Files
DarkRoom/docker/windows
dtourolleandClaude Opus 5 bfadd9c409
Benchmarks / CPU and I/O (per commit) (push) Successful in 8m2s
Benchmarks / Frame budget (on demand) (push) Skipped
Build and test / Desktop (Linux) (push) Failing after 25m17s
Build and test / Layer separation (push) Failing after 0s
Traceability / Requirement traces (push) Failing after 0s
🐳 Android image / Build and push (push) Failing after 0s
Build and test / android-image (push) Failing after 0s
Build and test / Android (aarch64) (push) Skipped
🐳 Windows image / Build and push (push) Failing after 0s
Build and test / windows-image (push) Failing after 0s
Build and test / Windows (x86_64, cross) (push) Skipped
Ship the border filler in the Windows installer, and count what is staged
The installer smoke test asserted seven model files, the number on the
day it was written; models/face has since gained the eye-state trio's
companions and the int8 detector forms, and the run on f71d7ba failed
with thirteen installed. The test now expects as many files as
package.sh's directories hold, so the next model needs no edit here.

package.sh also stages models/inpaint, which the APK and the Arch
package already carry and the Windows build did not: without
migan-512.onnx the panorama's border fill has no model on Windows.
xfeat needs nothing, it is embedded in the binary. windows.md §5.2
lists the result.

Co-Authored-By: Claude Opus 5 (1M context) <noreply@anthropic.com>
2026-09-20 22:35:04 +02:00
..

Windows cross-build environment

Reproducible container for building the Windows executable and its installer from Linux. The specification is docs/windows.md; this directory is what it turned into, and every departure from the spec's first draft is recorded in the Dockerfile's comments.

Use

# Cross-compile the desktop application
./docker/windows/build.sh cargo build --release --target x86_64-pc-windows-gnu -p darkroom-desktop

# Lint the cfg(windows) branches, which the Linux job never sees
./docker/windows/build.sh cargo clippy --target x86_64-pc-windows-gnu -p darkroom-desktop -- -D warnings

# Build the installer from that binary
./docker/windows/build.sh docker/windows/package.sh

# Smoke-test under Wine (docs/windows.md §6)
./docker/windows/build.sh wine target-windows/x86_64-pc-windows-gnu/release/darkroom-desktop.exe --version
./docker/windows/build.sh wine target-windows/installer/DarkRoom-0.12.0-x86_64-setup.exe /S

# Interactive shell
./docker/windows/build.sh

# After editing the Dockerfile
./docker/windows/build.sh --rebuild

Prefers podman, falls back to docker. The cargo registry, the target directory and the Wine prefix persist under ~/.cache/darkroom-windows/, so a warm rebuild is minutes and the first wineboot happens once.

What is verified here, and what is not

Measured on the first build, 2026-09-12:

Check Result
cargo build --target x86_64-pc-windows-gnu -p darkroom-desktop Links. 115 MB, PE32+ … (GUI)
DLL imports 26 Windows system DLLs; no libwinpthread-1.dll, libgcc_s, libstdc++
wine darkroom-desktop.exe --version darkroom-desktop 0.12.0, exit 0, 0.1 s
makensis 105 MB DarkRoom-<version>-x86_64-setup.exe, 64-bit stub
wine setup.exe /S Installs exe + 10 models to AppData\Local\Programs\DarkRoom, writes the HKCU uninstall key; the installed exe runs
wine uninstall.exe /S Removes the directory and the key
Start Menu shortcut Not verifiable here. CreateShortcut is IShellLink and does nothing under a headless Wine; the directory beside it is created. Check on Windows.

Also checked by running the application itself under Wine: its log lands in AppData\Local\darkroom\state, and nothing is written outside AppData (FR-PLAT-WIN-1).

None of this proves a Vulkan device opens, a render completes, fonts are found, the secret store round-trips or the browser opens for sign-in. Those are a Windows machine, once per release.

In CI

.gitea/workflows/windows-image.yml builds this image and pushes it to gitea.tourolle.paris/dtourolle/darkroom-windows, exactly as the Android image is handled — tagged by the tree hash of docker/windows/, rebuilt when and only when a file here changes. The windows job in build-and-test.yml then runs, inside it, the same commands listed above plus cargo clippy --target x86_64-pc-windows-gnu -- -D warnings, and uploads the installer as an artefact.