Files
DarkRoom/core
dtourolle 54b543fb77 Store seven eye numbers per face rather than three
Per eye P(open), the pixels across its box and the sharpness of the
patch; and P(sunglasses). The verdict — open, closed, sunglasses,
unclear — stays a rule in dr_face::eyes so the floors can move without
re-measuring twenty thousand faces. Shards carry the same seven, and a
peer's shard from before any of them is still read.
2026-09-19 14:04:08 +02:00
..