`models/LICENCE.md` recorded, on 2026-08-21, that no YOLO model trained on ADE20K existed in usable form — the stuff classes photography cares about, sky and vegetation and water, had no model to come from. Re-checked 2026-08-30: Ultralytics now ships a `semantic` task with ADE20K checkpoints, so `models/scene/` holds `yolo26s-sem-ade20k`. This is an addition, not a replacement. A semantic model labels every pixel but merges same-class pixels into one region, so it cannot tell three people apart — which is exactly what clicking a subject needs, and exactly what `segment/`'s COCO instance model already does. The scene tab grades per category and does not care that instances are merged. Keeping both is the point. ## The export is truncated, deliberately Ultralytics ends the graph with `Resize -> ArgMax -> Cast` and hands back a `[1, 640, 640]` u8 label map. The script cuts that tail and exposes the classifier's `[1, 150, 80, 80]` f32 logits instead, for two reasons. Cost: the Resize materialises 150 x 640 x 640 x f32, 246 MB, and ArgMax then reduces across the channel axis, striding 409,600 elements per comparison. On one loaded machine the full graph ran ~1160 ms against ~500 ms truncated — roughly four fifths of the time spent on work the application discards. Those numbers were measured under contention and are upper bounds, but the ratio is structural. Softness: ArgMax destroys the per-class scores, and the scene tab needs them. Softmax over the 150 channels, summed within each photographic category, yields per-category weights summing to 1 at every pixel. Feathering a partition of unity cannot double-grade a boundary, whereas feathering hard labels outward from two adjacent categories paints both grades into the overlap and haloes every horizon. The discarded upsample was never information: the graph's true spatial resolution is the 80x80 logit grid, and the application can resample from that itself. The tail is matched by op type and asserted before cutting, so an upstream graph change fails loudly in the exporter rather than quietly shipping a differently-shaped model. Nothing reads these weights yet — the decode path, the category descriptor grouping 150 classes into ~8 photographic ones, and the scene tab are still to come. At 24 MB this model also wants the runtime-asset treatment `models/face/` already gets on Android rather than `include_bytes!`; embedding it would put ~35 MB of weights in the binary. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
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Model weights — licensing
Two Ultralytics checkpoints ship here, both exported by
tools/export-seg-model.sh, each with its class vocabulary written out by the
same script:
| File | Checkpoint | Trained on | Used by |
|---|---|---|---|
segment/yolo26n-seg.onnx |
yolo26n-seg.pt |
COCO, 80 thing classes | local adjustments, subject selection |
scene/yolo26s-sem-ade20k.onnx |
yolo26s-sem-ade20k.pt |
ADE20K, 150 classes | the scene tab's per-category grades |
Both come from https://huggingface.co/Ultralytics/YOLO26. The face weights in
face/ are a separate matter with a separate grant — see face/README.md.
The grant
Ultralytics releases YOLO under AGPL-3.0, and the weights carry the same
grant as the framework — the HuggingFace repository declares agpl-3.0 for the
checkpoints themselves, not merely for the training code. A commercial licence
is offered separately; DarkRoom does not use it and does not need it.
What that means for DarkRoom
DarkRoom is GPL-3.0-or-later. GPLv3 §13 explicitly permits combination with AGPL-3.0 code, so redistributing these weights inside this repository is allowed — this is not the situation the InsightFace "buffalo" weights would have created, where a non-commercial research grant is simply incompatible with the project's licence and with F-Droid, Flatpak and Play distribution (NFR-COMPAT-2, D13).
The consequence, and it is a real one: the combined work is effectively AGPL-3.0. §13's permission runs one way — the AGPL's §13 network-use condition attaches to the portion under that licence. For a local-first desktop and Android photo editor that condition has no practical bite, because there is no network service offering the combined work to remote users. It would acquire bite the moment any hosted or server-side rendering appeared, and that is the thing to remember rather than rediscover.
This was decided deliberately (D14), not arrived at by accident, and
docs/segmentation.md §7 records the reasoning.
Class vocabulary — a caveat worth reading
docs/segmentation.md §4 specified YOLO pretrained on ADE20K, whose 150
classes include the stuff categories that matter most in photography — sky,
vegetation, water, wall, mountain.
This was true when written and is not any more. Checked 2026-08-21, no
YOLO/ADE20K combination existed: Ultralytics shipped YOLO26-seg on COCO
only, and the one HuggingFace repository claiming otherwise
(laxmacl/yolov8-ade20k) was empty. Re-checked 2026-08-30: Ultralytics now
ships a semantic task with ADE20K checkpoints
(https://docs.ultralytics.com/tasks/semantic), and yolo26s-sem-ade20k is
what scene/ holds.
So the two vocabularies divide the work rather than compete:
segment/, COCO, 80 things. Separates instances — clicking one of three people selects that person. This is what local adjustments need, and a semantic model cannot do it: it would return one "person" region covering all three.scene/, ADE20K, 150 classes. Labels every pixel, including the stuff COCO has no word for — sky, vegetation, water, mountain, wall. This is what the scene tab's per-category grades need, and it does not care that instances are merged, because a per-category grade applies to the whole category.
Neither replaces the other. Keeping both is the deliberate choice.
The loader treats each vocabulary as model metadata rather than compiled-in knowledge, which is what made adding the second model a file plus a descriptor rather than a code change — as this document predicted it would be.