The Android develop view reads its frame back through memory (TD-1) because wgpu's Vulkan swapchain never pre-rotates, and a portrait window on this tablet's landscape panel then tears. The fix is a small patch to each of these two crates, and this commit is only the ground it lands on: both are byte-for-byte the crates.io sources the lockfile already resolved, so the commits that follow are the patch and nothing else. third_party/ is excluded from the workspace, or every path dependency under the root would become a member and `--workspace` would test and lint upstream code as ours. The README says how to carry the patches across a Slint or wgpu bump, which matters because a stale version here does not fail the build — cargo just warns and uses the unpatched crate.
39 lines
1005 B
Rust
39 lines
1005 B
Rust
//! Handling of global timestamps.
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#[repr(C)]
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#[derive(Debug)]
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struct MachTimebaseInfo {
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numerator: u32,
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denominator: u32,
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}
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extern "C" {
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fn mach_timebase_info(out: *mut MachTimebaseInfo) -> u32;
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fn mach_absolute_time() -> u64;
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}
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/// A timer which uses mach_absolute_time to get its time. This is what the metal callbacks use.
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#[derive(Debug)]
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pub struct PresentationTimer {
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scale: MachTimebaseInfo,
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}
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impl PresentationTimer {
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/// Generates a new timer.
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pub fn new() -> Self {
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// Default to 1 / 1 in case the call to timebase_info fails.
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let mut scale = MachTimebaseInfo {
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numerator: 1,
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denominator: 1,
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};
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unsafe { mach_timebase_info(&mut scale) };
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Self { scale }
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}
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/// Gets the current time in nanoseconds.
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pub fn get_timestamp_ns(&self) -> u128 {
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let time = unsafe { mach_absolute_time() };
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(time as u128 * self.scale.numerator as u128) / self.scale.denominator as u128
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}
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}
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