Benchmarks / CPU and I/O (per commit) (push) Successful in 3m53s
Benchmarks / Frame budget (on demand) (push) Skipped
Build and test / Desktop (Linux) (push) Failing after 58s
Build and test / Layer separation (push) Successful in 45s
🐳 Android image / Build and push (push) Successful in 4s
Build and test / android-image (push) Successful in 4s
Traceability / Requirement traces (push) Failing after 1m0s
Build and test / Android (aarch64) (push) Failing after 31s
"Done Cropping", "Done Repairing", "Done Masking" and "Fit" float over the foot of the canvas. So does the photo roll's swipe handler, and a gesture handler is not a layout box — it is an input surface. A press inside one is delayed, then offered to that handler's own children and to nothing else: `input_event_filter_before_children` returns `DelayForwarding`, which aborts the hit-test traversal outright, and the replay afterwards visits only the handler's subtree. Everything behind it is never asked, hover included. The band was `strip-height + reach` — 136px along the bottom — whether the roll was out or away. So the button that ends a mode was drawn, was lit, and did nothing for as long as a library was open, which is the whole time anybody is developing from one. The tool rail kept working because it is a sibling of the canvas rather than behind the roll, which is exactly why this looked like two dead buttons rather than a dead region. The band now goes where the roll goes. The handler carries the strip instead of standing still while the strip animates inside it: closed, only `reach` is on screen and the rest hangs below the window where nothing can press it; open, it still covers the thumbnails, which is what lets a swipe down anywhere across them put the roll away. The 180ms travel moved from the strip onto the handler, so the drawn positions in both states are what they were. The controls are then positioned against that band rather than against the bottom of the canvas, and ride up with the strip when it comes out. Reordering them in front of the roll would have been the other fix, and it is the wrong one — the band would become the thing that cannot be reached, and a gesture nobody can start is worse than a button with a second way out. `roll-strip` and `roll-reach` are tokens now, because two files have to agree on where that band is for either of them to keep out of it. The bottom of the photograph comes back with it: the crop's lower handles and a repair placed near the bottom edge were inside the same 136px and had the same fault. Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>