Files
DarkRoom/core/dr-film
dtourolleandClaude Opus 5 6d18517d28 Ship every stock that exists, black and white included
Three profiles was what the first cut needed to prove the model. This is
the rest of the open data: 23 camera stocks and 9 papers, which is all of
spektrafilm.

Black and white was the gap, and it turned out not to be a gap in the
data -- it was a gap in where I looked. Upstream's `main` has 28 colour
profiles and nothing monochrome; `dev` has three more, and they are
Tri-X, Double-X and the 2302 print film they go onto. So the answer to
"do we have B&W" was yes all along, and it needed the dev branch rather
than a fortnight digitising Ilford's datasheet graphs by eye. Those three
are pinned to `dev` per stock; the colour stocks stay on the released
branch.

A monochrome profile is single-channel -- one emulsion, not three -- and
spreading that one layer across all three is exact rather than an
approximation: three layers with identical sensitivity and identical
curves respond identically, which is what one layer does. The dye is the
trap. The renderer *sums* the three layers' contributions, so replicating
it unchanged renders every frame three times too dense -- neutrally, and
therefore plausibly. A third each reconstructs the single emulsion, and
two tests hold both halves: that the densities stay equal, and that they
sum to one emulsion and not three.

Double-X and 2302 ship five curves apiece, measured at five development
times -- 4 to 12 minutes for Double-X. That is push and pull processing as
measured data. The standard 6.5 minutes is what ships; the rest is in the
upstream file waiting for a control to ask for it.

Two stocks are `support: film` and are nevertheless what a negative is
printed *onto*: the cine projection films 2383 and 2393, which the
Vision3 stocks print to. Filtering the picker on support alone offered a
projection stock as something to load in a camera, so it filters on stage,
with a test saying so.

The picker had to change shape twice over. Chips were right for three
stocks and off the edge of a 280px column at twenty-four, and the column
that replaced them was a thousand pixels standing between the
photographer and every slider below. It is a disclosure now: one row
carrying the answer, opened to change it, closed again on choosing. That
is the opposite of the argument this panel used to take the lids off its
sliders, and deliberately so -- an instrument you compare wants to be
visible, and a list you consult once wants to be out of the way.

Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-25 20:30:11 +02:00
..

Film stocks

One file per stock in profiles/. Adding a stock is adding a file — no code change, no shader, no new operation — for the same reason dr-decode's base curves work that way: under the GPLv3 a stock should be contributable without a release.

What a profile is

Three measured tables, all of them published in the manufacturer's datasheet:

Field What it decides
log_sensitivity what each emulsion layer sees, per wavelength
density_curves contrast, latitude, and where the stock clips
dye_density what the developed stock looks like, per wavelength
base_density the support: film base, and a colour negative's orange mask

Plus kind (negative or positive), support (film or paper), and the two illuminants the data is referenced to. A print paper is a stock like any other; support exists so an interface can offer papers separately, not because the renderer treats them differently.

Why it is not a LUT

Because the parameters stay physical. Opening up a stop moves the picture along the film's own characteristic curve — toe, shoulder and all — instead of scaling a number somebody baked at one exposure. A scanned negative comes out orange and inverted because that is what a negative is, and it becomes a photograph when a paper profile prints it, exactly as it would in a darkroom.

The data cost runs the other way from a LUT collection too: a stock is about 17 kB of measurements, where one HaldCLUT is roughly 800 kB of one person's grade.

How it runs

The spectral chain reduces to three tables, and the reduction is exact where it matters — see src/bake.rs for the argument:

  1. A 3×3 matrix, linear sRGB to the three layers' exposure. Exact, not an approximation: the reconstructed scene spectrum is linear in the sRGB triple, so the integral collapses into nine numbers.
  2. Three 1D curves, log exposure to density, sampled at 256 points.
  3. One 32³ lookup, density to linear sRGB — dye absorption, the print through the negative, the paper, the viewing illuminant and the chromatic adaptation, all of which take exactly three numbers in.

Per pixel that is a matrix multiply, three curve taps and one texture fetch. Splitting 2 from 3, rather than baking one LUT over exposure, is measured rather than assumed: the curve carries all the sharp shape and the dye mixing is smooth, so folding the curve into the 3D lookup would need it three times larger for the same error. At 32³ the worst interpolation error is about 0.003 in linear sRGB, below one 8-bit code value, and there is a test that says so.

Adding a stock

If spektrafilm has it, add its name to STOCKS in tools/film-profiles/convert.py and re-run it. Otherwise write the YAML by hand from the datasheet; the loader validates the table lengths and says which file and field is wrong.

Either way, list it in BUILT_IN in src/lib.rs to compile it in — or drop it in the profile directory at runtime, which is the path meant for stocks that ship separately from the binary.

Provenance

The shipped profiles are converted from spektrafilm by Andrea Volpato, licensed CC BY-SA 4.0. See profiles/LICENSE-PROFILES.txt for the licence and profiles/CHANGELOG.txt for what the conversion changed and what it deliberately did not.

The sRGB reflectance basis is Mallett & Yuksel (2019); the observer is the CIE 1931 2°.