A tree longer than the panel looked, to a mouse, like the whole tree. Same shape as the develop column: the Flickable fills a Rectangle that takes its stretch, and a ScrollBar is drawn over its right edge. It is drawn only when the tree overflows.
1516 lines
66 KiB
Plaintext
1516 lines
66 KiB
Plaintext
// The collections sidebar: a hierarchy of collections, and a drop target for
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// images dragged out of the grid.
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//
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// TRACES: FR-CAT-7 | FR-UI-3 | FR-UI-5
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//
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// # Why the tree is flat here
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//
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// Slint has no recursive component instantiation, so a `for` cannot nest itself
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// to arbitrary depth. The tree arrives from Rust already flattened, each row
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// carrying its own `depth` — indentation is drawn from that integer. The
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// ordering rules (siblings by name, children after their parent) live in
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// `dr_catalog::collections::tree`, which is where the data model already is.
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//
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// # Drag and drop
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//
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// Each row is a `DropArea`, and the grid's cells are `DragArea`s. Slint owns the
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// gesture: pointer capture, the threshold that separates a click from a drag,
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// arbitration against the grid's `Flickable`, the image under the cursor, and
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// delivery of the payload to whichever row the pointer is actually over.
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//
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// This replaced a hand-rolled version that tracked presses through `TouchArea`
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// and is worth recording, because the failure was not obvious: an interactive
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// `Flickable` claims any drag beginning inside it for scrolling and *cancels*
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// the child TouchArea's press, so the gesture could never leave the grid. The
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// hand-rolled version also had to decide the drop target from the last row
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// hovered, since a captured pointer is invisible to everything else — which
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// meant a tree rebuilt mid-drag could redirect the drop. `DropArea` hit-tests
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// the release itself, so neither problem exists.
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//
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// `can-drop` runs while the cursor moves and decides whether this row will
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// accept — a saved filter refuses there, so the cursor says no *before* the
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// release rather than the drop being silently discarded after it.
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import { Theme } from "theme.slint";
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import { Duplicates } from "duplicates.slint";
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import { Keys } from "keys.slint";
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import { Button, Icon, ScrollBar } from "widgets.slint";
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// One row of the collection tree.
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export struct CollectionRow {
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id: int,
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name: string,
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// 0 for a top-level collection. Indentation is drawn from this.
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depth: int,
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// Direct members. A parent shows this and its descendants' total
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// separately: an empty set of full children must not read as full.
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direct-count: int,
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// Distinct images including descendants'.
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deep-count: int,
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has-children: bool,
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expanded: bool,
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// A saved filter. Cannot be dropped onto — its membership is its selector.
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smart: bool,
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// TRACES: FR-NC-6a
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// Whether every photograph in here — and in its children — is pinned for
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// offline use. A collection holding nothing is never `pinned`: "all zero of
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// them are kept" is true and useless, and it would draw a full tray beside
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// an empty collection.
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pinned: bool,
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// Pinned in part: some of what is in here is kept, some is not. Distinct
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// from `pinned` because the two say different things to a user about to
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// board an aeroplane, and one bool could only say the more optimistic of
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// them.
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partly-pinned: bool,
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}
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// A collection row: disclosure arrow, name, count, and a drop highlight.
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component TreeRow inherits Rectangle {
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in property <CollectionRow> entry;
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in property <bool> selected;
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/// Whether a drag hovering here could land. A saved filter's membership is
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/// computed from its selector, so it refuses — and says so on hover.
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in property <bool> drop-allowed: true;
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/// Whether this row is being renamed, in which case its name is drawn as an
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/// editable field rather than as text.
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in property <bool> renaming: false;
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/// TRACES: FR-UI-3 | FR-UI-4
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/// Picked up by a hold, and now the thing a movement would carry.
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///
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/// Drawn before any movement happens, which is the whole point: the hold
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/// has committed the next drag to *rearranging the tree* rather than
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/// scrolling it, and nothing else on screen would say so.
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in property <bool> lifted: false;
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callback clicked();
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callback toggle();
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/// The pointer is dwelling here mid-drag. What springs a collapsed parent
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/// open, so a child can be reached without ending the drag.
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callback drag-over(bool);
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/// Images were dropped on this row.
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callback dropped();
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callback context-menu();
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/// TRACES: FR-NC-6a
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/// Ask what should happen to this collection's local copies — keep them, or
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/// give the disk back. The question is asked rather than a toggle silently
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/// flipped, because both answers are expensive: one starts a download of
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/// gigabytes, the other deletes them.
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callback offline-menu();
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/// The row is being held, or has been let go. A long press is the touch
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/// route to [`offline-menu`], and the timer that decides how long is long
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/// lives in Rust — Slint has no long-press gesture, and a hand-rolled one
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/// here would need a `Timer` per row in the tree.
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callback press-changed(bool);
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/// Start renaming this row — a double-click on the name.
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callback rename-requested();
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/// The new name, committed with Enter or by clicking away.
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callback rename-committed(string);
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/// Renaming abandoned with Escape; the old name stands.
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callback rename-cancelled();
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/// TRACES: FR-UI-5
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/// Enter or Escape finished the name, and the keyboard should go back to
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/// whatever had it. Not raised when the name is committed by clicking
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/// away: the click has already put focus where the user wanted it.
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callback keys-released();
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height: Theme.row-height;
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// `drop.has-drag` is only true once `can-drop` has accepted, so a refused
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// row never lights up as though it would take the images.
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background: drop.has-drag
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? Theme.selected
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: ((root.lifted || root.selected) ? Theme.surface-raised
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: (touch.has-hover ? Theme.hover : transparent));
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border-radius: Theme.radius-sm;
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// A drop target is outlined as well as filled: on a dark ground a fill
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// change alone is easy to miss mid-drag, when the user is watching the
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// thumbnail under the cursor rather than the row.
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//
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// A *lifted* row is outlined in the active colour instead, and the
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// distinction matters: one ring says "let go here", the other says "this
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// is what you are holding". Drawn the moment the hold fires, so the user
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// knows the drag is armed before they move rather than after.
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border-width: (drop.has-drag || root.lifted) ? 1px : 0px;
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border-color: root.lifted ? Theme.active : Theme.selected-ring;
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// Behind the content, so the row's own TouchArea still gets ordinary
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// clicks. A DropArea only takes part in a drag; it does not block presses.
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drop := DropArea {
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width: 100%;
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height: 100%;
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can-drop(ev) => {
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// Refused here rather than after the release: the cursor shows
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// "no" while the user can still aim somewhere else.
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if (!root.drop-allowed) {
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return DragAction.none;
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}
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// The action the *source* offered, echoed back, rather than a
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// constant. Two different things are dropped on this row — a
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// selection of photographs, whose DragArea allows only `copy`, and
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// a collection being nested, whose DragArea allows only `move` —
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// and the runtime clamps whatever is returned here against the
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// source's allowed set, treating anything outside it as `none`.
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//
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// So a hard-coded `copy` accepted images and *silently refused
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// every collection*: nesting by drag could not work, and it failed
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// with no error anywhere, because a clamped-to-none action is
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// indistinguishable from a target that simply said no.
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return ev.proposed-action;
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}
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dropped(ev) => {
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root.dropped();
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return ev.proposed-action;
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}
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// Dwelling over a collapsed parent springs it open. Reported rather
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// than acted on here, because the dwell timer and the collapse state
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// live in Rust with the rest of the tree.
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changed has-drag => { root.drag-over(self.has-drag); }
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}
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HorizontalLayout {
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// Indentation from depth. The guide rail below sits in this space.
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padding-left: Theme.gap-sm + root.entry.depth * Theme.indent;
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padding-right: Theme.gap-sm;
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spacing: Theme.gap-sm;
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// Disclosure arrow, or an equal blank so names stay aligned between
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// rows that have children and rows that do not.
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Rectangle {
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width: 14px;
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if root.entry.has-children: Icon {
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name: root.entry.expanded ? "chevron-down" : "chevron-right";
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ink: Theme.ink-faint;
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size: 10px;
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x: (parent.width - self.width) / 2;
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y: (parent.height - self.height) / 2;
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}
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// Its own hit area: toggling open must not also select, or every
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// expand reloads the grid.
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if root.entry.has-children: TouchArea {
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clicked => { root.toggle(); }
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}
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}
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// Smart collections read differently from manual ones — the icon is
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// the only cue that its contents are computed, and that dropping
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// images on it will be refused.
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Icon {
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name: root.entry.smart ? "collection-smart" : "collection";
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ink: root.entry.smart ? Theme.active-dim : Theme.ink-faint;
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size: 12px;
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y: (parent.height - self.height) / 2;
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}
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// The name, or the field that is replacing it while this row is being
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// renamed. Two branches of one `if` rather than a TextInput styled to
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// look like text at rest: a live TextInput would swallow the clicks
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// that select the collection and the presses that begin a drag.
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if !root.renaming: Text {
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text: root.entry.name;
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color: root.selected ? Theme.ink : Theme.ink-dim;
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font-size: Theme.text;
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font-weight: root.selected ? 600 : 400;
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vertical-alignment: center;
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overflow: elide;
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horizontal-stretch: 1;
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}
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if root.renaming: Rectangle {
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horizontal-stretch: 1;
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background: Theme.ground;
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border-radius: Theme.radius-sm;
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border-width: 1px;
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border-color: Theme.active;
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edit := TextInput {
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// Seeded once, when the field appears. Bound two-way to the
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// row's name it would rewrite the model on every keystroke,
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// and an edit abandoned with Escape could not be undone.
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text: root.entry.name;
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color: Theme.ink;
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font-size: Theme.text;
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vertical-alignment: center;
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single-line: true;
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// Inset by hand for the same reason `Field` does it: inside a
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// layout the input stops scrolling its own content once the
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// text outgrows the box.
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x: Theme.gap-sm;
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width: parent.width - 2 * Theme.gap-sm;
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height: 100%;
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// Focus and a full selection on appearance, so the placeholder
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// name a new collection arrives with is replaced by typing
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// rather than having to be cleared first.
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init => {
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self.focus();
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self.select-all();
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}
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accepted => { root.rename-committed(self.text); }
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// KEYMAP: Collections sidebar
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key-pressed(event) => {
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// Escape abandons. Handled here rather than on a
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// surrounding FocusScope, which would never see the key —
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// the input has focus and consumes it.
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if (Keys.chord(event) == "Escape") {
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root.rename-cancelled();
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root.keys-released();
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return accept;
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}
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// Enter keeps the name. The input's own `accepted`
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// would do the same; answering it here is what puts the
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// key where the checker can see it bound.
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if (Keys.chord(event) == "Enter") {
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root.rename-committed(self.text);
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root.keys-released();
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return accept;
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}
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return reject;
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}
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// Clicking away commits rather than discarding: the text is
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// visible on screen and the user typed it, so throwing it out
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// for want of an Enter is the surprising choice.
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changed has-focus => {
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if (!self.has-focus) {
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root.rename-committed(self.text);
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}
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}
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}
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}
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// TRACES: FR-NC-6a | FR-NC-6c
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// Keep this collection on the device. Here rather than only in the
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// grid header because the header's version acts on whatever the grid
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// is *scoped* to: reaching it means selecting the collection, closing
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// the sidebar, opening the action row and finding the button — four
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// steps on a tablet to say "take this trip with me". This is one.
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//
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// Drawn only where there is something to keep, and on a row that is
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// already keeping something: an outline tray beside every collection
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// in the tree is chrome the eye has to filter past to read the names,
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// which is what the sidebar is actually for. A smart collection is
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// excluded for the same reason it refuses a drop — its membership is a
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// rule that has not been evaluated here.
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if !root.entry.smart
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&& (root.entry.deep-count > 0 || root.entry.direct-count > 0)
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&& (root.selected || root.entry.pinned || root.entry.partly-pinned
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|| touch.has-hover): Rectangle {
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width: 18px;
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y: (parent.height - self.height) / 2;
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height: 18px;
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Icon {
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name: root.entry.pinned ? "offline-held" : "offline";
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// Held is the state worth colouring: it is a promise the app
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// has made about a gigabyte of transfer, and it should be
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// legible from across the room. A partial hold is dimmer than
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// a full one and brighter than an offer, which is the order
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// the three actually stand in.
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ink: root.entry.pinned ? Theme.active
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: (root.entry.partly-pinned ? Theme.active-dim : Theme.ink-faint);
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size: 12px;
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x: (parent.width - self.width) / 2;
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y: (parent.height - self.height) / 2;
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}
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// Wider than it is drawn, and no taller. A 44px square here — the
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// touch minimum — would be 18px taller than the row it sits in and
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// would take presses aimed at the collections above and below it,
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// which is a worse failure than a small target: the user hits a
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// row and a different collection's download starts.
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TouchArea {
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width: 30px;
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height: parent.height;
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x: (parent.width - self.width) / 2;
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clicked => { root.offline-menu(); }
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}
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}
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// The count. A parent shows its deep total, since its own direct
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// membership is usually zero and "0" beside a full subtree reads as
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// broken. The distinction is spelled out in the tooltip-less way
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// available here: parentheses mean "including children".
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Text {
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text: root.entry.has-children && root.entry.deep-count != root.entry.direct-count
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? "(" + root.entry.deep-count + ")"
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: (root.entry.direct-count > 0 ? root.entry.direct-count : "")
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+ "";
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color: Theme.ink-faint;
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font-size: Theme.text-sm;
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vertical-alignment: center;
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}
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}
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// GESTURE: Pick a collection up to rearrange the tree
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// where: Collections sidebar
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// touch: Press and hold it until it lifts, then drag it
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// pointer: Drag it, or hold it until it lifts and then drag
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// why: The tree is inside a Flickable, which claims any drag
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// beginning inside it — so with a finger a drag on a row is a
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// scroll until something says otherwise. The hold is that
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// something, and it is what every mobile list already uses to
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// pick a row up. The row lifts the moment it fires, so the
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// gesture says it has been understood before anything moves.
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// manual: collections
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//
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// GESTURE: Act on a collection — rename, nest, un-nest, delete
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// where: Collections sidebar
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// touch: Press and hold the collection, then let go without moving
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// pointer: Right-click it
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// why: The hold arms a drag and opens this menu, and which one you
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// get is decided by whether you moved — the same fork the grid
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// uses. One menu for everything done to a row, because there is
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// one hold per row: while the hold opened the offline question
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// by itself, nothing else the tree can do had a touch route.
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// manual: collections
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//
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// GESTURE: Take a collection back out of the one it is nested in
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// where: Collections sidebar
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// touch: Hold it, then drag it onto "All photographs" — or let go and
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// choose "Move to top level"
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// pointer: Drag it onto "All photographs", or right-click it and choose
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// "Move to top level"
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// why: Nesting is a drag of one row onto another, and its inverse
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// had no gesture at all: "All photographs" refused every drop,
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// which is right for a photograph — it is already in the
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// library — and wrong for a collection, which has a top level
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// to be returned to. Without it a collection dragged into
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// another was in there permanently.
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// manual: collections
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//
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// GESTURE: Rename a collection
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// where: Collections sidebar
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// touch: Hold the collection, then "Rename"
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// pointer: Double-click its name, or right-click it and choose "Rename"
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// keys: Type the name and press `Enter`; `Escape` abandons it
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// why: Double-click is what a file manager and a Lightroom panel use
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// for the same thing, so it needs no discovering — but nothing
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// on screen says so, which is what the menu item is for.
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// manual: collections
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touch := TouchArea {
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// Disabled while the field is up, so a click landing on the row rather
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// than inside the input does not re-select the collection out from
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// under the edit in progress.
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enabled: !root.renaming;
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clicked => { root.clicked(); }
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// Double-click renames — the gesture a file manager or a Lightroom
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// panel uses for the same thing, so it needs no discovering.
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double-clicked => { root.rename-requested(); }
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pointer-event(ev) => {
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if (ev.kind == PointerEventKind.down
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&& ev.button == PointerEventButton.right) {
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root.context-menu();
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return;
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}
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// The hold that opens the offline question. Reported both ways:
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// Rust starts a timer on the press and cancels it on the release,
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// so a tap that happens to be slow is still a tap.
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//
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// `cancel` matters as much as `up` here — the sidebar's Flickable
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// takes the pointer the moment the finger travels, and a press
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// that became a scroll must not fire a dialogue over the list the
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// user is scrolling.
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if (ev.kind == PointerEventKind.down) {
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root.press-changed(true);
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}
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if (ev.kind == PointerEventKind.up || ev.kind == PointerEventKind.cancel) {
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root.press-changed(false);
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}
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}
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}
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}
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export component CollectionsPanel inherits Rectangle {
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in property <[CollectionRow]> rows;
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// Which collection scopes the grid. 0 means the whole library.
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|
in property <int> selected-id: 0;
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in property <int> total-images: 0;
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in property <string> error: "";
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/// Whether a scan is running, which is when neither of the two actions at
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/// the foot of this panel can be honoured: pinning walks a collection the
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/// scan is still writing, and changing library pulls the catalog out from
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/// under it.
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in property <bool> scanning: false;
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// --- what to do with the collection this panel has scoped --------------
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//
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// TRACES: FR-NC-6a
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// These two used to be buttons in the library header, where they were the
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|
// only things in a row of library-wide actions that referred to *one
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// collection* — and where "Keep offline" could only ever mean the scoped
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|
// one while sitting nowhere near the tree that says which that is.
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//
|
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// Here they are under the tree, in the panel whose selection decides what
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// they act on, and in the same place and shape the trash already puts its
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// own two. The header keeps only what belongs to the whole library.
|
|
/// TRACES: FR-NC-6a
|
|
/// Whether the scoped collection is being kept on this device.
|
|
in property <bool> scope-pinned: false;
|
|
/// TRACES: FR-NC-6a
|
|
/// Ask about the scoped collection's local copies — the same question the
|
|
/// tray on a row and a held row open.
|
|
callback toggle-pin-scope();
|
|
/// Open a different library altogether.
|
|
callback change-library();
|
|
|
|
callback select(int);
|
|
callback toggle(int);
|
|
/// Images were dropped on a collection, by its id. Slint hit-tests the
|
|
/// release itself, so this is the collection actually under the pointer —
|
|
/// not the last one hovered.
|
|
callback dropped-on(int);
|
|
/// The payload for dragging a *collection*, so the tree can be rearranged.
|
|
/// Built when the drag starts, and it is what tells `dropped-on` it is
|
|
/// being handed a collection to reparent rather than photographs to file.
|
|
pure callback collection-drag-payload(int) -> data-transfer;
|
|
/// A drag is dwelling over a collection, or has left it. Drives the
|
|
/// spring-loaded expansion, which is timed in Rust.
|
|
callback drag-over(int, bool);
|
|
|
|
// --- picking a collection up (FR-UI-3, FR-UI-4) ------------------------
|
|
//
|
|
// A press and hold arms the drag and lifts the row; moving then rearranges
|
|
// the tree, and letting go without moving opens the row menu instead.
|
|
//
|
|
// The hold is what makes this reliable with a finger. This tree is inside
|
|
// a Flickable, and a Flickable claims any drag beginning inside it — so a
|
|
// touch drag on a row is a scroll until something says otherwise. The hold
|
|
// is that something, and it is the gesture every mobile list already uses
|
|
// to pick a row up, so it needs no discovering.
|
|
/// Which collection is picked up, by id. 0 is none.
|
|
in property <int> lifted-id: 0;
|
|
/// A row's drag crossed the threshold, or ended. What tells Rust the hold
|
|
/// became a rearrangement rather than a menu.
|
|
callback drag-active(int, bool);
|
|
/// Whether a drop on "All photographs" would do anything — true only while
|
|
/// a *nested* collection is in flight. Rust decides, because only it knows
|
|
/// what the drag is carrying and whether that thing has a parent.
|
|
in property <bool> root-drop-allowed: false;
|
|
/// A collection was dropped on "All photographs": take it out to the top
|
|
/// level. The inverse of dropping one row onto another.
|
|
callback dropped-on-root();
|
|
callback new-collection();
|
|
// Right-click on a row: rename, delete, new child.
|
|
callback row-menu(int);
|
|
/// TRACES: FR-NC-6a
|
|
/// Ask about a collection's local copies, by id. Reached by tapping the
|
|
/// tray on a row, or by holding the row itself.
|
|
callback offline-menu(int);
|
|
/// A row is being held, or was let go: its id, and which. The long-press
|
|
/// timer is in Rust; see `TreeRow.press-changed`.
|
|
callback row-press(int, bool);
|
|
|
|
/// Which collection is being renamed, by id. 0 is none.
|
|
///
|
|
/// Driven from Rust rather than held here, because a rename that fails —
|
|
/// or one begun by *creating* a collection, which happens before this
|
|
/// panel has the new row — has to be started and ended from that side.
|
|
in property <int> renaming-id: 0;
|
|
/// Renaming began on a row: its id.
|
|
callback rename-start(int);
|
|
/// A rename was committed: the id, and the new name.
|
|
callback rename-commit(int, string);
|
|
/// Renaming was abandoned.
|
|
callback rename-cancel();
|
|
/// A key finished a rename; see `CollectionRow.keys-released`.
|
|
callback keys-released();
|
|
|
|
// --- trash (FR-CAT-15) ---
|
|
//
|
|
// `selected-id == -1` is the trash being viewed. A sentinel rather than a
|
|
// separate bool because the sidebar has exactly one selection, and two
|
|
// flags could disagree about what the grid is showing.
|
|
/// How many images are in the trash.
|
|
in property <int> trash-count: 0;
|
|
/// The count and the bytes it holds, already formatted — "12 · 340 MB".
|
|
/// Formatted in Rust because Slint has no byte-size formatting and the
|
|
/// arithmetic would be unreadable inline.
|
|
in property <string> trash-label: "";
|
|
|
|
/// How many grid cells are selected, so the trash view can offer to restore
|
|
/// them. Read here as well as in the library panel because restoring is a
|
|
/// selection action and the button has to say what it will act on.
|
|
in property <int> selected-count: 0;
|
|
|
|
/// Images were dropped on the trash: a soft delete.
|
|
callback dropped-on-trash();
|
|
/// Permanently delete everything in the trash.
|
|
callback empty-trash();
|
|
/// Put the selected images back where they came from.
|
|
callback restore-selected();
|
|
|
|
width: 232px;
|
|
background: Theme.surface;
|
|
|
|
VerticalLayout {
|
|
padding: Theme.gap-sm;
|
|
spacing: Theme.gap-sm;
|
|
|
|
// --- header -------------------------------------------------------
|
|
HorizontalLayout {
|
|
height: 26px;
|
|
spacing: Theme.gap-sm;
|
|
|
|
Text {
|
|
text: "COLLECTIONS";
|
|
color: Theme.ink-faint;
|
|
font-size: Theme.text-sm;
|
|
font-weight: 700;
|
|
letter-spacing: 1.2px;
|
|
vertical-alignment: center;
|
|
horizontal-stretch: 1;
|
|
}
|
|
|
|
// New collection. A mark rather than a word: the header is 232px
|
|
// wide and the label would crowd out the title.
|
|
Rectangle {
|
|
width: 22px;
|
|
height: 22px;
|
|
y: (parent.height - self.height) / 2;
|
|
background: add-touch.pressed ? Theme.pressed
|
|
: (add-touch.has-hover ? Theme.hover : transparent);
|
|
border-radius: Theme.radius-sm;
|
|
|
|
accessible-role: button;
|
|
accessible-label: "New collection";
|
|
accessible-action-default => { root.new-collection(); }
|
|
|
|
Icon {
|
|
name: "plus";
|
|
ink: Theme.ink-dim;
|
|
size: 12px;
|
|
x: (parent.width - self.width) / 2;
|
|
y: (parent.height - self.height) / 2;
|
|
}
|
|
add-touch := TouchArea {
|
|
clicked => { root.new-collection(); }
|
|
}
|
|
}
|
|
}
|
|
|
|
// --- the whole library --------------------------------------------
|
|
//
|
|
// Always first and never nested: it is how the user gets back to an
|
|
// unscoped grid, and burying it inside the tree would make "show me
|
|
// everything" a thing you have to find.
|
|
Rectangle {
|
|
height: Theme.row-height;
|
|
background: all-drop.has-drag
|
|
? Theme.selected
|
|
: (root.selected-id == 0 ? Theme.surface-raised
|
|
: (all-touch.has-hover ? Theme.hover : transparent));
|
|
border-radius: Theme.radius-sm;
|
|
border-width: all-drop.has-drag ? 1px : 0px;
|
|
border-color: Theme.selected-ring;
|
|
|
|
// TRACES: FR-CAT-7
|
|
// Dropping a *collection* here takes it out to the top level —
|
|
// the inverse of dropping one row onto another, which nests it.
|
|
//
|
|
// Photographs still cannot be dropped here, and the refusal is the
|
|
// same one this row has always made: an image is already in the
|
|
// library, so there is nothing for the drop to do. `can-drop`
|
|
// separates the two, so the cursor says which of them this is
|
|
// before the release rather than after.
|
|
all-drop := DropArea {
|
|
width: 100%;
|
|
height: 100%;
|
|
|
|
can-drop(ev) => {
|
|
if (!root.root-drop-allowed) {
|
|
return DragAction.none;
|
|
}
|
|
// Echoed rather than named, as everywhere else here: only
|
|
// a collection can reach this branch, and its DragArea
|
|
// allows `move` — but saying so twice is how the two drift
|
|
// apart.
|
|
return ev.proposed-action;
|
|
}
|
|
|
|
dropped(ev) => {
|
|
root.dropped-on-root();
|
|
return ev.proposed-action;
|
|
}
|
|
}
|
|
|
|
HorizontalLayout {
|
|
padding-left: Theme.gap-sm;
|
|
padding-right: Theme.gap-sm;
|
|
spacing: Theme.gap-sm;
|
|
|
|
Text {
|
|
text: "All photographs";
|
|
color: root.selected-id == 0 ? Theme.ink : Theme.ink-dim;
|
|
font-size: Theme.text;
|
|
font-weight: root.selected-id == 0 ? 600 : 400;
|
|
vertical-alignment: center;
|
|
horizontal-stretch: 1;
|
|
}
|
|
Text {
|
|
text: root.total-images > 0 ? root.total-images : "";
|
|
color: Theme.ink-faint;
|
|
font-size: Theme.text-sm;
|
|
vertical-alignment: center;
|
|
}
|
|
}
|
|
all-touch := TouchArea {
|
|
clicked => { root.select(0); }
|
|
}
|
|
}
|
|
|
|
Rectangle {
|
|
height: 1px;
|
|
background: Theme.rule;
|
|
}
|
|
|
|
// --- the tree -----------------------------------------------------
|
|
Rectangle {
|
|
vertical-stretch: 1;
|
|
tree-flick := Flickable {
|
|
width: parent.width;
|
|
height: parent.height;
|
|
viewport-height: root.rows.length * (Theme.row-height + 2px);
|
|
|
|
// Wrapped rather than made draggable from the inside: the grid's
|
|
// cells take the same shape, and a `DragArea` around the whole row
|
|
// keeps the row's own TouchArea nested under it, which is what lets
|
|
// a click still select while a drag reparents.
|
|
for row[i] in root.rows: DragArea {
|
|
y: i * (Theme.row-height + 2px);
|
|
width: parent.width;
|
|
height: Theme.row-height;
|
|
|
|
// Move, not copy. A collection has one parent, so dragging it
|
|
// somewhere takes it out of where it was — unlike a photograph,
|
|
// which is filed in as many collections as you like.
|
|
allow-move: true;
|
|
data: root.collection-drag-payload(row.id);
|
|
|
|
// The hold armed this drag and lifted the row; this is where
|
|
// Rust learns the movement actually began, so the release that
|
|
// ends it opens no menu.
|
|
changed dragging => { root.drag-active(row.id, self.dragging); }
|
|
|
|
TreeRow {
|
|
width: 100%;
|
|
height: 100%;
|
|
entry: row;
|
|
selected: row.id == root.selected-id;
|
|
lifted: row.id == root.lifted-id;
|
|
// A saved filter's membership is computed, so a drop cannot
|
|
// land there. Refused in `can-drop`, so the cursor says no
|
|
// before the release rather than after.
|
|
drop-allowed: !row.smart;
|
|
renaming: row.id == root.renaming-id;
|
|
|
|
clicked => { root.select(row.id); }
|
|
toggle => { root.toggle(row.id); }
|
|
context-menu => { root.row-menu(row.id); }
|
|
offline-menu => { root.offline-menu(row.id); }
|
|
press-changed(down) => { root.row-press(row.id, down); }
|
|
dropped => { root.dropped-on(row.id); }
|
|
drag-over(over) => { root.drag-over(row.id, over); }
|
|
rename-requested => { root.rename-start(row.id); }
|
|
rename-committed(name) => { root.rename-commit(row.id, name); }
|
|
rename-cancelled => { root.rename-cancel(); }
|
|
keys-released => { root.keys-released(); }
|
|
}
|
|
}
|
|
|
|
// Empty state. A blank panel gives no hint that collections exist
|
|
// at all, let alone that images can be dragged into them.
|
|
if root.rows.length == 0: VerticalLayout {
|
|
alignment: center;
|
|
spacing: Theme.gap-sm;
|
|
padding: Theme.gap;
|
|
|
|
Text {
|
|
text: "No collections yet";
|
|
color: Theme.ink-dim;
|
|
font-size: Theme.text-sm;
|
|
horizontal-alignment: center;
|
|
}
|
|
Text {
|
|
text: "Press + to make one, then drag photographs onto it.";
|
|
color: Theme.ink-faint;
|
|
font-size: Theme.text-sm;
|
|
horizontal-alignment: center;
|
|
wrap: word-wrap;
|
|
}
|
|
}
|
|
}
|
|
|
|
// A bar for a pointer: a tree of collections longer than the panel
|
|
// otherwise looks, to a mouse, like the whole tree.
|
|
ScrollBar {
|
|
x: parent.width - self.width;
|
|
y: 0px;
|
|
viewport-y <=> tree-flick.viewport-y;
|
|
viewport-height: tree-flick.viewport-height;
|
|
visible-height: tree-flick.height;
|
|
}
|
|
}
|
|
|
|
// TRACES: FR-NC-6a
|
|
// Keep the scoped collection on this device.
|
|
//
|
|
// Only while one is scoped: "pin the whole library" is a different and
|
|
// much more expensive request, and a button that meant either
|
|
// depending on invisible state would be a trap. Ids at or below zero
|
|
// are "All photographs" and the trash, neither of which is a
|
|
// collection to pin.
|
|
//
|
|
// No tick on the kept label: `active` already inverts the button,
|
|
// which says the same thing without a symbol inside a string.
|
|
//
|
|
// It opens the same question the tray on a row and a held row open,
|
|
// rather than pinning outright — see the note on the callback in
|
|
// `library_ui::wire`. This is the version with a word on it, for the
|
|
// collection the grid is actually showing.
|
|
if root.selected-id > 0: Button {
|
|
text: root.scope-pinned ? "Kept offline" : "Keep offline";
|
|
active: root.scope-pinned;
|
|
enabled: !root.scanning;
|
|
clicked => { root.toggle-pin-scope(); }
|
|
}
|
|
|
|
// --- trash --------------------------------------------------------
|
|
//
|
|
// TRACES: FR-CAT-15
|
|
// Below the tree and separated from it, because it is not a collection:
|
|
// dropping here *moves the file* into a trash folder on the server,
|
|
// where every collection above merely references. A destination that
|
|
// changes the library has no business sitting in the same list as ones
|
|
// that do not.
|
|
Rectangle {
|
|
height: 1px;
|
|
background: Theme.rule;
|
|
}
|
|
|
|
Rectangle {
|
|
height: Theme.row-height;
|
|
background: trash-drop.has-drag
|
|
? Theme.selected
|
|
: (root.selected-id == -1 ? Theme.surface-raised
|
|
: (trash-touch.has-hover ? Theme.hover : transparent));
|
|
border-radius: Theme.radius-sm;
|
|
border-width: trash-drop.has-drag ? 1px : 0px;
|
|
border-color: Theme.warn-ink;
|
|
|
|
trash-drop := DropArea {
|
|
width: 100%;
|
|
height: 100%;
|
|
// Echoed from the source, like every other target here: the
|
|
// grid's cells allow `copy` alone, so the `move` this used to
|
|
// return was clamped to `none` and the trash refused every
|
|
// photograph dragged to it.
|
|
//
|
|
// What this row does is destructive whatever the negotiated
|
|
// action is called — `dropped-on-trash` moves the file — so
|
|
// the name of the action was never what made it so, and
|
|
// insisting on `move` only cost the feature.
|
|
can-drop(ev) => { return ev.proposed-action; }
|
|
dropped(ev) => {
|
|
root.dropped-on-trash();
|
|
return ev.proposed-action;
|
|
}
|
|
}
|
|
|
|
HorizontalLayout {
|
|
padding-left: Theme.gap-sm;
|
|
padding-right: Theme.gap-sm;
|
|
spacing: Theme.gap-sm;
|
|
|
|
Icon {
|
|
name: "trash";
|
|
ink: root.trash-count > 0 ? Theme.warn-ink : Theme.ink-faint;
|
|
size: 12px;
|
|
y: (parent.height - self.height) / 2;
|
|
}
|
|
|
|
Text {
|
|
text: "Trash";
|
|
color: root.selected-id == -1 ? Theme.ink : Theme.ink-dim;
|
|
font-size: Theme.text;
|
|
font-weight: root.selected-id == -1 ? 600 : 400;
|
|
vertical-alignment: center;
|
|
horizontal-stretch: 1;
|
|
}
|
|
|
|
// The size, not just the count: "empty trash" is destructive and
|
|
// what it frees is what tells the user whether they meant it.
|
|
Text {
|
|
text: root.trash-count > 0 ? root.trash-label : "";
|
|
color: Theme.ink-faint;
|
|
font-size: Theme.text-sm;
|
|
vertical-alignment: center;
|
|
}
|
|
}
|
|
|
|
trash-touch := TouchArea {
|
|
clicked => { root.select(-1); }
|
|
}
|
|
}
|
|
|
|
// Restore sits *above* Empty, and is the only one of the two that names
|
|
// a number. The recoverable action should be the one the hand reaches
|
|
// first, and the destructive one should not be what a user finds when
|
|
// they open the trash looking for a way back.
|
|
if root.selected-id == -1 && root.selected-count > 0: Button {
|
|
text: root.selected-count == 1
|
|
? "Restore 1 image"
|
|
: "Restore " + root.selected-count + " images";
|
|
clicked => { root.restore-selected(); }
|
|
}
|
|
|
|
// Emptying is offered only while the trash is being *looked at*, so it
|
|
// cannot be hit in passing. It is the one irreversible action in this
|
|
// panel and it should take a deliberate visit to reach.
|
|
if root.selected-id == -1 && root.trash-count > 0: Button {
|
|
text: "Empty trash";
|
|
clicked => { root.empty-trash(); }
|
|
}
|
|
|
|
// TRACES: FR-CAT-11a
|
|
// GESTURE: Review duplicate originals
|
|
// where: Collections sidebar
|
|
// touch: Tap "Duplicate originals" under the trash
|
|
// pointer: Click "Duplicate originals" under the trash
|
|
// why: Under the trash because the trash is where the spare
|
|
// copies go, and only while the catalog holds any: a row
|
|
// that is always there and usually empty is noise.
|
|
// manual: duplicate-originals
|
|
if Duplicates.group-count > 0: Rectangle {
|
|
height: Theme.row-height;
|
|
background: dup-touch.has-hover ? Theme.hover : transparent;
|
|
border-radius: Theme.radius-sm;
|
|
|
|
accessible-role: button;
|
|
accessible-label: "Duplicate originals, " + Duplicates.group-count;
|
|
accessible-action-default => { Duplicates.open(); }
|
|
|
|
HorizontalLayout {
|
|
padding-left: Theme.gap-sm;
|
|
padding-right: Theme.gap-sm;
|
|
spacing: Theme.gap-sm;
|
|
|
|
Text {
|
|
text: "Duplicate originals";
|
|
color: Theme.ink-dim;
|
|
font-size: Theme.text;
|
|
vertical-alignment: center;
|
|
horizontal-stretch: 1;
|
|
}
|
|
|
|
Text {
|
|
text: Duplicates.group-count;
|
|
color: Theme.ink-faint;
|
|
font-size: Theme.text-sm;
|
|
vertical-alignment: center;
|
|
}
|
|
}
|
|
|
|
dup-touch := TouchArea {
|
|
clicked => { Duplicates.open(); }
|
|
}
|
|
}
|
|
|
|
// --- error --------------------------------------------------------
|
|
//
|
|
// A refused drop or a failed rename says so here rather than only in
|
|
// the log: the gesture succeeded from the user's point of view, so
|
|
// silence would read as data loss.
|
|
if root.error != "": Text {
|
|
text: root.error;
|
|
color: Theme.warn-ink;
|
|
font-size: Theme.text-sm;
|
|
wrap: word-wrap;
|
|
}
|
|
|
|
// The foot of the panel, under everything the current library holds,
|
|
// because it is the one control here that replaces all of it.
|
|
//
|
|
// It was in the library header, wedged between Sync and Rescan — two
|
|
// buttons that act on the library you already have. Reading "Change
|
|
// library" as one of that group is a way to lose a scan by aiming
|
|
// badly. Down here it is the last thing in the panel and the only
|
|
// thing below the tree it would replace.
|
|
Rectangle { height: 1px; background: Theme.rule; }
|
|
|
|
Button {
|
|
text: "Change library";
|
|
enabled: !root.scanning;
|
|
clicked => { root.change-library(); }
|
|
}
|
|
}
|
|
|
|
// Right edge, separating the panel from the grid.
|
|
Rectangle {
|
|
x: parent.width - 1px;
|
|
width: 1px;
|
|
background: Theme.rule;
|
|
}
|
|
}
|
|
|
|
// TRACES: FR-NC-6a | FR-NC-6c | FR-UI-3
|
|
// What a held collection asks: keep these photographs on this device, or give
|
|
// the disk back.
|
|
//
|
|
// A question rather than a toggle, because the two answers are not symmetrical
|
|
// conveniences — one commits the device to downloading gigabytes over whatever
|
|
// connection it has, and the other deletes gigabytes it already holds. Neither
|
|
// is something to discover by having done it.
|
|
//
|
|
// The sizes are in the labels rather than in a second confirmation, the same
|
|
// way the grid's "Export 40" puts its count in the button: a number read before
|
|
// the tap is worth more than a dialogue asking the same question after it.
|
|
//
|
|
// Drawn over the whole window rather than inside the sidebar. The sidebar is
|
|
// 232px wide and collapses entirely in the compact layout — a dialogue that
|
|
// lived in there would be unreachable on the device this gesture exists for.
|
|
export component OfflinePrompt inherits Rectangle {
|
|
/// The collection being asked about. Empty closes the prompt — a single
|
|
/// source for "is this open", rather than a bool that can disagree with the
|
|
/// name beside it.
|
|
in property <string> title;
|
|
/// What is in there and how much of it is already here, in one line.
|
|
in property <string> detail;
|
|
/// The affirmative label, with the transfer it commits to: Rust knows the
|
|
/// count and the bytes, and this file should not be doing arithmetic on
|
|
/// them.
|
|
in property <string> keep-label;
|
|
/// The destructive label, with the disk it frees.
|
|
in property <string> release-label;
|
|
/// Whether there is anything left to download, and anything held to delete.
|
|
/// Both can be false — an empty collection — and the prompt then says only
|
|
/// what it holds and offers the way out.
|
|
in property <bool> can-keep: false;
|
|
in property <bool> can-release: false;
|
|
/// Whether a download is already running for this collection, so the
|
|
/// affirmative reads as "already going" rather than inviting a second one.
|
|
in property <bool> busy: false;
|
|
|
|
callback keep();
|
|
callback release();
|
|
callback dismiss();
|
|
|
|
visible: root.title != "";
|
|
background: #000000CC;
|
|
|
|
// Swallows everything that misses the card, and dismisses. Declared before
|
|
// the card so the card's own controls sit above it.
|
|
TouchArea {
|
|
clicked => { root.dismiss(); }
|
|
}
|
|
|
|
Rectangle {
|
|
width: min(420px, parent.width - 2 * Theme.gap-lg);
|
|
height: card.preferred-height;
|
|
x: (parent.width - self.width) / 2;
|
|
y: (parent.height - self.height) / 2;
|
|
background: Theme.surface;
|
|
border-radius: Theme.radius;
|
|
border-width: 1px;
|
|
border-color: Theme.rule;
|
|
|
|
// A press on the card must not reach the scrim behind it and close the
|
|
// thing being read.
|
|
TouchArea { }
|
|
|
|
card := VerticalLayout {
|
|
padding: Theme.gap-lg;
|
|
spacing: Theme.gap;
|
|
|
|
Text {
|
|
text: "Keep offline";
|
|
color: Theme.ink-faint;
|
|
font-size: Theme.text-sm;
|
|
font-weight: 700;
|
|
letter-spacing: 1.2px;
|
|
}
|
|
|
|
Text {
|
|
text: root.title;
|
|
color: Theme.ink;
|
|
font-size: Theme.text-lg;
|
|
font-weight: 600;
|
|
wrap: word-wrap;
|
|
}
|
|
|
|
Text {
|
|
text: root.detail;
|
|
color: Theme.ink-dim;
|
|
font-size: Theme.text;
|
|
wrap: word-wrap;
|
|
}
|
|
|
|
Rectangle { height: 1px; background: Theme.rule; }
|
|
|
|
// Stacked rather than a row of three. At 420px on a tablet the
|
|
// labels carry counts and byte sizes, and three of those side by
|
|
// side elide to "Keep 128 pho…" — which loses exactly the number
|
|
// the label exists to show.
|
|
Button {
|
|
text: root.busy ? "Downloading…" : root.keep-label;
|
|
primary: true;
|
|
enabled: root.can-keep && !root.busy;
|
|
clicked => { root.keep(); }
|
|
}
|
|
|
|
if root.can-release: Button {
|
|
text: root.release-label;
|
|
clicked => { root.release(); }
|
|
}
|
|
|
|
Button {
|
|
text: "Cancel";
|
|
clicked => { root.dismiss(); }
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// The actions on one collection row: rename, nest a new one inside, take it
|
|
// back out to the top level, delete it.
|
|
//
|
|
// This replaced a right-click that *deleted an empty collection outright* and
|
|
// declined with an error message otherwise. Two things were wrong with that,
|
|
// and they pull in opposite directions: the safe half was undiscoverable — no
|
|
// affordance says a row can be deleted, and the one gesture that could was
|
|
// destructive with no confirmation — while the unsafe half was unreachable, so
|
|
// a collection that held anything could not be deleted at all without first
|
|
// emptying it by hand, child by child.
|
|
//
|
|
// Drawn over the whole window rather than as a popup anchored to the row, for
|
|
// the reason `OfflinePrompt` above gives: the sidebar is 232px wide and closes
|
|
// entirely in the compact layout, so a menu living inside it would be
|
|
// unreachable on the device the long-press exists for.
|
|
export component CollectionMenu inherits Rectangle {
|
|
/// The collection being acted on. Empty closes the menu — one source for
|
|
/// "is this open", rather than a bool that can disagree with the name
|
|
/// beside it.
|
|
in property <string> title;
|
|
/// What is in there — "12 photographs · 2 collections inside". Composed in
|
|
/// Rust, which has the counts; this file does no arithmetic on them.
|
|
in property <string> detail;
|
|
/// Whether this collection has a parent, and so has somewhere to be moved
|
|
/// out to. Hidden rather than disabled at the top level: "move to top
|
|
/// level" on something already there is not a refusal worth explaining.
|
|
in property <bool> nested: false;
|
|
/// A saved filter, whose membership is its selector. It can still be
|
|
/// renamed, moved and deleted; what it cannot do is take images, so
|
|
/// nesting a new collection inside one would build a container whose
|
|
/// contents can never reach it.
|
|
in property <bool> smart: false;
|
|
/// Whether the delete has been asked once and is waiting to be confirmed.
|
|
/// Owned by Rust, which decides from the counts whether a confirmation is
|
|
/// needed at all — an empty collection is deleted on the first press.
|
|
in property <bool> confirming: false;
|
|
/// What deleting would actually do, spelled out. The photographs survive,
|
|
/// and a user who reads "Delete" as "delete my pictures" will not use this
|
|
/// feature again.
|
|
in property <string> confirm-detail;
|
|
/// The destructive label, with what it takes with it.
|
|
in property <string> delete-label: "Delete";
|
|
/// TRACES: FR-NC-6a
|
|
/// Whether this collection is being kept on the device, for the label on
|
|
/// the offline item.
|
|
in property <bool> pinned: false;
|
|
|
|
callback rename();
|
|
callback new-child();
|
|
/// Reparent to the top level — the un-nesting that had no gesture at all.
|
|
/// Nesting has one (drag a row onto another); its inverse had none, so a
|
|
/// collection put inside another was there permanently.
|
|
callback promote();
|
|
/// TRACES: FR-NC-6a
|
|
/// Open the offline question about this collection — the same one the tray
|
|
/// on the row opens.
|
|
callback offline();
|
|
callback delete();
|
|
callback dismiss();
|
|
|
|
visible: root.title != "";
|
|
background: #000000CC;
|
|
|
|
// Swallows everything that misses the card, and dismisses. Declared before
|
|
// the card so the card's own controls sit above it.
|
|
TouchArea {
|
|
clicked => { root.dismiss(); }
|
|
}
|
|
|
|
Rectangle {
|
|
width: min(420px, parent.width - 2 * Theme.gap-lg);
|
|
height: card.preferred-height;
|
|
x: (parent.width - self.width) / 2;
|
|
y: (parent.height - self.height) / 2;
|
|
background: Theme.surface;
|
|
border-radius: Theme.radius;
|
|
border-width: 1px;
|
|
border-color: Theme.rule;
|
|
|
|
// A press on the card must not reach the scrim behind it and close the
|
|
// thing being read.
|
|
TouchArea { }
|
|
|
|
card := VerticalLayout {
|
|
padding: Theme.gap-lg;
|
|
spacing: Theme.gap;
|
|
|
|
Text {
|
|
text: "COLLECTION";
|
|
color: Theme.ink-faint;
|
|
font-size: Theme.text-sm;
|
|
font-weight: 700;
|
|
letter-spacing: 1.2px;
|
|
}
|
|
|
|
Text {
|
|
text: root.title;
|
|
color: Theme.ink;
|
|
font-size: Theme.text-lg;
|
|
font-weight: 600;
|
|
wrap: word-wrap;
|
|
}
|
|
|
|
Text {
|
|
text: root.detail;
|
|
color: Theme.ink-dim;
|
|
font-size: Theme.text;
|
|
wrap: word-wrap;
|
|
}
|
|
|
|
Rectangle { height: 1px; background: Theme.rule; }
|
|
|
|
// The three non-destructive actions, hidden while a delete is
|
|
// waiting to be confirmed: a confirmation that leaves the other
|
|
// choices live is one mis-aimed press away from doing something
|
|
// else entirely, and the user is at that moment reading rather
|
|
// than aiming.
|
|
if !root.confirming: Button {
|
|
text: "Rename";
|
|
clicked => { root.rename(); }
|
|
}
|
|
|
|
if !root.confirming && !root.smart: Button {
|
|
text: "New collection inside";
|
|
clicked => { root.new-child(); }
|
|
}
|
|
|
|
if !root.confirming && root.nested: Button {
|
|
text: "Move to top level";
|
|
clicked => { root.promote(); }
|
|
}
|
|
|
|
// TRACES: FR-NC-6a | FR-UI-3
|
|
// The offline question, which the long press used to open on its
|
|
// own. It is here now because the press had to be given to this
|
|
// menu — there is one hold per row and the tree's other actions
|
|
// had no touch route at all without it.
|
|
//
|
|
// Nothing is lost by the move and something is gained: the tray on
|
|
// the row keeps its direct tap for the fast way in, and this is a
|
|
// full-width control rather than a 30px icon in a row shorter than
|
|
// the touch minimum, so the question now has a target that meets
|
|
// FR-UI-3 as well as a gesture that finds it.
|
|
if !root.confirming: Button {
|
|
text: root.pinned ? "Kept offline" : "Keep offline";
|
|
active: root.pinned;
|
|
clicked => { root.offline(); }
|
|
}
|
|
|
|
if !root.confirming: Rectangle { height: 1px; background: Theme.rule; }
|
|
|
|
// What the delete takes with it, in the words of the thing it
|
|
// takes. Only while confirming: shown always, it would be a
|
|
// warning about an action nobody has asked for yet, which is how a
|
|
// dialogue teaches people to stop reading it.
|
|
if root.confirming: Text {
|
|
text: root.confirm-detail;
|
|
color: Theme.warn-ink;
|
|
font-size: Theme.text;
|
|
wrap: word-wrap;
|
|
}
|
|
|
|
Button {
|
|
text: root.delete-label;
|
|
clicked => { root.delete(); }
|
|
}
|
|
|
|
Button {
|
|
text: "Cancel";
|
|
clicked => { root.dismiss(); }
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// One collection the current selection is filed in.
|
|
export struct MembershipRow {
|
|
id: int,
|
|
name: string,
|
|
// How many of the selected photographs are in here, and how many were
|
|
// selected. Both, because "3" alone is ambiguous and "3 of 40" is not.
|
|
holding: int,
|
|
// Already formatted — "3 of 40", or just the count when one photograph is
|
|
// selected and the fraction would be noise.
|
|
detail: string,
|
|
}
|
|
|
|
// TRACES: FR-CAT-7 | FR-CAT-15
|
|
// The collections sidebar's own state: the tree, the row menu, renaming,
|
|
// drag and drop between rows, the trash row, and the membership sheet this
|
|
// file also declares.
|
|
//
|
|
// A global rather than properties and callbacks on the window root — see
|
|
// `session.slint` for why the develop panels stopped taking their wiring
|
|
// through the window root; the same reasoning applies here. What the sidebar
|
|
// shares with the library grid (a photograph dragged out of a cell, the
|
|
// selection a "file in collection" gesture acts on) stays on the window,
|
|
// because Rust on the library side still reaches it there.
|
|
export global Collections {
|
|
// --- collections (FR-CAT-7) ---
|
|
//
|
|
// The sidebar's tree, flattened in Rust: Slint cannot instantiate a
|
|
// component recursively, so depth arrives as an integer per row.
|
|
in-out property <[CollectionRow]> collection-rows;
|
|
in property <string> collection-scope-label: "";
|
|
in property <string> collection-error: "";
|
|
|
|
/// Which collection is being renamed in the sidebar, by id. 0 is none.
|
|
in property <int> collection-renaming: 0;
|
|
|
|
callback collection-toggle(int);
|
|
callback collection-new();
|
|
callback collection-menu(int);
|
|
|
|
// --- the row menu the gesture above opens (FR-CAT-7) -------------------
|
|
//
|
|
// Rust owns every one of these. What the menu offers depends on counts it
|
|
// has to query — whether the collection is nested, what deleting would
|
|
// take — and the confirmation step is a policy decision, not a local bit
|
|
// the sheet can flip for itself.
|
|
/// The collection the menu is about. Empty closes it.
|
|
in property <string> collection-menu-title;
|
|
/// "12 photographs · 2 collections inside".
|
|
in property <string> collection-menu-detail;
|
|
/// Whether it has a parent, and so somewhere to be promoted out to.
|
|
in property <bool> collection-menu-nested: false;
|
|
/// Whether it is a saved filter, which cannot hold a nested collection.
|
|
in property <bool> collection-menu-smart: false;
|
|
/// Whether a delete has been asked once and awaits confirmation.
|
|
in property <bool> collection-menu-confirming: false;
|
|
/// What the delete would take with it, and what survives it.
|
|
in property <string> collection-menu-confirm-detail;
|
|
in property <string> collection-menu-delete-label;
|
|
/// TRACES: FR-NC-6a
|
|
/// Whether the collection the menu is about is kept on this device.
|
|
in property <bool> collection-menu-pinned: false;
|
|
callback collection-menu-rename();
|
|
callback collection-menu-new-child();
|
|
/// Move it back to the top level. The inverse of the drag that nests one,
|
|
/// which until now had no gesture at all.
|
|
callback collection-menu-promote();
|
|
/// TRACES: FR-NC-6a
|
|
/// Hand the offline question over to the handler the tray on the row
|
|
/// already uses, rather than a second route to the same prompt.
|
|
callback collection-menu-offline();
|
|
callback collection-menu-delete();
|
|
callback collection-menu-dismiss();
|
|
/// A row is held or released — the long press is timed in Rust.
|
|
callback collection-row-press(int, bool);
|
|
// --- picking a collection up (FR-UI-3, FR-UI-4) ------------------------
|
|
/// Which collection the hold has picked up, by id. 0 is none.
|
|
in property <int> collection-lifted: 0;
|
|
/// A row's drag crossed the threshold, or ended.
|
|
callback collection-drag-active(int, bool);
|
|
/// Whether "All photographs" would take the drag currently in flight.
|
|
in property <bool> collection-root-drop-allowed: false;
|
|
/// A collection was dropped on "All photographs": out to the top level.
|
|
callback collection-dropped-on-root();
|
|
/// TRACES: FR-UI-2 | FR-UI-4
|
|
/// Renaming started on a row, by id — a double-click, or `F2`.
|
|
callback collection-rename-start(int);
|
|
/// A rename was committed: the collection's id and the new name.
|
|
callback collection-rename-commit(int, string);
|
|
/// Renaming was abandoned with Escape.
|
|
callback collection-rename-cancel();
|
|
/// Row index and collection id under the pointer. The id is what the
|
|
/// drop highlight follows: a spring expansion rebuilds the row model
|
|
/// mid-drag, and an index would then point at a different collection.
|
|
/// A drag is dwelling over a collection, or has left it: id, and whether
|
|
/// it is over. Drives the spring-loaded expansion, timed in Rust.
|
|
callback collection-drag-over(int, bool);
|
|
/// Images were dropped on a collection, by id. Slint hit-tests the release,
|
|
/// so this is the collection actually under the pointer.
|
|
callback collection-dropped(int);
|
|
/// Payload for dragging a collection onto another to reparent it.
|
|
pure callback collection-drag-payload(int) -> data-transfer;
|
|
|
|
// --- trash (FR-CAT-15) ---
|
|
//
|
|
// Not a collection: a drop here moves the file into a trash folder on the
|
|
// server, where a collection drop only adds a reference.
|
|
in property <int> trash-count: 0;
|
|
in property <string> trash-label: "";
|
|
/// A soft delete: move the dragged images to the trash folder.
|
|
callback trash-dropped();
|
|
/// A hard delete: permanently remove everything in the trash.
|
|
callback trash-empty();
|
|
/// Put the selected trashed images back where they came from.
|
|
callback trash-restore();
|
|
|
|
// --- where the selection is filed (FR-CAT-7) ---------------------------
|
|
//
|
|
// The library's "Remove from collection" can only ever mean the
|
|
// collection the grid is scoped to — it is the only one that button can
|
|
// name. This sheet is the other half: which collections the selection is
|
|
// actually in, and the way out of any of them without navigating there
|
|
// first. Opened from the library grid via the window's own
|
|
// `library-open-membership`, because only the library side knows the
|
|
// selection has changed enough to be worth recomputing against.
|
|
in property <bool> membership-open: false;
|
|
in property <[MembershipRow]> membership-rows;
|
|
callback membership-remove(int);
|
|
callback membership-dismiss();
|
|
}
|
|
|
|
// Where the selection is filed, and the way out of any of it.
|
|
//
|
|
// The library's "Remove from collection" button takes the selection out of the
|
|
// collection the *grid is scoped to*, which is the only one it can name. That
|
|
// leaves no way to take a photograph out of a collection without first
|
|
// navigating to that collection — and no way at all to find out which
|
|
// collections a photograph is in, since the grid badges a cell with a count
|
|
// and nothing else.
|
|
export component MembershipSheet inherits Rectangle {
|
|
/// Whether the sheet is up. A bool rather than a non-empty string as the
|
|
/// menu above uses, because this sheet is legitimately empty: a selection
|
|
/// filed nowhere is a real state, and it is worth saying so.
|
|
in property <bool> open: false;
|
|
/// How many photographs the answers are about.
|
|
in property <int> selected-count: 0;
|
|
/// The collections holding at least one of them, by name.
|
|
in property <[MembershipRow]> rows;
|
|
|
|
/// Take the selection out of this collection, by id.
|
|
callback remove(int);
|
|
callback dismiss();
|
|
|
|
visible: root.open;
|
|
background: #000000CC;
|
|
|
|
TouchArea {
|
|
clicked => { root.dismiss(); }
|
|
}
|
|
|
|
Rectangle {
|
|
width: min(420px, parent.width - 2 * Theme.gap-lg);
|
|
height: min(card.preferred-height, parent.height - 2 * Theme.gap-lg);
|
|
x: (parent.width - self.width) / 2;
|
|
y: (parent.height - self.height) / 2;
|
|
background: Theme.surface;
|
|
border-radius: Theme.radius;
|
|
border-width: 1px;
|
|
border-color: Theme.rule;
|
|
|
|
TouchArea { }
|
|
|
|
card := VerticalLayout {
|
|
padding: Theme.gap-lg;
|
|
spacing: Theme.gap;
|
|
|
|
Text {
|
|
text: "FILED IN";
|
|
color: Theme.ink-faint;
|
|
font-size: Theme.text-sm;
|
|
font-weight: 700;
|
|
letter-spacing: 1.2px;
|
|
}
|
|
|
|
Text {
|
|
text: root.selected-count == 1 ? "1 photograph"
|
|
: root.selected-count + " photographs";
|
|
color: Theme.ink;
|
|
font-size: Theme.text-lg;
|
|
font-weight: 600;
|
|
}
|
|
|
|
// The empty case says what it means. A blank list under a heading
|
|
// reads as a sheet that failed to load.
|
|
if root.rows.length == 0: Text {
|
|
text: "Not in any collection. Drag onto a collection in the sidebar to file it.";
|
|
color: Theme.ink-dim;
|
|
font-size: Theme.text;
|
|
wrap: word-wrap;
|
|
}
|
|
|
|
if root.rows.length > 0: Rectangle { height: 1px; background: Theme.rule; }
|
|
|
|
if root.rows.length > 0: Flickable {
|
|
// A floor so one row is not squeezed out of existence, and a
|
|
// ceiling so a photograph filed in thirty collections does not
|
|
// push the Close button off the bottom of the window. The card
|
|
// is capped in height above; this is what keeps the control
|
|
// below the list inside that cap.
|
|
min-height: min(root.rows.length * (Theme.touch-target + 2px), 100px);
|
|
max-height: 260px;
|
|
viewport-height: root.rows.length * (Theme.touch-target + 2px);
|
|
|
|
for entry[i] in root.rows: HorizontalLayout {
|
|
y: i * (Theme.touch-target + 2px);
|
|
width: parent.width;
|
|
height: Theme.touch-target;
|
|
spacing: Theme.gap-sm;
|
|
|
|
VerticalLayout {
|
|
horizontal-stretch: 1;
|
|
alignment: center;
|
|
|
|
Text {
|
|
text: entry.name;
|
|
color: Theme.ink;
|
|
font-size: Theme.text;
|
|
overflow: elide;
|
|
}
|
|
// Absent, not blank, with one photograph selected:
|
|
// "1 of 1" is arithmetic nobody asked for, and an
|
|
// empty line still takes its height.
|
|
if entry.detail != "": Text {
|
|
text: entry.detail;
|
|
color: Theme.ink-faint;
|
|
font-size: Theme.text-sm;
|
|
}
|
|
}
|
|
|
|
// "Remove", not "Delete": this drops a membership row and
|
|
// the photographs stay in the library and in every other
|
|
// collection. The two words are one keystroke apart in the
|
|
// source and a catastrophe apart to the user.
|
|
Button {
|
|
text: "Remove";
|
|
y: (parent.height - self.height) / 2;
|
|
clicked => { root.remove(entry.id); }
|
|
}
|
|
}
|
|
}
|
|
|
|
Rectangle { height: 1px; background: Theme.rule; }
|
|
|
|
Button {
|
|
text: "Close";
|
|
clicked => { root.dismiss(); }
|
|
}
|
|
}
|
|
}
|
|
}
|