Files
DarkRoom/ui
dtourolleandClaude Opus 5 2c8768ac29 Lay the ratio chips out by hand, because Slint will not lay them out
The ratio chips shipped inside a `GridLayout` with `row` and `col`
computed from the repeater's index. It compiles. On screen every chip
piles into a single row that runs off the panel, and the terminal fills
with

    Internal error in Slint: RepeatedItemTree::grid_layout_input_data()
    not implemented

once per frame. A `for` inside a `GridLayout` is not supported, and
nothing says so until it is running.

A `HorizontalLayout` is not the answer either: six chips side by side
need over 400px, and this column's width is the largest width any panel
declares — so one row would widen every other panel in the application to
fit a control that is on screen only while cropping.

So the grid is arithmetic over the index inside a plain `Rectangle`. It
costs the layout engine nothing, it wraps a seventh ratio onto a third
row by itself, and — because a bare `Rectangle` declares no preferred
width — it takes the width the column already has instead of setting it.
The Portrait chip gets a container of its own for the same reason: a
`ChoiceChip` dropped straight into a `VerticalLayout` is stretched the
full width of the panel and reads as a button for the section rather than
as one more chip.

The three conditional pieces are also now individually-conditional
children of the one layout rather than a nested layout under a single
`if`, which is the convention `app.slint` and `masks.slint` already carry
notes about: a conditional nested layout under-reports its height here
and the panels below it draw on top of one another.

All of this was invisible in the source and obvious in a screenshot.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-08-29 13:49:20 +02:00
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