Commit Graph
12 Commits
Author SHA1 Message Date
dtourolleandClaude Opus 5 dce1e66746 Show which cell a shift-click is measuring from
The gesture had a hidden operand. A range runs from the anchor — the last cell
plainly clicked — to the cell shift-clicked, and nothing on screen said which
one the anchor was. A user who could not tell where the range was being measured
from had no way to predict what it would take and no clue why a wrong one came
out wrong; often the anchor is not on screen at all, which is itself the answer
to "why did that select so much".

The anchor is marked with an inner ring, drawn inside the selection ring rather
than in a colour of its own: it has to stay legible against a thumbnail of any
brightness, and a hue would read as a second kind of selection. It is an
ordinal, so it marks a row only while the photograph it names is in the loaded
window — off screen it marks nothing, which is the honest answer, and `anchor`
rides in the cell model beside `selected` so both are pushed by the one pass
that already keeps the grid in step with the selection.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-24 19:50:46 +02:00
dtourolleandClaude Opus 5 54f9cb54fb Take the whole run a shift-click names, not the part that happens to be loaded
Shift-clicking two photographs selected only the cells between them that were
in the loaded window. The grid is a window of a hundred or so over a library of
twenty thousand, and `apply_press` resolved the range against that window —
`ids[lo_row..=hi_row]`, clamped to what was there. Everything else in the run
had no id anywhere in the UI, so it was silently dropped. The user cannot see
that: the selection count is off screen along with the photographs, and the
gesture only announces itself when the drop files a dozen images instead of two
hundred.

The two ends are *ordinals*, and only the catalog knows what lies between them.
`read_ids_span` asks it, through the same predicates, the same rating filter and
the same ordering the window itself is read with — an ordinal names a photograph
only relative to an ordering, so a run taken through any other one is a run
through a different library. That ordering is now a constant, `GRID_ORDER`,
shared by the window, the trash's own order beside it, and the run: capture time
first, with the file name breaking ties and nothing more. A card written by two
cameras interleaves names that have nothing to do with each other, and what
"everything between these two" means to a photographer is a stretch of an
afternoon.

The query is reached through a closure handed to `CollectionsController` at
wiring time rather than a catalog handle, because the scope and the filter that
bound the run belong to the grid's controller. `apply_press` stays a pure
function of what it is given, which is what keeps the selection rules testable
with no library open — and the tests pass a run that reads a plain slice. Where
there is nothing to ask, the loaded window is still used: a poorer answer than
the catalog's and a far better one than a gesture that appears to do nothing.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-24 19:50:21 +02:00
dtourolleandClaude Opus 5 b0b6dd559a Show what is selected, and let a collection be made of it
Build and test / Desktop (Linux) (push) Failing after 2m37s
Build and test / Layer separation (push) Successful in 26s
🐳 Android image / Build and push (push) Successful in 4s
Build and test / android-image (push) Successful in 5s
Traceability / Requirement traces (push) Successful in 40s
Build and test / Android (aarch64) (push) Failing after 6s
Three things a selection needed and did not have.

**Seeing it.** The count existed — "12 selected" — in the header row, which
scrolls sideways. On a tablet it sat past the right-hand edge along with every
button beside it, so a selection was something you could make and then not
see. A selection you cannot see is one you act on by accident.

**Putting it down.** The only way to clear one was "Done", which also leaves
select mode — so after filing forty photographs the next forty began by
re-entering a mode the user had not meant to leave. Clearing is now its own
action and keeps the mode.

**Filing it somewhere new.** Making a collection of a selection took four
steps: create one, find it in the tree, select the photographs again because
creating it changed the scope, then add them. It is one press, which is how a
selection is usually meant — it is gathered *because* it is going somewhere.

The new collection is created at the top level rather than inside the current
scope, unlike the tree's "+". A selection can be gathered from anywhere,
including across collections, so filing it under whichever one happens to be
open would put it somewhere its contents did not come from. It opens straight
into its name field, for the reason `collection_new` already does: the
placeholder name is nobody's choice, and making the user find the rename
afterwards is asking them to finish a job we started.

All of it on its own strip beside the date range's, appearing only while there
is a selection — the third control this session that was invisible for being
put in a row that scrolls.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-23 17:57:35 +02:00
dtourolleandClaude Opus 5 c75849040c Format the tree the way the gate asks for it
`cargo fmt --check` is a required step and had drifted across 45 files. Most of
it arrived this week: several operations were written in parallel worktrees and
merged by hand, and a hand-merge resolves conflicts without ever running the
formatter over the result.

No behaviour changes — this is `cargo fmt --all` and nothing else, kept as its
own commit so the next reader can skip it wholesale rather than search it for
one that matters.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-22 21:16:34 +02:00
dtourolle 2fba685e16 Make a pinch zoom the grid and nothing else
Two faults left over from making the gesture reach the grid at all.

**It still opened photographs.** Checking the finger id stops the
synthetic release Slint emits when the *second* finger lands, but not the
other end of the gesture: lifting one finger of two leaves the other one
down, and Slint replays that survivor as a fresh `Pressed` on whatever is
under it — which is how it hands the pointer back to ordinary handling.
Under it is a cell. So the cell was selected, and lifting that last finger
was a complete, well-formed click on the same finger that pressed. No
part of the event stream distinguishes it from a real tap, so the grid now
remembers that a pinch just happened: a latch raised when the gesture
starts and lowered a beat after it ends, during which cells take neither
presses nor clicks.

The press that *opens* a pinch is undone rather than suppressed — it has
already happened by the time a second finger makes it a pinch. Undoing it
has to be exact, or a cancel that restored the selection but left the
anchor moved would make the next shift-click select a run from a cell
nobody pointed at, so capture and restore are a tested pair.

**And it was not smooth.** Two reasons. The pinch was thresholded into ±1
steps of 25%, so the grid lurched and then sat still; it now takes the
ratio since the last update and tracks the fingers, with the drawn cell
still landing on whole column counts because the columns divide the
width. And `zoom-cells` was the one geometry change still reloading
inline — a full catalog re-read, 360-row model rebuild and thumbnail
batch per step, on the thread drawing the frame. It goes through the same
settle timer as the rest now.
2026-08-21 22:03:46 +02:00
dtourolleandClaude Opus 5 f1cd6ed5b3 Make the drop decision a rule that can be tested
Build and test / Desktop (Linux) (push) Failing after 57m40s
Build and test / Layer separation (push) Successful in 34s
Traceability / Requirement traces (push) Failing after 27s
🐳 Android image / Build and push (push) Successful in 3s
Build and test / android-image (push) Successful in 3s
Build and test / Android (aarch64) (push) Failing after 9m28s
The gesture is Slint's and cannot be driven from a test — synthetic drags
do not reach a DragArea at all — but the decision it leads to is where
this can actually go wrong, and it was buried in a callback.

`decide_drop` names the three outcomes and the order that separates them:
an image drag always fills the payload, so photographs pressed after a
row was clicked are still filed rather than read as a rearrangement. A row
dropped on itself is a no-op here rather than a cycle error from the
catalog, and an empty drag with nothing remembered — a file from another
application — leaves the tree alone.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-17 23:12:11 +02:00
dtourolleandClaude Opus 5 6acc73a9fa Drag a collection onto another to nest it
The tree could be built nested but never rearranged: `set_parent` existed,
with its cycle check and its tests, and nothing in the UI called it. A
collection created in the wrong place stayed there.

Each row is already a drop target, so it becomes a `DragArea` too —
wrapped at the instantiation site the way the grid's cells are, which
keeps the row's own TouchArea nested underneath and a click still
selecting. `allow-move`, not copy: a collection has one parent, unlike a
photograph, which is filed in as many collections as you like.

The drop is handed only the target's id, so the source is remembered from
the press that precedes the drag — Slint builds the payload through a
`pure` binding, which must not have side effects. An image drag always
fills `dragging`, so an empty payload with a remembered row is
unambiguously a rearrangement; the row is taken rather than read, or a
later empty drop would move a collection nobody touched.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-17 22:54:50 +02:00
dtourolleandClaude Opus 5 d913e50948 Select photographs with a finger, and take a collection with you
Two things a tablet could not do. Both existed for a pointer and had no
touch form at all, which on Android meant the collection sidebar was
somewhere to look at rather than somewhere to file into.

**Selecting more than one.** Ctrl-click and shift-click are the only ways
into a multi-selection, and touch has neither. Holding a cell now enters
selection mode, where a tap toggles — reported to Rust as a ctrl-press, so
it goes through the same `apply_press` as everything else rather than
growing a second copy of the selection rules. A double tap takes the run
between where selecting began and there: the touch form of shift-click,
and the reason the anchor from *before* the double tap has to be
remembered, since both of its taps move the anchor onto the cell being
tapped. A "Select" button does the same thing where a gesture would go
undiscovered (FR-UI-4).

**Filing without a drag.** A one-finger drag beginning in the grid belongs
to the Flickable that scrolls it — that is the arbitration working, not a
bug to route around — so the selection can now be filed from a sheet
listing the sidebar's own rows. Copy by default, as the drag has always
been; moving out of the collection being shown is a switch, because it is
the one that takes something away.

**Taking a collection offline.** The machinery was there and reachable only
by scoping the grid to a collection and finding a button behind a
disclosure. Holding a collection's name now asks the question directly, and
the tray on a row and the header button ask the same one — three
affordances doing two different things is how a user comes to avoid all
three. The question is asked rather than a toggle flipped because both
answers are expensive: one downloads gigabytes, the other deletes them, and
the counts and sizes go in the buttons where they are read before the tap.

`Cache::release` is new and is the destructive half `unpin` deliberately is
not. "Remove the local copies" is asked by someone whose device is full,
and withdrawing a promise while leaving the bytes for a future eviction to
notice is not an answer to it. It unpins before forgetting, or the next pin
fetch would dutifully download everything it just deleted.

The sidebar's trays read `tier_actual`, never `tier_desired`: the question
is whether these will open on the aeroplane, and a pin whose download has
not run yet answers no.

TRACES: FR-CAT-7 | FR-NC-6a | FR-NC-6b | FR-NC-6c | FR-UI-2 | FR-UI-3 | FR-UI-4

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-17 12:27:29 +02:00
dtourolleandClaude Opus 5 65e6a96a65 Say what the application is doing, in one bar and one list
Every background job reported into a window property of its own —
library-thumbs-done, library-pin-total, library-syncing — which only the
grid ever read. A pin download that outlived the view it was started from
drew nothing at all once the user opened an image, and there was no answer
anywhere to "what is this busy with", because the answer was spread across
eight properties nothing collected.

They report to one register now (ui/dr-ui/src/activity.rs). It publishes an
aggregate, which draws a three-pixel bar across the top of the shell in
every view, and a row per job, which the settings page lists: scans,
thumbnail batches, pin and open downloads, sidecar uploads, the sync and
the trash. Failures stay on the list until they are cleared; routine
successes do not, or a scroll would bury them.

The handle removes a still-running job when it drops, so a worker that dies
mid-transfer takes its row with it rather than leaving the bar sweeping for
the rest of the session.

Also carries in-flight work from a parallel session — the drawn icon set
and the dr-pipeline ops split. dr-pipeline's build script does not compile
at this commit; ui/dr-ui does, with clippy clean and its tests passing.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-16 18:32:09 +02:00
dtourolleandClaude Opus 5 70435b712e Walk the grid with the arrow keys, and open with Return
Build and test / Desktop (Linux) (push) Successful in 17m36s
Build and test / Layer separation (push) Successful in 34s
Traceability / Requirement traces (push) Failing after 25s
🐳 Android image / Build and push (push) Successful in 3s
Build and test / android-image (push) Successful in 3s
Build and test / Android (aarch64) (push) Failing after 9m17s
A cull is thousands of decisions. The grid already bound 0-5, P, X and U so
the judgement itself needs no mouse, and then made the photographer reach
for one to move to the next frame — which is most of the gesture, most of
the time. Arrows now move a cursor, shift+arrow extends the selection,
Home/End and PageUp/PageDown cover ground, and Return opens what the cursor
is on.

The cursor is a library ordinal, not a row of the loaded window. The window
is a few screenfuls around wherever the user is looking, so a cursor held as
a row would stop at its edge or keep counting into cells belonging to other
photographs; walking out of the window reloads it around the new position,
exactly as scrolling does. This is the argument the selection already made
by keying on ids rather than rows.

The anchor had that fault for real: it was a window row, so a shift-click
after a scroll extended from whatever image had since drifted into it. It is
an ordinal now, and apply_press takes the window's offset to map between the
two. A range longer than the loaded window truncates to what is loaded,
since selection is by id and an image the catalog has not been asked for has
none.

The pointer and the keyboard share select_row so the two cannot drift apart.
The one deliberate difference: a plain arrow collapses the selection onto
the cursor, where a plain click on an already-selected cell leaves it alone
— that exception exists so a multi-image drag can start from one of its
members, and there is no drag behind a keystroke.

The grid scrolls to the cursor only when the cursor leaves the viewport, and
then by as little as will do it. Reusing the scrub's seek() would put the
cursor's row at the top on every press, which makes a row unreadable as you
walk along it.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-16 16:25:13 +02:00
dtourolleandClaude Opus 5 03326242a1 Make the CI checks say what they mean, and format the workspace
Build and test / Desktop (Linux) (push) Successful in 1h23m26s
Build and test / Android (aarch64) (push) Failing after 2s
Build and test / Layer separation (push) Successful in 50s
Traceability / Requirement traces (push) Failing after 1m9s
The Android job's "Verify minimum API level" step has never verified the
minimum API level. It took the first `*.so` anywhere under the target
directory, which is a host proc-macro from debug/deps — an x86-64 object
built by the runner's gcc, whose .comment section cannot mention Android
and so can never contradict the expected value. It now reads the artifact
under the target triple, compares against MIN_API parsed from the
Dockerfile rather than a second copy of the number, and fails on a
mismatch. Both sides are checked non-empty first: two failed parses would
otherwise compare equal and pass, which is the same silent success in a
new costume.

The Android image installs one SDK package per layer and keeps the
output. sdkmanager is a JVM program that aborts when it cannot get memory,
and the single `> /dev/null` step reported that as a bare "exit code 134"
while a retry re-downloaded everything that had already succeeded.

tools/ci-local.sh runs all four jobs — desktop, android, layering,
traceability — against the host toolchain, which is pinned to the same
1.92.0 CI installs. Its matrix check compares regeneration against the
working tree rather than against HEAD: CI starts from a clean checkout, so
git's answer is the right one there and reports every local run stale here.

The rest is rustfmt across the workspace, and the clippy findings that
surfaced once it did: manual_contains in dr-thumbs and collections_ui, a
map iterated as pairs for its keys, an index loop over a slice, and two
runtime assertions on a constant now made at compile time.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-16 12:02:51 +02:00
dtourolle 8ad5c86ff9 Add the library, collections, and trash views; theme from style.yaml
The UI gains the views the catalog work was building toward: a windowed
library grid with ratings and flags, the collection tree with drag-to-add,
and trash with restore. derived_sync pushes thumbnail shards and the catalog
snapshot to the server's derived folder.

Tokens now have one source of truth. build.rs reads style.yaml and generates
theme.slint into OUT_DIR, which answers every existing
`import { Theme } from "theme.slint"` unchanged, because Slint resolves
imports against the importing file's directory first and the include paths
after. Generating into OUT_DIR rather than beside the hand-written Slint is
the point: a generated file sitting in ui/ looks exactly like the files
around it that are meant to be edited, and an edit to it would survive until
the next touch of style.yaml — a bug that hides for weeks. build.rs fails
loudly if a stale ui/theme.slint exists, which would otherwise shadow the
generated one silently and make every palette change vanish with no error.

The palette moves to near-neutral dark with achromatic signalling, so the
accent means "modified" or "active" rather than "heading". Shared components
land in widgets.slint: a token that binds several values into one concept is
a component, not a row in a YAML file.

Adds an optional live-style feature that makes the tokens in-out so they can
be written at startup — a feature rather than the default because it stops
the properties being constant-folded.

serde_norway is the YAML crate: serde_yaml and serde_yml are both deprecated,
and its mappings preserve insertion order, which is what lets the generated
Slint keep the token ordering the author chose.

Assisted-by: LLM
2026-08-09 21:11:38 +02:00