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First step of dead pixel removal, and the one that decides whether the rest is worth building: where the map comes from. `rawler` is no help. It knows `OpcodeList1/2/3` exist — it copies them through when *writing* a DNG — but it never decodes them, and the `dng_tags` map it exposes is only ever filled by callers, never by a decoder. So the bytes are read from the IFD directly, which this module was already walking for previews, including the SubIFDs where a DNG keeps its raw IFD. `OpcodeList1` specifically: lists 2 and 3 run after demosaic and after the colour transform, so neither can carry a correction that has to happen on the mosaic. Two opcodes describe defects — `FixBadPixelsList`, which is explicit coordinates plus whole dead rows and columns, and `FixBadPixelsConstant`, which names a sentinel value rather than any coordinates and is left unimplemented until there is a stage to consume it. A half-implementation that guessed at coordinates would be worse than the absence, because it would look like it worked. Two things the tests pin down because both are silent when wrong: a point is stored (row, column) and reading it the other way round lands the correction on the wrong photosite — invisibly, on a square crop — and opcode payloads are big-endian whatever the container's byte order is, so a little-endian TIFF still writes these the other way round. An unknown opcode is stepped over using its declared length rather than abandoning the list, because a camera that corrected its lens as well as its sensor writes both, and losing the map whenever a warp is present would be losing it on most files that have one. Includes `--example defects`, because whether any of this fires is a question about a particular library rather than about the specification.