and that they
sum to one emulsion and not three.

Double-X and 2302 ship five curves apiece, measured at five development
times -- 4 to 12 minutes for Double-X. That is push and pull processing as
measured data. The standard 6.5 minutes is what ships; the rest is in the
upstream file waiting for a control to ask for it.

Two stocks are `support: film` and are nevertheless what a negative is
printed *onto*: the cine projection films 2383 and 2393, which the
Vision3 stocks print to. Filtering the picker on support alone offered a
projection stock as something to load in a camera, so it filters on stage,
with a test saying so.

The picker had to change shape twice over. Chips were right for three
stocks and off the edge of a 280px column at twenty-four, and the column
that replaced them was a thousand pixels standing between the
photographer and every slider below. It is a disclosure now: one row
carrying the answer, opened to change it, closed again on choosing. That
is the opposite of the argument this panel used to take the lids off its
sliders, and deliberately so -- an instrument you compare wants to be
visible, and a list you consult once wants to be out of the way.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-25 20:30:11 +02:00