Files
DarkRoom/ui/dr-ui/src/library/thumbnails_fetch.rs
T
dtourolle faf52f6dbd Ask the prefetch's cache questions on one held connection
holds_original, the prefetch worker's check that a neighbour's original
is already cached, opened the catalog for every neighbour it asked about.
Its own comment called it a row check; the open around it was four of
the five opens a develop landing made.

The worker now keeps one Catalog for the batch it is serving, opened at
the first check and reopened only if the batch names another catalog
file. The connection runs in autocommit, so each check still sees what
fetch_original committed in between. fetch_original is unchanged.

With the backfill no longer run on every open, a landing whose
neighbours are all cached goes from five opens to two, and from ~80 ms
of CPU to ~1-2 ms on a copy of the reference catalog.
2026-09-26 14:26:10 -04:00

1050 lines
39 KiB
Rust

//! Fetching thumbnails, previews and originals from the remote: the pin
//! cache, dehydration, and the prefetcher that keeps the grid ahead of
//! scrolling.
use crate::sidecar_cache::SidecarCache;
use dr_catalog::Catalog;
#[cfg(test)]
use dr_sync::Account;
use dr_sync::{Connection, RemoteId, RemotePath};
use std::path::PathBuf;
use std::sync::mpsc::{Receiver, Sender};
use super::scan::now_secs;
use super::sidecar::sidecar_path;
/// Largest preview worth fetching whole.
///
/// A located preview above this is skipped rather than transferred: past a few
/// MB the saving over the full file stops justifying the wait, and a 256px
/// thumbnail needs nothing like that much detail.
pub(super) const MAX_PREVIEW_BYTES: u64 = 8 * 1024 * 1024;
/// What the grid wants a thumbnail for.
///
/// Carries the `oc:fileid` as well as the path, because that is what the
/// shared store keys on — stable across a server-side move, and the same id
/// every other client sees (FR-NC-5).
#[derive(Debug, Clone)]
pub struct ThumbnailRequest {
pub row: usize,
pub path: String,
/// `None` where the scan found no stable id; such an image is fetched but
/// not stored, since there is no durable key to store it under.
pub file_id: Option<u64>,
/// File length, needed to reject a preview range that points past the end
/// of the file (NFR-SEC-1).
pub size: u64,
/// Catalog row, so EXIF read from the header can be written back.
pub image_id: i64,
/// Which resolution this cell needs, from how large it is drawn. A zoomed
/// grid asks for the large class; a wall of small cells does not.
///
/// Named apart from `size`, which is the file's length in bytes — the two
/// are unrelated and confusing them would fetch the wrong thing.
pub thumb_size: dr_thumbs::ThumbSize,
/// Whether this image still needs its EXIF read. Where false the header is
/// still fetched — the preview needs it — but nothing is parsed or written.
pub needs_metadata: bool,
/// Keep the preview at the resolution it was decoded at, ignoring
/// `thumb_size`.
///
/// For face indexing, which wants the pixels a thumbnail throws away: a
/// face 2% across the frame is 5 px on a grid thumbnail and 120 px on the
/// embedded preview, and 112 is what the embedder samples. Capped by
/// [`FACE_SOURCE_EDGE`] rather than truly unbounded, because a 24 MP buffer
/// converted to `f32` RGB is ~288 MB and several lanes hold one at once.
pub full_resolution: bool,
}
/// Why a full fetch failed, keeping the one bit the UI cannot re-derive.
///
/// The same reasoning as [`ScanFailure`]: the typed error cannot cross the
/// channel, and "offline" versus "refused" decides whether develop shows
/// "you are offline — this image is not stored locally" or a real error.
#[derive(Debug)]
pub struct FetchFailure {
pub message: String,
pub offline: bool,
}
impl FetchFailure {
fn local(message: impl std::fmt::Display) -> Self {
Self {
message: message.to_string(),
offline: false,
}
}
}
impl From<dr_sync::RemoteError> for FetchFailure {
fn from(e: dr_sync::RemoteError) -> Self {
Self {
offline: e.indicates_offline(),
message: e.to_string(),
}
}
}
impl std::fmt::Display for FetchFailure {
fn fmt(&self, f: &mut std::fmt::Formatter<'_>) -> std::fmt::Result {
f.write_str(&self.message)
}
}
/// TRACES: FR-NC-6a
/// Progress from the pin worker.
#[derive(Debug)]
pub enum PinMessage {
/// How many originals the pin still needs. Sent once, before any transfer.
Planned {
total: usize,
},
/// One original landed.
Stored {
done: usize,
},
/// The pin is fully downloaded.
Done {
stored: usize,
bytes: u64,
},
Failed {
message: String,
offline: bool,
},
}
/// TRACES: FR-NC-6a
/// Download every original a pin has asked for.
///
/// Whole files, deliberately: a pin exists so the photographs can be *edited*
/// away from the server, and develop needs every photosite. This is the one
/// place in the app that fetches originals in bulk, which is why FR-NC-6
/// makes it opt-in rather than something sync does on its own.
///
/// Sequential rather than parallel. The lanes that make the thumbnail sweep
/// fast are wrong here: these are tens of megabytes each, so concurrency buys
/// little against a single connection's bandwidth and costs a great deal of
/// memory — and it is the same contention that produced 423 Locked in the
/// sweep.
pub fn spawn_pin_fetch(
conn: Connection,
catalog_path: PathBuf,
cache_dir: PathBuf,
budget: dr_catalog::Budget,
) -> Receiver<PinMessage> {
let (tx, rx) = std::sync::mpsc::channel();
std::thread::spawn(move || {
let (store, catalog) = match (
dr_catalog::Cache::open(&cache_dir, budget),
Catalog::open(&catalog_path),
) {
(Ok(s), Ok(c)) => (s, c),
(Err(e), _) | (_, Err(e)) => {
let _ = tx.send(PinMessage::Failed {
message: e.to_string(),
offline: false,
});
return;
}
};
let pending = match store.pending_pins(catalog.connection()) {
Ok(p) => p,
Err(e) => {
let _ = tx.send(PinMessage::Failed {
message: e.to_string(),
offline: false,
});
return;
}
};
if tx
.send(PinMessage::Planned {
total: pending.len(),
})
.is_err()
{
return;
}
if pending.is_empty() {
let _ = tx.send(PinMessage::Done {
stored: 0,
bytes: 0,
});
return;
}
let rt = match crate::net_runtime::build() {
Ok(rt) => rt,
Err(e) => {
let _ = tx.send(PinMessage::Failed {
message: e.to_string(),
offline: false,
});
return;
}
};
rt.block_on(async {
let backend = match crate::remote::connect(&conn) {
Ok(b) => b,
Err(e) => {
let _ = tx.send(PinMessage::Failed {
message: e.to_string(),
offline: false,
});
return;
}
};
let mut stored = 0usize;
let mut bytes_total = 0u64;
for image in pending {
let Some(source_ref) = source_ref_of(&catalog, image) else {
// Catalogued and then removed while the pin was pending.
continue;
};
let id = RemoteId::Path(RemotePath::new(&source_ref));
// TRACES: FR-NC-6c
// On a placeholder library "pin" means *keep it downloaded*,
// not "make a second copy". The original materialises in the
// library folder itself, so copying it under `originals/`
// would hold every pinned photograph twice — and the copy
// would be the half the budget could evict while the real disk
// cost stayed. Only the bookkeeping is recorded, with no path,
// so nothing here can ever delete a file inside a synced tree
// (see `Cache::record_in_place`).
if backend.capabilities().materialisation.can_materialise() {
match backend.materialise(&id).await {
Ok(_) => {
let bytes = size_of(&catalog, image).unwrap_or(0);
if let Err(e) = store.record_in_place(
catalog.connection(),
image,
bytes,
true,
now_secs(),
) {
log::warn!("recording pinned {source_ref}: {e}");
continue;
}
stored += 1;
bytes_total += bytes;
if tx.send(PinMessage::Stored { done: stored }).is_err() {
return;
}
}
Err(e) if e.indicates_offline() => {
let _ = tx.send(PinMessage::Failed {
message: e.to_string(),
offline: true,
});
return;
}
Err(e) => log::warn!("pinning {source_ref}: {e}"),
}
continue;
}
match backend.get(&id, None).await {
Ok(bytes) => {
// `pinned: true` — this is the population the budget
// must never evict, which is the entire promise the
// user made when they pinned the collection.
if let Err(e) = store.store(
catalog.connection(),
image,
&source_ref,
&bytes,
true,
now_secs(),
) {
log::warn!("storing pinned {source_ref}: {e}");
continue;
}
stored += 1;
bytes_total += bytes.len() as u64;
if tx.send(PinMessage::Stored { done: stored }).is_err() {
return;
}
}
Err(e) if e.indicates_offline() => {
// Stop rather than failing each remaining file against
// a dead connection. What was downloaded stays
// downloaded, and `pending_pins` resumes from there.
let _ = tx.send(PinMessage::Failed {
message: e.to_string(),
offline: true,
});
return;
}
Err(e) => {
// One unreadable file must not abandon the whole pin.
log::warn!("pinning {source_ref}: {e}");
}
}
}
let _ = tx.send(PinMessage::Done {
stored,
bytes: bytes_total,
});
});
});
rx
}
/// TRACES: FR-NC-6c
/// Hand a set of photographs back to the sync client, freeing their disk.
///
/// The other half of pinning on a placeholder library. `Cache::release` drops
/// the bookkeeping and — correctly — deletes nothing, because the rows it
/// holds for a library like this name no file of ours (`record_in_place`).
/// The bytes are in the library folder, and only the client may take them
/// back.
///
/// **This is a dehydration, not a deletion, and the distinction is the whole
/// safety of the feature.** Removing a materialised file inside a synced tree
/// propagates to the server and deletes the photograph everywhere.
///
/// Best effort per image: a file the client refuses to release simply stays,
/// which costs disk and loses nothing.
pub fn spawn_dehydrate(
conn: Connection,
catalog_path: PathBuf,
images: Vec<dr_types::ImageId>,
) -> Receiver<usize> {
let (tx, rx) = std::sync::mpsc::channel();
std::thread::spawn(move || {
let Ok(catalog) = Catalog::open(&catalog_path) else {
return;
};
let Ok(rt) = crate::net_runtime::build() else {
return;
};
rt.block_on(async {
let Ok(backend) = crate::remote::connect(&conn) else {
return;
};
// Nothing to do where content is not a thing that can be given
// back — a server library, or a plain folder.
if !backend.capabilities().materialisation.can_materialise() {
return;
}
let mut released = 0usize;
for image in images {
let Some(source_ref) = source_ref_of(&catalog, image) else {
continue;
};
let id = RemoteId::Path(RemotePath::new(&source_ref));
match backend.dematerialise(&id).await {
Ok(()) => released += 1,
Err(e) => log::debug!("releasing {source_ref}: {e}"),
}
}
log::info!("released {released} photograph(s) back to the sync client");
let _ = tx.send(released);
});
});
rx
}
/// What an image occupies, as the catalog recorded it.
///
/// Zero where the scan could not tell — a placeholder reports no size, because
/// a one-byte stub says nothing about what it stands for (ARCH §9.0a). A pin
/// that cannot state its cost is better than one that states a wrong one.
pub(super) fn size_of(catalog: &Catalog, image: dr_types::ImageId) -> Option<u64> {
catalog
.connection()
.query_row(
"SELECT file_size FROM images WHERE id = ?1",
rusqlite::params![image.0 as i64],
|r| r.get::<_, Option<i64>>(0),
)
.ok()
.flatten()
.map(|v| v.max(0) as u64)
}
/// The remote path for a catalogued image.
pub(super) fn source_ref_of(catalog: &Catalog, image: dr_types::ImageId) -> Option<String> {
catalog
.connection()
.query_row(
"SELECT source_ref FROM images WHERE id = ?1",
rusqlite::params![image.0 as i64],
|r| r.get(0),
)
.ok()
}
/// TRACES: FR-NC-6a | FR-CAT-9
/// Where a cached original is kept and how much may be kept.
///
/// Passed in rather than derived here so the caller owns the policy: the
/// budget is a user setting, and this function is on a worker thread with no
/// access to one.
pub struct CacheContext {
pub dir: PathBuf,
pub catalog_path: PathBuf,
pub image: dr_types::ImageId,
pub budget: dr_catalog::Budget,
/// Whether a downloaded original is kept.
///
/// Only the write. A cache is always *read*, because bytes already on disk
/// cost nothing to use and declining them would re-download an image that
/// is present — including every pinned one, which would leave a pinned
/// collection unopenable offline the moment this was switched off.
pub store: bool,
}
/// TRACES: FR-CAT-8 | FR-DEV-6
/// Fetch and parse the sidecar beside one image.
///
/// # Why the edit is read from the file rather than the catalog
///
/// The catalog carries a `graph_hash` and no parameters, and it is
/// *disposable* (ARCH §6.12) — a rebuild would silently return every
/// photograph to neutral. The sidecar is the authoritative store, so it is
/// what an open reads, and that is also what makes an edit pasted on the
/// desktop appear when the same frame is opened on the phone.
///
/// # Why absence and failure are the same answer here
///
/// `None` means "open this image at its defaults", which is right for a
/// photograph that has never been edited — the overwhelmingly common case on a
/// fresh library — and equally right when the network is down. The alternative,
/// refusing to open the image because its sidecar could not be read, would make
/// an unreachable server also mean an unviewable library.
///
/// The one case that is *not* harmless is a sidecar that exists but does not
/// parse. That still opens at defaults, but the write path
/// ([`write_one_sidecar`]) independently refuses to overwrite a file it could
/// not read, so an edit this build failed to understand is never destroyed by
/// having been opened.
pub fn spawn_sidecar_fetch(
conn: Connection,
image_path: String,
cache_dir: PathBuf,
offline: bool,
) -> Receiver<Option<dr_pipeline::Sidecar>> {
let (tx, rx) = std::sync::mpsc::channel();
std::thread::spawn(move || {
let cache = SidecarCache::open(cache_dir);
let path_str = sidecar_path(&image_path);
// TRACES: FR-CAT-9 | FR-NC-10
// The cache wins outright when it is holding work the server has not
// seen. Fetching in that state would answer with a document *older*
// than the edit sitting in the outbox, and opening the photograph
// would silently show it without the change the user just made —
// which the next save would then write back over the top of.
if cache.is_pending(&path_str) {
log::debug!("{path_str} has queued local edits; opening from the cache");
let _ = tx.send(cache.load(&path_str));
return;
}
// Offline there is nothing to ask, and the cache is the whole answer.
let rt = if offline {
None
} else {
match crate::net_runtime::build() {
Ok(e) => Some(e),
Err(e) => {
log::debug!("sidecar fetch runtime: {e}");
None
}
}
};
let Some(rt) = rt else {
let _ = tx.send(cache.load(&path_str));
return;
};
rt.block_on(async {
let backend = match crate::remote::connect(&conn) {
Ok(b) => b,
Err(e) => {
log::debug!("sidecar fetch backend: {e}");
let _ = tx.send(cache.load(&path_str));
return;
}
};
let path = RemotePath::new(path_str.clone());
let id = RemoteId::Path(path.clone());
// A 404 is the normal case on a library that has never been
// edited, so this is `ok()` rather than an error path.
let Ok(bytes) = backend.get(&id, None).await else {
// Unreachable, or no such file. The cache cannot tell those
// apart and does not need to: either way it holds the best
// answer this device has.
let _ = tx.send(cache.load(&path_str));
return;
};
let text = String::from_utf8_lossy(&bytes).into_owned();
let parsed = match dr_pipeline::Sidecar::parse(&text) {
Ok(mut s) => {
// TRACES: FR-NC-8 | FR-NC-9
// Opening a photograph must show everything that has been
// done to it, not whichever of two split default versions
// happens to win. Fused in memory with no canonical uuid
// to impose — this is a read, and the write path is where
// the identity is decided.
//
// The fused document is what gets cached below, so the
// next offline open sees the union too.
s.fuse_default_versions(None);
Some(s)
}
Err(e) => {
log::warn!("sidecar at {} is unreadable ({e})", path.as_str());
None
}
};
// Populate the cache from what the server said, so the *next*
// open of this photograph works with no connection. Clean rather
// than pending: this content came from the server, so there is
// nothing to send back.
if let Some(sidecar) = parsed.as_ref() {
if let Err(e) = cache.store(&path_str, sidecar, false) {
log::debug!("caching {path_str}: {e}");
}
}
let _ = tx.send(parsed);
});
});
rx
}
/// Fetch one file in full, for opening it in develop.
///
/// Deliberately *not* the preview path. Browsing fetches a range and decodes
/// an embedded JPEG (FR-NC-3); develop needs every byte, because demosaic
/// needs every photosite. On a RAW file that is tens of megabytes, which is
/// why this is a click-triggered download and not something the grid does.
///
/// # Read-through
///
/// With a `cache`, this checks disk before the network and stores what it
/// downloads. That is what makes opening the same photograph twice cost one
/// transfer, and what leaves a working session's images openable offline
/// without anyone having pinned anything.
///
/// A cache miss is not an error and a cache failure is not fatal: both fall
/// through to the network, which is exactly the behaviour that existed before
/// the cache did.
///
/// Returns the bytes on a channel rather than blocking: the download runs on
/// its own thread and the UI stays live, exactly as thumbnail fetching does.
/// The work itself is [`fetch_original`], which is also what the
/// [`Prefetcher`] runs — one transfer path, so a photograph fetched ahead is
/// stored exactly as one fetched on a click.
pub fn spawn_full_fetch(
conn: Connection,
path: String,
cache: Option<CacheContext>,
) -> Receiver<Result<Vec<u8>, FetchFailure>> {
let (tx, rx) = std::sync::mpsc::channel();
std::thread::spawn(move || {
let _ = tx.send(fetch_original(conn, &path, cache.as_ref()));
});
rx
}
/// TRACES: FR-NC-6a
/// Every original transfer that is under way right now, by remote path.
///
/// **One file, one transfer.** The [`Prefetcher`] fetches the photographs
/// beside the open one before they are asked for, and the whole point is that
/// the user then asks for one of them — often while it is still coming down.
/// Without this the click would miss the cache, start a second download of
/// the same file, and the two would halve each other's bandwidth for the rest
/// of the transfer. With it, the click finds the path claimed, waits for the
/// prefetch to store its bytes, and reads them from disk.
///
/// Process-wide rather than passed in, because the property it enforces is
/// process-wide: there is no caller for whom two concurrent downloads of one
/// file is the right answer. Keyed on the path rather than the image id
/// because that is the one name every caller has.
static IN_FLIGHT: std::sync::LazyLock<InFlight> = std::sync::LazyLock::new(InFlight::default);
/// TRACES: FR-NC-6a
/// How far one original's transfer has got: bytes received, and the length
/// the server declared (zero until it has, or if it never does).
///
/// Held in the registry beside the claim rather than handed to the caller,
/// because the caller watching is often not the one downloading: a step along
/// the roll usually lands on a frame the [`Prefetcher`] is already fetching,
/// and the click waits on that transfer instead of starting its own.
#[derive(Default)]
pub(super) struct Transfer {
received: std::sync::atomic::AtomicU64,
declared: std::sync::atomic::AtomicU64,
}
/// TRACES: FR-NC-6a
/// Bytes received so far and bytes expected, for an original being fetched
/// right now by anyone. `None` when nothing is fetching `path` — it is in the
/// cache, or the transfer has not reached the network yet, or it has ended.
pub fn transfer_progress(path: &str) -> Option<(u64, Option<u64>)> {
IN_FLIGHT.progress(path)
}
#[derive(Default)]
pub(super) struct InFlight {
busy: std::sync::Mutex<std::collections::HashMap<String, std::sync::Arc<Transfer>>>,
freed: std::sync::Condvar,
/// Threads parked in [`InFlight::claim`], counted under the lock so a
/// test can release the holder only once a waiter is really waiting.
#[cfg(test)]
waiting: std::sync::atomic::AtomicUsize,
}
impl InFlight {
/// Take `path` for this thread, or wait for whoever holds it.
///
/// `Some` is a claim, released when the guard drops. `None` means another
/// thread held the path and has now let it go — so the caller's cache
/// check is worth repeating, because that thread has very probably just
/// stored what the caller was about to download.
fn claim(&self, path: &str) -> Option<InFlightGuard<'_>> {
let mut busy = self.busy.lock().unwrap_or_else(|e| e.into_inner());
if !busy.contains_key(path) {
let transfer = std::sync::Arc::new(Transfer::default());
busy.insert(path.to_string(), transfer.clone());
return Some(InFlightGuard {
of: self,
path: path.to_string(),
transfer,
});
}
#[cfg(test)]
self.waiting
.fetch_add(1, std::sync::atomic::Ordering::SeqCst);
while busy.contains_key(path) {
busy = self.freed.wait(busy).unwrap_or_else(|e| e.into_inner());
}
None
}
fn progress(&self, path: &str) -> Option<(u64, Option<u64>)> {
use std::sync::atomic::Ordering::Relaxed;
let busy = self.busy.lock().unwrap_or_else(|e| e.into_inner());
let t = busy.get(path)?;
let declared = t.declared.load(Relaxed);
Some((t.received.load(Relaxed), (declared > 0).then_some(declared)))
}
fn release(&self, path: &str) {
self.busy
.lock()
.unwrap_or_else(|e| e.into_inner())
.remove(path);
self.freed.notify_all();
}
}
/// A claim on a path, dropped on every exit from the fetch — a failed
/// download must free the path too, or the click waiting on it never wakes.
pub(super) struct InFlightGuard<'a> {
of: &'a InFlight,
path: String,
transfer: std::sync::Arc<Transfer>,
}
impl Drop for InFlightGuard<'_> {
fn drop(&mut self) {
self.of.release(&self.path);
}
}
/// The blocking body of [`spawn_full_fetch`]: cache, then in-flight registry,
/// then network, storing what it downloads when the cache says to.
pub(super) fn fetch_original(
conn: Connection,
path: &str,
cache: Option<&CacheContext>,
) -> Result<Vec<u8>, FetchFailure> {
// Opened on this thread: `rusqlite::Connection` is not `Send`, and the
// UI thread's handle cannot be borrowed across the spawn.
let cached = cache.and_then(|c| {
let store = dr_catalog::Cache::open(&c.dir, c.budget).ok()?;
let conn = Catalog::open(&c.catalog_path).ok()?;
Some((store, conn))
});
let from_cache = || {
let (c, (store, conn)) = (cache?, cached.as_ref()?);
match store.load(conn.connection(), c.image, now_secs()) {
Ok(Some(bytes)) => {
log::info!("{path}: {} bytes from the local cache", bytes.len());
Some(bytes)
}
Ok(None) => None,
// A cache that cannot be read is a cache miss, not a failure
// to open the photograph.
Err(e) => {
log::debug!("cache lookup for {path}: {e}");
None
}
}
};
// Miss, claim, and if the claim had to wait, look again: the thread that
// held the path has finished with it, and what it fetched is on disk.
let claim = loop {
if let Some(bytes) = from_cache() {
return Ok(bytes);
}
if let Some(claim) = IN_FLIGHT.claim(path) {
break claim;
}
};
let rt = crate::net_runtime::build().map_err(FetchFailure::local)?;
rt.block_on(async {
let backend = crate::remote::connect(&conn).map_err(FetchFailure::local)?;
let id = RemoteId::Path(RemotePath::new(path));
let transfer = &claim.transfer;
let bytes = backend
.get_reporting(&id, &|received, declared| {
use std::sync::atomic::Ordering::Relaxed;
transfer.received.store(received, Relaxed);
transfer.declared.store(declared.unwrap_or(0), Relaxed);
})
.await?;
// Store before returning, so the bytes are on disk by the time the
// image is on screen. Doing it after would leave a window where
// closing the app immediately lost the download.
if let (Some(c), Some((store, conn))) = (cache.filter(|c| c.store), cached.as_ref()) {
// `pinned: false` — this is the passive population. A pin is
// something the user asks for explicitly; opening an image is
// not that, and treating it as one would make the pinned set
// grow silently and never be evicted.
if let Err(e) = store.store(conn.connection(), c.image, path, &bytes, false, now_secs())
{
log::debug!("caching {path}: {e}");
} else if let Err(e) = store.enforce(conn.connection()) {
log::debug!("enforcing the cache budget: {e}");
}
}
Ok(bytes)
})
}
/// TRACES: FR-NC-6a | FR-UI-4
/// One original to fetch ahead of its being asked for.
pub struct PrefetchJob {
pub path: String,
pub cache: CacheContext,
}
/// What the [`Prefetcher`] is doing, for the activity list.
pub enum PrefetchEvent {
/// A transfer has started for this path.
Started(String),
/// And has ended — stored, or not; either way the row can go.
Ended(String),
}
/// TRACES: FR-NC-6a | FR-UI-4
/// Fetches the photographs beside the open one into the cache, ahead of the
/// step that asks for them.
///
/// **Why this exists.** Walking the photo roll is one click per frame, and
/// without this every click is a download of tens of megabytes with a
/// "Downloading…" line over an empty canvas. A photographer moving between a
/// pair of near-identical frames does that a dozen times. Fetching the two
/// neighbours while the current photograph is being looked at turns the next
/// step into a disk read, which is what makes stepping feel like stepping.
///
/// **One worker, one wish.** A single thread serves the *latest* request and
/// nothing older. Each open replaces the previous wish outright, so a fast
/// walk along the roll does not leave a trail of stale downloads competing
/// with the one the user is actually waiting on; a job already under way is
/// finished rather than abandoned, because the bytes are mostly here. Jobs
/// run in the order given — next before previous, since that is the way a
/// roll is mostly walked — and one at a time, so two neighbours never halve
/// each other's bandwidth.
///
/// **What it never does.** It never fetches into a cache that would not keep
/// the bytes: the caller only hands it jobs whose cache stores, because a
/// prefetch that is discarded on arrival is pure transfer for nothing — and
/// "keep opened originals" being off is the user saying this device is
/// metered or small (FR-NC-6). It never starts while offline, for the same
/// reason. And it fetches only the immediate neighbours: originals are
/// "explicit pin or on-demand open only", and ±1 is as far as "on demand"
/// honestly stretches.
pub struct Prefetcher {
shared: std::sync::Arc<PrefetchShared>,
events: Receiver<PrefetchEvent>,
}
#[derive(Default)]
pub(super) struct PrefetchShared {
wanted: std::sync::Mutex<Wanted>,
changed: std::sync::Condvar,
}
/// The latest wish, and a generation so the worker can tell it has been
/// replaced mid-list.
#[derive(Default)]
pub(super) struct Wanted {
generation: u64,
conn: Option<Connection>,
jobs: Vec<PrefetchJob>,
}
impl Wanted {
/// Replace whatever was wanted with `jobs`.
fn replace(&mut self, conn: Connection, jobs: Vec<PrefetchJob>) {
self.generation += 1;
self.conn = Some(conn);
self.jobs = jobs;
}
/// Whether a wish taken at `generation` is still the current one.
fn is_current(&self, generation: u64) -> bool {
self.generation == generation
}
}
impl Default for Prefetcher {
fn default() -> Self {
Self::new()
}
}
impl Prefetcher {
/// Start the worker. It sleeps until the first [`Self::want`].
pub fn new() -> Self {
let shared = std::sync::Arc::new(PrefetchShared::default());
let (tx, events) = std::sync::mpsc::channel();
let worker = shared.clone();
std::thread::Builder::new()
.name("prefetch".into())
.spawn(move || serve_prefetches(&worker, &tx))
.expect("spawning the prefetch worker");
Self { shared, events }
}
/// Fetch these, in this order, instead of whatever was asked for before.
///
/// An empty list is a valid wish: it cancels the rest of the previous
/// one, and is what a photograph with no neighbours in the window asks.
pub fn want(&self, conn: Connection, jobs: Vec<PrefetchJob>) {
self.shared
.wanted
.lock()
.unwrap_or_else(|e| e.into_inner())
.replace(conn, jobs);
self.shared.changed.notify_one();
}
/// Everything the worker has reported since the last poll.
pub fn poll(&self) -> Vec<PrefetchEvent> {
std::iter::from_fn(|| self.events.try_recv().ok()).collect()
}
}
/// The worker: take the current wish, serve it job by job, stop the moment it
/// is superseded, sleep until the next one.
pub(super) fn serve_prefetches(shared: &PrefetchShared, events: &Sender<PrefetchEvent>) {
loop {
let (generation, conn, jobs) = {
let mut wanted = shared.wanted.lock().unwrap_or_else(|e| e.into_inner());
while wanted.jobs.is_empty() {
wanted = shared
.changed
.wait(wanted)
.unwrap_or_else(|e| e.into_inner());
}
let jobs = std::mem::take(&mut wanted.jobs);
let Some(conn) = wanted.conn.clone() else {
continue;
};
(wanted.generation, conn, jobs)
};
// One catalog connection for this wish's row checks, opened at the
// first and kept for the rest, rather than one per neighbour.
let mut catalog = None;
for job in jobs {
let current = shared
.wanted
.lock()
.unwrap_or_else(|e| e.into_inner())
.is_current(generation);
if !current {
break;
}
if holds_original(&job.cache, &mut catalog) {
continue;
}
// A closed channel means the window is gone: nothing to fetch
// for any more.
if events
.send(PrefetchEvent::Started(job.path.clone()))
.is_err()
{
return;
}
match fetch_original(conn.clone(), &job.path, Some(&job.cache)) {
Ok(bytes) => log::info!("{}: {} bytes fetched ahead", job.path, bytes.len()),
// Not a failure anyone needs to hear about now: the click
// that wants this photograph will try again and say so.
Err(e) => log::debug!("fetching {} ahead: {}", job.path, e.message),
}
if events.send(PrefetchEvent::Ended(job.path)).is_err() {
return;
}
}
}
}
/// Whether the cache already has this original — a row check, not a read,
/// so asking costs nothing and touches no `last_used`.
///
/// Asked on `held`, which the caller keeps across a batch of these: a
/// connection per question was an open per prefetched neighbour, four of the
/// five a develop landing made. Opened here on first use, and again only if
/// the batch moves to another catalog.
pub(super) fn holds_original(cache: &CacheContext, held: &mut Option<(PathBuf, Catalog)>) -> bool {
let Ok(store) = dr_catalog::Cache::open(&cache.dir, cache.budget) else {
return false;
};
if held
.as_ref()
.is_none_or(|(path, _)| *path != cache.catalog_path)
{
*held = Catalog::open(&cache.catalog_path)
.ok()
.map(|c| (cache.catalog_path.clone(), c));
}
let Some((_, catalog)) = held.as_ref() else {
return false;
};
store.holds_original(catalog.connection(), cache.image)
}
#[cfg(test)]
mod tests {
use super::*;
/// The whole reason the registry exists: a click on a photograph that is
/// being fetched ahead waits for that transfer rather than starting its
/// own, and is told so — `None` — so it looks in the cache again.
#[test]
fn a_second_claim_waits_for_the_first_to_be_released() {
let registry = std::sync::Arc::new(InFlight::default());
let first = registry.claim("shoot/one.CR2");
assert!(first.is_some(), "an unclaimed path is claimed outright");
let waiter = {
let registry = registry.clone();
std::thread::spawn(move || registry.claim("shoot/one.CR2").is_some())
};
// Wait until the second claim is parked on the condvar. The count is
// bumped under the lock just before the wait, and the release below
// needs that lock, so it cannot reach the waiter any earlier.
while registry.waiting.load(std::sync::atomic::Ordering::SeqCst) == 0 {
std::thread::yield_now();
}
assert!(
!waiter.is_finished(),
"the second claim must not return while the first is held"
);
drop(first);
let claimed = waiter.join().unwrap();
assert!(
!claimed,
"after waiting, the caller is told to recheck the cache"
);
assert!(
registry.claim("shoot/one.CR2").is_some(),
"and once nobody holds the path it can be claimed again"
);
}
/// Whoever is watching a path reads the holder's progress through the
/// registry, and loses it when the transfer ends — a step onto a frame
/// the prefetcher is fetching shows that transfer's bar.
#[test]
fn progress_is_readable_by_path_while_claimed() {
use std::sync::atomic::Ordering::Relaxed;
let registry = InFlight::default();
assert_eq!(registry.progress("a.CR2"), None);
let claim = registry.claim("a.CR2").unwrap();
assert_eq!(registry.progress("a.CR2"), Some((0, None)));
claim.transfer.received.store(1024, Relaxed);
claim.transfer.declared.store(4096, Relaxed);
assert_eq!(registry.progress("a.CR2"), Some((1024, Some(4096))));
assert_eq!(registry.progress("b.CR2"), None);
drop(claim);
assert_eq!(registry.progress("a.CR2"), None);
}
/// Different photographs never wait on each other.
#[test]
fn distinct_paths_are_claimed_independently() {
let registry = InFlight::default();
let _a = registry.claim("a.CR2");
assert!(registry.claim("b.CR2").is_some());
}
/// A newer wish supersedes an older one mid-list; the worker checks this
/// between jobs, and it is what keeps a fast walk along the roll from
/// queueing every neighbour it passed.
#[test]
fn a_new_wish_supersedes_the_one_being_served() {
let mut wanted = Wanted::default();
let conn = test_connection();
wanted.replace(conn.clone(), Vec::new());
let taken = wanted.generation;
assert!(wanted.is_current(taken));
wanted.replace(conn, Vec::new());
assert!(
!wanted.is_current(taken),
"the list taken before the replacement is stale"
);
}
fn test_connection() -> Connection {
Connection::new(
Account::new("nextcloud", "https://cloud.example").with_login("d", "d"),
None,
)
}
}