Every scene in tools/manual aimed at window pixels written in by hand, so a panel that gained a row moved every slider under it and the recording went on dragging where the slider used to be. The develop column has already moved that way (Compose now sits above Adjust), and nothing said. A build with the `automation` feature listens on the Unix socket named by DR_AUTOMATION and answers where an element is: by its accessible label, the name a screen reader reads, or by its markup id for the few things that are not controls (the canvas, the crop rectangle). It uses Slint's element queries, which need the compiler's debug tables, so the feature also turns those on in build.rs. It only answers questions; the input is still xdotool's real pointer. No default build has the feature, and one that has it listens only when the variable is set. drive.py gains click-on, drag-on, hold-on, wait-for, wait-gone, labels and ids. The grid's cells are now named by their file, each rating star by its value, the sidebar's + as "New collection", and the Adjust heading's reset as "Reset all adjustments" - controls a screen reader could not reach before either.
tools/manual — the pictures in docs/manual
record.sh <library> drives the desktop build on a private X server and
records every scene in scenes.py into docs/manual/media/. drive.py is
the puppeteer underneath — launch, click, drag, type, screenshot, record —
and is usable on its own to look at a panel after changing it:
DR_HOME=/var/tmp/x tools/manual/drive.py launch /some/folder
tools/manual/drive.py click 1543 22 # Settings
tools/manual/drive.py shot /tmp/settings.png
tools/manual/drive.py stop
The demo library is the author's: seventy frames with no people in them,
the fixtures/pano set among them. The scenes' cell coordinates are for
that grid, at 1600×1100; the panel coordinates hold for any library.
Two things the scripts know that are not obvious: a Slint TouchArea wants
a held press, not xdotool's click; and the app is driven on Xvfb rather
than the desktop because under XWayland at scale 2 a pointer warp lands at
twice the coordinate asked for.