Files
DarkRoom/docs
dtourolle 31bcc3a462 File presets in folders that open and close, as collections do
The presets menu and sheet listed every preset under flat section
headings, seventy rows to scroll past. They now list folders, closed
until opened, with how many presets each holds; opening one shows what
is inside it, folders and presets indented beneath.

A category is spelled in the name: "Portraits/Warm skin" is Warm skin
in a Portraits folder under Yours. The file format does not change, so
an older build lists the whole path as the name; renaming a preset is
how it moves, and saving or renaming into a folder opens the way to it.
A Lightroom import names what it reads after the folders below the one
chosen, and a "/" in a displayed name becomes "∕" so it files nothing.
The shipped film sections become Film › Colour, Cinema and Black and
white.

The tree is built and flattened in Rust (PresetTree), each row carrying
its depth, and which folders are open is remembered for the session.

A PopupWindow keeps the size it was shown at, so a folder opened in the
menu pushed its contents under "Save or manage…"; the menu is shown
again after each toggle to take its new height. That is a function on
the rail because Slint 1.17 generates Rust that does not compile for a
popup's close() reached from inside the popup. The sheet's list takes a
preferred height of up to 400px, since a Flickable reports next to
nothing and an opened folder showed three rows.

The manual describes the folders and naming. Its pictures show the menu
with Film › Colour open, and a black-and-white stock applied from Film
› Black and white; the scenes aim popup rows from the rail's entry, and
pick the menu's "Film" over the develop column's film chooser.
2026-09-27 18:37:56 -04:00
..

Documentation

Two audiences, two folders. Most people want the first table and never the second.

Using DarkRoom

The manual Every feature, pictured from the application itself — opening a library, rating, labelling and filing, duplicate originals, developing, local masks, repair, film, presets, panoramas, export and albums. The application carries it and opens it from Help and from Settings
How it is driven Every gesture and shortcut, by screen. Generated from the code, so it cannot describe one the application does not have. The same list is the in-app help sheet: Help or F1 in the grid, ? or F1 in develop

The top-level README says what DarkRoom is, how to get it on each platform, and what is still missing.

Changing DarkRoom

Everything under dev/ is for someone working on the code. Start with CONTRIBUTING.md, which says how to land a first change without reading the rest.

The register and the record. What must be built, how it is built, and how far along it is.

requirements.md What the software must do — the numbered register, the decisions (D-numbers) and the spikes (S-numbers)
architecture.md How it is built — crates, the GPU pipeline, the data model, sync
traceability.md Generated: which requirement is claimed by which file. Never edited by hand
outstanding.md What is specified and not built, and whether that is a decision or a gap
technical-debt.md Compromises taken deliberately, each with the condition that retires it
code-health.md What a contribution costs, per seam, measured

Designs, one per subsystem. Each is the specification the code was built to, kept current as the code moved.

catalog.md The index, the library view, incremental scan, the job queue
storage.md Storage backends: the seam a folder, a sync client and a Nextcloud account share
faces.md Face detection, identity, clustering and the eye-state models
segmentation.md How the application finds the regions a local mask snaps to
mask-editing.md Painting, erasing and combining masks
spot-removal.md Clone and heal as parameters in the edit graph
panorama.md Alignment, projection, the chunked composite and the border fill
inference.md The neural runtime and model chosen per device, with the measurements
display-and-extension.md The display contract, and why the fused pipeline is already most of a plugin format
view-composition.md A controller for the display layer
ui-navigation.md Finding things in the interface once there are many

Measurements. Numbers committed so a regression is a diff rather than a recollection.

benchmarks.md The per-commit suite: what it covers, what it does not, how to read a failure
bench-baseline.json The committed numbers the suite checks against
frame-budget.md What a frame costs on each device, and the decision those figures settled

Platforms and distribution.

distribution.md Which channels v1 targets and what each one constrains
windows.md The Windows installer, cross-built from the Linux CI
android-signing.md Which key signs the APK, and keeping it

Archive. Kept as the record of what was asked for, not as plans.

milestone-v0.1.md The first milestone, delivered 2026-08-30 and superseded
ui-refinement.md How the interface should look; succeeded by ui-navigation.md

Conventions

Three files here are generated and must not be edited by hand: gestures.md, dev/traceability.md and manual/index.html, the page the packages install, rendered from manual/README.md. All three come from cargo run -p traceability, the pre-commit hook keeps them in step with the tree, and CI fails when one is not what the tree generates. The manual's pictures are recorded by tools/manual and live in LFS.

A design document links to the requirements it satisfies and to the code that satisfies them. When the code moves, the link moves with it; a document that has stopped being true goes to dev/archive/ with a note saying what replaced it, rather than being deleted.