Files
DarkRoom/core/dr-face/examples/scan_bench.rs
dtourolle 84fade99ec Put the developer docs under docs/dev and index the folder for users first
docs/ had 26 developer documents flat beside the manual, and the two
audiences are very differently sized: most readers want the manual and
the gesture reference, a few want the register, the designs and the
measurements. The manual and gestures.md stay at the top; everything for
someone changing the code moves to docs/dev/, and the two documents that
name their own successors — the v0.1 milestone and the UI-refinement plan
— go to docs/dev/archive/ rather than being deleted, since both are still
cited. docs/README.md is the index, users first.

Every reference follows: code comments, Cargo manifests, the workflows,
the pre-commit hook, the bench and traceability tools (which locate the
repo root by docs/dev/requirements.md now), packaging, the Docker READMEs,
CLAUDE.md, CONTRIBUTING.md and the README. The matrix links one level
deeper and is regenerated. Links out of the moved documents into the tree
gain a level; a link checker over every Markdown file finds none broken.
2026-09-20 21:16:03 +02:00

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//! How fast this machine can scan a library for face pairs.
//!
//! cargo run --release -p dr-face --example scan_bench [-- FACES…]
//!
//! Synthetic embeddings, because the scan's cost is `n²/2` dot products and
//! does not care what the vectors mean — which is what makes this runnable on
//! a phone with no library on it, over `adb shell`, beside
//! `tools/face-tests-on-device.sh`.
//!
//! # What it is for
//!
//! docs/dev/faces.md §9 has the desktop numbers and the question they leave open:
//! a GPU GEMM is worth roughly 1.5× of a regroup on a twenty-core desktop,
//! because the scan is under a third of the pass there. On a tablet the CPU is
//! several times slower and the GPU is not, so the same optimisation is worth
//! something different — and nobody had measured which.
//!
//! No weights, no catalog, no display: it needs nothing but the binary.
use dr_face::neighbours::{above_threshold, Faces};
use dr_face::{Calibration, EMBEDDING_DIM, RIVAL_FLOOR};
/// Sizes to time, unless the command line names others.
const DEFAULT_SIZES: [usize; 4] = [2_000, 4_000, 8_000, 18_000];
fn main() {
let sizes: Vec<usize> = {
let given: Vec<usize> = std::env::args()
.skip(1)
.filter_map(|a| a.parse().ok())
.collect();
if given.is_empty() {
DEFAULT_SIZES.to_vec()
} else {
given
}
};
// The reference curve, so the cosine floor is the one a real library with
// no fit of its own would scan at.
let cal = Calibration::default();
println!(
"{:>8} {:>9} {:>10} {:>9}",
"faces", "scan", "pairs", "GFLOP/s"
);
for n in sizes {
let (embeddings, crop_px, images) = population(n);
let gallery = vec![true; n];
let faces = Faces {
embeddings: &embeddings,
dim: EMBEDDING_DIM,
crop_px: &crop_px,
images: &images,
gallery: &gallery,
};
let start = std::time::Instant::now();
let pairs = above_threshold(&faces, &cal, RIVAL_FLOOR);
let secs = start.elapsed().as_secs_f64();
let flop = n as f64 * n as f64 / 2.0 * EMBEDDING_DIM as f64 * 2.0;
println!(
"{n:>8} {secs:>8.2}s {:>10} {:>9.1}",
pairs.len(),
flop / secs / 1e9
);
}
}
/// `n` L2-normalised embeddings in a handful of loose clusters.
///
/// Clustered rather than uniform so the scan finds a plausible number of pairs
/// to keep — a population where nothing survives the threshold would time the
/// rejection path alone, which is not the path that matters. Hashed from an
/// index rather than drawn from an RNG, so a number is reproducible from the
/// command that produced it.
fn population(n: usize) -> (Vec<f32>, Vec<f32>, Vec<u64>) {
let identities = (n / 12).max(1);
let mut embeddings = Vec::with_capacity(n * EMBEDDING_DIM);
for i in 0..n {
let mut v = unit(i % identities);
let noise = unit(i + 1_000_000);
for (x, e) in v.iter_mut().zip(&noise) {
*x = 0.75 * *x + 0.25 * e;
}
embeddings.extend(normalise(v));
}
// Every face in its own photograph: the co-occurrence rule skips pairs
// rather than scoring them, and skipped pairs are not what is being timed.
((embeddings), vec![150.0; n], (0..n as u64).collect())
}
fn unit(seed: usize) -> Vec<f32> {
let mut s = (seed as u64).wrapping_mul(0x9E37_79B9_7F4A_7C15) | 1;
let mut v = Vec::with_capacity(EMBEDDING_DIM);
for _ in 0..EMBEDDING_DIM {
s ^= s << 13;
s ^= s >> 7;
s ^= s << 17;
v.push(((s >> 11) as f64 / (1u64 << 53) as f64) as f32 - 0.5);
}
normalise(v)
}
fn normalise(mut v: Vec<f32>) -> Vec<f32> {
let len = v.iter().map(|x| x * x).sum::<f32>().sqrt();
for x in &mut v {
*x /= len;
}
v
}