Files
DarkRoom/core
dtourolle 78cb00634e
Benchmarks / CPU and I/O (per commit) (push) Successful in 3m59s
Benchmarks / Frame budget (on demand) (push) Skipped
Build and test / android-image (push) Canceled after 0s
🐳 Android image / Build and push (push) Canceled after 0s
Build and test / Android (aarch64) (push) Canceled after 0s
Build and test / windows-image (push) Canceled after 0s
🐳 Windows image / Build and push (push) Canceled after 0s
Build and test / Windows (x86_64, cross) (push) Canceled after 0s
Build and test / Layer separation (push) Canceled after 0s
Build and test / Desktop (Linux) (push) Canceled after 16m26s
Traceability / Requirement traces (push) Canceled after 0s
Fetch the photographs around the open one ahead of the step to them
Walking the photo roll was one download per frame: every step showed
"Downloading…" over an empty canvas while tens of megabytes came down,
and moving between a pair of near-identical frames paid that a dozen
times. Now, once the opened photograph has landed, the ones around it
are fetched into the originals cache while it is being looked at, so
the next step is a disk read.

A single worker serves the latest wish only, closest first and working
outwards — next, previous, next-but-one, previous-but-one… — one file
at a time. Each open replaces the wish, so a fast walk never leaves a
trail of stale downloads competing with the one being waited on. A
process-wide in-flight registry makes a click on a photograph that is
still being fetched ahead wait for that transfer and read it from disk,
rather than start a second download of the same file.

How far each side is a setting under STORAGE — Off, 2, 5, 10 or 20,
defaulting to 5 — and it is moot while "keep originals after opening"
is off, since a fetch the cache would discard on arrival is transfer
for nothing. Nothing is fetched ahead while offline. The transfers show
in the activity list while they run and are removed when they end.
2026-09-19 10:36:50 +02:00
..