e31990550ff8f8e0a772971ab37d3391521e26cc
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84fade99ec |
Put the developer docs under docs/dev and index the folder for users first
docs/ had 26 developer documents flat beside the manual, and the two audiences are very differently sized: most readers want the manual and the gesture reference, a few want the register, the designs and the measurements. The manual and gestures.md stay at the top; everything for someone changing the code moves to docs/dev/, and the two documents that name their own successors — the v0.1 milestone and the UI-refinement plan — go to docs/dev/archive/ rather than being deleted, since both are still cited. docs/README.md is the index, users first. Every reference follows: code comments, Cargo manifests, the workflows, the pre-commit hook, the bench and traceability tools (which locate the repo root by docs/dev/requirements.md now), packaging, the Docker READMEs, CLAUDE.md, CONTRIBUTING.md and the README. The matrix links one level deeper and is regenerated. Links out of the moved documents into the tree gain a level; a link checker over every Markdown file finds none broken. |
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12f8990e09 |
Average a patch under the white balance picker, not one photosite
The probe's comment said a 192px render "averages a small neighbourhood into each of its pixels". It does not: the composed shader fetches the source at one position per output pixel - nearest for an unrotated frame, four photosites blended otherwise - so the probe was a point sample of a noisy sensor, and two painted-white air conditioners on the same wall answered +37 and -50. The tap is now narrowed to the patch of the canvas around the click, a couple of percent of its width and square on screen, and rendered at 64x64 with interpolation forced on, which puts a sample on every sensor pixel under it at any ordinary zoom. The samples are averaged, with the void and clipped ones left out rather than allowed to pull the mean, and fewer than half surviving is refused. compose_camera_probe takes the patch; the merge's compose_camera_linear keeps its nearest sampling. The readback shrinks from six megabytes to sixty-four kilobytes. A frame of alternating warm and cool columns, averaging neutral, moves the controls by at most two units; a point sample swung them to sixty. |
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2f47087223 |
Measure the white balance probe in camera RGB, where the gains multiply
Pressing "pick" and clicking a near-neutral wall on a Canon 6D frame set tint to -77 and turned the whole photograph green. The white balance operation runs first in the chain, on camera RGB, before the body's base curve and colour matrix; the probe was read off a display render after all three, and the solve treated that sRGB triple as if the gains multiplied it directly. On a JPEG the two spaces coincide, which is why the existing tests passed while the picker was broken on every raw file. The probe now reads the camera-space tap a merge stitches from, composed under the edit's own framing so a fraction of the canvas is a fraction of the probe, and puts the as-shot balance on itself - exactly the value the operation's gains are about to multiply. No operations run in the tap, so nothing has to be stripped and restored, and the display target is left alone, so a sample that found nothing usable no longer needs a redraw. A raw-frame test with the 6D's matrix and a typical as-shot balance samples a warm grey and asserts the rendered pixel comes back neutral; it fails on the previous probe. |
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9b6b4942cf |
The camera-space tap: OutputMode::CameraLinear, composed with no operations
compose_camera_linear composes the fused pass with an empty operation list, the file's orientation as the baseline, a view rect for the tile, and a store of rgba32float. On the GPU, render_camera_linear is the only entry that accepts it: it fills the profile uniforms neutral — unit white balance, identity matrix, curve off — so what lands in the texture is the sensor's numbers after the lens warp and nothing else (FR-MRG-2). A third bind-group layout carries the format, as the linear one does, and the readback is generalised to any pixel width for the f32 copy. Thirty-two bits because the composite is written back at the sensor's scale: a 14-bit sensor has 16 384 steps to white and f16 keeps 2 048 of them in the top octave. |
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4574c35236 |
Let a part be left out of a mask without being taken out of it
A layer built from parts was missing the one control a correction most often wants: seeing what it did. The question a subtracted gradient raises is whether it took only the sky, and the question a stroke raises is whether it filled the shoulder — and the only way to ask either was to remove the part and look, which answered the question and lost the part. The layer's own ring answers a different question, about the adjustment, and hiding eight layers to check one correction is not an A/B anybody performs. So a part carries `hidden`. It is an edit and a history step, as the layer's switch is, and it is folded into the render fingerprint because hiding a part changes the mask as surely as removing it does. Where the mask is built the shown parts are walked rather than the parts, which is what makes a hidden base hand the fold to the first part that is shown — and a revealed layer whose every part is hidden clears its slice rather than leaving whatever the last rasterisation put there to be read back. `covers` asks the same shown parts, so a layer whose only adding part is hidden costs no slice at all. In the sidecar the key is `hidden`, in the part's block or, for the base, in the mask block — under a word that cannot be confused with the layer's `enabled`, which has always meant the layer. Absent means shown, so no file written before the switch existed reads any differently. The row wears the same ring the layer does, one row down, because it is the same question about a smaller thing. |
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c045702a47 |
Show the photographer the mask they are shaping
Nobody can refine an edge they are not being shown. The only thing drawn on the canvas was the region overlay — a false-coloured picture of what the model *detected* — which knows nothing of a layer's feather, its falloff, its morphology, its invert or its opacity, and nothing at all about a gradient, a range or a stroke. Every control added for mask editing therefore acted on something invisible, which is why the whole feature reads as absent rather than as unfinished. A layer's finished mask now draws over the photograph in one of three styles: a tint for whether the right thing is selected, an alpha for where the edge is, an outline for whether that edge is registered against the detail the other two hide. The hard part is not the shader. A selection with no adjustment on it changes no pixel, so it is not active, so it holds no slice of the mask array and is never rasterised — and that is exactly the layer somebody wants to look at, for the whole of the time between choosing a subject and deciding what to do to it. So `MaskStack::rendered` is `active()` plus the layer being looked at, and the rasteriser, the composer and the distance-field builder all index by position in it. Which is also why the design's "two uniforms, no recompile" is not available: a uniform can select a slot, it cannot conjure one. The reveal is never on the graph. It reaches the pipeline as an argument to `compose_revealing`, and `compose_for` — which the exporter, the thumbnail and the neutral probe all call — has no way to ask for one. A flag on the graph would have been shorter, would have type-checked, and would have been one forgotten reset away from a red tint baked into an exported file. And the tools that shape a mask now arm. `Masking.tool` is an `in` property only Rust may write, and the handler wrote nothing back, so the strip reported "Select" however many times Paint was pressed and the paint area was never enabled — the brush, the parts and the whole of FR-DEV-19b reachable from no control in the application. The region overlay stands down while a mask is being shown, and its button now says what it hides: two overlays that look alike and mean different things is worse than either. |
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df741a8a49 |
Let one mask be built from more than one selection, and paint into it
A mask the model draws arrives approximately right — stopping inside a shoulder, leaking into the hair — and FR-DEV-3's edge controls move the *whole* boundary, so no value of feather or dilation fixes two errors that go opposite ways. What fixes them is a second selection joined to the first, and a layer that held exactly one source had nowhere to put one. The brush the core has had all along was reachable from no control in the application. A layer is now an ordered list of parts. Each names a source and how it joins the mask before it — added to it, or taken out of it — and carries its own edge treatment, because a model's soft coverage and a stroke painted where it stopped short do not want the same feather. Invert and opacity stay on the layer, where the composed shader already reads them. The sidecar grows `[part]` blocks and nothing else. A layer of one part writes exactly the bytes it always did; a mask block with no part blocks after it reads back as one part; and a stroke, a join or a source this build cannot read costs that part rather than the layer. So every sidecar in every library still parses to the edit it always was. On the device the parts fold into the layer's one slice, so eight layers still cost eight channels: union is a `max` blend and subtraction is the erase blend the brush already used. A part is drawn into a scratch texture before it is joined, and that is not incidental — an erase stroke means a hole in *that part*, not a hole in the mask, and drawn straight onto the accumulator it would punch through the subject underneath. A layer of one part skips all of it and takes the path it always took. In the interface: a part list under the selected layer with a chip saying which way each joins, Add and Subtract beside it, a Select/Paint/Erase strip with the brush's size, hardness and flow, and a drag on the photograph that paints. Pressing Paint on a mask that cannot hold a stroke joins a part that can, rather than explaining that a subject is not a brush. A whole stroke is one step in the history. The edge controls now shape the part that is selected rather than the layer, which is the one behaviour change to an existing control: with a correction selected, the feather slider softens the correction and leaves the model's mask alone. |
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af89433aee |
Offer the lens profile as a tick box, since applying it silently reads as absent
The develop panel's Optics group is three manual sliders: distortion, chromatic aberration and lens vignetting. The automatic correction was already there — the file's EXIF lens is matched against the bundled Lensfun database on open and the coefficients are fanned out to all three — but nothing in the interface said so except a line of grey text under the camera reading "· corrected", and there was no way to decline it. From the outside that is indistinguishable from the feature not existing, which is how it was read. `dr-lens` states the rule this breaks: an automatic correction that silently does nothing is worse than one the user can see is unavailable. The caption satisfied the letter of it and not the point — a photographer looking for "apply the lens profile" found three sliders and no switch. So the profile is now a control. It is a capability rather than a flag on the session, because everything a photographer sets travels one road: the capability list feeds the generated panel, `Preset` captures it, the sidecar stores it and the undo stack replays it. A bool on the side would have needed adding to each of those four by hand and would have been forgotten in at least one — which is exactly how the mask stack came to be missing from the history. It is on by default, which is what `switch_on` is for: the coefficients are a measurement of the lens that took the photograph, so accepting them is neutral and declining them is the edit. The sidecar therefore stores nothing for the ordinary case and the correction still happens. The switch appears only where a profile was matched. A tick box on a photograph whose lens the database has never heard of would be a control that looks available and does nothing, which is the failure the rule above names rather than an instance of following it — those photographs are told "· no profile" in words instead, and one whose box is unticked now says "· profile off", which is a third fact and not either of the other two. Two things had to be built underneath. `ParamKind::Bool` was in the core's closed enum and mapped to a row kind here, and had no control behind it in `adjust.slint`: a parameter declaring itself a switch was flattened into a row that drew nothing at all. Nothing shipped had one until now, so the gap cost nothing and was invisible. And `Check` self-toggled, which is right for a settings page that owns its value and wrong for a panel row that is a view of the edit graph — the click would have answered by replacing the binding with a literal, and the next undo or pasted preset would have moved the value with the tick left where the finger put it. It now takes `controlled`, and the generated row uses it. The manual sliders are unchanged and still trim whatever the profile leaves, so switching it off is "correct this by hand" rather than "stop correcting". |
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901f51e6c4 |
Point at something grey and let the pipeline work out the rest
FR-DEV-3 has asked for "white balance (temperature/tint, and picker)" since it was written, and only the first half existed. `WidgetKind::WhitePoint` was in the vocabulary and `develop::supported` answered false for it, so the node degraded to two sliders — correct behaviour that had quietly become the only behaviour. Sampling a neutral is the first move of the global tonal pass and every colour judgement afterwards is measured against where the grey was put, so guessing at two sliders until a wall stops looking green is the wrong way round. The awkward part is that a picker genuinely needs to know how far a hundred units of temperature move red against blue, and that number is declared in the node's own file. So the inversion lives in `dr_pipeline::neutral` rather than in the interface: the canvas hands over a colour, the core finds the operation that asked to be driven by a pixel and bisects its declared response until the sample comes back grey. Nothing in `ui/` names white balance, and nothing holds a second copy of a response that would be wrong the first time somebody adjusted the range. A bisection rather than a closed-form inverse because only monotonicity is part of the bargain — the expression is free to become a table tomorrow. The result is rounded to the precision the control is drawn at, which is not cosmetic: unrounded, sampling something already neutral lands a ten-thousandth off zero, and the photograph comes back modified with an undo step for a correction of nothing. On the panel side this needed one distinction the generated path was missing. `is_on_canvas` was being read as "and so the panel draws nothing for it", which is right for a crop — four edge fractions are not controls anyone drags in a list — and wrong for an eyedropper, which *writes* temperature and tint and leaves them exactly the controls a photographer reaches for next. So a sampling widget keeps its sliders and puts the affordance that arms the canvas in the group's heading, built like the reset beside it. One click, one sample, one history step: `Edit::Action` never coalesces, and there is no hover preview to fill the stack with temperatures nobody chose. Declaring the presentation also groups temperature and tint under one undo step, where they were two. That follows from what `Presentation` means and reads correctly — white balance is one decision — but it is a change, and worth saying so. |
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c4ddcbe0f7 |
Look the lens up and say plainly whether one was found
`dr-lens` has held a complete Lensfun lookup — distortion, TCA and vignetting coefficients from a lens name, a focal length and an aperture — with no dependents anywhere in the workspace. The three corrections it feeds now exist in the graph, so this connects the two and finishes the chain. The coefficient structs stay duplicated. `dr-pipeline` is organised around having no dependencies so its codegen is testable without a device or a database (ARCH §6.5a), and `dr-lens` carries an XML parser and 5.5 MB of profile data. Neither crate can convert to the other, so the conversion goes above both, in `develop.rs`, which is the only place that sees them together. Both traits grow the same defaulted door. The optical corrections do not sit on the same side of the fetch — distortion and CA rewrite coordinates and are `Warp`s, vignetting applies a gain to the pixel already there and is an ordinary node — and fanning a profile out by which trait each happens to implement would make the caller reason about that distinction. Each correction takes its own share of the whole profile instead, and `set_lens_profile` walks both lists identically. The lookup happens in `set_source_metadata` rather than in its caller, because that is the one place a session is told which file it came from. Doing it there makes it unforgettable, in the shape `FilmRebake` already uses for the other derived thing — and, more to the point, makes *clearing* unforgettable: a session that opened a second photograph while still holding the first one's profile would correct it for the wrong optics, invisibly, in a way that looks exactly like the lens. It needs the whole shot and not just a name. Distortion is interpolated across a zoom's focal range and vignetting depends strongly on aperture — a fast prime can be two stops down in the corners wide open and clean by f/8 — so a lookup missing either returns coefficients measured for a shot nobody took. Missing any of the three refuses rather than guesses. A profile is derived, not persisted: it comes from the file's EXIF and a database, so it is not a parameter, not in the sidecar and not undoable. What is an edit is the manual trim beside it, which each correction composes with the measurement — so a photographer can lean on it, override it, or work without one. `InfoPanel` gains a lens line, and it distinguishes three cases rather than two. `dr-lens` states the rule it exists for: an automatic correction that silently did nothing is worse than one the user can see is unavailable. A session with no header draws nothing, a header naming no lens reads "Lens not recorded", and a lens the database has never heard of reads "· no profile". Collapsing the last two would send somebody hunting for a profile that was never missing — which, for third-party and adapted glass, is the ordinary case. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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a1165ef182 |
Put the coordinate-domain lens corrections into the graph
`lens.rs` has held a `Warp` trait, a composer and two implementations — distortion and lateral chromatic aberration — since they were written, and `compose_warps` was called by nothing outside its own tests. The corrections existed, were correct, and never touched a photograph. `EditGraph` now holds them, and `compose_full` emits them between the framing prologue and the fetch. Distortion first, then CA: each warp receives the position the previous one produced, and lateral CA is a magnification about the optical axis of the *undistorted* frame, so measured on a barrel-distorted one it would be fitted to a radius no profile describes. They reach the panel the way framing already does — through `capabilities`. That was the one open question and existing practice answered it: framing is also not an `Operation`, also has parameters a photographer sets, and also arrives through that list. Because `Preset::capture` walks the same list, the sidecar, the clipboard and the undo stack carry a warp's parameters with nothing registered anywhere, and no file under `ui/` names one (FR-DEV-3a). `state()` destructures `EditGraph` field by field precisely so that a new field cannot be forgotten, and it was not. Chromatic aberration is the only thing that samples per channel, and `splits_channels` is what keeps everything else from paying for it. Red and blue are fetched from positions green is not — green is the reference and never moves, so a wrong correction still leaves one channel sharp rather than softening all three. With no CA in the chain the single-fetch path is emitted instead. The interpolating sampler is now chosen by framing *or* an active warp. Asking framing alone would have nearest-neighboured a distortion correction on an unstraightened frame, and that aliasing reads as a bad profile rather than as a missing filter. The warps go in the geometry invalidation key rather than the colour one: they decide which source pixel a colour is read from, so a tile cached across a distortion change would keep drawing the previous correction. The pipeline cache needs nothing new — `hash_source` already covers the generated body, and uniform values never enter it, so arming a warp recompiles and dragging it does not. Both are asserted. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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91fe6cf300 |
Merge master into partial-preset-scope
🐳 Android image / Build and push (push) Successful in 8s
Build and test / android-image (push) Successful in 8s
Build and test / Desktop (Linux) (push) Failing after 1h17m12s
Build and test / Layer separation (push) Successful in 56s
Traceability / Requirement traces (push) Successful in 1m33s
Build and test / Android (aarch64) (push) Successful in 1h0m38s
# Conflicts: # docs/traceability.md # ui/dr-ui/ui/app.slint |
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bb35665bd2 |
Let a paste carry some kinds of edit and not others
FR-DEV-6 asks for presets "covering a subset of the edit graph". What landed with the named presets covered two subsets: everything, and everything but the crop. "Match the colour but not the sharpening" had no way to be said. `Scope` is now a set of `Attribute` — the same six kinds every operation already declares and the develop panel already builds its tabs from. The photographer ticking "tone and colour" is naming the groups they navigate by, and neither this module nor the interface has to name an operation to do it (FR-DEV-3c). The pleasing part is what left. Framing used to be excluded by an explicit test against one operation's id; it is now excluded because Geometry is not in the default set. The special case dissolved into the general rule, and the argument for it — a crop is a decision about *this* photograph, and carrying it across forty destroys forty compositions — is now a statement about a kind of edit rather than about a node. All thirty-three existing preset tests pass unchanged, which is the evidence that the generalisation kept its promises. One decision that is a field rather than a rule, because the two cases genuinely differ. An operation this build cannot classify — from a newer version, arriving over sync — travels under "everything" and "everything but the crop", because those are claims about the whole edit and an unrecognised operation is part of it (FR-NC-8). It does not travel under a hand-picked set, because that is a claim about kinds, and an unknown kind is not one of the kinds that were ticked. The settings page's "Copy crop and rotation" checkbox is gone, replaced by the same chips the preset sheet draws. It asked the right first question — geometry is the kind whose accidental travel destroys work — but it was the only question a boolean could ask. The field stays in `Settings`, read exactly once to seed the new set, so anyone who had ticked it keeps their behaviour. The chips are deliberately not in the develop column. Six of them there would set the width of the whole sidebar, which is the bug `ChipGrid`'s comment records at length. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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ab0ef6a26d |
Say which requirements the code was already satisfying
Thirteen requirements were surveyed as built but untagged. Eight of them were: R3, R6, FR-DEV-1, FR-UI-6, FR-NC-6d, NFR-OPS-3, NFR-PORT-2 and NFR-SEC-3. Each was read against its full text in requirements.md and against the code before the tag was added, because a tag that is wrong is worse than an absent one — it turns a visible gap into an invisible one. The five that were refused, and why, because the reasoning is the part worth keeping: R2 carries "(figure TBD)" in its own acceptance criterion and asks for a stated prefetch margin and cache-hit rate; neither figure exists anywhere in the tree and neither quantity is measured, while TD-2 and TD-3 both describe the thumbnail path falling short of it. R5 asks for three things and the code does one. The display pipeline does run at viewport resolution, but "only visible tiles are computed" and "panning recomputes only newly exposed tiles" need a tile scheduler that does not exist — and frame_budget.rs currently argues for striking tiled computation from the interactive path rather than building it. FR-RAW-2 asks for a trait taking a SourceRef, so that a second decoder can be added without changing callers. What exists is free functions over &[u8]. That meets the requirement's stated *purpose* — the same decoder serves a local file, a SAF document and a byte range, which is exactly why it takes bytes — but there is no trait and no second implementation seam, so the requirement should probably be amended rather than tagged. NFR-ARCH-1 asks for named executors with stated thread counts. architecture.md §7.1 states the table; nothing implements it. Workers are twenty-odd ad-hoc std::thread::spawn sites, each building its own one-worker tokio runtime, with no decode pool, no GPU-submit executor and no I/O pool. The requirement's own text says R4 and NFR-P9 "assert an outcome with no stated means", and that is still true. NFR-SEC-4 is satisfied by absence — there is no telemetry — and absence has no module to tag. A tag would point at nothing. NFR-OPS-3 was the closest call of the eight taken. The store is single, separate from the catalog, survives a catalog rebuild and does not sync between devices; it has no version *field*, deliberately, and settings.rs argues why and names the condition that would need one. The substance is met and the reasoning is recorded where it belongs. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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0c3b8cb1c4 |
Hand out descriptors a declaration could produce
`Operation::descriptor()` returned `&'static OpDescriptor`, and that lifetime
is the whole reason a build-time node is free and a run-time node is
impossible: only a compile-time literal can satisfy it, so no amount of
reading `ops/*.yaml` at startup could ever produce a descriptor the rest of
the application would accept. FR-PLG-2 says a bundled operation and a
third-party plugin are the same kind of thing, differing only in where the
file was found — and a lifetime outsiders cannot meet is exactly the second,
weaker format that requirement forbids.
So a descriptor is now owned and handed out as `Arc<OpDescriptor>`, with `Vec`
where it held `&'static` slices. `Arc` rather than a `&self`-borrowed
reference because the callers want to *keep* it: the develop panel collects
descriptors and then mutates the graph, and a borrow would tie the
descriptor's lifetime to a borrow of the operation it came from, which is the
one thing `&'static` was doing right.
The identifier newtypes deliberately did not follow. `ParamId` is `Copy`, is
compared in `match` arms against generated constants, is a map key in the
sidecar and history, and reaches Slint model rows; an `Arc<str>` there would
cost a refcount on every one of those and would take `match id { EXPOSURE =>
.. }` away from the generated code. They gain an interner instead, which is
honest about its lifetime rather than pretending to one — the set of ids is
bounded by deduplication and is process-lifetime by construction, because the
sidecar on disk names its parameters and an id has to stay resolvable for as
long as any edit naming it can be opened.
No behaviour changes. Every descriptor that was a `static` is a `LazyLock`
initialiser now, `Operation::helpers` borrows from `self` instead of being
`'static` so a future run-time node can own its list, and `Warp` and `Framing`
follow `Operation` so there is one shape rather than two.
The one place a descriptor is read per frame is `compose_full`, which takes
`descriptor().id` to prefix each active operation's uniforms, and `dr-ui`
composes on every frame it draws. That is a dozen atomic increments beside a
composition that is already building several kilobytes of WGSL on the same
call; it is noted at the trait method rather than left for a profiler to find.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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5622a58ce3 |
Give an edit one complete state, and make omitting part of it a compile error
An edit used to be a bag of scalars. That stopped being true when the mask stack and the film stock arrived, both deliberately held apart from `ops` because a layer is not a scalar and a stock is not a scalar — and nothing announced the change. What happened instead is that three routines each captured "the edit" and each captured a different subset of it. `EditState` is all of it: the parameter map, the masks, the stock. What keeps it complete is not a comment. `EditGraph::state` destructures the graph exhaustively, `EditGraph::set_state` destructures the state exhaustively, and the fields are public so every construction site is a struct literal naming all of them. Adding a fifth kind of graph state — FR-DEV-8's spot removal is the one already asked for — fails to compile until somebody has decided whether an undo has to put it back. Verified both ways round by adding a field to each type and watching five call sites refuse to build. A compiler error rather than a runtime check, because the failure being prevented is silence: the missing halves produced no panic, no warning and no failing test. The stack is now shared rather than owned, and that is about the drag path rather than memory: `state` runs on every parameter change, which during a drag is once a frame, and deep-copying a painted brush sixty times a second to record an exposure move would be a cost paid for nothing. `masks_mut` is the one door a stack is modified through, so it clones on write. `FilmRebake` is the one thing a caller is still owed. Restoring a stock always needed the profile database this crate does not link (ARCH §6.5a); it was a comment before, and it is a `#[must_use]` return value now. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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5323608051 |
Draw the repairs, before anything sharpens what they removed
A spot set now composes detail passes of its own, one per round, and they go ahead of every operation's kernel. That placement is the decision worth recording: a sharpening pass reads a neighbourhood, so sharpening a dust mark before removing it smears its edge into pixels the repair's disc does not cover, and what survives is a faint over-sharpened ring around an otherwise perfect patch. It also disagrees with ARCH §5.2, which draws spot removal after clarity — docs/spot-removal.md §5.1 is where that is argued out. Every length reaching the shader is in render pixels, converted here where the framing is in scope. Both the centre and the source go through `Framing::output_at` — the same map the fused pass applies to every pixel — so a rotated photograph rotates the offset with no trigonometry, and the radius is found by mapping a point one radius above the centre and measuring, rather than by multiplying by a ratio this function has no business knowing about. The tests turn and crop the frame and expect the mark to stay gone, which is the property that arrangement buys. compose_full now takes the spot set, because a photograph with a repair and no sharpening still has a detail stage: a fused pass that encoded its own output there would quantise twice and bind to a texture of the wrong format. compose_detail_for takes the source size for the same kind of reason — a RenderScale describes the region on screen, and a spot is stored against the photograph. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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97479a0512 |
Hold the repairs a photographer makes, and say which may share a pass
A spot is a disc, a source offset and four numbers, and it lives beside `ops` for the reason `masks` and `film` do: the operation trait is ParamId -> f32, and a list of repairs is neither scalar nor fixed. Two decisions here are not obvious. The id is derived from the position rather than counted, because two devices editing offline would each mint `spot3` for different marks and the sidecar merge would then treat two repairs as one — from the position, two devices that removed the same piece of dust agree, and two that removed different ones do not. And every length is in the frame's isotropic units, not a mixture of those and shorter-edge fractions: one unit for the radius, the feather and the offset agrees on a landscape frame and on a portrait one, where a mixture only agrees on the first. `rounds` is the arithmetic that keeps a source from reading a destination. Every spot in one pass reads the photograph as it stood before that pass, so a spot sourcing from an earlier spot's destination would copy the mark that spot was removing. Grouping is not a pass per spot — that is sixty-four dispatches for a case that almost never arises — it is a new round only when the sources actually collide. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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baa8957e80 |
Let a photographer choose the film, and remember which one
The stock model rendered correctly and nothing could ask for it. This is the picker, and the sidecar key that makes the choice outlive the session. How the choice persists was the open question, and the answer was already written down twice in sidecar.rs: `rating` is a top-level key "because a rating is not an edit", and `masks` are one "because a layer is not a scalar". A stock is that kind of thing -- a choice of material, not a number a slider moves -- so it is a top-level key too. It stores the **id**, not an index. Stocks are files that users add, so an index would mean installing a profile silently changed which film every existing photograph had been developed on. A name this build has no profile for still round-trips untouched, because the alternative is that syncing to an older phone quietly un-develops the picture. Only the names travel. Turning one back into tables needs the profile database, which dr-pipeline deliberately does not link, so `Version::apply` clears the film and the session re-bakes -- after the parameters, because the bake reads the film's own exposure sliders and the print balance is solved against them. That is also why moving those sliders rebuilds the lookup where no other control in the panel does: an enlarger's filtration depends on how the negative was exposed. The panel keeps its rule. It still names no operation and still generates every control from a declared parameter kind; the stock gets a bespoke control beside those, exactly as the mask stack does, and for the same reason. The film's exposure and print exposure arrive as ordinary generated sliders. Two defaults worth stating. Picking a colour negative prints it, because an unprinted one is an orange strip and offering that as the first thing somebody sees after choosing Portra reads as a bug rather than as a choice -- the toggle is there for anyone who wants the scan. And a paste carries no film: a preset is a parameter map, and a stock is not a parameter, so pasting one would paste a choice the clipboard never took. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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4a2fcb6d22 |
Render a film stock on the GPU, and let it take over the rendering
The stock model landed in dr-film with no way to see it. This is the pipeline node, the two texture bindings it reads, and the end-to-end test that proves the shader agrees with the model. The design point is that a film simulation is not an adjustment. Every other node changes a picture; this one makes it. A stock's characteristic curve does the camera profile's base curve's job -- from measurements rather than from a curve somebody drew -- so running both renders the scene twice: the camera's rendering, and then a film's rendering of that. It looks like neither, and it reads as a colour-management bug with no colour-management bug to find. So `Operation::renders` is new. A node declaring it takes camera RGB and hands back linear sRGB, and the composer emits neither the base curve nor the conversion out of camera space. Both halves move together, and the composer keeps them as one string precisely so that getting half of it right is impossible. The tables are not parameters, for the reason vignetting's coefficients are not: they are measurements. dr-pipeline declares the layout as a plain struct and keeps its no-dependency property; the two crates share no types on purpose. `EditGraph::set_film_tables` offers them to every node rather than to the one that wants them, because knowing which concrete type is which is what the graph is organised not to know. Bindings 4 and 5 follow the masks precedent: declared unconditionally so one bind group layout serves every generated shader, bound to 1x1 placeholders when no stock is loaded. Both are interpolated by hand with textureLoad -- this pipeline binds no sampler, and adding one for two lookups would cost a binding in every shader. Uploads are keyed on content so an unchanged stock does not push half a megabyte across the bus per frame. The end-to-end test earned its place immediately: it found the density lookup being filled z-fastest while a 3D texture upload wants x-fastest, so the red and blue axes were transposed. Green matched exactly, which is what that bug looks like -- a plausible photograph of the wrong colour, and one that every unit test on either side of the seam passes. dr-film now pins the layout in a test that needs no device, and states it where the field is declared. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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c75849040c |
Format the tree the way the gate asks for it
`cargo fmt --check` is a required step and had drifted across 45 files. Most of it arrived this week: several operations were written in parallel worktrees and merged by hand, and a hand-merge resolves conflicts without ever running the formatter over the result. No behaviour changes — this is `cargo fmt --all` and nothing else, kept as its own commit so the next reader can skip it wholesale rather than search it for one that matters. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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7407a82aa7 |
Let an operation read the pixel next to it, and settle where sharpening belongs
The fused pass hands a fragment a colour and no coordinate. That is what buys one dispatch for a whole edit, and it is also a wall: sharpening, noise reduction, clarity, texture, dehaze and spot removal are each defined by what the neighbours are doing, and FR-DEV-3 and FR-DEV-8 ask for all six. None of them could be written at any price. So there is now a detail stage. An operation implements `Operation` for its parameters exactly as before — the panel, the sidecar, the history and the presets all work unchanged — and additionally returns `Affects::Detail` and a `DetailStage` yielding one pass per dispatch. `Affects` grows the third variant `docs/requirements.md:250` designed and nothing had cut. Where the stage sits is a colour-science decision, not an arrangement of convenience. It runs after every point operation and every mask layer, so an amount chosen against a tone curve survives the curve moving; in linear sRGB after the camera matrix, because camera RGB has no luminance to sharpen against; and before the output transform and the clip, because FR-DEV-2 allows one quantisation and a highlight clipped before a convolution grows a dark ring. The fused pass therefore ends one of two ways, and when a detail stage follows it hands on unclipped f16 and the last detail pass encodes. At render resolution rather than on the source, which is the whole of FR-DSP-1: a pass before the framing prologue would cost 24 MP to draw a 2 MP preview. `RenderScale` is what makes that survivable — a radius is stored as a fraction of the frame's shorter edge, exactly as a mask feather already is, or as a count of source pixels, and converted per render. It also reports when a radius is smaller than a proxy pixel rather than drawing a plausible lie; zooming to 1:1 makes the preview exact with no second path. `Invalidation` gives FR-DEV-3d something to mean. Moving a detail parameter leaves the colour key alone, so `AdjustPass` keeps the linear intermediate and skips the fused dispatch: dragging a sharpening slider costs a convolution. Moving exposure does re-run the detail passes, because they read what the colour pass wrote, and there is no arrangement of keys that avoids it while keeping sharpening after tone. Validated by a separable box blur that is not a develop operation, behind the `detail-probe` feature and absent from a shipping build. An abstraction with no consumer is a guess; a box blur's answer is known in closed form, so the tests assert every byte of the ramp rather than that the edge got softer. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com> |
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7421837c8a |
Let an operation say what it is about, so the panel can group without naming
Tool tabs need a taxonomy, and the taxonomy was the problem: a table in `ui/` mapping operation to tab breaks FR-DEV-3a, and a `group:` field risks what `ui-refinement.md` condemned `starts-group` for — the core deciding where the panel draws things. `Attribute` threads the needle. It says what an operation *is* — tone, colour, detail, optics, geometry, effect — which is the same category as `ParamKind` and squarely on the core's side of ARCH §4.3a's line. What is drawn, where it sits and whether it is visible stay the frontend's. There is no attribute for "the third tab", the enum's order is declaration order rather than screen order, and a frontend may render these as tabs, as headings, or ignore them. The payoff is that a tab strip can be *derived*: the groups are the attributes present in the capability list, so the interface names no operation and needs no table to keep in step. An operation joins the right group by declaring what it is, which is the one thing its author is well placed to say. Plural, because the tone curve is genuinely both — an RGB curve is tonal and the per-channel curves are chromatic, and filing it under one would hide it from half the people looking for it. Required and non-empty, enforced in `build.rs`, and the failure was checked by removing the line rather than assumed. An operation with no attribute is invisible to a panel that groups by them; a build that stops costs ten seconds, a control nobody can find costs more. The vocabulary is closed for the same reason: a typo would otherwise invent a category holding exactly one operation, which looks like a deliberate one until somebody counts. Six tests over the real chain, including the hand-written operations that `build.rs` never sees and so cannot check. |
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94cfea4748 |
Keep the mask when the app closes, and when two devices disagree
The sidecar is authoritative — the catalog is a disposable index and the RAW is never written — so a mask that does not round-trip is not a persistence bug, it is lost work. Layers get their own `[mask <version> <id>]` blocks rather than being flattened into dotted keys. A layer is not a scalar: it carries a selection, a geometry and a chain of its own, and encoding a region set as `m1.region.0 = 12` would be neither readable nor mergeable. The version uuid is repeated in the header instead of relying on the block following its version, because "belongs to whichever version appeared above me" is a relationship that hand-editing, merging and older builds each break quietly. Region ids sort and deduplicate on read rather than being trusted from the file. The mask's identity is the *set*, so two devices writing the same selection in different orders must produce the same mask rather than argue about a difference that is not one. Masks merge by layer id under FR-NC-9, which is the disjoint-survives rule the parameters already follow one level up: a layer added on the phone and one added on the desktop both survive. A layer *both* sides edited resolves wholesale to the higher revision, because half of one selection plus half of another's opacity is a layer neither person made. A remote deletion is honoured, or a mask the user removed returns on every sync. An unknown mask source is skipped rather than guessed at. Applying a newer format's mask type as the nearest one this build knows would put a confidently wrong adjustment on the photograph, which is worse than applying none. 29 new tests. The interesting ones are about silence: a maskless version clearing the previous image's layers, a bare selection persisting even though it renders nothing, and a mask naming a version that is not in the file being dropped instead of landing on whichever block was open. |
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914d14ec0d |
Tell the shader which colour space it is encoding for
The generated shader ended with `encode_srgb` and a clamp, so every photograph leaving DarkRoom had been through sRGB's gamut whatever the settings page said. Export refused the other three spaces rather than tag clipped pixels with a gamut they did not contain — correct, and not something an encoder could fix. So the output space becomes a parameter of composition. `compose_for` emits a constant primaries matrix after the camera matrix and before the clip, and generates the transfer function to match: the sRGB curve for sRGB and Display P3, a pure 2.199 gamma for Adobe RGB, 1.8 with a linear toe for ProPhoto. The ordering the camera matrix depends on is untouched — operations still run in camera space — and sRGB emits no conversion at all, so the shader compiled on nearly every frame is byte-for-byte what it was. The numbers live in dr-types, derived from four chromaticity pairs per space rather than tabulated. That is not tidiness: the shader encodes the pixels and the ICC profile describes them, and a file whose profile disagrees with its own contents is worse than one with no profile. One derivation makes them agree by construction, and can be checked against the values the specifications publish. Profiles are generated here too — minimal v2 matrix/TRC, about 2 KB, pure Rust, no lcms to satisfy under the NDK. A JPEG carries it in APP2, a PNG in iCCP, a TIFF in tag 34675. sRGB gets one as well, because untagged does not mean sRGB, it means guess. The refusal survives in a sharper form. A `Frame` now carries the space it was rendered in, and export refuses to label it anything else. The develop session still composes for sRGB, so a P3 export from the interface fails with an accurate error instead of producing a file that lies — the frontend half is a separate change. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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69b12e327f |
Let framing say it wants the canvas, instead of the panel knowing
The generated panel opened with a special case:
if op.id == dr_pipeline::framing::ID { continue; }
and a paragraph explaining that framing's eight parameters are eight bad
controls — four crop edges you would have to type coordinates into, a "rotate"
slider running 0..3, two switches — so `GeometryPanel` presents them as the
gestures they are instead.
Every word of that is true, and none of it was the frontend's to know. It is a
fact about the operation, and ARCH §4.3a is explicit that a frontend deciding
things by *naming a stage* is the boundary being crossed: a second frontend
would have had to learn the same special case, and nothing in the capability
output said why it existed.
Framing now declares a `Presentation` preferring `WidgetKind::CropOverlay`,
with a demand of two-dimensional dragging and — deliberately — no precise
pointing, since FR-UI-7 grows the handles to the modality and a crop is
forgiving. The widget owns all eight parameters rather than only the rect: a
frontend taking this on takes the whole framing control surface, and leaving
rotation and the flips behind would scatter them into the generated panel
underneath a crop control that already exists.
The panel's rule is now general. `supported` answers whether a kind is
implemented *anywhere* — drawn in the panel like the tone curve, or hosted on
the canvas like the crop — and `is_on_canvas` settles which afterwards, so the
two cannot disagree about the same kind. Any stage preferring an on-canvas
widget is skipped, with nothing named. A frontend that implements neither still
gets the eight sliders: tedious, complete, and the guarantee the whole hint
mechanism rests on.
**The tests were asserting against the wrong thing.** `rows_of` was a
hand-written simulation of the row generator, complete with its own copy of the
framing skip, so the suite was checking a second implementation kept in step by
hand. It was not in step: giving framing a presentation changed the real panel
and the simulation disagreed, which is exactly how a green suite hides a
regression. It now calls `rows_from`, and `rows_of_unfiltered` is gone.
`framing_is_not_generated_as_sliders` survives but asserts by routing rather
than by counting — no row may carry framing's capability index — so it cannot
be satisfied by two miscounts cancelling out. Alongside it, an invented stage
preferring a widget this frontend lacks, falling back to one the canvas hosts,
must also be skipped: if that ever needs a name added to pass, the special case
has grown back.
Not included: moving the crop overlay's markup out of app.slint into
controls.slint. It is cosmetic next to the above and app.slint is in another
session's working set.
Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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0a331c717e |
Give the controls a vocabulary, and let a node ask for one
widgets.slint set the rule — screens consume components, and a bare `Theme.*` at a call site means a component is missing — and it set it for chrome only. The controls never got the same treatment, so they were written wherever they were first needed and copied from there. **The slider was private to the develop panel.** `SliderTrack`, with the fifty-line preamble explaining how it wrests a drag away from a Flickable, lived inside adjust.slint and no other screen could reach it. It shows: export quality is a 1-to-100 value, and the settings page offered a free-text box for it, with the range written in a hint and enforced nowhere. `to-float()` answers 0 for anything it cannot parse, so a typo saved a quality of 0 and the page displayed the 0 back as though it had been asked for. The tick-box was written twice, in launch.slint and settings.slint, from the same 18px box and the same handler; the second carried a comment deferring the lift until a third caller appeared. The label-and-hint header was written three times inside settings.slint alone. controls.slint is the input layer beside widgets.slint's chrome layer, and the constraint that makes it reusable is that **nothing in it knows about `ParamRow`** — that struct is the develop panel's flattening of the capability model, and a control that imported it could only ever be used by the develop panel. The primitives take plain numbers; the ParamRow-shaped wrappers stay in the panel that owns the model. 658 lines came out of the three screens. `SliderRow` is the slider-plus-number-box ARCH §4.3 names as the pointer presentation of a bounded scalar, and quality is its first adopter. It commits on gesture end rather than on every movement, because the settings page saves to disk on change and a two-second drag is a couple of hundred writes where a text field committed once. The develop panel keeps the live stream — that is what its pipeline is for — so `SliderTrack` now reports both. **The other half is the descriptor.** FR-DEV-3a and ARCH §4.3a already specify more than was built: an ordered preference list of widgets rather than one, the demands a widget makes, and kinds beyond scalar and bool. - `Presentation.widgets` is now a list, walked by `choose`, falling back to plain sliders. Falling off the end is not an error, and there is a test asserting an operation asking only for an unimplemented widget still yields one control per parameter. - `WidgetDemand` carries what a widget inherently needs — two-dimensional dragging, precise pointing — and no pixels, breakpoints or platform names. - `WidgetKind` grows to the specified set. There is deliberately no `Colour` *kind*: a colour is three numbers, and a value type that is not an `f32` would reach through the graph, the uniform block and the sidecar format to buy what `ColourWheel` over three scalars already describes. Every widget here is a hint over ordinary scalars, which is what keeps the fallback honest. - `ParamKind::Enum` is the one new shape, and it fits because a variant index is exact in binary32. `kind: enum` with a `variants:` list works in `ops/*.yaml`, so a node declaring one gets a segmented control with no UI file edited — which is the promise ops/mod.rs already makes. The panel's dispatch was duplicated: a lone parameter and a grouped one each wrote out their own list of kinds, so `enum` would have had to be added twice and a kind added to one would appear or vanish depending on how many parameters its operation happened to declare. `ParamControl` is now the only such chain. `rows_from` is free-standing rather than a method, which is what lets the FR-DEV-3c acceptance test requirements.md asks for actually be written: an operation the frontend has never heard of, appearing in a generated panel, with no GPU in sight. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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7c57f490fe |
Declare a develop operation in YAML, and generate the rest
An operation was, in the overwhelming majority of cases, four facts: what its parameters are, what uniforms they compute, what WGSL those uniforms drive, and where it sits in the chain. Written in Rust those four facts arrived wrapped in ninety lines of trait implementation — a match on parameter id to a struct field, another match back, an is_active comparing each field to its default, a Vec<Uniform> built by hand. All mechanical, and each one a place to make a silent mistake: a param() arm returning the wrong field reads perfectly and breaks the sidecar round-trip. So the four facts are the file now. core/dr-pipeline/ops/<id>.yaml is a node, build.rs compiles it into the same Operation impl as before, and the result lands in OUT_DIR — the same reasoning as style.yaml -> theme.slint, including why it does not land beside the sources it would look exactly like. Nothing downstream can tell a declared node from a hand-written one: same &'static OpDescriptor, same fused-shader composition, same sidecar. Nine nodes moved: exposure, white_balance, contrast, highlights_shadows, blacks_whites, brilliance, vibrance, saturation, and the shared WGSL helper registry. Their prose came with them, and so did their tests — set/expect/expect_active/expect_wgsl in the declaration compile to real #[test]s, so a node file carries its own proof rather than leaving it behind in a file that no longer exists. Two stayed in Rust and say so with `rust:`. The tone curve's neutral is a relationship between five interpolated points rather than a set of values; the colour mixer generates thirty-six faceted parameters from twelve computed hue bands. A schema stretched to cover either would be a worse language than Rust aimed at one caller. They still declare their position here, because the chain's *order* is the one thing a reader comes to this directory to learn, and an order written half in YAML and half in Rust would be worse than either alone. default_chain() is generated from it. Uniforms are derived by a small expression language — exp2(exposure), blacks / 100 * 0.02 — compiled to Rust rather than interpreted, so an unknown name or a wrong arity is a build error naming the file and the key and the arithmetic costs nothing at runtime. The build script refuses a duplicate order, a filename disagreeing with its id, a default outside its own range, a test value the graph would clamp before the node saw it, a helper that does not define the function it names, and a declared node colliding with a file in src/ops. Verified by adding a scratch node and removing it again: one file, no other edit, and it joined the chain at its declared order with its test running. 237 tests pass in dr-pipeline, clippy and fmt clean. .yaml joins the traceability tool's scanned suffixes, because a node's Rust now lives in OUT_DIR where a tag could never be linked from the report. Coverage 47.7% -> 48.3%. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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9b2ee0d0eb |
Show the colour mixer as three runs of twelve, each row a colour
Build and test / Desktop (Linux) (push) Successful in 17m20s
Build and test / Layer separation (push) Successful in 33s
🐳 Android image / Build and push (push) Successful in 2s
Build and test / android-image (push) Successful in 2s
Traceability / Requirement traces (push) Failing after 26s
Build and test / Android (aarch64) (push) Failing after 8m59s
The mixer was thirty-six sliders reading "Hue / Sat / Lum" twelve times over with nothing saying which band any row belonged to. The identity was there all along — the descriptor declares param.mixer.orange.sat and BANDS carries orange at 30° — and was discarded on the way out: labels.rs had no mixer entries, so every key fell through to a derived label that yields the bare channel name. A parameter can now say which aspect it adjusts and which subject it adjusts it on, with the subject's hue where the subject is a colour (descriptor::Facet). That is data about what the operation does, not a layout: the mixer genuinely weights pixels around 30°. What to draw from 30°, and in what order to stack the runs, stay in dr-ui (ARCH §4.3a) — develop.rs brings rows sharing an aspect together and marks the first of each, and adjust.slint names the run once and draws a swatch, a track and a readout on one line. Grouped by channel rather than by band because an edit is almost never "everything about orange"; it is the saturation of the greens, made by comparing one channel across neighbouring bands. Twelve band sections put those twelve rows in twelve different places. The swatch is the label, which is what makes twelve rows fit where four did. The band name is not lost: it is the row's accessible label, so the control is not colour-only, and labels.rs is where the mapping is written down — including chartreuse as "Yellow-Green" and spring as "Blue-Green", since nobody hunting foliage scans a list for "Spring". Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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489465faf0 |
Show the photograph the way it was taken
Nothing read EXIF orientation, so every frame from a body held sideways lay on its side — in the grid, in develop, and in the read-only preview. The tag is honoured as part of *reading the file*, at the same standing as a RAW's masked-photosite crop, never as an edit. It lives as a baseline on Framing rather than as a starting value for quarter_turns, which is what keeps four things true: a sideways file opens unmodified, reset returns it to upright rather than to the sensor's scan order, its sidecar stays empty, and the rotate button still moves the image 90° whatever the file underneath it says. Framing::effective composes the baseline with the user's own turns through the group law rather than by adding turns and OR-ing flags. The naive version gets one case wrong — an odd baseline turn plus a user mirror — and gets it wrong quietly, because the result is still a plausible orientation. The composition collapses to a single permutation, so obeying the tag costs nothing per pixel. dr_decode::orientation is a header-only IFD walk, separate from metadata() for the reason the entry points are separate at all: the grid asks once per cell and must not build a rawler decoder to get one tag. CR3 and RAF fall back to the full read, being neither TIFF nor JPEG. Written down as FR-DEV-3h. Known gap: thumbnails cached before this stay sideways. The store is keyed by file and size, and its shards sync — invalidating them would have every client re-download 25 MB a shard, which is not this commit's call to make. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |
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050dcff5bb |
Add viewport zoom to the framing
A view rect that composes with the crop in the same normalised space: nesting one rect in the other is a multiply, so the shader needs no second rect and no extra uniform slot. Zoom is explicitly not an edit. It is excluded from is_active, from the structure hash, and from the sidecar, so a zoomed view exports exactly as an unzoomed one does. is_neutral now asks the framing whether it *edits* rather than whether it is active — otherwise merely zooming would mark a clean file dirty. Because the render target keeps its size while the sampled region shrinks, zooming raises the resolution the pipeline works at rather than magnifying already-rendered pixels, which is what makes 1:1 inspection show real detail. Assisted-by: LLM |
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f630a3ff81 |
Wire the launch screen into the app
The app now opens on the login screen when there is nothing else to show
— no local paths and no configured library — and goes straight to the
images otherwise. Making someone click past a login they already
completed is pure friction.
launch.slint imported by app.slint, replacing the window rather
than overlaying it: there is no library to look at
until an account is configured
launch_ui.rs the Slint wiring, kept out of lib.rs so the launch
flow can change without touching the develop window
Login runs on a worker thread and posts results back through a channel,
since Slint's event loop is single-threaded and a 20-minute browser wait
cannot block it. The system browser is opened via xdg-open, never an
embedded webview (FR-NC-1).
Sign-out deletes the local credential even if server-side revocation
fails: a network error must not leave a usable secret on the machine.
Format tick-boxes persist on each toggle, so a selection survives a
crash before the library is opened.
Two things deliberately incomplete rather than faked:
- "Choose folder" lists the account's folders and reports them, but
there is no picker widget yet, so selection still happens via the
connect example.
- "Open library" logs the request. Opening a remote library needs the
scan-and-cache path, which belongs with the catalog work in flight.
Earlier I broke the other in-flight dr-ui work by calling
slint_build::compile twice, which replaces the generated module. The
correct wiring is an import inside app.slint, which is what this does.
30 dr-ui tests passing; both launch paths verified by running the app.
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09e3043f4c |
Add secure credential storage, sessions, and a launch screen
Login now persists properly rather than through the JSON file the test
harness was using.
dr-plat SecretStore trait plus a Secret Service backend.
Verified against the live GNOME Keyring: store,
retrieve, delete, confirm-gone all round-trip.
Session/SessionStore splits credentials from settings — the app
password goes to the keyring (FR-NC-2), while
server, login, chosen root and format selection are
ordinary config. A test asserts the credential never
appears in the config file.
LaunchModel the launch-screen state machine, testable without a
display server: sign in, approve in browser, choose
folder, tick formats, sign out.
launch.slint the screen itself, in its own file.
Absence of a secrets daemon is an explicit degraded mode, not a silent
fallback to plaintext — the screen says sign-in will not persist rather
than letting the user find out next launch. Android's Keystore backend
fails loudly for the same reason: a no-op store would look like it
worked and then lose the credential.
Two bugs caught by tests rather than by running it:
- fail() after busy() signed the user out, because busy() had already
discarded the session. A failed *scan* would have logged you out.
Busy now carries the session.
- normalise_server upgrades http:// to https:// rather than accepting
it. NFR-SEC-3 requires TLS, and silently sending a credential in the
clear is not a decision to make on the user's behalf.
launch.slint is not yet wired into app.slint. Calling slint_build::compile
twice replaces the generated module rather than adding to it, which broke
the other in-flight work on dr-ui; I reverted that immediately. Wiring it
needs an import inside app.slint, which is that work's file to change.
419 tests passing across ten crates.
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c8bb08e661 |
Add folder scan with format selection; validate A3 on a real library
Library setup as the user described it: pick a folder, choose which RAW
types to look for, scan recursively.
dr-types::FormatFilter the tick-box selection, seeing through VFS
placeholder suffixes so a dehydrated CR2 still
matches as a CR2
dr-sync::scan recursive walk, Depth:1 per directory, pruning
unchanged subtrees where the backend propagates
directory ETags
Verified against nextcloud.tourolle.paris (34.0.2) on a real library:
browse root 32 entries, 98ms
scan PhotosRaw 17,185 RAW files in 334 directories, 34.1s
(7,836 CR2 + 9,349 DNG)
range read 262KB of a 21.5MB DNG in 119ms — 1.22% of the file,
and enough to read "Canon EOS 6D | ISO 100"
That last line is assumption A3 validated on real data. Cataloguing this
library by whole-file fetch would move roughly 370GB; the range path
moves a few MB.
Pruning is capability-gated rather than assumed: with per-entry ETags a
probe costs a request and proves nothing about children, so it is skipped
entirely. A test asserts zero probes in that case.
Still unresolved: /core/preview returns 400 for every parameter
combination tried, including on a JPEG the server reports as having a
preview. Not a request-shape bug — it fails identically bare. Recorded
rather than worked around; ARCH §6.7 already treats server previews as
opportunistic, so nothing depends on it.
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78e3e6b846 |
Add the develop pipeline: demosaic and seven raw adjustments
Decode through display, on the GPU: black/white normalisation, Bayer demosaic, camera colour transform, and the first seven adjustment operations — white balance, exposure, highlights/shadows, blacks/whites, brilliance, vibrance, saturation. Composable shaders. Each operation contributes a WGSL fragment rather than owning a pass, and dr-pipeline fuses the *active* ones into a single compute shader. One texture read and one write per frame regardless of how many adjustments are in play, while the operations stay independent in Rust — adding one is a new file, with no central shader to edit. An operation at neutral settings contributes no code, no uniform and no branch. Uniforms are prefixed per operation so two may both declare `amount`; helpers dedupe by name from a single source of truth. Pipelines cache on a structure hash covering the op-set and its order but not the values, so dragging a slider uploads uniforms and reuses the compiled pipeline. Measured on a 24 MP CR2: 0.60 ms re-render, one pipeline compiled across ten slider positions. The UI is generated, not written. EditGraph::capabilities() reports parameters with their kinds, ranges, defaults and current values; the panel builds one control per entry chosen by ParamKind. No file in ui/ names an operation, and dr-pipeline has no wgpu dependency, so codegen is testable without a device (ARCH §6.5a). Three defects found against real files, each silent: - rawler 0.7.2's `xyz_to_cam` is all zeros — deprecated and no longer populated. The live matrices are in `color_matrix`, keyed by illuminant. Reading the old field yields no colour transform at all. - `cam_to_xyz_normalized()` returns all NaN on any Bayer sensor: it divides each of four rows by its own sum, and the unused fourth (emerald) row sums to zero. Inverting the 3x3 ourselves avoids it. `wb_coeffs[3]` is NaN for the same reason and is normalised at decode. - As-shot white balance reached the uniform block but no shader read it, so the first render of a real CR2 came out violently green. Green photosites collect roughly twice the signal of red and blue. Now applied unconditionally before any operation, with tests on ordering. Demosaic is Malvar-He-Cutler rather than bilinear: gradient-corrected interpolation at one 5x5 neighbourhood per pixel, where bilinear leaves visible zippering on any high-contrast edge at 1:1. Two of the four packed CFA constants were wrong on the first attempt, so all four layouts are asserted to reconstruct the same colour. Crop origins at odd coordinates re-phase the pattern; without that, red and blue swap. X-Trans reports GpuError::UnsupportedCfa rather than approximating with the Bayer path, which would look like a corrupt file. 206 tests, including GPU tests proving every operation and the full seven-operation chain generate compilable WGSL. Known gaps: the display path still reads back to the CPU each frame, which ARCH §6.1 forbids and AC-8 asserts against — it is gated behind the `readback` feature and waits on spike S1 wiring Slint's texture import. Curve shapes are a first draft and want tuning against real photographs. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com> |