The Camera Raw default rested on comparing against Lightroom previews of photographs that carry the user's Lightroom edits — HSL saturation Blue +58, Aqua +50 and more, Highlights -40, Blacks -20, in every DNG's XMP — so it measured the house look, not Camera Raw's base rendering. Under the ACR3 curve _MG_9080 renders brighter than its Lightroom preview (mean 0.39 against 0.31). So the curve choice's first variant, the default, is the sigmoid again and every raw renders as in 0.20.0 apart from baseline exposure. D21 and camera-profiles.md §12 now say the default is open, to be decided by measuring against Lightroom exports of unedited photographs. Tests that are about Camera Raw's tone choose it explicitly.
221 lines
8.0 KiB
Rust
221 lines
8.0 KiB
Rust
//! TRACES: FR-DEV-3j | FR-DEV-2
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//! The view transform, end to end on a device.
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//!
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//! `dr-pipeline` checks the curve on the CPU and that the composer emits it in
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//! the right place. Neither would notice a shader that disagreed with the CPU
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//! reference, or a clamp somewhere upstream that made two highlights the same
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//! number before the curve ever saw them — which is exactly what the retired
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//! base curve did, and why D19 exists. So this renders real pixels.
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use dr_decode::{CfaPattern, CropRect, RawImage};
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use dr_gpu::{AdjustPass, Demosaicer, GpuContext};
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use dr_pipeline::view::Sigmoid;
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use dr_pipeline::EditGraph;
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const SIZE: u32 = 16;
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fn ctx() -> Option<GpuContext> {
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pollster::block_on(GpuContext::new_headless()).ok()
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}
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/// A flat RGGB frame at `level` out of 65535, with an identity matrix and a
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/// neutral balance, so the only things that move a pixel are the edit and the
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/// view transform.
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fn flat_raw(level: u16) -> RawImage {
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RawImage {
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width: SIZE,
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height: SIZE,
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data: vec![level; (SIZE * SIZE) as usize],
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cfa_pattern: CfaPattern::Rggb,
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black_level: [0; 4],
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white_level: u16::MAX,
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wb_coeffs: [1.0, 1.0, 1.0, 1.0],
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color_matrix: Some([1.0, 0.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.0, 1.0]),
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samples_per_pixel: 1,
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profile: None,
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profile_tables: None,
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baseline_exposure: 0.0,
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make: String::new(),
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model: String::new(),
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crop: CropRect {
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x: 0,
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y: 0,
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width: SIZE,
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height: SIZE,
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},
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}
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}
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/// The default chain with D19's sigmoid chosen explicitly, so these tests
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/// stay about the sigmoid whichever curve is the default (D21).
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fn sigmoid_chain() -> EditGraph {
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let mut g = EditGraph::default_chain();
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g.set_param(
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dr_pipeline::ops::view_transform::ID,
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dr_pipeline::ops::view_transform::CURVE,
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dr_pipeline::ops::view_transform::SIGMOID,
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);
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g
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}
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#[test]
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fn camera_raw_tone_agrees_with_the_acr3_curve() {
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// TRACES: FR-DEV-3j
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// D21: a raw with no profile, Camera Raw's curve chosen, renders a grey
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// through the ACR3 default curve, which the profile buffer's placeholder
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// carries.
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let Some(ctx) = ctx() else {
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eprintln!("skipping: no GPU adapter");
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return;
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};
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let mut graph = EditGraph::default_chain();
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graph.set_param(
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dr_pipeline::ops::view_transform::ID,
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dr_pipeline::ops::view_transform::CURVE,
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dr_pipeline::ops::view_transform::CAMERA_RAW,
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);
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for level in [500u16, 4_000, 8_520, 20_000, 40_000] {
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let scene = f32::from(level) / f32::from(u16::MAX);
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let display = dr_types::tone::evaluate(&dr_types::tone::ACR3_DEFAULT, scene);
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let expected = (dr_types::Transfer::Srgb.encode(display) * 255.0).round() as i32;
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let got = i32::from(rendered(&ctx, level, &graph));
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assert!(
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(got - expected).abs() <= 2,
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"raw {level} rendered as {got}, the ACR3 curve says {expected}"
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);
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}
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}
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/// Render `graph` over a flat frame and return the centre pixel's red.
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///
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/// The centre rather than a corner: a demosaic has to invent its edges.
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fn rendered(ctx: &GpuContext, level: u16, graph: &EditGraph) -> u8 {
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let source = Demosaicer::new(ctx)
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.expect("demosaicer")
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.run(&flat_raw(level))
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.expect("demosaic");
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let shader = graph.compose();
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let mut adjust = AdjustPass::new(ctx);
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adjust.render(&source, &shader, SIZE, SIZE).expect("render");
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let (pixels, _, _) = adjust.export_pixels().expect("readback");
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let centre = ((SIZE / 2) * SIZE + SIZE / 2) * 4;
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pixels[centre as usize]
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}
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#[test]
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fn the_shader_agrees_with_the_cpu_reference() {
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// TRACES: FR-DEV-3j
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let Some(ctx) = ctx() else {
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eprintln!("skipping: no GPU adapter");
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return;
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};
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let curve = Sigmoid::default_curve();
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let graph = sigmoid_chain();
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for level in [0u16, 500, 4_000, 8_520, 32_768, 60_000, u16::MAX] {
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let scene = f32::from(level) / f32::from(u16::MAX);
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let display = curve.channel(scene).min(1.0);
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let expected = (dr_types::Transfer::Srgb.encode(display) * 255.0).round() as i32;
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let got = i32::from(rendered(&ctx, level, &graph));
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// Two 8-bit steps, for the `Rgba16Float` intermediate and the
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// rounding either side of the encode.
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assert!(
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(got - expected).abs() <= 2,
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"raw {level} rendered as {got}, expected about {expected}"
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);
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}
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}
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#[test]
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fn highlights_above_one_stay_distinct() {
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// TRACES: FR-DEV-2 | FR-DEV-3j
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// The failure D19 names first. Two stops of exposure put these two
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// frames at 1.0 and 1.5 of sensor saturation. The base curve was flat
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// past 1.0, so both rendered as the same white; the view transform's
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// shoulder still separates them.
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let Some(ctx) = ctx() else {
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eprintln!("skipping: no GPU adapter");
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return;
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};
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let mut graph = sigmoid_chain();
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graph.set_param(
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dr_pipeline::ops::exposure::ID,
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dr_pipeline::ops::exposure::EXPOSURE,
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2.0,
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);
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let lower = rendered(&ctx, u16::MAX / 4, &graph);
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let upper = rendered(&ctx, (u16::MAX / 8) * 3, &graph);
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assert!(
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upper > lower,
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"scene 1.0 rendered {lower} and scene 1.5 rendered {upper}"
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);
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assert!(upper < 255, "scene 1.5 is below the default white point");
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}
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#[test]
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fn the_rendering_is_monotone_through_the_whole_range() {
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// TRACES: FR-DEV-3j
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// A dip anywhere puts a dark band across a smooth gradient — a sky, most
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// visibly.
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let Some(ctx) = ctx() else {
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eprintln!("skipping: no GPU adapter");
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return;
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};
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let graph = EditGraph::default_chain();
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let mut last = 0u8;
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for step in 0..=32u32 {
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let level = (step * u32::from(u16::MAX) / 32) as u16;
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let got = rendered(&ctx, level, &graph);
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assert!(got >= last, "raw {level} rendered {got}, below {last}");
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last = got;
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}
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}
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/// Render `graph` over a flat frame through `render_detailed`, the path every
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/// frontend takes, and return the centre pixel's red.
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fn rendered_detailed(ctx: &GpuContext, level: u16, graph: &EditGraph) -> (u8, AdjustPass) {
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let source = Demosaicer::new(ctx)
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.expect("demosaicer")
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.run(&flat_raw(level))
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.expect("demosaic");
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let shader = graph.compose_for(dr_types::ColourSpace::Srgb);
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let detail = graph.compose_detail(source.size(), (SIZE, SIZE));
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let key = graph.invalidation().through(dr_pipeline::Affects::Colour);
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let mut adjust = AdjustPass::new(ctx);
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adjust
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.render_detailed(&source, &shader, SIZE, SIZE, None, &detail, key)
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.expect("render");
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let (pixels, _, _) = adjust.export_pixels().expect("readback");
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let centre = ((SIZE / 2) * SIZE + SIZE / 2) * 4;
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(pixels[centre as usize], adjust)
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}
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#[test]
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fn a_detail_stage_renders_through_the_view_pass_unchanged() {
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// TRACES: FR-DEV-3j | FR-DEV-2
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// With a detail stage the view transform is a dispatch of its own after
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// it (D19). Sharpening a flat field changes nothing, so the same frame
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// with and without it must render the same: the view pass read the detail
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// stage's result, applied the view transform once, and encoded once.
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let Some(ctx) = ctx() else {
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eprintln!("skipping: no GPU adapter");
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return;
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};
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let plain = rendered(&ctx, 8_520, &EditGraph::default_chain());
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let mut sharpened = EditGraph::default_chain();
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let id = dr_pipeline::ops::capture_sharpen::ID;
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sharpened.set_param(id, dr_pipeline::ops::capture_sharpen::AMOUNT, 100.0);
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sharpened.set_param(id, dr_pipeline::ops::capture_sharpen::RADIUS, 1.0);
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let (detailed, pass) = rendered_detailed(&ctx, 8_520, &sharpened);
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assert!(
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pass.detail_dispatches() > 0,
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"the premise: a detail stage ran"
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);
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assert_eq!(pass.view_dispatches(), 1);
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assert!(
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detailed.abs_diff(plain) <= 1,
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"with a detail stage {detailed}, without {plain}"
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);
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}
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