Commit Graph
45 Commits
Author SHA1 Message Date
dtourolle c3d1f83b96 Say so when a crop leaves a mask outside the frame
Cropping tighter past a mask layer made it invisible without a word:
the layer stayed in the panel and the sidecar, and its adjustment went
on landing on pixels nobody would see again.

When a crop is let go, develop now measures what the gesture did to the
mask stack (dr_pipeline::orphan) and, if any layer is now entirely or
mostly outside the frame, shows a notice over the photograph: how many
layers, their names, "Undo crop" and "Keep crop". The crop is already
applied and nothing waits on the answer.

The crop overlay gains a release callback carrying the rect the press
began from, so the measurement runs once per gesture and never on the
drag's per-frame changes. Choosing a ratio is measured the same way,
being a crop committed in one click.

"Undo crop" is the ordinary undo, and the notice is tied to the history
revision it was raised at: the redraw that follows any history move
clears it, so the crop and its warning go back as one step. A second
drag folded into the same step is measured from where that step began.
A crop that strands nothing shows nothing.
2026-09-24 21:52:03 -04:00
dtourolle 9772785f81 Measure which mask layers a crop takes out of the frame
Mask geometry is stored in source coordinates, so re-cropping tighter
never destroys a layer. It makes it invisible: the layer stays in the
panel and the sidecar, its adjustment lands on pixels nobody will see,
and nothing says so. The spec had no clause for this; FR-DEV-17 now
states it, under the ID issue #10 reserved.

dr_pipeline::orphan samples each layer's mask on a 64x64 lattice over
the source, with the gradient, radial, brush and model-raster geometry
the mask shader uses, folds the parts by their joins and inversions, and
maps the samples through the framing to see how much of the coverage
the crop keeps. `hidden_by_crop` reports the layers whose share fell
below a tenth, and only those the change newly hid, so an already
stranded layer is not announced again on every later adjustment.

Ranges follow the picture and region selections need a label map this
crate does not hold, so a layer that adds either is never reported: a
false alarm on the common path would teach the notice to be dismissed
unread.
2026-09-24 21:52:02 -04:00
dtourolle 733a033274 Test that a stub decoder reaches the scan, the ladder and export
FR-RAW-2's "without changing callers" needs a test that would fail if a
caller named the concrete decoder; passing a real RAW through rawler
cannot tell the two apart, because both routes give the same answer.

The decoder_seam tests hand a stub decoder, for a container no real
decoder reads, to the catalog scan (read_metadata_only over a folder
backend), the preview ladder (the remote two-stage fetch, an import's
thumbnail and the viewer's no-GPU fallback) and export (open_for_export,
skipped without an adapter). Each assertion is on something only the
stub produces: its camera and date, a header fetched at its 64-byte
budget rather than HEADER_BYTES, preview and sensor sizes turned by its
orientation. Switching collect_metadata or make_thumbnail back to the
free functions fails two of the three tests.

The develop test_support module is widened to the crate so the export
test shares the one headless GPU context the other tests use. The
requirements note for FR-RAW-2 now records the trait as built and the
second decoder as not.
2026-09-24 21:33:14 -04:00
dtourolle 414094bd38 Route dr-ui's decoding through the Decoder trait
With the trait in place the claim still meant nothing while every caller
named dr_decode's free functions: a second decoder would have had to be
threaded through the scan, the thumbnail ladder, import, the viewer,
export, merge and repairs at the moment it arrived.

Each of those now takes a &dyn Decoder and reads headers, previews,
orientation and sensor data through it, including the header budget a
remote fetch asks for (header_bytes) and where it finds the embedded
preview (locate_preview). Only the places that start a job name
dr_decode::default(): the thumbnail, sweep and thumbnail-sweep threads,
the viewer's open handlers, and the request structs a job is handed
(BatchRequest, MergeRequest, the import Request, the repairs Toolkit),
so a caller can be given another decoder by changing what it is handed.

The default is rawler through the same free functions as before, so
nothing a user sees changes. The trait gains Debug as a supertrait so
request structs that derive Debug can carry one.
2026-09-24 21:33:14 -04:00
dtourolle e8f68a92f8 Record intersection as built in the requirement and the mask plan
FR-DEV-19a said a part is added to the mask or taken out of it, and
mask-editing.md listed Intersect as an M2 item with nothing built. Both
now say what shipped: the requirement names the third join and why it is
a product rather than a minimum, and how old and new sidecars read across
it; the plan marks the blend-table row built, names the tests that hold
the GPU to the definition, and splits M2 into what is done and what is
still outstanding (joining non-painted parts from the panel, per-part
distance fields, folding two layers).
2026-09-24 21:25:48 -04:00
dtourolle 8cdad3863d Keep only where two selections agree, as a third way to join a mask part
A layer's parts could be added to the mask or taken out of it, and nothing
else. The selections that need composing most are the ones that are
neither: the sky that is also bright, the subject that is also skin. With
union and subtract alone, "this and that" had to be spelled as "this minus
everything that is not that", which needs a second part that selects the
complement and rarely exists.

Join gains Intersect, stored as "intersect" in the part block of a sidecar.
It is the product of the two coverages, dst * src, which is one more
fixed-function blend state beside union's max and subtract's
dst * (1 - src) (mask-editing.md 5.2): the same scratch texture, the same
three vertices, no shader arithmetic. The product equals the minimum
wherever either side is fully in or out, and is the softer reading where
two soft edges overlap. Join::apply spells the three operations on the CPU
so the GPU tests can be held to one definition.

A layer that intersects with a part covering nothing now reports that it
covers nothing, so it is not rasterised as an empty slice. Old sidecars
never contain the word, so they read as before; a build from before this
reads "intersect" as a union, the existing unknown-join fallback, which
keeps the part visible rather than dropping it. Join::ALL keeps union and
subtract at indices 0 and 1 so a stored panel index still means the same
join.
2026-09-24 21:25:48 -04:00
dtourolle 229def0afc Show the file's own pixels at 1:1 and beyond
Zoomed to 1:1 or past it, the develop canvas showed a smoothed blur
rather than the photograph's pixels, so focus and noise could not be
judged at the magnification meant for judging them.

Two things caused it. The canvas only switched to nearest-neighbour
strictly past 1:1, with a margin, so the 1:1 inspection itself stayed
smooth. And the switch mostly had nothing to act on: the pipeline
rendered a viewport-sized frame at every zoom, so past 1:1 it was the
pipeline doing the enlarging - bilinearly whenever a straightening angle
or lens correction was in the chain - and the detail stage then sharpened
and denoised those invented pixels at radii scaled up to match. The
texture reached the canvas already blurred and was presented 1:1.

Now, from 1:1 on, the visible region is rendered at the source's own
resolution (render::render_size) and the canvas enlarges it with
nearest-neighbour, so the blocks on screen are the pixels an export would
have; it is also less shading. The decision lives in two small
functions, render::magnification and render::shows_source_pixels,
measured in physical pixels like one_to_one_zoom, with a half-percent
tolerance so the inspection zoom counts as 1:1 even where fit() rounded
the other edge. Below 1:1 the render and the smooth filter are unchanged.
2026-09-24 21:24:57 -04:00
dtourolle 5569a066ff Upgrade accounts saved as http:// to https on launch
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Before the previous commit, browser sign-in could store an account as
http://, and the client now refuses to send to one. Left alone, such a
library would fail to open with a configuration error, so its stored
endpoint is rewritten before anything reads it.

The endpoint is half of two keys, and both are handled:

- The keyring entry is filed under it. Rewriting only the record would
  strand the app password under the old key and sign the user out, so
  AccountStore::move_endpoint copies the secret across first, rewrites
  the record in place (the last record is the one resumed), and deletes
  the old entry only once nothing refers to it.
- namespace() is built from it and names the catalog directory. For an
  http to https rewrite it does not change, because the namespace strips
  either scheme. A move that would change it is refused, not performed,
  so no later rewrite can abandon a catalog either.

The rewrite is a new BackendProvider::upgrade_endpoint hook, which does
nothing by default, and not a second call to normalise_endpoint. The
folder connector's normalise_endpoint canonicalises the path and needs
it to exist, so running it on every launch would fail a library on an
unplugged disk, or rename one whose path now resolves differently. Only
Nextcloud implements the hook.

If the move fails (for example, a locked keyring), it is logged, the
account is left as it was, and the move is tried again on the next
launch.

Closes #65.
2026-09-24 20:44:19 -04:00
dtourolle ea31791388 Keep the typed server after browser sign-in, and open only https
Login Flow v2 saved the account under the `server` field of the poll
response, not under the address the person typed. That field is the
server's idea of its own URL. Behind a TLS-terminating proxy without
`overwriteprotocol` (a common setup) it says http://, and the account then
sent its app password in the clear on every request after that. The
typed address, already upgraded to https by normalise_endpoint, has just
carried the whole flow, so it is the one kept.

The flow's other two URLs come from the server as well, and are now
upgraded from http to https, and refused if they use any other scheme:

- The login URL is handed to the OS to open. On Windows that is
  `rundll32 url.dll,FileProtocolHandler`, which runs a file: or UNC path
  rather than showing a web page, so a hostile server could launch a
  program when the user starts signing in. open_in_browser also refuses
  anything that is not https, as the last check before a process starts.
- The poll endpoint is where the app password comes back from.

The host is not checked. A server reached by its LAN address can answer
with its public name, and refusing that would break a working setup
without protecting anything: the account is stored under the typed
address whatever the server says.

Part of #65.
2026-09-24 20:44:19 -04:00
dtourolle adade27de4 Refuse plain http in the Nextcloud client, below every URL it sends
NFR-SEC-3 held only for the address a person types: normalise_endpoint
upgrades it to https, and nothing else was checked. The login flow's poll
endpoint, an account an older build saved and a redirect all come from
somewhere else, and any of them naming http:// would send the app
password in Basic auth in the clear.

http_client now sets https_only. reqwest checks it before connecting and
again on each redirect, so a refused request never opens a socket, which
the new test checks with a listener that nothing may reach.

A refused scheme is reported as a Configuration error, not Network. The
request never left the process, and Network puts the app into offline
mode over a connection that is working. Other builder errors (a URL that
does not parse) go the same way, for the same reason.

Part of #65.
2026-09-24 20:44:19 -04:00
dtourolle a3f3e188e1 Move the people tray's ticks in place instead of rebuilding it per press
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Filtering the grid by a face crawled on the reference library. The SQL
is not it — the person predicate counts in ~20 ms, the eyes-open term in
~60 — but every press on the tray ran `push_people_chips`, which read the
whole people table (26,362 rows, nearly all empty groups a regrouping
pass left behind) and then called `push_people_roster`, which read it
again and replaced the roster model. The roster is every person holding
a face, 1,581 chips, in a row Slint does not virtualise: a new model
tore down and re-created all of them and laid the row out again, to
move one tick.

A press now walks the roster model and sets `picked` on the rows whose
tick changed; the roster is built only when the tray opens. Both reads
use `people_in_use` (2,140 rows) rather than `people`. A picked person
the in-use query leaves out — emptied by a split while the filter held
them — still gets a chip, since a term with no chip cannot be removed,
and without one the in-place update would fall back to a rebuild on
every press.
2026-09-24 20:21:50 -04:00
dtourolle 031315bdb6 Run cargo fmt over the develop shortcuts and the star-range filter
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bddf325 and 00c028c went in unformatted, so the Desktop job's
`cargo fmt --check` step failed on master (run 1693) and the release job
that needs it was skipped. Whitespace only.
2026-09-24 20:05:02 -04:00
dtourolle 00c028c8c8 Rate under the pointer, filter a star range, and name Help as help
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Rating keys in the grid follow darktable's rule: with the pointer over a
photograph outside the selection, 0-5, P, X and U judge that photograph
alone; over one inside it, the whole selection, as before; off the grid,
the selection. The hover is cleared when the grid scrolls, so a key after
a wheel turn cannot judge whatever used to be under the pointer.

Holding F and tapping digits filters by stars: one digit for exactly
that many, two for everything between them, F alone to show every
rating again. The filter gains a ceiling to do it (`max_rating`, one
BETWEEN in the query). The place record carries it, and a record from an
older build reads as having none. The star chips light across a capped
range and the bar says "2-3★ only" beside them.

The grid also takes Ctrl+E and Ctrl+Shift+E for the selection, Ctrl+V to
paste onto it and Ctrl+A to select all. The "Gestures" button is now
"Help", its sheet "Controls and shortcuts", and F1 opens it.
2026-09-24 05:11:36 +02:00
dtourolle bddf3250c5 Add Lightroom's export and copy shortcuts to develop
Ctrl+E opens an export sheet: the export defaults on their own, over the
photograph, with an Export button. Ctrl+Shift+E exports straight away on
those defaults. There is no per-export copy of the settings, so what is
chosen in the sheet is saved as it is on the settings page, and the next
Ctrl+Shift+E uses it.

To make that one set of controls in two places, the export options move
out of the settings page into export.slint: an `ExportOptions` global
that Rust writes once, and two panels that read it. The window no longer
forwards forty `settings-*` properties to the page.

Ctrl+Shift+C opens a copy sheet with the edit-kind chips the preset
sheet already uses and a Copy button, which is how a paste leaves each
photograph's crop and rotation alone (Compose off). A and D step along
the roll beside the arrows. While either sheet is up the develop keys
stand down, so A cannot change the photograph behind the form, and
Escape closes it.
2026-09-24 05:11:16 +02:00
dtourolle 41486bd59b Step to the next photograph from the keyboard in a library's develop
The arrow keys and space in develop called `next-image` and
`prev-image`, which walk the files given on the command line. A
photograph opened from a library leaves that list empty, so the keys did
nothing and only a click on the photo roll moved on.

With a library open the step now goes through the roll: it opens the
neighbouring frame exactly as clicking it would, and saves the outgoing
edit the same way.
2026-09-24 05:09:39 +02:00
dtourolle 949fe40d5b Pin "Export N" to the right of the library's selection bar
It was the last of a dozen buttons in a row that scrolls sideways once
it outgrows the window, which at a desktop width it does. The button
sat past the right edge and nothing says the row scrolls to a mouse,
so batch export of a selection looked like a feature the library did
not have. The rest of the row still scrolls; Export, which is also the
cancel for a running batch, now sits beside it and is always visible.
2026-09-23 19:05:42 -04:00
dtourolle 9ebaa15099 Move copy, paste and presets into the develop top bar
They sat in the develop column under a "SETTINGS" heading, which read as
application settings, and went away with the panel toggle and in the
mask and spot modes. The strip is where undo already is for the same
reason: these act on the whole edit, not on any one panel.

The paste button still names what it would apply. The TransferPanel
component is gone; the Transfer global and its Rust wiring are
unchanged.
2026-09-22 21:37:31 -04:00
dtourolle aee355fada Make the in-flight claim test wait for the waiter to park
a_second_claim_waits_for_the_first_to_be_released failed on CI: the
second claim came back Some. The waiter thread signalled the main thread
before calling claim, so the main thread could drop the first guard
before the waiter reached the lock. The path was free by then, and the
waiter claimed it outright.

The registry now keeps a test-only count of threads parked in claim,
bumped under the lock just before the condvar wait. The test spins until
that count is one before releasing. The release needs the same lock, so
it can only reach a waiter that is already waiting. Passed 500 runs in a
row.
2026-09-22 21:12:45 -04:00
dtourolle af162dd010 Merge: origin's sync ordering and adoption work, its scan-complete trigger ported into library_ui/ 2026-09-21 11:32:05 +02:00
dtourolle b19d470189 Merge: the library grid on its own Slint global, the last of the screen state off the root 2026-09-20 22:43:09 +02:00
dtourolle 050b2a3914 Collapse the blank runs the library global's move left behind
Moving each group of properties and callbacks out of AppWindow left
several two- and three-line gaps where a removed block's neighbours no
longer needed separating. No declarations changed.
2026-09-20 22:32:47 +02:00
dtourolle 1e472fd251 Move the library's routes and status onto its own Slint global
The scan/opening/status/error lines, offline mode and its retry, pinning a
collection offline, the sync and thumbnail-sweep state, and the callbacks
that route the grid to a rescan, a sync, another library, a panorama merge
or an export — the last of what AppWindow still carried under the
library- prefix — move onto the `Library` global started earlier on this
branch. Rust reaches them through window.global::<Library>() rather than
window.set_/get_/on_/invoke_ on the root.

library-visible is the one name that stays: it is computed from
active-page and active-view, the shell's own routing state, which a
global cannot read. AppWindow now declares no other library- property or
callback.
2026-09-20 22:22:55 +02:00
dtourolle 6bf67cefc4 Move the filter bar and the timeline onto the library's Slint global
The date-range fields and their band on the capture-time axis, the
timeline's bars, labels, scrub/pinch/pan/zoom callbacks and its
sweep/current-bucket/anchored state, and the filter bar's people chips,
mode, eyes-open toggle and gesture reference move from AppWindow onto the
`Library` global. Rust reaches them through window.global::<Library>()
rather than window.set_/get_/on_ on the root, as the earlier commits on
this branch did for the grid's cells, selection, ratings and keywords.
2026-09-20 22:07:12 +02:00
dtourolle 00e2fe6aaf Move ratings, flags and keywording onto the library's Slint global
The keywording sheet's rows and its open/assign/unassign callbacks, the
star and flag callbacks a cell click or a judgement key fires, the burst
toggle and representative-chosen callbacks, the trash-selection shortcut,
and the rating/unjudged/flag filter chips with their rating-counts model
move from AppWindow onto the `Library` global started in the previous
commit. Rust reaches them through window.global::<Library>() rather than
window.set_/get_/on_ on the root.
2026-09-20 21:57:40 +02:00
dtourolle 402dcdc24c Move the library grid's cells and selection onto their own Slint global
AppWindow carried the grid's loaded window of cells, the keyboard cursor,
drag and drop, the held-row long-press state, columns and cell size, the
scroll and viewport bookkeeping, the photo roll's pick and centre-request,
and the local-only/reorder/collection-filing gestures that act on a
selection, as properties and callbacks on the root component. That state now
lives in the `Library` global declared in library.slint, next to the structs
(LibraryCell, TimelineBar, KeywordRow, PersonChip) it and the grid's other
components already share; Rust reaches it through
window.global::<Library>() instead of window.set_/get_/on_/invoke_ on the
root, the same change collections.slint's `Collections` global made for the
sidebar.

library-visible stays on AppWindow: it is computed from active-page and
active-view, the shell's own routing state, which a global cannot read.
Everything else still prefixed library- — the timeline, the filter bar,
ratings and flags, keywording, and the routes and status lines — stays on
the window for now and moves in the commits that follow.
2026-09-20 21:42:48 +02:00
dtourolle 94b39410bc Tidy the ported drag block, and format fill.rs as master left it 2026-09-20 21:40:20 +02:00
dtourolle 2014c80e62 Merge: master at 0.13.6, with the drag-ghost file and the shared model lookup ported into the split modules 2026-09-20 21:32:21 +02:00
dtourolle fbfa891296 Regenerate the traceability matrix after the rebase 2026-09-20 21:23:23 +02:00
dtourolle 84fade99ec Put the developer docs under docs/dev and index the folder for users first
docs/ had 26 developer documents flat beside the manual, and the two
audiences are very differently sized: most readers want the manual and
the gesture reference, a few want the register, the designs and the
measurements. The manual and gestures.md stay at the top; everything for
someone changing the code moves to docs/dev/, and the two documents that
name their own successors — the v0.1 milestone and the UI-refinement plan
— go to docs/dev/archive/ rather than being deleted, since both are still
cited. docs/README.md is the index, users first.

Every reference follows: code comments, Cargo manifests, the workflows,
the pre-commit hook, the bench and traceability tools (which locate the
repo root by docs/dev/requirements.md now), packaging, the Docker READMEs,
CLAUDE.md, CONTRIBUTING.md and the README. The matrix links one level
deeper and is regenerated. Links out of the moved documents into the tree
gain a level; a link checker over every Markdown file finds none broken.
2026-09-20 21:16:03 +02:00
dtourolle 3bfa73d1e1 Merge: the collections sidebar on its own Slint global 2026-09-20 21:14:00 +02:00
dtourolle cc73ea3153 Split library_ui.rs into a module directory by area of behaviour
controller holds LibraryController and the window-sizing constants every
other module reads and writes through pub(super) fields, the same shape
collections_ui and develop already use. open is the launch-to-scan cycle and
the worker that checks the catalog file before either touches it. offline is
what of a collection is on this device and the prompt that offers to change
it. window fills the grid model from the catalog and drains the thumbnail
fetch, which is the piece the catalog-reads-are-proportional-to-what-changed
rule (docs/catalog.md §1) bears on most directly. sync is the background
passes that reach beyond the loaded window: the metadata sweep, the
whole-library thumbnail pass, and the exchange with the server.
ratings_keywords applies a judgement or a keyword to a selection and queues
the sidecar and XMP writes behind it. timeline is the capture-time sidebar
and the photographer's place together, kept in one file because a restored
place ends by moving the timeline marker and a scrub is a restore of one
instant, so most calls between the two would otherwise cross a module
boundary. grid wires the grid's own callbacks — the keyboard cursor,
cell-size zoom, the routes into and out of develop — and filter_bar wires
the rating, people, date and offline-scope filters, calling back into
whichever of the above owns the work a filter change triggers.

Extracted by item rather than by line range, so every doc comment and
TRACES/GESTURE annotation stayed attached to the code it describes; the
sorted set of TRACES/GESTURE lines in the new directory is identical to the
original file's. Tests moved with the code they exercise, including the
handful of fixtures — settle, model_of, with_catalog, zoom_cell, pinch_step
— that only one target module needed and so were not worth sharing through
a test_support module the way the other splits use one. Items that crossed
a new module boundary were widened from private to pub(super), narrower
than the whole-file access the original gave them; a few items already
pub(crate) for recovery_ui or presets stayed there rather than being
narrowed, since nothing needed them tightened further.

mod.rs re-exports the same surface library_ui:: callers used before, so
lib.rs and every other caller needed no change.
2026-09-20 21:10:02 +02:00
dtourolle f6ff5eabd9 Give the collections sidebar its own Slint global
AppWindow carried the sidebar's tree, its row menu, renaming, drag and
drop between rows, the trash row, and the membership sheet as ~40
properties and callbacks on the root component, in the pattern CH-1
describes and the develop screen's globals (Adjustments, Framing, Steps,
...) already replaced. Collections.* in collections.slint now holds that
state, declared next to the MembershipRow struct it and the membership
sheet both use; Rust reaches it through window.global::<Collections>()
instead of window.set_/get_/on_/invoke_ on the root.

collection-selected, collection-select, and collection-offline-menu stay
on AppWindow: library_ui.rs invokes collection-select directly and
registers collection-offline-menu's handler, and lib.rs reads
collection-selected for back-navigation, so moving them would have meant
editing library_ui.rs, which another change on this branch is splitting
into a module directory. collections-visible stays too — it is
lib.rs's panel-layout state, seeded from the saved layout before the
sidebar exists, and collections_ui never touches it. Everything prefixed
library- (the grid's drag, selection and keyword state that the sidebar's
Rust also wires for cross-feature gestures like filing a selection into
a collection) stays on the window as well, since it belongs to the
library screen, not the sidebar.
2026-09-20 21:07:25 +02:00
dtourolle 14ed1dc410 Merge: View and Page enums in place of the six view booleans 2026-09-20 20:32:41 +02:00
dtourolle 38819da222 Replace the six view booleans with View and Page enums
app.slint carried show-launch, show-library, show-identity, show-settings,
show-import and show-merge as separate booleans, so the root component chose
what to draw with five- and six-term conjunctions and nothing stopped two of
them being true at once. Replaced with two enums: View { develop, library,
identity, launch } for which top-level screen is showing, and Page { none,
settings, import, merge } for which page, if any, is drawn over it.

Two values rather than one, because the two questions are genuinely
different. Settings, Import and Merge are reachable from more than one View
and are drawn outermost without touching it — closing one has to return to
whichever View was already current, and today that works because the
underlying property is left alone while the page sits over it. A single
View with five or more variants would need a second field remembering what
to return to; Page needs nothing to remember, since View was never
overwritten in the first place. Identity, by contrast, genuinely replaces
the window the way Launch and Library do (see the existing "like the launch
screen" comment on its `if`), so it is a View variant, not a Page.

Every `if` chain in app.slint that used to compare four, five or six
booleans now compares active-view and active-page to at most one variant
each. library-visible collapsed from a six-term conjunction to
`active-page == Page.none && active-view == View.library`.

The Rust side follows: every set_show_*/get_show_* call in library_ui.rs,
identity_ui.rs, settings_ui.rs, merge_ui.rs, import_ui.rs, launch_ui.rs and
lib.rs now reads or writes active-view or active-page instead, including
lib.rs's startup match (View.launch vs View.develop, since a Startup that
skips the launch screen used to leave both old booleans false and fall
through the chain to develop) and identity_ui's close handler, which now
writes View.library or View.develop in one call where it used to write
show-library then show-identity separately.

back_one_step needed one deliberate adjustment beyond the mechanical
rename. Identity was never represented in NavState: back had nothing to do
when Identity was opened from the library (show-library stayed true,
unread by IdentityScreen's own condition) and could only reach ToLibrary
when opened from develop, which likewise wrote a property IdentityScreen
never read — so escaping out of Identity was invisible in both cases before
this change. With a single active-view, falling into the general case
would instead overwrite the value IdentityScreen's `if` does read and close
it as an unintended side effect. back_one_step now swallows the gesture
while View.identity is current, reproducing the same "nothing visible
happens" outcome for both origins without threading identity_ui's private
came-from-library state through lib.rs for one screen.

Verified with tools/manual/drive.py against a private Xvfb and the debug
build: launch screen to library, Settings opened and closed, Identity
opened and closed (including Escape doing nothing while it is open),
develop opened from a cell and closed both by the back button and by
Escape. Screenshots under verify/.
2026-09-20 20:30:56 +02:00
dtourolle 9c8f21b754 Split collections_ui.rs into a module directory by area of behaviour
collections_ui.rs had grown to 4,591 lines covering the sidebar controller,
the click/drag selection policy, tree refresh, the drag gesture, the trash
worker, twelve wiring functions, and the row's rename/create/context menu,
all in one file. Split into collections_ui/ with one module per area, the
way develop/ and library/ were already split on this branch:

- controller.rs: CollectionsController and the pure drop/delete/release
  decisions (decide_drop, decide_delete, decide_release, menu_detail,
  delete_warning) that a test can drive without a window.
- press.rs: PressUndo and the click-and-release selection policy
  (apply_press, select_row, commit_press, cancel_press).
- tree_sync.rs: rebuilding the sidebar from the catalog and pushing
  catalog-derived state into the grid (refresh_tree, offline_state,
  sync_lifted/sync_selection/sync_reorderable/sync_badges,
  refresh_membership, direct_holdings).
- drag.rs: the cursor bitmap (compose_drag_image, blit_scaled) and the
  hold/spring timers (arm_hold, arm_spring, should_spring,
  collapse_spring_opened) plus their delay constants.
- trash.rs: the soft delete (start_trash, start_restore, drain_trash,
  stop_trash, refresh_trash, format_bytes).
- wiring_grid.rs / wiring_tree.rs: the wire() entry point and its twelve
  wire_* functions, split in two because together they were the largest
  single piece (grid-facing selection/drag/trash vs. sidebar-facing
  navigation/create/rename/row-drag/menu/membership).
- rename_menu.rs: creating, naming and renaming collections, and the row's
  context menu (apply_rename, create_child, unique_name, open_row_menu,
  close_row_menu, close_rename).

mod.rs carries the module's own top-level doc comment, the `pub use`
re-exports for the eight items the rest of the crate reaches by
`collections_ui::` path (CollectionsController, wire, refresh_tree,
sync_badges, sync_selection, select_row, commit_press, cancel_press), and a
shared `test_support` for the one fixture (`ids`) more than one file's
tests needed. Every item that only crossed a boundary within this module,
not out of it, was narrowed to `pub(super)` rather than kept at the
crate-wide `pub` a single file gave it for free.

Extracted with a brace-aware pass that kept each item's own leading doc
comment and attributes attached to it, and tests moved with the code they
exercise; every TRACES/GESTURE comment lands on the same code it did
before. No file outside the new directory changed — lib.rs's `mod
collections_ui;` resolves to the directory automatically, and every
outside caller's `collections_ui::` path still resolves through mod.rs's
re-exports.
2026-09-20 20:29:21 +02:00
dtourolle e86edef47c Merge: run() reduced to construction and startup, the develop wiring in its own module 2026-09-20 19:28:23 +02:00
dtourolle 0aff5e6c8c Merge: the collections, identity, merge, launch and import wiring lifted into named functions 2026-09-20 19:28:12 +02:00
dtourolle cb7b9d71c4 Split lib.rs::run into named construction and wiring functions
run() was 2,724 lines that built every controller, owned the develop
session and its render loop, and registered every develop-screen callback
inline — the state CH-1 in docs/dev/code-health.md describes. This is the
mechanical split CH-1 calls for, done in one pass rather than section by
section since develop_ui.rs only compiles once lib.rs stops registering
those callbacks itself.

develop_ui.rs is new: a DevelopWiring struct holding the session, the rows
model, the redraw/render closures and the other controllers' handles, and
one wire_* function per section run() used to contain — presets, export,
the adjustment panel, film, undo/redo, zoom/pan/crop, rotation/flips/
straightening, navigation and peaking — called in the order run()
registered them. window travels as its own parameter throughout rather
than living on the struct, because the generated AppWindow type is not
Clone; every other field is an owned clone so each function's body could
be pasted from run() unchanged.

lib.rs::run is now under 300 lines: construction and startup only, calling
named functions for the window and its diagnostics/inference wiring, the
launch/library/collections/identity/settings screens, import and merge,
the render loop (render_now/redraw/show), the remote open path, the
window chrome (resize, layout class, panel toggles, back gesture), and
develop_ui::wire for the rest. Every TRACES and GESTURE comment moved with
the code it annotates.

Two latent type errors surfaced while restructuring rather than being
introduced by it: activity and display were being passed around as bare
ActivityLog/DisplayWatch instead of the Rc<...> their constructors
actually return, which only worked before because nothing needed to name
the type explicitly.
2026-09-20 19:17:22 +02:00
dtourolle beb7a5eac0 Split launch_ui::wire into one function per section
The 225-line wire() registered the launch screen's callbacks in nine
comment-delimited sections. Lift them into fn's, merging a few adjacent
ones that were only a handful of lines each: wire_sign_in covers both the
browser flow and the app-password fallback (the same button in two forms),
wire_choose_folder_and_open covers opening the folder browser and the
final "Open library" press, since both are short and sit back to back.
wire_use_folder, wire_sign_out, wire_formats, wire_folder_picker_navigation
and wire_copy_url stay as they were sectioned. wire() calls each in the
original order and keeps the closing render() call, which every section
relies on having run once at startup.
2026-09-20 19:11:43 +02:00
dtourolle 8d08ffd7b7 Split identity_ui::wire into one function per feature
The 837-line wire() had almost no section comments, unlike its siblings, so
the seams had to be found by reading it rather than following markers. Lift
each into its own fn: wire_dials (the two grouping sliders), wire_navigation
(open/close/switch person — needs models() too, for the missing-model
banner), wire_rename_and_merge (a rename and the namesake offer it can
raise), wire_face_actions (pick/confirm/reject/split, the grid's own
actions), wire_grouping_preview, wire_recluster, wire_indexing (the shared
launcher behind Index/Re-index plus Stop), and wire_coverage_and_ignore.
wire() keeps the generic-to-trait-object coercions and the eyes_available
closure, since most of the above need it, and calls each function in the
original order. The reload! macro moved from inside wire() to module scope,
dedented, since macro_rules is scoped textually and every extracted function
uses it.
2026-09-20 18:49:43 +02:00
dtourolle 8540518022 Split collections_ui::wire into one function per section
The 1,457-line wire() registered every collections-sidebar and grid-drag
callback in one function, sectioned only by comment. Lift each section
into its own fn: wire_selection (split further into wire_selection and
wire_selection_filing, since the original section ran to 375 lines),
wire_drag, wire_trash, wire_trash_from_grid, wire_tree_navigation,
wire_create, wire_rename, wire_remove, wire_row_drag (the tree row's own
hold-drag, which the original "remove" comment's span covered but which
is really a separate feature), wire_row_menu, and wire_membership.
wire() itself now just coerces the shared closures to trait objects and
calls each in the original order. visible_ids is coerced to
Rc<dyn Fn() -> Vec<ImageId>> at the top, alongside on_scope_changed and
session, so the new functions take plain trait objects instead of
threading a generic parameter through every one of them.
2026-09-20 18:36:18 +02:00
dtourolle b952f5976a Merge: the wire sections lifted into named functions, beside the module splits 2026-09-20 18:26:24 +02:00
dtourolle 050c2c9d16 Split develop.rs into develop/ by area of behaviour
develop.rs had grown to 9,327 lines covering everything the develop
session does: opening a photograph, the parameter-row and curve-widget
panel model, mask viewing and editing, mask creation and the rasteriser
that turns a mask stack into GPU arrays, spot repairs, scene
segmentation, framing and zoom, white-balance sampling, rendering and
film choice, and the undo/snapshot history. docs/dev/code-health.md
CH-1 names dr-ui's lack of a view layer as the reason every feature
kept landing in a handful of files; this is the first of the two pure
splits it recommends as easy, no-behaviour-change wins independent of
that larger rework.

The boundaries follow the file's own sections (several were already
marked off with comment headers) and the seams a full read turned up
underneath them -- mask storage/rasterisation turned out to be a
distinct concern from mask viewing and editing, and rows/tabs/curves
from each other, so those split further than the headers alone
suggested. Each module stays under about 1,500 lines. Struct fields
and the handful of helper methods now called from a sibling module
became `pub(super)`, which is strictly narrower than the whole-crate
reachability a single file gave them; nothing gained visibility outside
`develop`. Tests moved with the code they test, including the few
cases where a helper one file's tests needed was itself only defined
in another's -- those became shared fixtures in `mod.rs` alongside the
`headless`/`read_back`/`grey_session` helpers that already worked that
way. `mod.rs` re-exports every item `develop::` callers outside this
module used before, so lib.rs, masks_ui.rs and the rest needed no
changes.
2026-09-20 18:21:26 +02:00
dtourolle 04949741c1 Split settings_ui::wire into one function per section
wire() registered every settings-page callback in one 416-line function,
fenced only by section comments. Each fenced section (opening and
closing, cache, faces, export, reset) is now its own private function
that wire() calls in the same order, with the section's own comment kept
as its doc comment. on_budget_changed and on_open are coerced to trait
objects at the top of wire() so the new functions take a plain
Rc<dyn Fn> rather than needing their own generic parameter, with no
change in the closures registered or the order they are registered in.
2026-09-20 17:24:28 +02:00
dtourolle 6b1aac477d Put the developer docs under docs/dev and index the folder for users first
docs/ had 26 developer documents flat beside the manual, and the two
audiences are very differently sized: most readers want the manual and
the gesture reference, a few want the register, the designs and the
measurements. The manual and gestures.md stay at the top; everything for
someone changing the code moves to docs/dev/, and the two documents that
name their own successors — the v0.1 milestone and the UI-refinement plan
— go to docs/dev/archive/ rather than being deleted, since both are still
cited. docs/README.md is the index, users first.

Every reference follows: code comments, Cargo manifests, the workflows,
the pre-commit hook, the bench and traceability tools (which locate the
repo root by docs/dev/requirements.md now), packaging, the Docker READMEs,
CLAUDE.md, CONTRIBUTING.md and the README. The matrix links one level
deeper and is regenerated. Links out of the moved documents into the tree
gain a level; a link checker over every Markdown file finds none broken.
2026-09-20 16:20:15 +02:00