import { Theme } from "theme.slint"; import { AdjustPanel, GeometryPanel, ModeStrip, ParamRow, TransferPanel, ViewMode } from "adjust.slint"; import { GradientHandle, HandleRole, MaskPanel, MaskRow, SubjectRow } from "masks.slint"; import { LaunchScreen } from "launch.slint"; import { LibraryGrid, LibraryCell, TimelineBar, PhotoRoll, KeywordRow } from "library.slint"; import { Button, PanelHeading, Label, Value, Caption, Panel, EmptyState, ProgressBar, ActivityRow } from "widgets.slint"; import { CollectionsPanel, CollectionRow, OfflinePrompt } from "collections.slint"; import { HistogramPanel, HistogramView } from "histogram.slint"; import { SettingsPage } from "settings.slint"; import { ImportPage } from "import.slint"; export { LibraryCell, TimelineBar, CollectionRow, ActivityRow, HistogramView } export { ViewMode, GradientHandle, HandleRole } // Status strip — surfaces the GPU backend and adapter, which matters during // v0.1 because assumption A1 is exactly "does this compositing path work on // this hardware". Seeing the adapter at a glance makes vendor differences // obvious during the S1/S2 spikes. component StatusBar inherits Rectangle { in property adapter; in property backend; in property layout-class; in property fps; /// FR-UI-1: the layout class, so the instrumentation can stand down on a /// strip too narrow to carry both it and the controls. in property expanded: true; in property filename; in property position; /// Only offered where there is a library to go back to — with files named /// on the command line there is no grid behind this view. in property can-return-to-library: false; /// Whether the develop column is currently shown, for the toggle's label. in property panel-visible: true; /// What the export button says. Rust owns it because the answer depends /// on settings this component does not see — the format, and whether the /// destination is this device or the server. in property export-label: "Export"; in property export-busy: false; /// What the last export did. Sits beside the button rather than in a /// dialogue: an export that succeeded needs no acknowledging, and one /// that failed needs its reason where the retry is. in property export-status; /// Whether the edit can be stepped either way (FR-DEV-5). in property can-undo: false; in property can-redo: false; callback back-to-library(); callback open-settings(); callback toggle-panel(); callback export-image(); callback undo(); callback redo(); // 44px and `surface`, the same bar the library and settings draw. // // It was 28px — the control height — which was a reasonable size for a // readout and the wrong size for the thing it actually is: this strip // carries the only way out of develop, and it was half the height of the // identical control on the two screens either side of it. Three screens // whose headers do not agree read as three applications, and the one place // the user needs to find a way back was the one drawn smallest. // // Controls keep their own 28px and are centred in it, exactly as the // library header centres the same buttons: a `Button` sets a fixed height, // which a HorizontalLayout parks at the top of the row rather than // centring for it. height: 44px; background: Theme.surface; // Scrolls rather than overflowing. A layout given less width than its // children need does not shrink them — it overruns the edge and reports // the oversized minimum to whatever contains it. Collapsing the // instrumentation below buys back about 200 logical pixels, which is // enough for a tablet; it is not enough for a phone, and nothing here // should be unreachable merely because the window is narrow. Flickable { width: 100%; height: 100%; viewport-height: self.height; viewport-width: max(self.width, strip.preferred-width); strip := HorizontalLayout { width: parent.viewport-width; height: parent.viewport-height; padding-left: Theme.gap; padding-right: Theme.gap; spacing: Theme.gap; alignment: start; // Kept instantiated with `visible` rather than wrapped in an `if`: // the strip is inside the layout that `expanded` feeds, and adding a // conditional child here is the shape that has already caused binding // loops in this file (see the panel below). Button { text: "‹ Library"; y: (parent.height - self.height) / 2; visible: root.can-return-to-library; clicked => { root.back-to-library(); } } Value { text: root.filename; compact: true; overflow: elide; } Caption { text: root.position; } Rectangle { horizontal-stretch: 1; } // --- instrumentation lives in Settings now ------------------------ // // The render backend, the layout class and the frame rate are // developer readouts. They cost about 200 logical pixels of a strip // that also carries the only way out of develop, the undo pair, the // panel toggle and the export button — and a `HorizontalLayout` given // less width than its children's minimums does not shrink them, it // runs off the end. // // A tablet in portrait is 768 logical pixels and was already below the // breakpoint that hid them, so it kept its header. Landscape is 1200 // and is not, so the readouts came back and the header ran off the // right-hand edge there instead — a breakpoint that hides a problem at // one size and not another is a workaround, not a fix. // // The backend, the frame rate and the layout class used to live here. // They are diagnostics — read once when something looks wrong, and // never again — and as permanent furniture in a 44px strip they cost // three slots that the controls beside them actually needed. On a // tablet in landscape the header ran off the right-hand edge, and this // was a third of the reason. // // They are in Settings under ABOUT now, next to the version, which is // where someone goes when they have a bug to report rather than a // photograph to edit. // Undo and redo, in the strip rather than in the develop column: the // panel can be put away, and the one control that takes back a // mis-drag must not go away with it. Disabled rather than hidden, so // the pair keeps its place and the keyboard shortcut has something // visible to correspond to. Button { text: "Undo"; enabled: root.can-undo; y: (parent.height - self.height) / 2; clicked => { root.undo(); } } Button { text: "Redo"; enabled: root.can-redo; y: (parent.height - self.height) / 2; clicked => { root.redo(); } } // Show or hide the develop column. On a tablet the panel is 280px of a // screen that is mostly photograph, and the whole point of opening an // image is to look at it — so being able to put the instruments away // and bring them back is worth a control of its own. The glyph points // the way the panel will move. Button { text: root.panel-visible ? "Hide panel ›" : "‹ Panel"; active: root.panel-visible; y: (parent.height - self.height) / 2; clicked => { root.toggle-panel(); } } Caption { text: root.export-status; vertical-alignment: center; overflow: elide; } // The export itself, beside the settings that shape it. This is the // screen where a photograph is finished, so it is the screen where // one is asked for — the grid can export a selection later, but a // single finished frame is exported from in front of it. Button { text: root.export-busy ? "Exporting…" : root.export-label; enabled: !root.export-busy; y: (parent.height - self.height) / 2; clicked => { root.export-image(); } } // Reachable from develop as well as from the grid: export defaults are // most likely to be wanted with a finished photograph on screen, which // is exactly where this bar is and the library header is not. Button { text: "Settings"; y: (parent.height - self.height) / 2; clicked => { root.open-settings(); } } } } Rectangle { y: parent.height - 1px; height: 1px; background: Theme.rule; } } // Capture metadata. Read-only; the adjustment controls live in AdjustPanel, // which is generated from pipeline capabilities rather than written here. // // Flat, like everything else in this column. This was briefly a collapsible // section so that every panel could be put away; the sidebar as a whole now // closes from the status strip instead, which is the control that was actually // wanted, and the per-group lids only stood between the user and the controls. component InfoPanel inherits Rectangle { in property camera; in property exposure; in property dimensions; background: transparent; height: panel.preferred-height; panel := Panel { // Flat: this abuts the adjust panel below it and the rule between // them is drawn by the column that stacks the two. flat: true; width: 100%; PanelHeading { text: "IMAGE"; } Value { text: root.camera == "" ? "—" : root.camera; placeholder: root.camera == ""; wrap: word-wrap; } Label { text: root.exposure; } Caption { text: root.dimensions; } } } export component AppWindow inherits Window { title: "DarkRoom"; // The one raster asset in the UI, and the exception that the header of // icons.slint does not cover: everything drawn *inside* the window is a // Path because a font might not have the glyph, but the window icon is // never drawn by us. It is handed to the window manager, which wants // pixels. Pre-shaped with rounded corners and transparent outside them, // because desktop window managers composite it as-is rather than masking // it the way Android does — the Android launcher icon is a separate, // maskable set under apps/darkroom-android/android/res. // // Where it actually shows up is narrower than it looks: X11 and Windows // read it, and Wayland ignores it outright in favour of matching app_id // against an installed .desktop file, which this repo does not install. // Android ignores it too — there is no title bar to put it in. icon: @image-url("app-icon.png"); background: Theme.ground; preferred-width: 1100px; preferred-height: 720px; min-width: 360px; min-height: 320px; // Set from Rust each frame: the compute output, delivered as a texture. in property canvas; in property adapter: "detecting…"; in property backend: "—"; in property fps: 0; /// TRACES: FR-UI-2 /// Set from `CARGO_PKG_VERSION`, so the About line cannot disagree with /// the binary it is part of. in property app-version: "unknown"; // Current image, for the status strip and empty state. in property filename: ""; in property camera: ""; in property exposure: ""; in property dimensions: ""; in property index: 0; in property total: 0; in property load-error: ""; /// TRACES: FR-DSP-7 /// The counted frame. Set only when the render has settled — a histogram /// of a draft frame is a histogram of an image nobody is reading. in property histogram; // --- zoom, pan and crop (FR-DEV-4) --- // // Zoom is a *viewing* state, not an edit: it changes the resolution the // pipeline renders at, never what the file becomes. Rust owns the actual // rect; these carry only what the interface has to draw. in property zoom: 1.0; in property zoomed: false; /// Whether one source pixel now covers more than one screen pixel. /// /// Drives the canvas's filtering, and nothing else. Rust decides it rather /// than the `zoom` property above, because the two are not the same /// question: whether the image is magnified depends on the source's /// resolution against the viewport's, which Slint does not know. in property magnified: false; /// TRACES: FR-UI-5 /// What the develop view is currently doing (see `ViewMode`). /// /// One value rather than a flag per mode, so two modes cannot be on at /// once — which, with `crop-mode` a bare bool beside a masking panel that /// armed the canvas through two toggles of its own, they could be. Rust /// owns it: entering a mode has side effects on the session (crop drops /// the zoom, local clears nothing and leaving it clears the selection), /// and a property the interface could set directly would let the view /// change without them. /// /// In `crop` the canvas shows the *whole* frame — otherwise the area being /// cropped away would not be on screen to drag across — and the surround /// is greyed. in property view-mode: ViewMode.photo; /// Shorthand for the two conditions half this file tests, so a mode /// comparison is written once rather than at each of a dozen call sites. property cropping: root.view-mode == ViewMode.crop; property local-mode: root.view-mode == ViewMode.local; /// The crop rect in fractions of the frame, mirrored from Rust so the /// overlay draws exactly what the pipeline holds. in-out property crop-x: 0.0; in-out property crop-y: 0.0; in-out property crop-w: 1.0; in-out property crop-h: 1.0; /// Enter a mode, or `photo` to leave whichever one is current. callback mode-picked(ViewMode); /// A dragged crop rect, in fractions of the frame. callback crop-changed(float, float, float, float); // --- rotation, flips and straightening (FR-DEV-3) --- // // Mirrored from the session rather than held here, for the same reason the // crop rect is: Rust clamps and wraps these, so the panel must show what // was actually applied and not what the click asked for. in property straighten: 0.0; /// The straighten slider's travel either way, from the descriptor. in property max-straighten: 45.0; in property flip-h: false; in property flip-v: false; /// Any framing edit is in effect — what lights the section's dot and /// enables its reset. Distinct from the crop rect being non-full: a /// rotation or a flip is an edit with the crop still full. in property framing-modified: false; /// Quarter turns, positive clockwise. callback rotate-quarters(int); callback flip-h-toggled(); callback flip-v-toggled(); callback straighten-changed(float); /// Crop, angle, rotation and flips back to neutral, leaving colour alone. callback framing-reset(); // --- undo and redo (FR-DEV-5) --- // // Rust owns whether there is anywhere to step, because "anywhere" is a // position in a stack of snapshots this side never sees. A whole drag is // one step; the coalescing that makes it so lives in `dr-pipeline`. in property can-undo: false; in property can-redo: false; callback undo(); callback redo(); /// Scroll-to-zoom: factor, and the anchor in fractions of the visible area. callback zoom-at(float, float, float); callback pan-by(float, float); callback zoom-reset(); // --- launch screen (FR-NC-1, FR-NC-4) --- // // The app opens here when no library is configured, and returns here to // sign out or switch account. in property show-launch: false; in property launch-signed-in: false; in property launch-account: ""; in property launch-root: ""; in property launch-server: ""; in property launch-busy: false; in property launch-status: ""; in property launch-error: ""; in property launch-login-url: ""; in property launch-can-remember: true; in-out property <[string]> launch-format-labels; in-out property <[bool]> launch-format-checked; callback launch-sign-in(string); /// server, username, app password callback launch-sign-in-direct(string, string, string); callback launch-sign-out(); callback launch-choose-folder(); callback launch-open-library(); callback launch-format-toggled(int, bool); callback launch-copy-url(); in property launch-browsing: false; in property launch-browse-path: ""; in property launch-browse-loading: false; in-out property <[string]> launch-browse-entries; callback launch-browse-into(string); callback launch-browse-up(); callback launch-browse-confirm(); callback launch-browse-cancel(); // --- library grid (FR-CAT-4) --- // // Shown after a library is opened, before an image is chosen. Cells are a // window over the catalog, not the whole of it. in property show-library: false; in-out property <[LibraryCell]> library-cells; in property library-total: 0; // --- background activity (FR-CAT-1, FR-NC-6c) --- // // Every background job in one register, filled by `activity.rs`. The // aggregate drives the bar across the top of the shell; the rows are the // list on the settings page, where a stalled transfer can be identified // rather than merely felt. in property <[ActivityRow]> activity-rows; /// Anything at all running. Drives the bar's visibility, so it is a /// property rather than `activity-rows.length > 0` — finished rows stay in /// the list for a while and must not keep the bar alight. in property activity-busy: false; /// Whether the running jobs, taken together, have a denominator. A scan /// alone does not; a scan beside a download does. in property activity-determinate: false; in property activity-fraction: 0; in property activity-running: 0; /// Jobs that stopped and are being kept: finished ones as a short history, /// failed ones until they are cleared. in property activity-kept: 0; callback activity-clear-finished(); in property library-scanning: false; in property library-status: ""; in property library-error: ""; // --- offline mode (FR-CAT-9) --- // // The library keeps working from local data when the server cannot be // reached: thumbnails come from the shards, and rating and sorting are // catalog operations that never needed the network. What stops is opening // an original that was never stored locally. // // `offline-reason` carries the transport's own message ("connection // refused", "dns error") because it is usually specific enough to act on, // where a bare "offline" leaves the user guessing whether it is their wifi // or the server. in property library-offline: false; in property library-offline-reason: ""; in property library-offline-since: ""; // Narrows the grid to images whose RAW is stored locally — the ones that // can actually be opened while offline. Off by default: the catalog is the // library, and hiding most of it the moment a connection drops would read // as data loss rather than as a filter. in-out property library-local-only: false; in property library-local-count: 0; callback library-toggle-local-only(); /// Whether the grid is narrowed to the timeline's visible span. in-out property library-range-active: false; callback library-toggle-date-range(); /// TRACES: FR-CAT-5 callback library-clear-selection(); callback library-collection-from-selection(); /// TRACES: FR-CAT-6 in property library-range-from; in property library-range-to; in property library-range-invalid: false; callback library-range-edited(string, string); /// The same range as a band on the capture-time axis, and the ends of it /// dragged. Fractions of the span the axis is drawn over — Rust owns the /// conversion both ways, so the band lands where the finger left it. in property library-range-from-fraction: -1; in property library-range-to-fraction: -1; callback library-timeline-range-changed(float, float); callback library-retry-connection(); // --- pinning a collection offline (FR-NC-6a) --- in property library-scope-pinned: false; in property library-pin-done: 0; in property library-pin-total: 0; callback library-toggle-pin-scope(); // The question a held collection asks: keep these on the device, or give // the disk back. Driven entirely from Rust — the counts and the byte sizes // in the labels are catalog reads, and an empty `title` is what closes it. in property offline-prompt-title: ""; in property offline-prompt-detail: ""; in property offline-prompt-keep-label: ""; in property offline-prompt-release-label: ""; in property offline-prompt-can-keep: false; in property offline-prompt-can-release: false; in property offline-prompt-busy: false; callback offline-prompt-keep(); callback offline-prompt-release(); callback offline-prompt-dismiss(); in property library-root-label: ""; in-out property <[TimelineBar]> library-timeline; in property library-timeline-label: ""; in property library-window-label: ""; in property library-offset: 0; in property library-sweep-done: 0; in property library-sweep-total: 0; in property library-current-bucket: 0; in property library-current-fraction: -1; in property library-timeline-anchored: false; callback library-scrub-fraction(float); callback library-timeline-pinch(float); callback library-timeline-pan(float); callback library-timeline-zoom(int); in-out property library-columns: 1; in property library-syncing: false; /// TRACES: FR-CAT-3 | FR-NC-3 /// The whole-library thumbnail pass, launched from the settings page. /// `library-open` gates the button on there being a library to sweep — /// the page is reachable from the launch screen too. in property library-thumbnailing: false; in property library-open: false; callback library-thumbnail-all(); in-out property library-cell-size: 180px; /// Whether this session is a touch one, which decides if the rating strip /// waits to be hovered or stands open. Seeded from the platform by Rust /// and latched by the grid on the first finger it sees. in-out property library-touched: false; callback library-zoom-cells(int); /// A pinch step on the grid: the ratio since the last update. callback library-pinch-cells(float); /// A pinch on the grid has begun, so the press that opened it was not one. callback library-pinch-started(); in property library-scroll-to: 0; in property library-scroll-token: 0; /// Which row of the loaded window is the photograph currently open in /// develop, so the roll can mark it. `-1` when it is not in the window. in property library-roll-current: -1; /// Whether the photo roll is out. Owned here rather than by the roll, so /// it survives the develop view being torn down and rebuilt. in-out property roll-open: false; /// A photograph was chosen from the roll: the row within the loaded /// window, which is what a cell click reports too. callback library-roll-pick(int); callback library-sync-now(); callback library-columns-changed(); callback library-scrolled(int); /// How many cells the grid's viewport shows at once. Rust sizes the /// loaded window from it — see `library_ui::window_move`. callback library-viewport-cells(int); callback library-cell-clicked(int); callback library-rescan(); /// Grid → launch screen, to pick a different folder or account. callback library-change(); /// Develop → grid. callback back-to-library(); // --- collections (FR-CAT-7) --- // // The sidebar's tree, flattened in Rust: Slint cannot instantiate a // component recursively, so depth arrives as an integer per row. in-out property <[CollectionRow]> collection-rows; /// Which collection scopes the grid. 0 is the whole library. in property collection-selected: 0; in property collection-scope-label: ""; in property collection-error: ""; /// Whether the sidebar is shown at all. Closed by default in the compact /// layout, where 232px of the window is most of the photograph (FR-UI-1), /// and openable from the grid header either way — see `panel-visible` for /// how a default and a user's answer to it are kept apart. in property collections-visible: true; /// Which collection is being renamed in the sidebar, by id. 0 is none. in property collection-renaming: 0; callback collection-select(int); callback collection-toggle(int); callback collection-new(); callback collection-menu(int); /// TRACES: FR-NC-6a /// Ask about a collection's local copies: the tray on a row, or a long /// press anywhere on it. callback collection-offline-menu(int); /// A row is held or released — the long press is timed in Rust. callback collection-row-press(int, bool); /// TRACES: FR-CAT-7 | FR-UI-4 /// File the grid's selection in a collection without dragging it there: /// the target's id, and whether to take the images out of the collection /// currently being shown. callback library-file-in-collection(int, bool); /// TRACES: FR-CAT-5 | FR-CAT-6 /// Keywording the grid's selection. The catalog has been searchable by /// keyword since it existed and there was nowhere to type one; this is it. /// /// The vocabulary arrives already answered against the selection — each row /// says how many of the selected photographs carry that word — because only /// Rust knows what is selected, and a `.slint` file counting it would need /// the selection as a second model that could disagree with the first. in property <[KeywordRow]> library-keywords; /// The sheet is opening: recompute the rows against the selection as it /// stands now. Pulled rather than pushed, because the selection changes on /// every arrow key and the sheet is shut for almost all of them. callback library-keywords-opened(); /// Put a keyword on the selection, creating it if it is new. By name, so a /// word typed into the field and a word tapped in the list are one path. callback library-assign-keyword(string); /// Take a keyword off the selection. Never deletes the keyword itself — /// it stays in the vocabulary and on every other photograph that carries it. callback library-unassign-keyword(string); /// TRACES: FR-UI-2 /// Whether a tap in the grid selects rather than opens, and the button /// that turns it on. The long press does the same thing without it. in property library-select-mode: false; callback library-toggle-select-mode(); /// A press on a cell ended, so the long-press timer can be cancelled. callback library-cell-press-ended(); /// TRACES: FR-UI-2 | FR-UI-4 /// Two taps on a cell: in selection mode, the far end of a range. callback library-cell-double-clicked(int); /// Renaming started on a row, by id — a double-click, or `F2`. callback collection-rename-start(int); /// A rename was committed: the collection's id and the new name. callback collection-rename-commit(int, string); /// Renaming was abandoned with Escape. callback collection-rename-cancel(); /// Row index and collection id under the pointer. The id is what the /// drop highlight follows: a spring expansion rebuilds the row model /// mid-drag, and an index would then point at a different collection. /// A drag is dwelling over a collection, or has left it: id, and whether /// it is over. Drives the spring-loaded expansion, timed in Rust. callback collection-drag-over(int, bool); /// Images were dropped on a collection, by id. Slint hit-tests the release, /// so this is the collection actually under the pointer. callback collection-dropped(int); /// Payload for dragging a collection onto another to reparent it. pure callback collection-drag-payload(int) -> data-transfer; // --- trash (FR-CAT-15) --- // // Not a collection: a drop here moves the file into a trash folder on the // server, where a collection drop only adds a reference. in property trash-count: 0; in property trash-label: ""; /// A soft delete: move the dragged images to the trash folder. callback trash-dropped(); /// A hard delete: permanently remove everything in the trash. callback trash-empty(); /// Put the selected trashed images back where they came from. callback trash-restore(); // --- drag and drop --- // // Slint's own `DragArea`/`DropArea` carry this: pointer capture, the // click-versus-drag threshold, arbitration against the grid's Flickable, // and the image drawn under the cursor. So there is no badge to position // and no hover state to mirror here — only the payload, which Rust builds // from the selection, and the count the header shows. /// The drag payload, built by Rust from the current selection. pure callback library-drag-payload() -> data-transfer; /// The bitmap that travels under the cursor: one thumbnail, or a fanned /// stack where several images are being dragged. Composited in Rust. in property library-drag-image; /// A drag began on a cell, so an unselected one can be promoted before the /// payload is read. callback library-drag-started(int); callback library-drag-finished(); in property library-selected-count: 0; callback library-cell-pressed(int, bool, bool); callback library-remove-from-collection(); // The keyboard cursor: where the arrows are in the library, as an image // ordinal. Rust owns it — clamping it needs the library's length, and // moving it may have to swap the loaded window underneath. in property library-cursor: -1; callback library-move-cursor(int, bool); callback library-open-cursor(); // --- ratings and flags (FR-CAT-5, FR-CULL-4) --- // // Stars and pick/reject, set from the grid and persisted to the catalog // and the sidecar. Every image enters unrated, which is a state of its // own rather than a zero score. /// A star was clicked on a cell: row, then the rating 0..5. callback library-cell-rated(int, int); /// The trash target was clicked on one cell, by row. callback library-cell-trashed(int); /// Move the grid selection to the trash — the `Delete` key. callback library-trash-selection(); /// A judgement key was pressed, applying to the whole selection. One of /// the two arguments is -1, saying which axis was *not* meant. callback library-judged(int, int); in property library-filter-min-rating: 0; in property library-filter-unjudged: false; in property library-filter-flag: 0; /// Images per star count, index 0 unrated, for the filter chips. in-out property <[int]> library-rating-counts; callback library-filter-min-rating-changed(int); callback library-filter-unjudged-changed(bool); callback library-filter-flag-changed(int); callback next-image(); callback prev-image(); // Adjustment controls, generated from what the pipeline reports it can // do. This window knows the *shape* of a control, never which operations // exist (FR-DEV-3a). in property <[ParamRow]> adjust-rows; // TRACES: FR-DEV-3f // The installed film stocks, "None" first, and which one this photograph // is on. Resolved names: the core publishes ids, and a stock's name is a // product name that does not translate. in property <[string]> film-stocks; in property film-selected: 0; in property film-can-print: false; in property film-print: false; callback film-picked(int); callback film-print-toggled(bool); in property <[string]> adjust-tabs; in property adjust-active-tab: -1; callback adjust-tab-picked(int); in property adjust-enabled: false; // The tone curve's sampled shape, evaluated by the core so the drawn // line and the applied one cannot disagree. in property <[float]> curve-samples; // The curves that widget can plot, named by the core, and which of them // `curve-samples` describes. Fewer than two means nothing to choose. in property <[string]> curve-channels; in property curve-channel; callback param-changed(int, int, float); callback param-reset(int, int); callback curve-reset(int); callback curve-channel-picked(int); callback reset-all(); // --- copying settings between photographs (FR-DEV-6) --- // // The clipboard is a window-lifetime thing rather than a view's, which is // why it lives here and not inside the develop column: a copy is taken in // develop and may be pasted onto a selection back in the library grid. /// Whether anything has been copied this session. in property settings-armed: false; /// What a paste would apply, at the current scope — "3 adjustments". in property settings-summary; /// Whether the copy holds framing that the current setting is dropping. in property settings-framing-withheld: false; callback copy-settings(); callback paste-settings(); /// Apply the clipboard to every selected image in the grid. callback paste-settings-to-selection(); // --- settings (FR-EXP-1, FR-EXP-3, FR-NC-6a) --- // // A page rather than an overlay, and the outermost of the view conditions // below: it is reachable from the library and from develop, so guarding it // with `!show-library` or `!show-launch` would make which one you came from // decide whether it appears. // // Every control saves on change (see `settings_ui.rs`), so there is no // dirty state here and nothing to confirm on the way out. in-out property show-settings: false; // --- import (FR-CAT-10, FR-CAT-11, FR-NC-7a) ------------------------- // // A page like Settings, and outermost with it: an import is reachable from // the library, and it writes into the library, so it must not be nested // inside the view it is about to change under. // // Unlike Settings, this page holds a *decision* rather than a set of saved // preferences, which is why it carries `import-can-start` and a running // state: everything here exists to be committed or abandoned. in-out property show-import: false; /// Whether this platform can import at all — see `dr_plat::imports_supported`. in property import-supported: false; in property <[string]> import-volume-labels; in property <[string]> import-volume-details; in property import-volume-selected: -1; in property import-card-path: ""; in property import-card-looks-right: false; in property import-surveying: false; in property import-survey-summary: ""; in property import-upload-target: ""; in property import-folder-template: ""; in property import-template-preview: ""; in property <[string]> import-mode-labels; in property import-mode-selected: 0; in property import-mode-is-move: false; in property <[string]> import-duplicate-labels; in property import-duplicate-selected: 0; in property import-verify: true; in property import-backup-on: false; in property import-backup-path: ""; in property import-running: false; in property import-fraction: 0.0; in property import-status: ""; in property import-error: ""; in property import-can-start: false; callback import-open(); callback import-close(); callback import-volume-picked(int); callback import-card-path-changed(string); callback import-refresh-volumes(); callback import-template-changed(string); callback import-mode-picked(int); callback import-duplicate-picked(int); callback import-verify-toggled(bool); callback import-backup-toggled(bool); callback import-backup-path-changed(string); callback import-start(); callback import-stop(); in property settings-original-budget: ""; in property settings-original-unlimited: false; in property settings-thumbnail-budget: ""; in property settings-thumbnail-unlimited: false; in property settings-keep-opened: true; in property settings-copy-includes-framing: false; in property settings-cache-usage: ""; callback settings-original-budget-changed(string); callback settings-original-unlimited-toggled(bool); callback settings-thumbnail-budget-changed(string); callback settings-thumbnail-unlimited-toggled(bool); callback settings-keep-opened-toggled(bool); callback settings-copy-includes-framing-toggled(bool); /// TRACES: FR-CAT-6 in property <[string]> settings-timeline-bar-labels; in property settings-timeline-bars-selected: 0; callback settings-timeline-bars-picked(int); in property <[string]> settings-format-labels; in property settings-format-selected: 0; in property settings-quality: 90; in property settings-quality-enabled: true; in property <[string]> settings-colour-labels; in property settings-colour-selected: 0; in property <[string]> settings-sizing-labels; in property settings-sizing-selected: 0; in property settings-sizing-value: 0; in property settings-sizing-has-value: false; in property settings-sizing-unit: "px"; in property settings-allow-upscaling: false; in property <[string]> settings-sharpening-labels; in property settings-sharpening-selected: 0; in property settings-filename-template: ""; in property <[string]> settings-collision-labels; in property settings-collision-selected: 0; in property settings-strip-location: true; in property settings-destination: ""; in property settings-destination-hint; in property settings-browse-open: false; in property settings-browse-path; in property <[string]> settings-browse-entries; in property settings-browse-loading: false; in property settings-browse-at-root: true; in property settings-browse-available: false; in property <[string]> settings-target-labels; in property settings-target-selected: 0; in property settings-error: ""; callback settings-format-picked(int); callback settings-quality-changed(int); callback settings-colour-picked(int); callback settings-sizing-picked(int); callback settings-sizing-value-changed(string); callback settings-upscaling-toggled(bool); callback settings-sharpening-picked(int); callback settings-template-changed(string); callback settings-collision-picked(int); callback settings-strip-location-toggled(bool); callback settings-destination-changed(string); callback settings-target-changed(int); callback settings-browse-open-picker(); callback settings-browse-into(string); callback settings-browse-up(); callback settings-browse-confirm(); callback settings-browse-cancel(); callback settings-reset(); /// Show the settings page. Reads the file first, so a second instance's /// writes are picked up rather than overwritten. callback settings-open(); callback settings-close(); // FR-UI-1: layout class follows window width, not device type. A narrow // desktop window gets the compact layout, exactly as a tablet would. // // Set from Rust rather than derived from `root.width` here: a property // read inside the layout and also feeding it creates a binding loop, // which Slint warns about and which can panic at runtime. // // Nothing below reads `expanded` directly any more. It decides what the // two collapsible columns *default* to, and Rust applies that to // `panel-visible` and `collections-visible`; binding a column's width to // the class itself would mean a panel the user opened snapped shut again // on the next resize. in property expanded: true; in property layout-class: "expanded"; // --- local adjustments (FR-DEV-3) --------------------------------------- /// The false-coloured region map, drawn over the photograph. /// /// An empty image when there is nothing to draw, which is also how the /// overlay is hidden — one source of truth rather than a flag that can /// disagree with the picture. in property region-overlay; /// How strongly the overlay is composited. Not 1.0: the point of looking /// at it is to judge whether a boundary follows the *photograph*, and an /// opaque map hides the thing being judged. in property overlay-strength: 0.55; in property overlay-on: false; /// TRACES: FR-DEV-3 /// The photographer's switch for the same overlay, kept separate from /// `overlay-on` because the two answer different questions: `overlay-on` /// is "is there a mask to draw", which Rust decides, and this is "do I /// want to look at it right now", which only they can. /// /// Folding them into one property would mean the next recompute — any /// mask edit — silently switched the overlay back on under someone who had /// just turned it off to check their work against the photograph. in-out property overlay-hidden: false; /// Which part of the source-space overlay the view is showing, in overlay /// pixels. Without it the overlay stays frame-sized while the photograph /// moves under it. in property overlay-clip-x; in property overlay-clip-y; in property overlay-clip-w; in property overlay-clip-h; /// The straightening angle, so the overlay turns with the frame. in property overlay-angle: 0.0; /// Whether a click on the canvas selects a region instead of panning. /// /// **Derived, not toggled.** It used to be a button in the masking panel, /// which meant local masking could be open with picking off — a mode /// entered and doing nothing. Arming a click is part of what local mode /// *is*, so it follows the mode and the existence of something to pick. property region-picking: root.local-mode && root.segmented; /// Whether shift is down, tracked by the develop key scope below. /// /// A `TouchArea`'s `clicked` carries no modifiers, so the state has to be /// held between the key event and the click. Private to the window because /// nothing outside it has any business setting it. property shift-held: false; in property <[MaskRow]> mask-rows; in property <[SubjectRow]> subject-rows; in property segmented: false; in property segmenting: false; in property refining: false; /// The selected layer's name, already resolved, or "ADJUST" when the /// controls are global. Names the adjust panel's heading. in property adjust-scope: "ADJUST"; /// The selected gradient's handles, in fractions of the shown image. /// Empty unless a gradient layer is selected in local mode. in property <[GradientHandle]> gradient-handles; /// A handle dragged: which one, where the press was and where the pointer /// is now, both in fractions of the shown image. /// /// The press is carried rather than a running delta because the geometry /// is re-derived from the position it had when the drag began — which is /// what stops a drag accumulating rounding error along its length, the /// same reason the crop handles capture the rect they started from. callback gradient-handle-dragged(HandleRole, float, float, float, float); /// A drag finished, so the edit can be recorded as one history step /// rather than as one per frame of the gesture. callback gradient-handle-released(); callback segment-image(bool); /// A click on the photograph, in fractions of the shown image, plus /// whether it should extend the selection rather than replace it. callback region-picked(float, float, bool); callback mask-selected(string, bool); callback mask-removed(string); callback mask-refined(string); callback mask-toggled(string, bool); callback mask-invert-toggled(string, bool); callback mask-opacity-changed(string, float); callback mask-feather-changed(string, float); callback mask-falloff-picked(string, int); callback mask-morphology-picked(string, int); callback mask-morph-radius-changed(string, float); callback add-gradient-mask(bool); callback add-subject-mask(int); /// Whether the develop column — image info, geometry, adjust — is shown. /// /// Distinct from `expanded`, which is the *layout class* and only supplies /// this its default: a panel the user closed on a wide window stays closed, /// and one they opened on a narrow one stays open. Rust owns both for the /// reason given above — a property read inside the layout and also feeding /// it is a binding loop. in property panel-visible: true; /// The export button's label and busy state, and the line it reports to. /// Rust owns all three: what an export is called depends on the format and /// on whether the destination is this device or the server, neither of /// which the toolbar can see. in property export-label: "Export"; in property export-busy: false; in property export-status; /// TRACES: FR-EXP-7 /// Whether an export would be queued for the server rather than written to /// this device. The grid says the same thing as the develop button, but it /// composes its own label around a selection count — so it is given the /// fact and not the sentence. in property export-to-server: false; /// Whether a batch is running. The grid's export button becomes its cancel /// button; there is nowhere else a long batch can be stopped from. in property library-exporting: false; /// Export the grid's selection in the background (FR-EXP-7). callback library-export-selection(); /// TRACES: NFR-ARCH-3 callback library-cancel-export(); /// Show or hide the develop column. callback toggle-panel(); /// Export the image on screen, using the settings as they stand. callback export-image(); /// Show or hide the collections sidebar. callback toggle-collections(); /// Android's back gesture, or Escape. Returns whether there was anywhere to /// go: `false` means this is the top of the stack, and the platform is left /// to close the application as it normally would. callback back-requested() -> bool; callback canvas-resized(int, int); callback window-resized(length); /// The width the interface actually has to lay out in. /// /// Not the window's: on Android the window spans the display and the /// left/right insets are given over to system furniture, so choosing the /// layout class from `width` would promise the layout space it cannot use. property shell-width: root.width - root.safe-area-insets.left - root.safe-area-insets.right; // One-way: report width outward, never read layout back into it. changed shell-width => { root.window-resized(self.shell-width); } // Everything the interface draws lives inside this, for two reasons that // happen to want the same element. // // **The safe area.** From target SDK 35 Android draws applications behind // the status and navigation bars and offers no way out, so the window's // own coordinates include the strips those bars occupy — which is why the // develop status strip came out underneath the clock and the wifi icon. // `safe-area-insets` is what the platform reports as covered; the shell is // placed inside it and only the window background paints behind the bars. // Every inset is zero on the desktop, so nothing about that layout moves. // // **The back gesture.** Android's back button and back swipe arrive as // `Key.Back`, delivered to whatever holds focus and then bubbled up its // ancestors — so the one handler that answers for the whole application // has to be above all four views rather than beside them. Accepting the // key tells the platform we consumed it; rejecting it lets Android do what // it does by default and close the activity, which is exactly what should // happen at the top of the stack. shell := FocusScope { x: root.safe-area-insets.left; y: root.safe-area-insets.top; width: root.shell-width; height: root.height - root.safe-area-insets.top - root.safe-area-insets.bottom; // Deliberately does *not* focus itself. // // A key needs a focus item to bubble from, so each of the four views // below focuses a scope of its own on show — the grid's judgement keys, // develop's arrow keys, and a zero-sized holder on the two form pages // that would otherwise focus nothing. Claiming focus here as a fallback // would race with those: Slint does not promise whether a parent's // `init` runs before or after its children's, so on the wrong ordering // this would take focus back off the grid and silently break culling. key-pressed(event) => { // Escape alongside Back: the same "go up one" on a keyboard, and // the inner scopes that use it for something more specific — a // rename in the sidebar — see it first and accept it there. if (event.text == Key.Back || event.text == Key.Escape) { // A dialogue takes "go up one" first, and it is the *only* // thing that goes up. Without this, Android's Back button // would leave the library from behind an open question — the // view changing underneath a modal, which reads as the app // having lost its place. if (root.offline-prompt-title != "") { root.offline-prompt-dismiss(); return accept; } return root.back-requested() ? accept : reject; } return reject; } // Settings, over everything. First in the file and first in z-order so the // conditions below can be read as "and settings is not open". // Outermost with the settings page, and before it: both are reachable // from the library and from develop, so guarding either with // `!show-library` would make which view you came from decide whether // it appears. if root.show-import: ImportPage { width: 100%; height: 100%; volume-labels: root.import-volume-labels; volume-details: root.import-volume-details; volume-selected: root.import-volume-selected; card-path: root.import-card-path; card-looks-right: root.import-card-looks-right; surveying: root.import-surveying; survey-summary: root.import-survey-summary; upload-target: root.import-upload-target; folder-template: root.import-folder-template; template-preview: root.import-template-preview; mode-labels: root.import-mode-labels; mode-selected: root.import-mode-selected; mode-is-move: root.import-mode-is-move; duplicate-labels: root.import-duplicate-labels; duplicate-selected: root.import-duplicate-selected; verify: root.import-verify; backup-on: root.import-backup-on; backup-path: root.import-backup-path; running: root.import-running; fraction: root.import-fraction; status: root.import-status; error: root.import-error; can-start: root.import-can-start; volume-picked(i) => { root.import-volume-picked(i); } card-path-changed(t) => { root.import-card-path-changed(t); } refresh-volumes() => { root.import-refresh-volumes(); } template-changed(t) => { root.import-template-changed(t); } mode-picked(i) => { root.import-mode-picked(i); } duplicate-picked(i) => { root.import-duplicate-picked(i); } verify-toggled(on) => { root.import-verify-toggled(on); } backup-toggled(on) => { root.import-backup-toggled(on); } backup-path-changed(t) => { root.import-backup-path-changed(t); } begin() => { root.import-start(); } stop() => { root.import-stop(); } close() => { root.import-close(); } } if !root.show-import && root.show-settings: SettingsPage { width: 100%; height: 100%; adapter: root.adapter; backend: root.backend; fps: root.fps; layout-class: root.layout-class; app-version: root.app-version; original-budget: root.settings-original-budget; original-unlimited: root.settings-original-unlimited; thumbnail-budget: root.settings-thumbnail-budget; thumbnail-unlimited: root.settings-thumbnail-unlimited; keep-opened: root.settings-keep-opened; copy-includes-framing: root.settings-copy-includes-framing; timeline-bar-labels: root.settings-timeline-bar-labels; timeline-bars-selected: root.settings-timeline-bars-selected; timeline-bars-picked(i) => { root.settings-timeline-bars-picked(i); } cache-usage: root.settings-cache-usage; original-budget-changed(t) => { root.settings-original-budget-changed(t); } original-unlimited-toggled(on) => { root.settings-original-unlimited-toggled(on); } thumbnail-budget-changed(t) => { root.settings-thumbnail-budget-changed(t); } thumbnail-unlimited-toggled(on) => { root.settings-thumbnail-unlimited-toggled(on); } keep-opened-toggled(on) => { root.settings-keep-opened-toggled(on); } copy-includes-framing-toggled(on) => { root.settings-copy-includes-framing-toggled(on); } format-labels: root.settings-format-labels; format-selected: root.settings-format-selected; quality: root.settings-quality; quality-enabled: root.settings-quality-enabled; colour-labels: root.settings-colour-labels; colour-selected: root.settings-colour-selected; sizing-labels: root.settings-sizing-labels; sizing-selected: root.settings-sizing-selected; sizing-value: root.settings-sizing-value; sizing-has-value: root.settings-sizing-has-value; sizing-unit: root.settings-sizing-unit; allow-upscaling: root.settings-allow-upscaling; sharpening-labels: root.settings-sharpening-labels; sharpening-selected: root.settings-sharpening-selected; filename-template: root.settings-filename-template; collision-labels: root.settings-collision-labels; collision-selected: root.settings-collision-selected; strip-location: root.settings-strip-location; destination: root.settings-destination; destination-hint: root.settings-destination-hint; browse-open: root.settings-browse-open; browse-path: root.settings-browse-path; browse-entries: root.settings-browse-entries; browse-loading: root.settings-browse-loading; browse-at-root: root.settings-browse-at-root; browse-available: root.settings-browse-available; target-labels: root.settings-target-labels; target-selected: root.settings-target-selected; error: root.settings-error; format-picked(i) => { root.settings-format-picked(i); } quality-changed(q) => { root.settings-quality-changed(q); } colour-picked(i) => { root.settings-colour-picked(i); } sizing-picked(i) => { root.settings-sizing-picked(i); } sizing-value-changed(t) => { root.settings-sizing-value-changed(t); } upscaling-toggled(on) => { root.settings-upscaling-toggled(on); } sharpening-picked(i) => { root.settings-sharpening-picked(i); } template-changed(t) => { root.settings-template-changed(t); } collision-picked(i) => { root.settings-collision-picked(i); } strip-location-toggled(on) => { root.settings-strip-location-toggled(on); } destination-changed(t) => { root.settings-destination-changed(t); } target-picked(i) => { root.settings-target-changed(i); } browse-open-picker() => { root.settings-browse-open-picker(); } browse-into(n) => { root.settings-browse-into(n); } browse-up() => { root.settings-browse-up(); } browse-confirm() => { root.settings-browse-confirm(); } browse-cancel() => { root.settings-browse-cancel(); } activity-rows: root.activity-rows; activity-running: root.activity-running; activity-kept: root.activity-kept; clear-finished() => { root.activity-clear-finished(); } thumbnailing: root.library-thumbnailing; library-open: root.library-open; thumbnail-library() => { root.library-thumbnail-all(); } close() => { root.settings-close(); } reset-defaults() => { root.settings-reset(); } } // The launch screen replaces the whole window rather than overlaying it: // there is no library to look at until an account is configured. if !root.show-import && !root.show-settings && root.show-launch: LaunchScreen { width: 100%; height: 100%; signed-in: root.launch-signed-in; account: root.launch-account; library-root: root.launch-root; server-url: root.launch-server; busy: root.launch-busy; status: root.launch-status; error: root.launch-error; login-url: root.launch-login-url; can-remember: root.launch-can-remember; format-labels: root.launch-format-labels; format-checked: root.launch-format-checked; sign-in(server) => { root.launch-sign-in(server); } sign-in-direct(server, user, pw) => { root.launch-sign-in-direct(server, user, pw); } sign-out() => { root.launch-sign-out(); } choose-folder() => { root.launch-choose-folder(); } open-library() => { root.launch-open-library(); } format-toggled(i, on) => { root.launch-format-toggled(i, on); } copy-login-url() => { root.launch-copy-url(); } browsing: root.launch-browsing; browse-path: root.launch-browse-path; browse-loading: root.launch-browse-loading; browse-entries: root.launch-browse-entries; browse-into(name) => { root.launch-browse-into(name); } browse-up() => { root.launch-browse-up(); } browse-confirm() => { root.launch-browse-confirm(); } browse-cancel() => { root.launch-browse-cancel(); } } // The library view sits between the launch screen and develop: a library // has been opened but no image chosen yet. The collections sidebar and the // grid are siblings here rather than the sidebar living inside the grid, // because the drag that connects them has to be owned above both. if !root.show-import && !root.show-settings && !root.show-launch && root.show-library: Rectangle { width: 100%; height: 100%; background: Theme.ground; HorizontalLayout { // Always instantiated, width collapsed to zero when hidden — the // same reasoning as the adjust panel below: an `if` here depends on // the layout class, which derives from the window width, which the // layout then influences. Slint flags that loop and it can panic. Rectangle { width: root.collections-visible ? 232px : 0px; visible: root.collections-visible; horizontal-stretch: 0; CollectionsPanel { width: 100%; height: 100%; rows: root.collection-rows; selected-id: root.collection-selected; total-images: root.library-total; error: root.collection-error; select(id) => { root.collection-select(id); } toggle(id) => { root.collection-toggle(id); } new-collection() => { root.collection-new(); } row-menu(id) => { root.collection-menu(id); } offline-menu(id) => { root.collection-offline-menu(id); } row-press(id, down) => { root.collection-row-press(id, down); } renaming-id: root.collection-renaming; rename-start(id) => { root.collection-rename-start(id); } rename-commit(id, name) => { root.collection-rename-commit(id, name); } rename-cancel() => { root.collection-rename-cancel(); } trash-count: root.trash-count; trash-label: root.trash-label; selected-count: root.library-selected-count; dropped-on(id) => { root.collection-dropped(id); } collection-drag-payload(id) => { return root.collection-drag-payload(id); } dropped-on-trash() => { root.trash-dropped(); } empty-trash() => { root.trash-empty(); } restore-selected() => { root.trash-restore(); } drag-over(id, over) => { root.collection-drag-over(id, over); } } } LibraryGrid { horizontal-stretch: 1; // FR-UI-1: the header collapses its actions behind a // disclosure below the breakpoint. A tablet in portrait is // 768 logical pixels, which fits the title and the status // readouts but not six buttons beside them. expanded: root.expanded; cells: root.library-cells; total: root.library-total; scanning: root.library-scanning; scan-status: root.library-status; scan-error: root.library-error; offline: root.library-offline; offline-reason: root.library-offline-reason; offline-since: root.library-offline-since; retry-connection() => { root.library-retry-connection(); } local-only: root.library-local-only; local-count: root.library-local-count; toggle-local-only() => { root.library-toggle-local-only(); } range-active: root.library-range-active; toggle-date-range() => { root.library-toggle-date-range(); } clear-selection() => { root.library-clear-selection(); } collection-from-selection() => { root.library-collection-from-selection(); } range-from: root.library-range-from; range-to: root.library-range-to; range-invalid: root.library-range-invalid; range-edited(a, b) => { root.library-range-edited(a, b); } range-from-fraction: root.library-range-from-fraction; range-to-fraction: root.library-range-to-fraction; timeline-range-changed(a, b) => { root.library-timeline-range-changed(a, b); } collections-visible: root.collections-visible; toggle-collections() => { root.toggle-collections(); } scope-pinned: root.library-scope-pinned; pin-done: root.library-pin-done; pin-total: root.library-pin-total; toggle-pin-scope() => { root.library-toggle-pin-scope(); } root-label: root.library-root-label; timeline: root.library-timeline; timeline-label: root.library-timeline-label; window-label: root.library-window-label; offset: root.library-offset; selected-count: root.library-selected-count; scope-label: root.collection-scope-label; settings-armed: root.settings-armed; settings-summary: root.settings-summary; paste-settings-to-selection => { root.paste-settings-to-selection(); } // TRACES: FR-EXP-7 exporting: root.library-exporting; export-to-server: root.export-to-server; export-selection => { root.library-export-selection(); } cancel-export => { root.library-cancel-export(); } sweep-done: root.library-sweep-done; sweep-total: root.library-sweep-total; current-bucket: root.library-current-bucket; current-bucket-fraction: root.library-current-fraction; timeline-anchored: root.library-timeline-anchored; scrub-fraction(f) => { root.library-scrub-fraction(f); } timeline-pinch(r) => { root.library-timeline-pinch(r); } timeline-pan(d) => { root.library-timeline-pan(d); } timeline-zoom(d) => { root.library-timeline-zoom(d); } syncing: root.library-syncing; requested-cell-size: root.library-cell-size; touched <=> root.library-touched; zoom-cells(d) => { root.library-zoom-cells(d); } pinch-cells(r) => { root.library-pinch-cells(r); } pinch-started() => { root.library-pinch-started(); } scroll-to: root.library-scroll-to; scroll-token: root.library-scroll-token; sync-now() => { root.library-sync-now(); } columns-changed(n) => { root.library-columns = n; // Which cell begins a row just changed, and month headings sit on // row-leading cells — so they must be recomputed, not just moved. root.library-columns-changed(); } scrolled(i) => { root.library-scrolled(i); } viewport-cells-changed(n) => { root.library-viewport-cells(n); } cell-clicked(i) => { root.library-cell-clicked(i); } rescan() => { root.library-rescan(); } change-library() => { root.library-change(); } can-import: root.import-supported; open-import() => { root.import-open(); } open-settings() => { root.settings-open(); } cell-pressed(i, ctrl, shift) => { root.library-cell-pressed(i, ctrl, shift); } cell-press-ended() => { root.library-cell-press-ended(); } cell-double-clicked(i) => { root.library-cell-double-clicked(i); } select-mode: root.library-select-mode; toggle-select-mode() => { root.library-toggle-select-mode(); } // The sidebar's rows, not a second model: the sheet files // into the same tree the sidebar draws. collections: root.collection-rows; file-in-collection(id, moves) => { root.library-file-in-collection(id, moves); } keywords: root.library-keywords; keywords-opened() => { root.library-keywords-opened(); } assign-keyword(word) => { root.library-assign-keyword(word); } unassign-keyword(word) => { root.library-unassign-keyword(word); } cursor: root.library-cursor; move-cursor(delta, extend) => { root.library-move-cursor(delta, extend); } open-cursor() => { root.library-open-cursor(); } drag-image: root.library-drag-image; drag-payload() => { return root.library-drag-payload(); } drag-started(i) => { root.library-drag-started(i); } drag-finished() => { root.library-drag-finished(); } remove-from-collection() => { root.library-remove-from-collection(); } filter-min-rating: root.library-filter-min-rating; filter-unjudged: root.library-filter-unjudged; filter-flag: root.library-filter-flag; rating-counts: root.library-rating-counts; cell-rated(i, n) => { root.library-cell-rated(i, n); } cell-trashed(i) => { root.library-cell-trashed(i); } trash-selection() => { root.library-trash-selection(); } // Derived from the sidebar's own selection rather than // mirrored in a second property: `-1` is already the sentinel // for the trash row (see collections.slint), and two sources // for one fact is how they come to disagree. viewing-trash: root.collection-selected == -1; judged(rating, flag) => { root.library-judged(rating, flag); } // `F2` renames whatever the grid is scoped to. Answered from // the sidebar's selection rather than a second property, for // the same reason `viewing-trash` above is: one fact, one // source. Ids at or below 0 are "all photographs" and the // trash, neither of which has a name to change — Rust drops // those rather than the binding trying to reason about it. rename-scope() => { root.collection-rename-start(root.collection-selected); } filter-min-rating-changed(n) => { root.library-filter-min-rating-changed(n); } filter-unjudged-toggled(on) => { root.library-filter-unjudged-changed(on); } filter-flag-changed(f) => { root.library-filter-flag-changed(f); } } } } if !root.show-import && !root.show-settings && !root.show-launch && !root.show-library: VerticalLayout { width: 100%; height: 100%; StatusBar { adapter: root.adapter; backend: root.backend; layout-class: root.layout-class; fps: root.fps; expanded: root.expanded; filename: root.filename; position: root.total > 0 ? root.index + 1 + " / " + root.total : ""; // Only where a library was opened; command-line files have no // grid to return to. can-return-to-library: root.library-total > 0; panel-visible: root.panel-visible; export-label: root.export-label; export-busy: root.export-busy; export-status: root.export-status; can-undo: root.can-undo; can-redo: root.can-redo; back-to-library() => { root.back-to-library(); } open-settings() => { root.settings-open(); } toggle-panel() => { root.toggle-panel(); } export-image() => { root.export-image(); } undo() => { root.undo(); } redo() => { root.redo(); } } HorizontalLayout { // The canvas: compute output composited directly. No CPU // round-trip anywhere in this path (ARCH §6.1). canvas-area := Rectangle { horizontal-stretch: 1; background: Theme.ground; clip: true; canvas-image := Image { width: 100%; height: 100%; source: root.canvas; image-fit: contain; // Past 1:1 there is no detail left to reconstruct, so // smoothing only invents values between real pixels — and // inspecting focus or noise is the whole reason to zoom in // that far. Below 1:1 it stays smooth, where filtering is // what keeps the image from aliasing. // // This matters even at moderate zoom on a HiDPI display: // the canvas is rendered at *logical* size and Slint scales // it up by the device pixel ratio, so the buffer is // resampled on its way to the screen whatever the pipeline // did. image-rendering: root.magnified ? ImageRendering.pixelated : ImageRendering.smooth; visible: root.total > 0 && root.load-error == ""; } // The region map, composited over the photograph at the // same fitted rect. // // Drawn here rather than blended into the render because // it is a diagnostic and not an edit: it must not reach // the histogram, an export, or the texture the develop // pass hands the compositor. if root.overlay-on && !root.overlay-hidden && root.total > 0: Image { x: parent.shown-x; y: parent.shown-y; width: parent.shown-w; height: parent.shown-h; source: root.region-overlay; // The visible part of a source-space picture, which is // what makes the overlay follow a zoom, a pan and a // crop. The compositor does the crop and the scale; // resampling on the CPU would mean rebuilding a // megapixel image on every frame of a drag. source-clip-x: root.overlay-clip-x; source-clip-y: root.overlay-clip-y; source-clip-width: root.overlay-clip-w; source-clip-height: root.overlay-clip-h; transform-rotation: -root.overlay-angle * 1deg; image-fit: fill; opacity: root.overlay-strength; // Nearest-neighbour, always. The map is proxy-sized // and its values are *names*: smoothing between region // 4 and region 9 invents a colour belonging to // neither, and draws a soft edge exactly where the // point is to see a hard one. image-rendering: ImageRendering.pixelated; } // Where the photograph actually sits inside this box. // // `image-fit: contain` letterboxes, and Slint does not report // the fitted rect, so it is derived from the source's aspect. // The overlay is placed against *this*, not against the whole // area — otherwise the crop rect drifts off the picture on any // window whose shape differs from the image's. property src-w: root.canvas.width > 0 ? root.canvas.width : 1; property src-h: root.canvas.height > 0 ? root.canvas.height : 1; property box-w: self.width / 1px; property box-h: self.height / 1px; property fit-scale: min(self.box-w / self.src-w, self.box-h / self.src-h); property shown-w: self.src-w * self.fit-scale * 1px; property shown-h: self.src-h * self.fit-scale * 1px; property shown-x: (self.width - self.shown-w) / 2; property shown-y: (self.height - self.shown-h) / 2; // Empty and error states say what happened rather than // showing a blank canvas. if root.total == 0 || root.load-error != "": EmptyState { headline: root.load-error != "" ? "Could not load image" : "No images"; detail: root.load-error != "" ? root.load-error : "Pass a folder or file on the command line."; } // --- zoom and pan ------------------------------------------ // // Below the crop overlay in z-order so that, in crop mode, the // handles take the drag instead. Scroll still zooms either way. // TRACES: FR-UI-4 // Pinch to zoom. The wheel gesture below is the desktop's // answer and there is no wheel on a tablet, so without this // the only way to magnify a photograph on the device the // panel was sized for is a control that does not exist. // // `scale` is cumulative from 1.0 across the whole gesture, // so the ratio since the last update is what maps onto a // zoom step — the same reasoning as the timeline's pinch, // and for the same reason: applying the running total on // every update squares it and shoots straight to the limit. // // Anchored on the midpoint between the fingers, which is // what makes a pinch feel like it is moving the picture // rather than the viewport. if root.total > 0 && root.load-error == "": ScaleRotateGestureHandler { x: 0; y: 0; width: 100%; height: 100%; enabled: !root.cropping; property last-scale: 1.0; started => { self.last-scale = 1.0; } updated => { root.zoom-at( self.scale / max(0.01, self.last-scale), (self.center.x - canvas-area.shown-x) / max(canvas-area.shown-w, 1px), (self.center.y - canvas-area.shown-y) / max(canvas-area.shown-h, 1px), ); self.last-scale = self.scale; } ended => { self.last-scale = 1.0; } cancelled => { self.last-scale = 1.0; } } // Region picking, above the pan/zoom area so a click // reaches it first. A separate area rather than a branch // inside the one below: panning wants press-drag-release // and picking wants a click, and interleaving the two in // one handler is how a drag ends up selecting a region the // user was only scrolling past. if root.region-picking && root.total > 0 && root.load-error == "": pick := TouchArea { x: parent.shown-x; y: parent.shown-y; width: parent.shown-w; height: parent.shown-h; mouse-cursor: MouseCursor.crosshair; enabled: !root.cropping; clicked => { root.region-picked( self.mouse-x / max(self.width, 1px), self.mouse-y / max(self.height, 1px), // Shift extends or removes, the modifier every // selection tool uses for the same thing. root.shift-held, ); } } if root.total > 0 && root.load-error == "": TouchArea { x: 0; y: 0; width: 100%; height: 100%; // A pan is only meaningful once there is something outside // the viewport to reach. mouse-cursor: root.zoomed ? MouseCursor.grab : MouseCursor.default; enabled: !root.cropping; property last-x; property last-y; pointer-event(ev) => { if (ev.kind == PointerEventKind.down) { self.last-x = self.mouse-x; self.last-y = self.mouse-y; } } moved => { if (self.pressed && root.zoomed) { // Fractions of the *visible* area, which is what // the session's pan expects. Negated: dragging // right moves the image right, so the window onto // it moves left. root.pan-by( -(self.mouse-x - self.last-x) / max(parent.shown-w, 1px), -(self.mouse-y - self.last-y) / max(parent.shown-h, 1px), ); self.last-x = self.mouse-x; self.last-y = self.mouse-y; } } scroll-event(ev) => { if (ev.delta-y == 0) { return reject; } // Anchored on the pointer, in fractions of the shown // image, so whatever is under the cursor stays there. root.zoom-at( ev.delta-y > 0 ? 1.15 : 1.0 / 1.15, (self.mouse-x - parent.shown-x) / max(parent.shown-w, 1px), (self.mouse-y - parent.shown-y) / max(parent.shown-h, 1px), ); return accept; } double-clicked => { root.zoom-reset(); } } // --- crop overlay ------------------------------------------ // // Four dimmed, desaturated panels around the crop, then the // rect itself with handles. Panels rather than one shape with // a hole: Slint has no cut-out, and four rectangles are exact. if root.cropping && root.total > 0 && root.load-error == "": crop-overlay := Rectangle { x: parent.shown-x; y: parent.shown-y; width: parent.shown-w; height: parent.shown-h; property rx: root.crop-x * self.width; property ry: root.crop-y * self.height; property rw: root.crop-w * self.width; property rh: root.crop-h * self.height; // The surround: dimmed and drained of colour, so the crop // reads as the photograph and everything else as context // being discarded. Slint cannot desaturate a live image, // so this is a heavy neutral wash over it — the dimming // carries the separation and the neutrality kills the // colour cue. property veil: #20242aE0; Rectangle { x: 0; y: 0; width: parent.width; height: crop-overlay.ry; background: crop-overlay.veil; } Rectangle { x: 0; y: crop-overlay.ry + crop-overlay.rh; width: parent.width; height: parent.height - crop-overlay.ry - crop-overlay.rh; background: crop-overlay.veil; } Rectangle { x: 0; y: crop-overlay.ry; width: crop-overlay.rx; height: crop-overlay.rh; background: crop-overlay.veil; } Rectangle { x: crop-overlay.rx + crop-overlay.rw; y: crop-overlay.ry; width: parent.width - crop-overlay.rx - crop-overlay.rw; height: crop-overlay.rh; background: crop-overlay.veil; } // The rect, its thirds, and the handles. Rectangle { x: parent.rx; y: parent.ry; width: parent.rw; height: parent.rh; border-width: 1px; border-color: #ffffffCC; // Rule of thirds, the reason a crop overlay is worth // drawing at all rather than typing numbers. Rectangle { x: parent.width / 3; y: 0; width: 1px; height: parent.height; background: #ffffff44; } Rectangle { x: parent.width * 2 / 3; y: 0; width: 1px; height: parent.height; background: #ffffff44; } Rectangle { x: 0; y: parent.height / 3; width: parent.width; height: 1px; background: #ffffff44; } Rectangle { x: 0; y: parent.height * 2 / 3; width: parent.width; height: 1px; background: #ffffff44; } // Drag the whole rect. move-area := TouchArea { width: 100%; height: 100%; mouse-cursor: MouseCursor.move; property start-x; property start-y; pointer-event(ev) => { if (ev.kind == PointerEventKind.down) { self.start-x = root.crop-x; self.start-y = root.crop-y; } } moved => { if (self.pressed) { root.crop-changed( self.start-x + (self.mouse-x - self.pressed-x) / max(crop-overlay.width, 1px), self.start-y + (self.mouse-y - self.pressed-y) / max(crop-overlay.height, 1px), root.crop-w, root.crop-h, ); } } } } // Corner handles. Each drags one corner while the opposite // stays put, which is the only behaviour that lets a crop // be shaped rather than merely moved. for corner in [ { hx: 0.0, hy: 0.0 }, { hx: 1.0, hy: 0.0 }, { hx: 0.0, hy: 1.0 }, { hx: 1.0, hy: 1.0 }, ]: Rectangle { property size: 18px; x: parent.rx + corner.hx * parent.rw - self.size / 2; y: parent.ry + corner.hy * parent.rh - self.size / 2; width: self.size; height: self.size; Rectangle { width: 12px; height: 12px; background: #ffffff; border-radius: 2px; } TouchArea { width: 100%; height: 100%; mouse-cursor: (corner.hx == corner.hy) ? MouseCursor.nwse-resize : MouseCursor.nesw-resize; property ox; property oy; property ow; property oh; pointer-event(ev) => { if (ev.kind == PointerEventKind.down) { self.ox = root.crop-x; self.oy = root.crop-y; self.ow = root.crop-w; self.oh = root.crop-h; } } // Movement as a fraction of the frame, live while // the handle is held. property dx: (self.mouse-x - self.pressed-x) / max(crop-overlay.width, 1px); property dy: (self.mouse-y - self.pressed-y) / max(crop-overlay.height, 1px); moved => { if (!self.pressed) { return; } // Dragging a left/top handle moves the origin // and shrinks the extent by the same amount; // a right/bottom handle moves only the extent. // Rust clamps the result, so an over-drag // slides rather than inverting. root.crop-changed( corner.hx == 0 ? self.ox + self.dx : self.ox, corner.hy == 0 ? self.oy + self.dy : self.oy, corner.hx == 0 ? self.ow - self.dx : self.ow + self.dx, corner.hy == 0 ? self.oh - self.dy : self.oh + self.dy, ); } } } } // --- gradient handles --------------------------------------- // // TRACES: FR-DEV-3 | FR-UI-3 // A linear or radial mask could be made and then never // moved: there was nothing to grab, so a radial sat at the // centre of the frame at its default size for ever. // // **Positioned against `shown-*`, like the crop overlay // and the region picker.** The photograph is letterboxed // inside this box and Slint does not report the fitted // rect, so anything that has to land *on* the picture is // placed against the derived one. Rust supplies the // positions already mapped through the framing — the same // map the shader applies — so a handle follows the mask // through a zoom, a pan, a crop and a straightening rather // than sitting where the mask used to be. // // **Drawn small, grabbed large.** The visible dot is 14px // because a bigger one would hide the edge it is placed // on, and the `TouchArea` is a full touch target, centred // on it — `Button` establishes the same split. These are // the first controls in the application meant to be // dragged on the photograph, and a 12-inch tablet has no // hover to reveal them with and no modifier to qualify // them by, so what is drawn is all there is (FR-UI-7). for handle in root.gradient-handles: Rectangle { x: parent.shown-x + handle.x * parent.shown-w - self.width / 2; y: parent.shown-y + handle.y * parent.shown-h - self.height / 2; width: Theme.touch-target; height: Theme.touch-target; // The centre moves the whole mask, so it is filled; // the others shape it and are rings. Shape rather than // colour, because the handles sit on a photograph and // any colour they carried would be read as part of it. property solid: handle.role == HandleRole.centre; Rectangle { width: handle.role == HandleRole.rotate ? 12px : 14px; height: self.width; x: (parent.width - self.width) / 2; y: (parent.height - self.height) / 2; border-radius: self.width / 2; border-width: 2px; // White with a dark ring, so the handle is visible // against a blown sky and against a black frame — // one treatment, both extremes, no theme token // because this is drawn over the image and not over // the interface. border-color: #00000099; background: parent.solid ? #ffffff : #ffffff44; } drag := TouchArea { width: 100%; height: 100%; mouse-cursor: parent.solid ? MouseCursor.move : MouseCursor.crosshair; // Where the press landed, in the same fractions the // callback reports in. Captured on the way down so // the whole gesture is measured from one origin. property from-x; property from-y; function fraction-x(local-x: length) -> float { return (parent.x + local-x - canvas-area.shown-x) / max(canvas-area.shown-w, 1px); } function fraction-y(local-y: length) -> float { return (parent.y + local-y - canvas-area.shown-y) / max(canvas-area.shown-h, 1px); } pointer-event(ev) => { if (ev.kind == PointerEventKind.down) { self.from-x = self.fraction-x(self.pressed-x); self.from-y = self.fraction-y(self.pressed-y); } // One history step per gesture, not per frame. if (ev.kind == PointerEventKind.up) { root.gradient-handle-released(); } } moved => { if (self.pressed) { root.gradient-handle-dragged( handle.role, self.from-x, self.from-y, self.fraction-x(self.mouse-x), self.fraction-y(self.mouse-y), ); } } } } // Arrow keys and space step through the folder. // // Focused on show rather than waiting for a click, exactly // as the grid's judgement scope is: without it the first // keystroke after opening an image goes nowhere, and — now // that the shell answers the back gesture by bubbling — // there would be no focus item for `Key.Back` to bubble // *from*, so back would close the application from develop // instead of returning to the grid. FocusScope { init => { self.focus(); } // Shift is state, not an event: the click that needs // to know about it arrives through a `TouchArea`, // which reports no modifiers of its own. Tracked on // both edges so releasing it while the pointer is over // the canvas is noticed. key-released(event) => { root.shift-held = event.modifiers.shift; return reject; } key-pressed(event) => { root.shift-held = event.modifiers.shift; // Ctrl+Z and Ctrl+Shift+Z (FR-DEV-5). Both cases // of the letter, because the logical key that // reaches us carries the shift: holding it for // redo turns "z" into "Z". if (event.modifiers.control && (event.text == "z" || event.text == "Z")) { if (event.modifiers.shift) { root.redo(); } else { root.undo(); } return accept; } if (event.text == Key.RightArrow || event.text == " ") { root.next-image(); return accept; } if (event.text == Key.LeftArrow) { root.prev-image(); return accept; } return reject; } } // Zoom controls, floating over the canvas. // // Zoom stays here rather than moving to the sidebar with the // crop: it is a property of *looking*, it is driven by the // scroll wheel on the image itself, and its readout belongs // beside what it is reporting on. Crop moved to the panel // because it is an edit, and edits live with the other edits. // // A way out of whichever mode is on is still reachable from // here — the develop column may be closed on a narrow // window, and the strip that enters a mode is pinned inside // it. Stranding the user in a mode with no visible way out // is worse than one duplicated control, and it is worse // still now that there are two modes to be stranded in. if root.total > 0 && root.load-error == "": HorizontalLayout { x: 12px; y: parent.height - self.preferred-height - 12px; // Bounded, or the row takes the canvas's whole width // and stretches its children across it. With one // button that read as an odd-looking "Fit"; with two it // reads as a toolbar laid over the photograph, which is // the opposite of what a floating control should do. width: self.preferred-width; spacing: 6px; alignment: start; if root.view-mode != ViewMode.photo: Button { // Names the mode being left rather than saying // "Done", which was unambiguous while there was // one mode and would not be with two. text: root.cropping ? "Done Cropping" : "Done Masking"; active: true; clicked => { root.mode-picked(ViewMode.photo); } } // Zoom is a view state, so its readout doubles as the // control that clears it. Button { text: root.zoomed ? Math.round(root.zoom * 100) + "%" : "Fit"; active: root.zoomed; enabled: root.zoomed; clicked => { root.zoom-reset(); } } } // The photo roll, along the foot of the canvas. // // Only where a library was opened: with files named on the // command line there is no window of photographs to roll // through, which is the same condition the "‹ Library" // button uses. // // Last in the canvas, so it draws over the photograph // rather than under it. if root.library-total > 0: PhotoRoll { width: 100%; height: 100%; cells: root.library-cells; current: root.library-roll-current; open <=> root.roll-open; pick(i) => { root.library-roll-pick(i); } } // Report size changes so the render target can be resized to // match. Width and height are tracked separately because // Slint has no single "geometry changed" hook. property px-w: Math.round(self.width / 1px); property px-h: Math.round(self.height / 1px); changed px-w => { root.canvas-resized(self.px-w, self.px-h); } changed px-h => { root.canvas-resized(self.px-w, self.px-h); } } // Always instantiated, width collapsed to zero when closed. A // conditional `if` here creates a binding loop — the layout // depends on `panel-visible`, which derives from the window // width, which the layout then influences. Slint flags it, and // it can panic at runtime. Rectangle { // TRACES: FR-UI-2 // 280px was chosen for a tablet, where the column is a // large fraction of the screen and every pixel of it is // taken from the photograph. On a desktop window it is // simply too narrow: the mode strip alone is two modes, // a separator, "All", and one chip per attribute the // operation set declares, which is more words than 280px // holds — so it scrolled sideways, and a control you have // to pan to reach is one you do not know is there. // // Driven off `layout-class` rather than `root.width` // because reading the window width inside the layout that // sets it is the binding loop the comment on `expanded` // above describes. Rust already classifies the window; this // just spends the extra width where there is some. width: root.panel-visible ? (root.layout-class == "expanded" ? 380px : 280px) : 0px; visible: root.panel-visible; background: Theme.surface; clip: true; // **The whole column scrolls, histogram included.** // // Only the sliders used to. Everything above them — the // capture metadata, the histogram, the geometry controls, // copy and paste — was fixed, so on a 280px column in // portrait they took the height the sliders needed and the // histogram could not be moved out of the way. It is the // instrument the sliders are judged against; being unable // to scroll to it, or past it, is the worst of both. // // `interactive` stands down while a track has a gesture, // the same arbitration `AdjustPanel` used to do for its own // scroller — see the note on `SliderTrack`'s `claimed`. // Without it every attempt to drag a slider would scroll // the column instead. // Pinned: the strip is how the column is navigated, so it // cannot be somewhere you have to navigate to. // A layout, because the parent is a Rectangle: two children of one // would both sit at its origin and overlap. The strip is pinned by // being outside the Flickable rather than by any coordinate. VerticalLayout { ModeStrip { enabled: root.adjust-enabled; mode: root.view-mode; tabs: root.adjust-tabs; active-tab: root.adjust-active-tab; picked(i) => { root.adjust-tab-picked(i); } mode-picked(m) => { root.mode-picked(m); } } Flickable { viewport-height: column.preferred-height; interactive: !adjust.slider-dragging; // **What the column holds is the mode's answer.** // // In local mode it is the mask stack and then the // selected layer's adjustments, and nothing else: // the capture metadata describes the file, copy and // paste move a whole edit between photographs, and // framing is a decision about the picture's shape — // none of the three is a property of a region // within it, so all three would be controls in // scope of nothing. // // **Each child carries its own condition** rather // than the three being grouped inside one `if`. // A nested layout under-reports its height here and // the panels below it get drawn on top of each // other — invisible in this file and obvious on // screen. `masks.slint` carries the same note for // the same reason. column := VerticalLayout { if !root.local-mode: InfoPanel { camera: root.camera; exposure: root.exposure; dimensions: root.dimensions; } if !root.local-mode: Rectangle { height: 1px; background: Theme.rule; } // Directly under the capture metadata and above every // control, because it is the thing the controls are // judged against: exposure, blacks and whites are all // set by watching this move (FR-DSP-7). An instrument // below the sliders it reports on would have the // photographer looking away from it to use it. // // Kept in local mode, where it still reports the // whole frame while the sliders edit a layer. That // disagreement is real and is N3's to close; taking // the instrument away instead would be a worse // answer than an honest one that is not yet scoped. HistogramPanel { data: root.histogram; } Rectangle { height: 1px; background: Theme.rule; } // Framing above the colour work, matching how the edit is // made rather than how it is applied: the frame is decided // by eye first and the pipeline runs it last (see // `dr_pipeline::framing` on the coordinate order). if !root.local-mode: GeometryPanel { enabled: root.adjust-enabled; angle: root.straighten; max-straighten: root.max-straighten; flip-h: root.flip-h; flip-v: root.flip-v; modified: root.framing-modified; rotate(turns) => { root.rotate-quarters(turns); } flip-h-toggled => { root.flip-h-toggled(); } flip-v-toggled => { root.flip-v-toggled(); } angle-changed(v) => { root.straighten-changed(v); } angle-reset => { root.straighten-changed(0); } reset => { root.framing-reset(); } } if !root.local-mode: Rectangle { height: 1px; background: Theme.rule; } // Between the framing and the colour work, because it // acts on both: a paste is about the whole edit, and // burying it under thirty sliders would put the one // control that operates on all of them below all of // them. if !root.local-mode: TransferPanel { enabled: root.adjust-enabled; armed: root.settings-armed; summary: root.settings-summary; framing-withheld: root.settings-framing-withheld; copy => { root.copy-settings(); } paste => { root.paste-settings(); } } Rectangle { height: 1px; background: Theme.rule; } // Above the adjust panel, because it decides what // those sliders act on. Below it, the photographer // would set an exposure and only then discover which // scope it landed in. // // Only in local mode: it is no longer a panel among // peers that silently re-points another panel, it is // what that mode's column *is*. That also takes one // panel out of a scrolling column that had six. if root.local-mode: MaskPanel { enabled: root.adjust-enabled; masks: root.mask-rows; subjects: root.subject-rows; segmented: root.segmented; segmenting: root.segmenting; refining: root.refining; // Two-way: the panel is where it is toggled and // the canvas is what obeys it, so neither owns // the value alone. overlay-hidden <=> root.overlay-hidden; segment(fine) => { root.segment-image(fine); } mask-selected(id, extend) => { root.mask-selected(id, extend); } mask-removed(id) => { root.mask-removed(id); } mask-refined(id) => { root.mask-refined(id); } mask-toggled(id, on) => { root.mask-toggled(id, on); } mask-invert-toggled(id, on) => { root.mask-invert-toggled(id, on); } mask-opacity-changed(id, v) => { root.mask-opacity-changed(id, v); } mask-feather-changed(id, v) => { root.mask-feather-changed(id, v); } mask-falloff-picked(id, i) => { root.mask-falloff-picked(id, i); } mask-morphology-picked(id, i) => { root.mask-morphology-picked(id, i); } mask-morph-radius-changed(id, v) => { root.mask-morph-radius-changed(id, v); } add-gradient(radial) => { root.add-gradient-mask(radial); } add-subject(i) => { root.add-subject-mask(i); } } if root.local-mode: Rectangle { height: 1px; background: Theme.rule; } adjust := AdjustPanel { rows: root.adjust-rows; enabled: root.adjust-enabled; scope: root.adjust-scope; curve-samples: root.curve-samples; curve-channels: root.curve-channels; curve-channel: root.curve-channel; curve-channel-picked(i) => { root.curve-channel-picked(i); } param-changed(op, param, value) => { root.param-changed(op, param, value); } param-reset(op, param) => { root.param-reset(op, param); } curve-reset(op) => { root.curve-reset(op); } // A section's reset and a curve's reset are the same // action — every parameter of one operation back to // its default — so they share the one callback rather // than duplicating a handler that would have to be // kept in step with it. op-reset(op) => { root.curve-reset(op); } reset-all => { root.reset-all(); } // TRACES: FR-DEV-3f film-stocks: root.film-stocks; film-selected: root.film-selected; film-can-print: root.film-can-print; film-print: root.film-print; film-picked(i) => { root.film-picked(i); } film-print-toggled(on) => { root.film-print-toggled(on); } } } } } // The seam between the photograph and the column. // // **`x: 0` is load-bearing.** A child of a plain Rectangle // that declares a size and no position is *centred* in it, // so this hairline was being drawn straight down the middle // of the develop column — over the histogram, the geometry // controls and every slider below them. Invisible in the // source and, at one pixel of `rule` grey, quiet enough on // screen to be read as a divider that was meant to be // there. Rectangle { x: 0; width: 1px; height: 100%; background: Theme.rule; } } } } // --- the load bar ------------------------------------------------- // // Last in the file, so it is last in z-order and no view can cover it. // // At the top of the *shell* rather than inside a view, because that is // the only place that is true of every view: a pin download outlives // the grid it was started from, and until this existed it drew nothing // at all once the user opened an image. Three pixels, no text and no // hit area — it says only "something is running", and the settings // page says what (FR-CAT-1, FR-NC-6c). if root.activity-busy: ProgressBar { x: 0; y: 0; width: 100%; indeterminate: !root.activity-determinate; fraction: root.activity-fraction; } // TRACES: FR-NC-6a // The offline question, over the shell rather than inside the sidebar // that raises it. The sidebar is 232px wide and closes entirely in the // compact layout, so a dialogue living in there would be unreadable on // the device the gesture exists for — and the answer commits gigabytes // either way, which deserves the width to say so. // // Below the load bar, above everything else: a download started from // here shows its progress in that bar, and the bar must not be the // thing the dialogue covers. OfflinePrompt { width: 100%; height: 100%; title: root.offline-prompt-title; detail: root.offline-prompt-detail; keep-label: root.offline-prompt-keep-label; release-label: root.offline-prompt-release-label; can-keep: root.offline-prompt-can-keep; can-release: root.offline-prompt-can-release; busy: root.offline-prompt-busy; keep() => { root.offline-prompt-keep(); } release() => { root.offline-prompt-release(); } dismiss() => { root.offline-prompt-dismiss(); } } } }